SlideShare ist ein Scribd-Unternehmen logo
1 von 20
Gamification and Digital Earth
Applications
Gamification is the use of game
thinking and game mechanics in a
non-game context to engage users
and solve problems
Life is the biggest Gamification project
in town
We all use Gamification to achieve
objectives
We are inevitably spectators or
players in the game of life
Spectators finance the game but have
little influence on the outcome
Players believe they can influence the
outcome and develop the skills and
abilities to do so
Technology can enable spectators to
become players
Games like Floodsim and Climate Change
Game provided role playing opportunities to
influence environmental outcomes in virtual
scenarios
How can Gamification solve real-world
problems?
Obesity !
Technology transformed me from a
spectator to a player
Lost 15kg in 10 weeks
Tools and Motivation to change
behaviour
Sensors and Visualisation
Technologies
Real World Relevant Data to connect
behaviour to change
The tools are maturing - we need
Gamification strategies to build win-
win relationships
Results can be Impressive
It lies in our hands!
Gamification and Digital Earth Applications ISDE 2013 Presentation

Weitere ähnliche Inhalte

Was ist angesagt?

Energy Conservation Behaviour Toolkit
Energy Conservation Behaviour ToolkitEnergy Conservation Behaviour Toolkit
Energy Conservation Behaviour ToolkitMarco Kalz
 
Presentation scholification v0.2
Presentation scholification v0.2Presentation scholification v0.2
Presentation scholification v0.2sandercramer
 
12 06 11 practically green presentation
12 06 11 practically green presentation12 06 11 practically green presentation
12 06 11 practically green presentationMassTLC
 
Presentation scholification v0.3
Presentation scholification v0.3Presentation scholification v0.3
Presentation scholification v0.3sandercramer
 

Was ist angesagt? (8)

certificate
certificatecertificate
certificate
 
certificate
certificatecertificate
certificate
 
Energy Conservation Behaviour Toolkit
Energy Conservation Behaviour ToolkitEnergy Conservation Behaviour Toolkit
Energy Conservation Behaviour Toolkit
 
Presentation scholification v0.2
Presentation scholification v0.2Presentation scholification v0.2
Presentation scholification v0.2
 
12 06 11 practically green presentation
12 06 11 practically green presentation12 06 11 practically green presentation
12 06 11 practically green presentation
 
certificate
certificatecertificate
certificate
 
Presentation scholification v0.3
Presentation scholification v0.3Presentation scholification v0.3
Presentation scholification v0.3
 
certificate
certificatecertificate
certificate
 

Andere mochten auch

Top 6 benefits of Gamification in eLearning - EI Design
Top 6 benefits of Gamification in eLearning - EI DesignTop 6 benefits of Gamification in eLearning - EI Design
Top 6 benefits of Gamification in eLearning - EI DesignEI Design
 
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI Design
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI DesignWhat Is Bespoke eLearning? Featuring 6 Killer Examples - EI Design
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI DesignEI Design
 
What Shall we Tell the Children ?
What Shall we Tell the Children ? What Shall we Tell the Children ?
What Shall we Tell the Children ? David Wortley
 
BACK TO THE FUTURE GAETTS August E-Newletter
BACK TO THE FUTURE GAETTS August E-NewletterBACK TO THE FUTURE GAETTS August E-Newletter
BACK TO THE FUTURE GAETTS August E-NewletterDavid Wortley
 
UK Digital Medicine Research Centre Strategic Development Plan
UK Digital Medicine Research Centre Strategic Development PlanUK Digital Medicine Research Centre Strategic Development Plan
UK Digital Medicine Research Centre Strategic Development PlanDavid Wortley
 
GAETSS Xmas 2017 Newsletter and Old Year Honours List
GAETSS Xmas 2017 Newsletter and Old Year Honours ListGAETSS Xmas 2017 Newsletter and Old Year Honours List
GAETSS Xmas 2017 Newsletter and Old Year Honours ListDavid Wortley
 
Introduction to Gamification (Whitepaper)
Introduction to Gamification (Whitepaper)Introduction to Gamification (Whitepaper)
Introduction to Gamification (Whitepaper)Piet van den Boer
 

Andere mochten auch (7)

Top 6 benefits of Gamification in eLearning - EI Design
Top 6 benefits of Gamification in eLearning - EI DesignTop 6 benefits of Gamification in eLearning - EI Design
Top 6 benefits of Gamification in eLearning - EI Design
 
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI Design
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI DesignWhat Is Bespoke eLearning? Featuring 6 Killer Examples - EI Design
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI Design
 
What Shall we Tell the Children ?
What Shall we Tell the Children ? What Shall we Tell the Children ?
What Shall we Tell the Children ?
 
