7. Maintained Attention
• Real questions
asked by developers
• “What brings out
emotion in games”
• “Does this feel real”
• “Can you relate to
the character”
8. Maintained Attention Con.
• Video of a “game
Addict”
• Real life is becoming
more like games
• Military crossover of
games
9. Maintained Attention Con.
• Real life skills
achieved through
games
• If you can drive, fly,
or shoot in games
now, you can do it
in real life