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Mobile Entertainment

What 3G, cheaper data and better devices might bring
Moderator | Benjamin Joffe

   10 years in Asia (Japan, Korea, China)

   Advisory | Plus Eight Star
       Innovation & Strategy Consulting

   Community | Mobile Monday Beijing
       Forum for Mobile Professionals

   Startup | Cmune
       Real-time 3D Social Gaming Startup
Expertise on Asia’s Digital Scene
Since last year…




   What’s new in China?
3G
iPhone
Application Stores




        China Mobile’s MM
         (Mobile Market)
                            China Telecom
                             AppMarket
Android & oPhone
Last but not least: MTK & Shanzhaiji
Sounds like the West?




   Partly true.
If it is any indication…




   What can we learn from Japan?
Why Japan?


   3G for 8 years!
       Launched in October 2001


   97% penetration of 3G
       109 million mobile users
       105 million 3G users


   >50% unlimited data plan subscribers
Before and After 3G in Japan

Million USD                      2004       2007
              1,186                                                   1,140
     1,200              1,091
     1,000                        862
       800
                 568
       600                                                           500
                                419
       400
                       204                  225       185   229231
       200                                         108
                                        0
         0
90% of digital music
sold in Japan is mobile
Digital music revenues in Japan




                           Source: Infinity Venture Partners, 2008
Mobile TV penetration >50%
50 million handsets (2006.4 - Now)
Mobile TV?
   Business model? It’s free!

       Users are happy (it’s free!)

       Broadcasters have more reach (one TV per person)

       Advertisers get more mileage (same price)

       Manufacturers sell mobiles (must have feature)

       Leaves out… mobile operators
Several best-selling novels in Japan in
 2007 were written on mobile phones
Mobile novels?




One full bookshelf
for mobile novels
at Kinokuniya,
Japan’s largest
bookstores chain!
The two volumes of
this book “Koi zora”
(“Loving sky”) sold…
“Koi zora” sold over 2 million copies
              (10 USD / book)


The paper version a
“by-product” of the
mobile version!
Mobile SNS | Mobile Game Town
Three SNS companies listed in Japan

     a. For over 1bln USD each
      b. Profit margins 20~60%
   c. Two of them purely mobile!
Chat room


WAP Brower                                Game




Info: finance,
                                      Music player
 book, news




  E-mail                                  Movie




                 Qzone (blog)   Source: Inside Tencent Report 2009
                                                 www.plus8star.com
Mobile Facebook


   2009.06 | 3 million users?

   2009.01 | 20 million users

   2009.09 | 65 million users

   Revenue = 0?
Panelists
   Vivid N. Savitri
       Creative Director
       Trigger Shanghai

   Ringo Chan
       Vice President, Wireless
       Interactive Content Development & Distribution
       Turner International Asia Pacific Ltd.

   Harri Janhunen
       Director of Strategy
       Nokia China
   Thank you!

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Future of Mobile Entertainment

  • 1. Mobile Entertainment What 3G, cheaper data and better devices might bring
  • 2. Moderator | Benjamin Joffe  10 years in Asia (Japan, Korea, China)  Advisory | Plus Eight Star  Innovation & Strategy Consulting  Community | Mobile Monday Beijing  Forum for Mobile Professionals  Startup | Cmune  Real-time 3D Social Gaming Startup
  • 3. Expertise on Asia’s Digital Scene
  • 4. Since last year…  What’s new in China?
  • 5. 3G
  • 7. Application Stores China Mobile’s MM (Mobile Market) China Telecom AppMarket
  • 9. Last but not least: MTK & Shanzhaiji
  • 10. Sounds like the West?  Partly true.
  • 11. If it is any indication…  What can we learn from Japan?
  • 12. Why Japan?  3G for 8 years!  Launched in October 2001  97% penetration of 3G  109 million mobile users  105 million 3G users  >50% unlimited data plan subscribers
  • 13. Before and After 3G in Japan Million USD 2004 2007 1,186 1,140 1,200 1,091 1,000 862 800 568 600 500 419 400 204 225 185 229231 200 108 0 0
  • 14. 90% of digital music sold in Japan is mobile
  • 15. Digital music revenues in Japan Source: Infinity Venture Partners, 2008
  • 16. Mobile TV penetration >50% 50 million handsets (2006.4 - Now)
  • 17. Mobile TV?  Business model? It’s free!  Users are happy (it’s free!)  Broadcasters have more reach (one TV per person)  Advertisers get more mileage (same price)  Manufacturers sell mobiles (must have feature)  Leaves out… mobile operators
  • 18. Several best-selling novels in Japan in 2007 were written on mobile phones
  • 19. Mobile novels? One full bookshelf for mobile novels at Kinokuniya, Japan’s largest bookstores chain!
  • 20. The two volumes of this book “Koi zora” (“Loving sky”) sold…
  • 21. “Koi zora” sold over 2 million copies (10 USD / book) The paper version a “by-product” of the mobile version!
  • 22. Mobile SNS | Mobile Game Town
  • 23.
  • 24.
  • 25. Three SNS companies listed in Japan a. For over 1bln USD each b. Profit margins 20~60% c. Two of them purely mobile!
  • 26. Chat room WAP Brower Game Info: finance, Music player book, news E-mail Movie Qzone (blog) Source: Inside Tencent Report 2009 www.plus8star.com
  • 27. Mobile Facebook  2009.06 | 3 million users?  2009.01 | 20 million users  2009.09 | 65 million users  Revenue = 0?
  • 28. Panelists  Vivid N. Savitri  Creative Director  Trigger Shanghai  Ringo Chan  Vice President, Wireless  Interactive Content Development & Distribution  Turner International Asia Pacific Ltd.  Harri Janhunen  Director of Strategy  Nokia China
  • 29. Thank you!