BACK TO THE FUTURE GAETTS August E-Newletter
BACK TO THE FUTURE GAETTS August E-NewletterBACK TO THE FUTURE GAETTS August E-Newletter
BACK TO THE FUTURE GAETTS August E-Newletter
 
UK Digital Medicine Research Centre Strategic Development Plan
UK Digital Medicine Research Centre Strategic Development PlanUK Digital Medicine Research Centre Strategic Development Plan
UK Digital Medicine Research Centre Strategic Development Plan
 
GAETSS Xmas 2017 Newsletter and Old Year Honours List
GAETSS Xmas 2017 Newsletter and Old Year Honours ListGAETSS Xmas 2017 Newsletter and Old Year Honours List
GAETSS Xmas 2017 Newsletter and Old Year Honours List
 
Introduction to Gamification (Whitepaper)
Introduction to Gamification (Whitepaper)Introduction to Gamification (Whitepaper)
Introduction to Gamification (Whitepaper)
 

Ähnlich wie Gamification and Digital Earth Applications ISDE 2013 Presentation

Gala 2013 Gamification Workshop Presentation
Gala 2013 Gamification Workshop PresentationGala 2013 Gamification Workshop Presentation
Gala 2013 Gamification Workshop PresentationDavid Wortley
 
Serious Games, Gamification and Enabling Technologies for Global Health Chall...
Serious Games, Gamification and Enabling Technologies for Global Health Chall...Serious Games, Gamification and Enabling Technologies for Global Health Chall...
Serious Games, Gamification and Enabling Technologies for Global Health Chall...David Wortley
 
Imaginary October 2014
Imaginary October 2014Imaginary October 2014
Imaginary October 2014Lucia Pannese
 
imaginary: serious games and gamification
imaginary: serious games and gamificationimaginary: serious games and gamification
imaginary: serious games and gamificationimaginary srl
 
Dissertation proposal presentation
Dissertation proposal presentationDissertation proposal presentation
Dissertation proposal presentationAdriano Mescia
 
Gamified immersive learning experiences masterclass the coronavirus game ch...
Gamified immersive learning experiences masterclass   the coronavirus game ch...Gamified immersive learning experiences masterclass   the coronavirus game ch...
Gamified immersive learning experiences masterclass the coronavirus game ch...David Wortley
 
imaginary: creative serious games and gamification
imaginary: creative serious games and gamificationimaginary: creative serious games and gamification
imaginary: creative serious games and gamificationLucia Pannese
 
Emerging technology presentation
Emerging  technology  presentationEmerging  technology  presentation
Emerging technology presentationSimanthakur43
 
Swain innovations in business and funding
Swain innovations in business and fundingSwain innovations in business and funding
Swain innovations in business and fundingcswain
 
Serious games and climate change
Serious games and climate changeSerious games and climate change
Serious games and climate changeDavid Wortley
 
WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...
WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...
WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...Smart Villages
 
Swā the sustainable lifestyle coach
Swā  the sustainable lifestyle coachSwā  the sustainable lifestyle coach
Swā the sustainable lifestyle coachRichard Ledesma
 
Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011Сообщество eLearning PRO
 
Gamification and serious games - a great duo
Gamification and serious games - a great duoGamification and serious games - a great duo
Gamification and serious games - a great duoRoman Rackwitz
 
Games For Change Presentation
Games For Change PresentationGames For Change Presentation
Games For Change Presentationlittle m media
 
1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based LearningUCL Interaction Centre
 

Ähnlich wie Gamification and Digital Earth Applications ISDE 2013 Presentation (20)

Gala 2013 Gamification Workshop Presentation
Gala 2013 Gamification Workshop PresentationGala 2013 Gamification Workshop Presentation
Gala 2013 Gamification Workshop Presentation
 
Gamifying Green
Gamifying GreenGamifying Green
Gamifying Green
 
Serious Games, Gamification and Enabling Technologies for Global Health Chall...
Serious Games, Gamification and Enabling Technologies for Global Health Chall...Serious Games, Gamification and Enabling Technologies for Global Health Chall...
Serious Games, Gamification and Enabling Technologies for Global Health Chall...
 
