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VERBY NOUNS
a casual well played
drew davidson
ABOUT ME
WELL PLAYED
Well Read & Well Made
Analysis & Criticism
Gameplay & Narrative
Design & Development
Literacy & Mastery
WELL PLAYED
Presentations
Books
Conferences
Journal
VERBY NOUNS
Casual Mobile Game Genre
and more…
CASUAL WELL PLAYED
Played Way Too Much (!)
Some Forums, Some $
No Game Center nor Notifications
Commonalities
Variations
COMMONALITIES
Mechanics
Features
COMMONALITIES
Endless Runner, Keep Moving
Simple Controls
Difficult Challenges
PLAY
Flappy Bird
COMMONALITIES
Free to Play
IAP & Ads
6-Hour Time Frame
PLAY
Faily Brakes
COMMONALITIES
High Scores, Light Social
Missions
Random Unlockables
PLAY
Steppy Pants
COMMONALITIES
Replayability
Tight Gameplay Loop
Goals (Short & Long)
PLAY
Shooty Skies
AESTHETICS
Genre has a Blocky Style
Isometric & Procedural
Enables Lots of Content
Fits Phone Screen Dimensions
ADS
Length & Frequency
Production Values
Interactivity
VARIATONS
Mechanics
Features
VARIATONS
Unlockable Boards
Franchise Tie-Ins
PLAY
Pac-Man 256
VARIATONS
Light Leveling Abilities
Power Ups
PLAY
Looty Dungeon
WORDY NOUNS
Not Really Related
Levels
Collect 3
GOLDILOCKS
Mechanics
Features
GOLDILOCKS
Time & Effort to Earn Currency
In Relation to Costs of Unlockables
PLAY
Crossy Road
GOLDILOCKS
IAP Costs
Amount & Value of Ads
PLAY
Rodeo Stampede
GOLDILOCKS
Length of Play Sessions
Rate of Currency & Unlockables
PLAY
Disney Crossy Road
UNICORN
Mechanics
Features
UNICORN
Land Sliders
PLAY
Land Sliders
UNICORN
Coordinate Puzzles
ARG(?)
UNICORN
ARG (!)
http://toucharcade.com/2016/01/22/land-sliders-
arg-comes-to-an-end/
VERBY NOUNS
Casual Mobile Game Genre
Mechanics & Features
Commonalities & Variations
Goldilocks & Unicorn
AND MORE…
Faily Rider
Blocky Hockey
Wrecky Road
Drifty Chase
…
WHY?
Video Games, Value and Meaning
Analysis & Criticism
Literacy & Mastery
Well Read & Well Made
THANKS!
Questions?
drew@andrew.cmu.edu
Let’s Play! & Open CfP
http://press.etc.cmu.edu/wellplayed/

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