5. Reasons for school dropouts of age
5 to 14 years.
Children not interested in studies.(37%)
Parents not interested in child's education.(17%)
Inability to cope up with studies.(11%)
Work for wages.(5.6%)
Participation in economic activities.(7.2%)
Attend domestic duties.(6.3%)
Financial constraints.(11.2%)
Others(4.7%)
6. Addressing the Problem
Use of innovating methods like story telling ,dancing, music and games.
Child friendly and child centric school environment.
Proactive teaching through use of audio visual aids.
Assessing overall development of a child through merits given for every positive
step taken.
Extra classes and tuitions
Building child's self esteem ,confidence and satisfaction through points for extra
curricular activities.
More practice and revision time for students with learning disorders.
Economic support like scholarships, library facilities and rewards
Better student teacher relationship.
Teaching in the language understood by the students.
7. “….changing the environment or the
approach taken by child's caretaker is
more powerful than individual
counseling and therapy for children”
8. Education is the manifestation of the
perfection already in man.
- Swami Vivekananda
9. Solution to the problem
Motivating the child.
Making education more practical oriented.
Stress upon parents the importance of education
and schooling.
Free education to the needy.
Proper use of technology.
Assessing overall performance of the child
Teaching in the language understood by the
child.
Better student teacher relationship .
10. World Has Moved On. Education
System Hasn’t.
• New types of industries (eg. Nano technology)
• New kinds of jobs (eg: social media
consultants)
• Different skill sets required (eg: creativity,
critical thinking, collaborative skills)
11. Digital Natives Vs Digital Immigrants
• Teacher not the sole source of information
& knowledge
• Too many distractions or multiple sources
of knowledge?
• Digital Age - Natives & Immigrants
• Education ranks low on the interest scale
of students
12. What is Quality Education?
Quality Learning Environments
+
Holistic Development
Of
Students
13. Quality Of Education in India’s Top
Schools!!
89 Principals
Schools
23000
Students
54
Teachers
790
QES – Quality Education Study, 2010
14. Student Performance in English,
Math, Science & Social Studies
(TIMSS) - Trends in Math Science Study
15. Student Performance in English,
Math, Science & Social Studies
(SLIMS) – Student learning in metros study
16. Learning Environments
Principals with higher instructional leadership
lead to higher performance of students in Language, Maths and
Science.
Teacher beliefs in constructivist teaching practices was
associated with higher performance in Language and Maths.
Teachers following constructivist approach showed
Higher levels of job satisfaction and self-efficacy
17. Learning Environments
30% Principals & 40% Teachers believed
• Strict discipline is necessary
• There can be no discipline without fear of teacher
• Inattentive students should be physically punished
20. Key Messages From The Study
• Students in ‘Top Schools’ exhibit rote learning.
• Some students exhibit bias on issues of gender
equality, acceptance of cultural/religious
diversity.
• Principal’s instructional leadership & Teacher’s
beliefs in constructivist learning practices has a
positive impact on student performance
21. Teachers
• Availability of good quality teachers
• How do you help teachers improve?
• Stagnation in teachers’ growth after many
years!!
• How do teachers bridge the disconnect with
students of this digital age?
• How can teachers do more with less time?
24. Technology In Education
• How to use Technology to enable good quality
education? Not replace teachers!!
• How to integrate Technology in a learning
environment? Not as a supplementary, non-
essential tool!!
• How to use Technology to aid in new learning
methodologies and pedagogies?
25. Bloom’s Taxonomy Of Learning
Higher Order Thinking Skills
Create
Evaluate
Analyze
Apply
Understand
Remember
Lower Order Thinking Skills
34. Advantages of “Flipping” it
• Students learn at their own pace
• Learning is reinforced in class with practical
applications with help of the teacher
• Enough time for teachers to pay attention to
all kinds of learners in class
• Reuse content created for the class
36. Game-Based Learning (GBL)
• Using Game Design principles to provide a
game like learning experience to students.
• Or using games to provide a learning
experience.
• Or asking students to create their own games
through activities like creating characters,
defining rules of the game, mapping actions
with results and testing the game.
44. Educational software categories
Content
Management
Based
Attendance &
Presentations
Marks
Scheduling Videos
Multimedia
Salaries
content
Other
administrative
work
45. Educational software categories
Content
Management
Based
Attendance Presentations
X
Scheduling Videos
P
l Multimedia
Salaries
content
o
Other r
administrative
work
e
49. Student
• Plays cricket
• Part of debating society
• Class monitor
• Loves reading books
• Maintains 80% and above aggregate
• Evaluated based only on his marks
• Achievements are mostly ignored
• As a result motivation levels are low spl for new
activities/projects
Performance is lower when compared to International standardsDrop in learning levels from the previous SLIMS (2006) studyPractical competencies (map reading, using good language while writing, general knowledge) not well developed
Performance is lower when compared to International standardsDrop in learning levels from the previous SLIMS (2006) studyPractical competencies (map reading, using good language while writing, general knowledge) not well developed
How do we empower teachers?How do we engage children??How do we involve parents ??
Meet the student.He loves to play cricket, part of the debating society, he is the class monitor and loves reading books. Right now some of his achievements and interests are not given enough recognition. Hence sometimes the child feels demotivated in general to try out new things.
Every child is unique and should be treated that way. Highlight there achievements though profile pages which serves as a visual Feedback of ones achievements and progress in the institution. 1)Talk about traditional approach and how the focus is on exams only. This leads to ignoring a child’s achievements other than scholastic ones. 2) All current softwares still treats students as mere numbers and not unique individuals.3) Xplore captures all data scholatic and non scholastic!4) Give one example
Combine with flipped classroom.
Scenario where a child gets an assignment and find it boring and less interestingWith softwares its still the same assignment. Its just digital. How do we make it more interesting? And make a child want to do the assignment!
Traditional way more interesting + GBL + PBLIts more about what you learn from that activity. And not about just getting marks!