Imaginary October 2014
Imaginary October 2014Imaginary October 2014
Imaginary October 2014
 
imaginary: serious games and gamification
imaginary: serious games and gamificationimaginary: serious games and gamification
imaginary: serious games and gamification
 
Dissertation proposal presentation
Dissertation proposal presentationDissertation proposal presentation
Dissertation proposal presentation
 
Gamified immersive learning experiences masterclass the coronavirus game ch...
Gamified immersive learning experiences masterclass   the coronavirus game ch...Gamified immersive learning experiences masterclass   the coronavirus game ch...
Gamified immersive learning experiences masterclass the coronavirus game ch...
 
imaginary: creative serious games and gamification
imaginary: creative serious games and gamificationimaginary: creative serious games and gamification
imaginary: creative serious games and gamification
 
Emerging technology presentation
Emerging  technology  presentationEmerging  technology  presentation
Emerging technology presentation
 
Garden_PM_Casestudy.pdf
Garden_PM_Casestudy.pdfGarden_PM_Casestudy.pdf
Garden_PM_Casestudy.pdf
 
Swain innovations in business and funding
Swain innovations in business and fundingSwain innovations in business and funding
Swain innovations in business and funding
 
Serious games and climate change
Serious games and climate changeSerious games and climate change
Serious games and climate change
 
WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...
WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...
WEBINAR | THE MINIGRID GAME | Introduction and Case Studies - Ayu Abdullah, E...
 
Swā the sustainable lifestyle coach
Swā  the sustainable lifestyle coachSwā  the sustainable lifestyle coach
Swā the sustainable lifestyle coach
 
Emerging Technologies for Experiential and Immersive Learning
Emerging Technologies for Experiential and Immersive LearningEmerging Technologies for Experiential and Immersive Learning
Emerging Technologies for Experiential and Immersive Learning
 
Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011
 
Gamification and serious games - a great duo
Gamification and serious games - a great duoGamification and serious games - a great duo
Gamification and serious games - a great duo
 
Games For Change Presentation
Games For Change PresentationGames For Change Presentation
Games For Change Presentation
 
1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning
 
finalgoogle
finalgooglefinalgoogle
finalgoogle
 

Mehr von David Wortley

ISDM E-Newsletter February 2022
ISDM E-Newsletter February 2022ISDM E-Newsletter February 2022
ISDM E-Newsletter February 2022David Wortley
 
Digital therapeutics and immersive technologies Bournemouth University
Digital therapeutics and immersive technologies Bournemouth UniversityDigital therapeutics and immersive technologies Bournemouth University
Digital therapeutics and immersive technologies Bournemouth UniversityDavid Wortley
 
VR & Immersive Technologies in Healthcare Webinars
VR & Immersive Technologies in Healthcare WebinarsVR & Immersive Technologies in Healthcare Webinars
VR & Immersive Technologies in Healthcare WebinarsDavid Wortley
 
The Future of Digital Medicine in the Aging Society
The Future of Digital Medicine in the Aging SocietyThe Future of Digital Medicine in the Aging Society
The Future of Digital Medicine in the Aging SocietyDavid Wortley
 
Digital medicine comes of age - ISDM E-Newsletter Feb 2020
Digital medicine comes of age - ISDM E-Newsletter Feb 2020Digital medicine comes of age - ISDM E-Newsletter Feb 2020
Digital medicine comes of age - ISDM E-Newsletter Feb 2020David Wortley
 
Digital Health Applications and Hospitals of the Future
Digital Health Applications and Hospitals of the FutureDigital Health Applications and Hospitals of the Future
Digital Health Applications and Hospitals of the FutureDavid Wortley
 
Smart Augmented VR for Health - Celtic-Next proposal
Smart Augmented VR for Health - Celtic-Next proposalSmart Augmented VR for Health - Celtic-Next proposal
Smart Augmented VR for Health - Celtic-Next proposalDavid Wortley
 
Gamification Elements Glossary
Gamification Elements Glossary Gamification Elements Glossary
Gamification Elements Glossary David Wortley
 
Transforming healthcare through innovation ISDM e-newsletter June 2019
Transforming healthcare through innovation ISDM e-newsletter June 2019Transforming healthcare through innovation ISDM e-newsletter June 2019
Transforming healthcare through innovation ISDM e-newsletter June 2019David Wortley
 
Digital Behaviours and Preventative Healthcare
Digital Behaviours and Preventative HealthcareDigital Behaviours and Preventative Healthcare
Digital Behaviours and Preventative HealthcareDavid Wortley
 
The impact of disruptive digital technologies on education, medicine, health ...
The impact of disruptive digital technologies on education, medicine, health ...The impact of disruptive digital technologies on education, medicine, health ...
The impact of disruptive digital technologies on education, medicine, health ...David Wortley
 
360in360 Immersive Experiences August Newsletter
360in360 Immersive Experiences August Newsletter360in360 Immersive Experiences August Newsletter
360in360 Immersive Experiences August NewsletterDavid Wortley
 
