This is the presentation of the "Interactive Systems and Objects" department of Strate Collège (The leading French Design school).
The new frontier of AI is the object !!!
We create in 2008 the concept of Robjects (contraction of Robot and Object), that have the ability to represent the world, perceive the world, take decisions and act.
We never like the concept of "Connection" for it is such a limited approach of the magic of … Robjects.
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Towards Living Objects Design - Strate Collège
1. Strate Collège Designers – Towards Living Object Design 1
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Towards Living Objects Design
Dominique Sciamma
Head, Interactive Systems & Objects Dept.
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Dominique Sciamma - Resume
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• Master in Mathematics, Master in Theoretical Computer sience
• A.I. Researcher (Logic Programming) – Bull
• A.I. Products Marketing Director - Bull
• Creator of the Bull Far East A.I. Dept. (Singapore)
• Strategy Consultant, Bull Corporate
• Creator of the « Problem Solving » Department - EDS France.
• Multimedia Marketing Director – EDS France
• Electronic Editor - « La Tribune »
• Plurimedia Author (cd-rom, web sites, video games, Comix, animation)
• Author and developer of Rexpublisher (CMS)
• Creator of the « Multimedia » department at Strate Collège - 1998
• Communication teacher, and follow up of all the 5th year diplomas
• Creation of the « Interactive Systems and Objects » at Strate en 2007
• Research and developement Director at Strate.
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Strate Collège Designers
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• Industrial Design School, born in 1993
• Post-Graduates Diploma (European Master)
• 3 curriculum : Design, 3D Modeling, Innovation and Design
• 450 students
• More than 660 delivered diploma
• 25 permanent staff
• More than 150 teachers, all professional in design or appled art
• and more than 1000 projects ahead !
After « Business Week »
Strate is in the top 60 « Best Design Schools »
in the world
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The new convergence
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• Chip, software, A.I., new materials, telecommunications,
are potentially invading every object, place, and situation
of our daily lives.
• The human environment is going to be colonized by
« intelligent objects ».
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The stakes of « Living Objects Design »
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• The so called « digital design» stakes are in the material world and not
behind the screen, i.e. cannot be reduced to the interface….
• It is the big return of materiality, of the body experience,
of sensitivity in a world populated with objects wich may (will ?) become
our peers.
• New challenges for designers :
• Invent and use the tools and methods definig behavioral design
• Manage complexity
• Think « systems »
• Integrate the ethics, politics, and philosophical issues of a of world shared with
intelligent objects
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The
« Interactive Systems & Objects »
curriculum at Strate
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Our syllabus 22
• Initiation to the interaction design methodology
(beginning 2nd year)
• Initiation to knowledges linked to the discipline
• A.I.
• Nanotechnologies
• Robotics
• Conferences on the societal & political issues of the digital age
• Interface design training
• Arduino based systems design
• 14 weeks project during the 3rd year
• Industrial partnerships on the 4th year
• Personal projects during the 5th year
• And next :
• A new post master diploma in interaction design
• a research lab in collaboration with a public Lab
and an industrial Lab
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Y 22
A.Prasit
2003
Y is a urban ritual installation
through which, slowly, an
individual is getting rid off his/
her identity, to become an
angel.
After quitting all his/her clothes,
he/she wears a special suit
which hides his/her sexual
identity, wear his/her head with
a virtual reality helmet, and
then jump into a static flight,
becoming an angel.
Eventually, when /eshe comes
back to reality, his/her back still
gets the stygmata of his/her
lost wings.
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UBIQ 22
F.Mestre
2008
UbiQ is an ubiquitous system allowing a young Patient to be present in his
classroom or at home using a floating holographic telepresence system
and a touch screen interface placed on his bed.
26. Strate Collège Designers – Towards Living a « time machine » using smells to reach deep memories
Madeleine is Object Design 26
Madeleine associated to them. Madeleine is a time capsule where the user can also
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create visual art and share it with other people attached to the same smell
C.Blanca
2008
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OBOE 22
A.Deloustal
2008
Oboe is humanoid robot, has got a heart (Kokoro) containing
its knowledge as well as those transmitted by its masters.
After it has disappeared, a ritual of sharing and transmission
of this knowledge can thus be organised for the descendants.
28. Strate Collège Designers – Towards Living Object Design
Starting as a simple cell, R-Potato is a robot which can meet functional and emotional R-Potato28
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needs of its owner. Polymorphous and open machine, it has a combinatory, simple and
versatile architecture, which evolves physically, by addition of new limbs A.Ribout22
2008
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With "Paki, the Hippo" Paul Berger has
created a fun system of measure and
control of energy and water
consumption for primary schools.
Paki is an interactive educational tool
that consists in a tangible interface -
Paki itself - and peripherals
programmed and installed by the pupils,
who thus become responsible actors of
tomorrow's world.
Paki the Hippo
P.Berger
2008
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ONIRIS
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Nelly De Macedo
2009
Imagine a kitchen full of fantasy, able to provide
you with the latest recipe, as well as to surprise
you with poetic creatures appearing on the table
or in your plate !
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In a world where digital memories are flooding from everywhere, _
Darris HAMROUN Memento offers a ways to be the script writer one s life. An 22
2009 album as well as a working space, memento is also a frame
telling our own story.
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MOOVI
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Gregory LEBOURDAIS
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2009
Autistic children have
motricity problems, and
difficulties to filter human
voices form ambient
noises.
MOOVI is a system
composed of a small
robot and a headphone.
The robot allows the child
to control his motricity,
when the headphone filter
the human voice from
ambien noises.
33. Strate Collège Designers – Towards Living Object Design Living
Toys is a family of interactive robotised objects.
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Each of them has a behavior and a tropism.
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The combination of which is generating systemic behaviors emergence.
Living Toys
Arnaud LECAT
2009
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Michael Harboun - Living Kitchen - 2009
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http://www.youtube.com/watch?v=ZrmYdMZaMwY
35. Strate Collège Designers – Towards Living the rebirth of Mankind if it disappears ?
How to prepare Object Design
By aggregating Space technology, AI, Robotics, and
REBIRTH
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Rebirth – Jérémy Dubé - 2009
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Artificial Uterus, Jeremy imagines the ultimate sustainable Jeremy DUBE
development scenario.
2009
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How to integrate the
philosophy and approach
of Transhumanism in an
ethical way ?
By choosing to work for
hanycaped people, with an
augmented prothesi.
Metis
C.Delaunay-Driquert
2010
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Transmission d émotions au travers d une gamme
d objets communicants et d un nouveau langage
Emotisound _
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musical. Julie Lorisson
2010
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INZIAIR22
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H.Bachelet
2010
INZIAIR is a living light, adapting itself to its user s needs.
It can blow up to get closer to you, and bringing you the
light you need, as well as following you when you move.
39. Strate Collège Designers – Towards Living Object poetic moment during
Sunny is a magic tray, providing a Design
breakfast time. Objects are metamorphosed and revealed
Sunny39
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thanks to their shadows. Baptiste Lanne
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2010