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Society Learning Games
Drew Davidson
A Little About Me
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Games Learning Society
Madison,Wisconsin
University ofWisconsin
Games Learning Society
Society
Learning
Games
Make an Impact
Cultural Impact
Social Impact
✤ Education is the most powerful weapon
which you can use to change the world.
Games & Learning
✤ Anyone who tries to make a distinction 

between education and entertainment 

doesn’t know the first thing about either.
Games & Learning
✤ Anyone who tries to make a distinction 

between education and entertainment 

doesn’t know the first thing about either.
Games & Learning
✤ Anyone who tries to make a distinction 

between education and entertainment 

doesn’t know the first thing about either.
Games & Learning
✤ Anyone who tries to make a distinction 

between education and entertainment 

doesn’t know the first thing about either.
Hard to Do
✤ Games are HARD
Hard to Do (Seriously)
✤ Games are HARD!
✤ Learning is HARD
Learning Levels
Learning: Beginning Intermediate Advanced
Game Mastery
Games: Noob Casual Hardcore
Learning & GamesTogether
Difficulty: Easy Medium Hard
Learning: Beginning Intermediate Advanced
Games: Noob Casual Hardcore
HardTruth
✤ Things Go Wrong!
✤ Unfortunate Misconceptions
Just Add...
✤ …Some Fun To Learning!
✤ …Some Learning To Fun
Just Us
Academic Fallacy
✤ Not Everyone Is A Designer
Don’t Believe the Hype
Reality Check
Gamification Sucks!
Be Careful
✤ Creepy Treehouse!
✤ Bad Learning Games = Suckn
For Instance
For Instance
Make the Magic
✤ Design Process!
✤ Learning Goals
World’s Best Playground
✤ With an Electric Fence!
✤ Learning needs Challenges
Critical Creation
Creative Constraints
Be Good | Be Pleasant | Be On Time
Interdisciplinary Process
Collaboration
Not So Much
More Like It
Yes,And…
LessTalk, More Rock
LessTalk, More Rock
LessTalk, More Rock
Transformational Games
✤ Games for Impact!
✤ Changes in Daily Lives
Transformational Game Design
Goals
Challenges
Rewards
Transformational Game Design
Goals
Challenges
Rewards
Motivations
Assessments
Transformations
Games
Games Learning
Games Learning Society
EntertainmentTechnology Center
Carnegie Mellon University
Pittsburgh, Pennsylvania
… and Beyond (?)
DiT
An Example
Collaboration
Collaboration
Collaboration
Collaboration
Collaboration
Collaboration
Collaboration
Collaboration
http://etc.cmu.edu/engage
Collaboration
http://etc.cmu.edu/engage
*Thursday - 10:30am - Class of ‘24
Make Connections
Build a Field
✤ Forums!
✤ Organizations!
✤ Colleagues
Forums
✤ Websites!
✤ Journals!
✤ Conferences
Organizations
✤ Centers!
✤ Networks!
✤ Affiliations
Colleagues
✤ Collaborators!
✤ Mentors!
✤ Community
Exceed Expectations
✤ Go Further!
✤ Do it Together
Change theWorld!
Initial Steps
✤ Games for Impact!
✤ Best Practices
http://gamesforimpact.com
And Beyond…
And Beyond!
Beyond the Beyond
Beyond the Beyond
*Fireside Chat - Today - 10:30 - Capital View
GLS 20 (2024)

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Society Learning Games