Next generation games based learning with virtual reality and 360 camera tech...
Next generation games based learning with virtual reality and 360 camera tech...Next generation games based learning with virtual reality and 360 camera tech...
Next generation games based learning with virtual reality and 360 camera tech...David Wortley
 
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning Technologies
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDIT Asean Trade Mission KL Masterclass on 360 Immersive Learning Technologies
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDavid Wortley
 
Immersive Technologies Workshop
Immersive Technologies WorkshopImmersive Technologies Workshop
Immersive Technologies WorkshopDavid Wortley
 
Immersive Technologies and Location-based Social and Economic Development
Immersive Technologies and Location-based Social and Economic DevelopmentImmersive Technologies and Location-based Social and Economic Development
Immersive Technologies and Location-based Social and Economic DevelopmentDavid Wortley
 
Impact of Disruptive Digital Technologies in medicine, health and well being
Impact of Disruptive Digital Technologies in medicine, health and well beingImpact of Disruptive Digital Technologies in medicine, health and well being
Impact of Disruptive Digital Technologies in medicine, health and well beingDavid Wortley
 
Transfer to immortality - A Sustainable Singularity Solution ?
Transfer to immortality - A Sustainable Singularity Solution ?Transfer to immortality - A Sustainable Singularity Solution ?
Transfer to immortality - A Sustainable Singularity Solution ?David Wortley
 
360in360 Partnership, Sponsorship and Investment Opportunities
360in360 Partnership, Sponsorship and Investment Opportunities360in360 Partnership, Sponsorship and Investment Opportunities
360in360 Partnership, Sponsorship and Investment OpportunitiesDavid Wortley
 
360in360 Digital Heritage Workshop Formats
360in360 Digital Heritage Workshop Formats360in360 Digital Heritage Workshop Formats
360in360 Digital Heritage Workshop FormatsDavid Wortley
 

Mehr von David Wortley (20)

ISDM E-Newsletter February 2022
ISDM E-Newsletter February 2022ISDM E-Newsletter February 2022
ISDM E-Newsletter February 2022
 
Digital therapeutics and immersive technologies Bournemouth University
Digital therapeutics and immersive technologies Bournemouth UniversityDigital therapeutics and immersive technologies Bournemouth University
Digital therapeutics and immersive technologies Bournemouth University
 
VR & Immersive Technologies in Healthcare Webinars
VR & Immersive Technologies in Healthcare WebinarsVR & Immersive Technologies in Healthcare Webinars
VR & Immersive Technologies in Healthcare Webinars
 
The Future of Digital Medicine in the Aging Society
The Future of Digital Medicine in the Aging SocietyThe Future of Digital Medicine in the Aging Society
The Future of Digital Medicine in the Aging Society
 
Digital medicine comes of age - ISDM E-Newsletter Feb 2020
Digital medicine comes of age - ISDM E-Newsletter Feb 2020Digital medicine comes of age - ISDM E-Newsletter Feb 2020
Digital medicine comes of age - ISDM E-Newsletter Feb 2020
 
Digital Health Applications and Hospitals of the Future
Digital Health Applications and Hospitals of the FutureDigital Health Applications and Hospitals of the Future
Digital Health Applications and Hospitals of the Future
 
Smart Augmented VR for Health - Celtic-Next proposal
Smart Augmented VR for Health - Celtic-Next proposalSmart Augmented VR for Health - Celtic-Next proposal
Smart Augmented VR for Health - Celtic-Next proposal
 
Gamification Elements Glossary
Gamification Elements Glossary Gamification Elements Glossary
Gamification Elements Glossary
 
Transforming healthcare through innovation ISDM e-newsletter June 2019
Transforming healthcare through innovation ISDM e-newsletter June 2019Transforming healthcare through innovation ISDM e-newsletter June 2019
Transforming healthcare through innovation ISDM e-newsletter June 2019
 
Digital Behaviours and Preventative Healthcare
Digital Behaviours and Preventative HealthcareDigital Behaviours and Preventative Healthcare
Digital Behaviours and Preventative Healthcare
 
The impact of disruptive digital technologies on education, medicine, health ...
The impact of disruptive digital technologies on education, medicine, health ...The impact of disruptive digital technologies on education, medicine, health ...
The impact of disruptive digital technologies on education, medicine, health ...
 
