This document provides an overview of anime, including what anime is, common misconceptions, its history and origins in early 20th century Japan, character design techniques, popular genres like drama, romance, and sci-fi, its basis in manga comics, and influences on Western animation. It notes that anime is animation from Japan, encompassing many genres from drama to action to fantasy. The history discusses early experimentation in the 1900s, the rise of animation as an alternative to the underdeveloped live-action film industry in Japan, and major influential works and periods from the 1970s to 1990s.
2. Outline
• What is Anime?
• Common Misconceptions
• History of Anime
• Character Design
• Genres
• Basis on Manga
• Influences in Western Animation
3. What is Anime?
• Put simply, anime is animation from Japan.
• Anime is a medium, not a genre. Saying “I
like anime” is akin to saying “I like movies.” It
includes the same genres as every other
medium: drama, romance, comedy, sports,
action, horror, sci-fi, fantasy, erotica and so
on.
• So basically, Anime could be seen as
Japan’s “Hollywood.”
4. Common Misconceptions
• Anime is for kids
• Anime = violent / pornographic / big
eyes / big breasts / big robots
6. Early 1900s
• At the start of the 20th century, Japanese
filmmakers experimented with the animation
techniques that were being explored in other
countries, especially in the U.S. (Disney).
• By the 1930s, animation became an alternative
format of storytelling compared to the
underdeveloped live-action industry in Japan. Two
reasons:
– Unlike America, the live-action industry in Japan
remained a small market and suffered from
budgeting, location, and casting restrictions.
– The lack of Western-looking actors, in addition,
made it next to impossible to shoot films set in
Europe, America, or fantasy worlds that do not
naturally involve Japan. The varied use of
animation allowed artists to create any
characters and settings.
11. 1990s
• Neon Genesis Evangelion- revived
anime TV industry
• Pokemon series
• Dragon Ball series
• Sailormoon
Extremely popular and heavily
commercialized throughout
the world
Another genre known as mecha came into being at this time. Some early works include Mazinger Z (1972-74), Science Ninja Team Gatchaman (1972-74), Space Battleship Yamato (1974-75) and Mobile Suit Gundam (1979-80). These titles showed a progression in the science fiction genre in anime, as shows shifted from more superhero-oriented, fantastical plots to somewhat more realistic space operas with increasingly complex plots and fuzzier definitions of right and wrong.