Introduction to Innovation for Target's Innovation Network.
Challenging innovation myths is the first step to adopting a wider perspective that will allow anyone in your organization to innovate. This fast-paced, multi-modal experience will engage you to learn more about innovation thinking, while exploring assumptions, and building innovation strategies and synergy to achieve breakthrough results. Together we will bust FIVE common innovation myths and open the door to greater opportunity!
19. Innovation Value Domains
Personal Professional Enterprise
Self Corporation
Self
Colleagues Association
Family
Clients Foundation
Friends
Vendors Schools
Workmates
21. Everyone is a customer
=
Matt hates standing in line for beer Created TurboTap (faster pours)
Outcomes: Taste fresher; Installed in 60% of professional
stadiums
26. How comfortable are you
exploring new ideas?
Mindset: “Notice without Judgment”
On the continuum:
● 1 = Risk Avoidant
● 2 = Cautious
● 3 = Curious
● 4 = Cliff Diver
1 4
33. What happens in your brain?
● Good Ideas – Information
dump of what you know
● Crazy Ideas – Left brain
● Stupid Ideas – Right brain
● Funny Ideas – Both sides of
brain (most innovative)
Reference: Business Innovation in the 21st Century by Praveen Gupta
34. Combining two or more
ideas uniquely takes time
Thinking
Time (min)
Per Idea
Good Crazy Stupid Funny
Extent of Innovation
Reference: Business Innovation in the 21st Century by Praveen Gupta
37. Creating a Tradition of Innovation
Important to
● Manage fear
and risk taking
● To be able to
fail faster
1. Vision
2. Foresight
3. Stretch Goals
4. Hire Good People and Trust Them
5. Open and Extensive Communication
6. Recognize and Reward Innovation
by Dr. William Coyne past VP of R&D of 3M
41. Where are you on ME to WE?
Mindset: “Notice without Judgment”
On the continuum:
● 1 = Best work by myself
● 2 = Best work by myself with some collaboration
● 3 = Best work in team(s) with some by myself
● 4 = Best work in diverse team(s)
1 4
44. Optimal Team Size
Creating an Invention
More
Intense
Solving a Problem
Action Planning
Activity
Scheduling
Less Sharing
Information
Intense
1 3 5 10 18
Group Size
Reference: Team Talk: The Power of Language in Team Dynamics by Anne Donnellon
47. Innovation Myth #4
Innovation is “to
build a better
mousetrap” of
products and
services
48. The Ten Types of Innovation™
● Innovation category: Finance
● Business model
● Networks and alliances
● Innovation category: Process
● Enabling process
● Core processes
● Innovation category: Offerings
● Product performance
● Product system
● Service
● Innovation category: Delivery
● Channel
● Brand
● Customer experience
Resource: http://www.doblin.com/AboutInno/innotypes.html
49. VoIP for free
1. Business model
2. Enabling process
3. Core processes
4. Channel
Outcomes: 309 Million Users and $125M in 2008
50. Designer T-shirt contest
1. Business model
2. Networks and alliances
3. Product system
4. Customer experience
Vote by Designer win
Designer Submit Idea
customers money and
have idea
recognizing
Outcome: $43 M in 2008