Overall perspective on things that can be done in virtual reality environments. Uses Second Life as the platform but can be adapted to other virtual reality environments.
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
Virtual Reality - Overall building
1. Some Very Basic Features in
Virtual Reality – just to give
some startup images and ideas
The “reality” that you see in virtual location is comprised of shapes and textures that are either displayed
(rendered) or saved in inventories; avatars and objects can have scripts and programming within them that
can let them interact and perform actions
For simplicity, these features are shown through the Second Life Viewer on a Second Life island but you
will find these same features in most viewers an on other virtual reality venders too
We will learn much more in the course about virtual reality. And, there are online tutorial on building on
the web too. You can play with build in sandbox areas and in the locations that you will be getting for
yourself after the next class. Although some of the interfaces have been updated since these tutorial
were made, you will find basic building / navigating skills here and you will find some more advanced
building skills here – make adjustments for slight menu differences.
January 2014Using Viewers in Virtual Reality - O'Connor, Ph.D. 1
2. Things to do with your land
• But pay attention to “land impact” – you have a limited number
of items you can have in use at one time
• Experiment and save things in your inventory
• Take Snapshots & Machinima to show all your different
creations; even if they aren’t all viewable at one time
• Display some of the images in your buildings
• Whenever you visit other locations, gather ideas for your own
buildings
3.
4.
5. The invitation will come in as a
notification – click this
Notifications box when you
come into SL
6. The invitation will come in as a
notification – click this
Notifications box when you
come into SL
7. This group has the building
rights in the sky location in the
lower ESC island
15. 15
You have Inventories
with many objects that
belong to your avatar –
you can purchase more
and you can make more
(when you make
objects, you save them
in your inventory); the
orange slides show you
some inventory features
– landmarks to clothing
20. WORKING WITH AVATARS & CLOTHING
January 2014Using Viewers in Virtual Reality - O'Connor, Ph.D. 20
21. January 2014Using Viewers in Virtual Reality - O'Connor, Ph.D. 21
Inventories and
editing can relate to
your avatar
The next group of
dark blue slides show
some of the things you
can do with your
avatar through
inventories and
through direct
adjustments
29. 29
Learning about land
ownership is important;
it can tell you about
how land is set up and
about what you can do
on this piece of land
Right click the land >
click About Land to
learn some features
The green slides show
you some of how land
and land rights work
31. 31
Use the Objects
tab to learn
about the
“capacity” of a
parcel; you only
have a limited
number of
items (now
called impact) –
you’ll have to
keep your
capacity in
mind when
building
32. 32
On the Options
tab you see what
is allow in terms
of building,
flying, moving
objects in, etc.;
this land parcel
indicates that
everyone can
build – thus, a
sandbox (on
other tabs the
owner says for
how many
minutes objects
can stay)
33. 33
On the Sound
tab, you set up
if and how far
voices can
travel –
important if
you are setting
up meeting
spaces
34. 34
If you are the
owner, the Access
tab lets you restrict
or ban particular
avatars – you don’t
have to allow
annoying avatars
even if you have a
public land (like
ESC) – you can
purchase private
lands too
35. Interpreting land & object information
January 2014 Using Viewers in Virtual Reality - O'Connor, Ph.D. 35
36. 36
It helps to
understand how to
understand how to
interpret objects . . .
and how to set
parameters on
objects that you
create. The cloth-
textured slides
provide some
information about
objects and
ownership
37. January 2014 Using Viewers in Virtual Reality - O'Connor, Ph.D. 37
Objects can have
colors, textures,
scripts
(programming) and
can even display
websites &
YouTubes
38. 38
The owner of an
object (you
perhaps) can set up
cost structures and
can determine if
purchased or
shared objects can
then be modified or
copied
40. 40
These purple slides
show some fun with
Karts – they are in
your inventory – in
land you own or in
sandbox areas you
can ride them
Review these slides
to learn more.
And, look at the
scripts in them too
to see something
about the
programming you
can do
44. TheTracker lets you know about visitor
-- you will get this and other materials from your instructor
January 2014Using Viewers in Virtual Reality - O'Connor, Ph.D. 44