360in360 Immersive Experiences August Newsletter
360in360 Immersive Experiences August Newsletter360in360 Immersive Experiences August Newsletter
360in360 Immersive Experiences August Newsletter
 
Next generation games based learning with virtual reality and 360 camera tech...
Next generation games based learning with virtual reality and 360 camera tech...Next generation games based learning with virtual reality and 360 camera tech...
Next generation games based learning with virtual reality and 360 camera tech...
 
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning Technologies
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDIT Asean Trade Mission KL Masterclass on 360 Immersive Learning Technologies
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning Technologies
 
Immersive Technologies Workshop
Immersive Technologies WorkshopImmersive Technologies Workshop
Immersive Technologies Workshop
 
Immersive Technologies and Location-based Social and Economic Development
Immersive Technologies and Location-based Social and Economic DevelopmentImmersive Technologies and Location-based Social and Economic Development
Immersive Technologies and Location-based Social and Economic Development
 
Impact of Disruptive Digital Technologies in medicine, health and well being
Impact of Disruptive Digital Technologies in medicine, health and well beingImpact of Disruptive Digital Technologies in medicine, health and well being
Impact of Disruptive Digital Technologies in medicine, health and well being
 
Transfer to immortality - A Sustainable Singularity Solution ?
Transfer to immortality - A Sustainable Singularity Solution ?Transfer to immortality - A Sustainable Singularity Solution ?
Transfer to immortality - A Sustainable Singularity Solution ?
 
360in360 Partnership, Sponsorship and Investment Opportunities
360in360 Partnership, Sponsorship and Investment Opportunities360in360 Partnership, Sponsorship and Investment Opportunities
360in360 Partnership, Sponsorship and Investment Opportunities
 
360in360 Digital Heritage Workshop Formats
360in360 Digital Heritage Workshop Formats360in360 Digital Heritage Workshop Formats
360in360 Digital Heritage Workshop Formats
 

Kürzlich hochgeladen

Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyAlfredo García Lavilla
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...Fwdays
 
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationBeyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationSafe Software
 
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfGen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfAddepto
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsMemoori
 
Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!Manik S Magar
 
SAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxSAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxNavinnSomaal
 
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii SoldatenkoFwdays
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubKalema Edgar
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)Wonjun Hwang
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebUiPathCommunity
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Mattias Andersson
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr BaganFwdays
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machinePadma Pradeep
 
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsMark Billinghurst
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Enterprise Knowledge
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 3652toLead Limited
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenHervé Boutemy
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024Lorenzo Miniero
 

Kürzlich hochgeladen (20)

Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easy
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
 
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationBeyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
 
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfGen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdf
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial Buildings
 
Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!
 
SAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxSAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptx
 
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machine
 
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR Systems
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache Maven
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
 

Gamification and Digital Earth Applications ISDE 2013 Presentation

Hinweis der Redaktion

  1. Earth is traditional the playground of the Gods
  2. The whole of life and almost every human activity can be regarded as a game or can be turned into a game.
  3. Every parent has used gamification to achieve an outcome e.g. Pretending that the mouth is a tunnel and the food on a spoon is a train.
  4. Emerging immersive technologies, especially interfaces and sensors provide the means to transform spectators into players by making the game more accessible to everyone.
  5. Floodsim was developed by Playgen and funded by UK Govt and Aviva – it was played by over 100k people and Climate Change is a BBC game developed by Red Redemption
  6. When it comes to Digital Earth ad the Environment, the main challenge is to engage citizens in positive actions.
  7. To illustrate how this is possible, I use an example from another domain where Society faces a growing problem – how to engage citizen in positive action to change behaviour. This is a picture of the presenter at the end of May 2013, weighing 106.7 kg – within the obese range
  8. A chance look at a BBC website introduced me to the Jawbone UP bracelet with the technology to measure my physical activity and sleep patterns and track and measure many factors that influence my health and weight. It provided me with the tools and controls I needed to gamify my weight.
  9. I used the device and its iPad applications to explore how I could lose weight and the result was a reduction of 15Kg in 10 weeks
  10. This was possible because I not only had the motivation, I had the information in a form I could use to experiment and change behaviours – it gave me control
  11. Sensors and visualisation technologies have matured a long way since the barometer which used to hang in the hallway at home.
  12. Through the “Internet of Things” we now have the tools to visualise real world data at a granular level relevant to citizens
  13. What is needed now is the vision and will to adopt gamification strategies that use these technologies to engage citizens and multi-sector partners in win-win relationships that sustain our future
  14. If I am any example, the results can be very impressive
  15. The answer lies in our hands and key policy makers need to set the vision and strategy
  16. Finally, an example of how a UK company, Playmob is using crowd funding social network games to raise funds for global projects, engage citizens and track results on a map.