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Understanding
         Institutions
Lesson Objective
1. What is an institution?
2. What are the differences between Wii and Braid?
Structure of the exam
• 2 hours long

• 30mins TV Clip
• 45mins TV Drama answer

  • 50 Marks


• 45mins Institutions and audiences: Video Games

  • 50 Marks
Section B
• 50 Marks

• Explanation/analysis/argument = 20 Marks
• Examples = 20 Marks
• Terminology = 10 Marks
Case Studies
• Wii and Braid
• PLUS loads of other games (B and above)

• It will test your understanding of the
  following
  • Production/distribution/marketing/exchange/
    audience consumption
  • The relationship between audiences and
    institutions
Institution
What is an institution?
  • A media institution is a company who is involved in
    producing, distributing and marketing the
    media.
The media production
triangle
2 mins
Match it up
Institution   What they do

Developers    Works with retailers (shops, online) to make product available for the
              consumers to purchase. In the games industry the Publisher usually
              handles the distribution.
Publishers    Or ‘the audience’ - anyone that buys, plays, downloads games.
Console       Games are created by development studios comprised of software
Manufactur    engineers, artists and programmers who write the code, create the
ers           structure and animate the game making them playable for gamers.

Distributor   The companies that make the hardware, e.g. games consoles, that games
              are played on –specifically Sony, Microsoft, Nintendo and, now that
              mobile phone based platforms are emerging, companies such as Nokia.


Consumer      These are companies that are responsible for the marketing and
              distribution of the game.
Match it up
Institution   What they do

Developers Games are created by development studios comprised of software
           engineers, artists and programmers who write the code, create the
           structure and animate the game making them playable for gamers.
           It’s these developers that are perceived as the ‘talent’ in the
           industry.
Publishers These are companies that are responsible for the marketing and
           distribution of the game.
Console    The companies that make the hardware, e.g. games consoles, that
Manufactur games are played on –specifically Sony, Microsoft, Nintendo and,
ers        now that mobile phone based platforms are emerging, companies
           such as Nokia.
Distributor   A distributor works with retailers (shops, online) to make product
              available for the consumers to purchase. In the games industry the
              Publisher usually handles the distribution.
Consumer      Or ‘the audience’ - anyone that buys, plays, downloads games.
The process
 • Each distinct section is a media institution in its own.




 http://www.skillset.org/games/careers/article_3739_1.asp
The Job roles
Video Game Production
Companies
•   Sony
•   Microsoft
•   Nintendo
•   Sega
Braid


        Wii
Your Video game
Name of Game

Where can you play it?       Social networks
                             Apps
                             Internet
Platform

Input device

Developers

Publishers

Distributers and retailers

Genre

Target audience
Wii
1. Who are the developers?
                                                   Lewis
  •   Where are they based?
  •   Who are they?
  •   What other products do they own?
2. What is the reputation of the developers?   Emma and Paige
  •   what are they known for world wide?
  •   What sort of marketing do they have?
                                                   Sophie
3. What is the Wii’s USP?

4. What are the Wii’s developers successes?        Katie
Braid
1. Who are the developers?
                                               Callum
  •   Where are they based?
  •   Who are they?
  •   What other products do they own?
2. What is the reputation of the developers?   Tayla
  •   what are they known for world wide?
  •   What sort of marketing do they have?
                                               Lydia
3. What is Braid’s USP?

4. What is the Braid’s developers successes?   Chris
What are the differences?


       Braid


                       Wii
Wii Vs Braid Case Studies
     • Create a Wii and Braid portfolio
           • Type up your notes
• Submit to showmyhomework by Monday 8th
                 October
What are the differences?


       DLC


                       SNS

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Wii vs braid institution

  • 1. Understanding Institutions Lesson Objective 1. What is an institution? 2. What are the differences between Wii and Braid?
  • 2. Structure of the exam • 2 hours long • 30mins TV Clip • 45mins TV Drama answer • 50 Marks • 45mins Institutions and audiences: Video Games • 50 Marks
  • 3. Section B • 50 Marks • Explanation/analysis/argument = 20 Marks • Examples = 20 Marks • Terminology = 10 Marks
  • 4.
  • 5. Case Studies • Wii and Braid • PLUS loads of other games (B and above) • It will test your understanding of the following • Production/distribution/marketing/exchange/ audience consumption • The relationship between audiences and institutions
  • 7. What is an institution? • A media institution is a company who is involved in producing, distributing and marketing the media.
  • 9. 2 mins Match it up Institution What they do Developers Works with retailers (shops, online) to make product available for the consumers to purchase. In the games industry the Publisher usually handles the distribution. Publishers Or ‘the audience’ - anyone that buys, plays, downloads games. Console Games are created by development studios comprised of software Manufactur engineers, artists and programmers who write the code, create the ers structure and animate the game making them playable for gamers. Distributor The companies that make the hardware, e.g. games consoles, that games are played on –specifically Sony, Microsoft, Nintendo and, now that mobile phone based platforms are emerging, companies such as Nokia. Consumer These are companies that are responsible for the marketing and distribution of the game.
  • 10. Match it up Institution What they do Developers Games are created by development studios comprised of software engineers, artists and programmers who write the code, create the structure and animate the game making them playable for gamers. It’s these developers that are perceived as the ‘talent’ in the industry. Publishers These are companies that are responsible for the marketing and distribution of the game. Console The companies that make the hardware, e.g. games consoles, that Manufactur games are played on –specifically Sony, Microsoft, Nintendo and, ers now that mobile phone based platforms are emerging, companies such as Nokia. Distributor A distributor works with retailers (shops, online) to make product available for the consumers to purchase. In the games industry the Publisher usually handles the distribution. Consumer Or ‘the audience’ - anyone that buys, plays, downloads games.
  • 11. The process • Each distinct section is a media institution in its own. http://www.skillset.org/games/careers/article_3739_1.asp
  • 13. Video Game Production Companies • Sony • Microsoft • Nintendo • Sega
  • 14. Braid Wii
  • 15. Your Video game Name of Game Where can you play it? Social networks Apps Internet Platform Input device Developers Publishers Distributers and retailers Genre Target audience
  • 16. Wii 1. Who are the developers? Lewis • Where are they based? • Who are they? • What other products do they own? 2. What is the reputation of the developers? Emma and Paige • what are they known for world wide? • What sort of marketing do they have? Sophie 3. What is the Wii’s USP? 4. What are the Wii’s developers successes? Katie
  • 17. Braid 1. Who are the developers? Callum • Where are they based? • Who are they? • What other products do they own? 2. What is the reputation of the developers? Tayla • what are they known for world wide? • What sort of marketing do they have? Lydia 3. What is Braid’s USP? 4. What is the Braid’s developers successes? Chris
  • 18. What are the differences? Braid Wii
  • 19. Wii Vs Braid Case Studies • Create a Wii and Braid portfolio • Type up your notes • Submit to showmyhomework by Monday 8th October
  • 20. What are the differences? DLC SNS