The document describes a presentation on using 360 video, virtual reality, and gamification techniques for education. It provides examples of how VR and 360 video can immerse students and make learning engaging. It then describes a proposed challenge where students would be divided into teams to complete a map-labeling activity using locations and details from 360 video tours of 10 countries. Gamification elements like competition, chance, feedback are incorporated to motivate students. The goal is to use innovative technologies to make learning fun and inspire students to learn about different places and cultures.
Gamification and 360 video in Learning - IED 2017 Workshop
1. IED Italy 2017
Storytelling and Immersive Learning with 360 Video
/VR Technologies and Gamification Techniques
2. Presentation Objectives
To help you make learning more enjoyable and effective
To show you why and how virtual reality and 360 degree
technologies are so significant for education
To provide an overview of some available technologies and
how they are being used
To give you simple and cost effective ways to use gamification
techniques in the classroom
To let you try a simple example of 360 degree technologies,
storytelling and gamification
3. Why is Learning Teaching Different Today?
Human beings have a desire to learn and develop from the moment they are born.
Exploration, trial and error, testing the world around us, being in control are in our DNA
We used to rely on teachers to provide knowledge and understanding but today we have technology
Teaching used to be standard for everyone to prepare us for a job for life
Today teaching has to be personalised, student-centred to prepare us for a rapidly changing world
Many jobs that need human skills today will not exist in a few years
4. Technology has Changed Everything
The teacher is a guide / coach / mentor
Learning is self-directed, 24/7 anytime, anywhere activity
The flipped classroom idea (students as teachers)
Education as a preparation for life challenges (not for
remembering facts)
Gamification used as a strategy to engage and motivate –
Play with Purpose
5. What are Most Popular/significant
Technologies for Learning Today?
Laptops / Computers (portable, accessible)
Mobile phones (portable, accessible, easy to access)
Internet (Google, social media)
Video Games (test and develop skills, fun to use)
Cloud computing and artificial intelligence (24/7, personal)
Virtual Reality and 360 Degree Imaging
6. Why Virtual Reality and 360 Imaging?
Total Immersion (like
being there)
Chance to explore and
discover
Puts learner in control
Fun experience
Foundation for
storytelling and games-
based learning
7. The Impact of VR Experience
Latest Generation Camera Technologies
Smartphones and Cheap VR Headsets
make 360 degree worlds accessible
8. Virtual Reality and Immersive Learning
Five Examples of Virtual/Real Worlds in Education
1 2
3 4
5
9. Five Examples
Second Life virtual worlds hosting meetings and simulations
Fieldscapes virtual field trips using Unity platform
Google Expeditions for group trips using 360 photos
360 photos and videos for shared experiences
Marzipano Tool for self-created 360 degree infographics
16. The World 360 Challenge
Teacher has a brilliant idea to teach students about different countries and
inspire them to learn languages, geography, history, mathematics etc. She
decides to make a 360 degree video about a world trip round 10 countries
17. Head Teacher makes a Competition
Lets make a challenge to see which students learn most from your videos
and we can give a travel prize to the best students. Put some information
packs together and make the most cost effective itinerary.
21. Big Problem
Teacher has fallen ill and has not prepared the student challenge packs and
some of the information is in the wrong envelope or missing. The Head
Teacher wants to use gamification to make teams to finish the work
23. 360 World Challenge Rules
X people per team – 10 teams – 1 table per team
When we start the game
- Each player select a card from the organiser
- Go to the table with your card number on & sit down
- Do NOT open the envelope until instructed
- One Volunteer for each table to alert for the winner of
each round
- One Volunteer to keep a record of winners
- One team member responsible for each round
27. Put the Labels on Your Map
POI – Sripatum University
Wrong Country ?
Missing Label ? Missing Label ?
28. Game Round One
United States of America
Team Player with a Heart Card take country label and give it to the correct table
The fastest player to give the label to the correct table wins
29. Game Round Two
POI
Team Player with a Clubs Card needs to collect the correct POI Label from Helper
The fastest player to get the correct label put on their map wins
30. Game Round Three
Team Player with a Diamond Card needs to collect
the correct Cartoon shown in the video from Helper
The fastest player to get the correct label put on their map wins
31. The 360 World Quiz Challenge
Chance – use playing cards to select 10 teams at random
Uncertainty – you don’t know which country you will be
given or what you will be asked to do
Challenge – you have to correctly complete your map
Measurement – you will be timed to see who is quickest
Feedback – you will be told if you are correct and how long
it took you
Fun – your friends can join in to help and cheer
Incentives – you will learn how to use these techniques and
more about the places in the journey
32. Summary and Conclusion
You have just taken part in the first 360 video quiz using
360 video, storytelling and gamification
360 imaging and virtual reality are coming to education fast
There will be more and more 360 content plus tools to help
you make your own videos and images
It’s a great opportunity to engage your students in fun,
innovative sel-directed learning
You will only be limited by your imagination
34. Where to find the Video on Youtube
You can find this compilation of 360 degree video clips on YouTube at
https://youtu.be/XoD0xHoXE2Q
Subscribe to 360in360 Transmedia Storytelling YouTube Channel
35. Try Something Extra ?
Example Application created with Marzipano
http://www.davidwortley.com/thaisimchallenge/index.html#
Go to https://www.daftlogic.com/projects-google-maps-distance-
calculator.htm to calculate distances