2. Imagine 10,000 years from now…
What would a team of Martian paleantologists and archeologists
deduce about our species when encountering the remnants of our
information society, i.e., a desktop computer?
5. Major trends
• New sensing possibilities: moving from keyboard/mouse
to gesture-controlled interfaces, multitouch surfaces, face
recognition, activity sensing, context sensing, biometrics,
physiological measures
• Diversifying physical interfaces: media form factors
ranging from small, wearable displays (mobile computing),
to large-scale ambient and immersive 3D environments
• Shift in application purpose: From productivity-oriented
workplace technologies where performance is a key
objective, to applications for everyday life, that aim for
user experiences through leisure, play, culture and art
/ Industrial Engineering & Innovation Sciences
6. Marc Weiser, 1991
“The most profound technologies are those that
disappear. They weave themselves into the
fabric of everyday life until they are
indistinguishable from it.”
16. Does mediated touch work at all?
• Potential limitation
– Tactile displays do not yet
convey the richness of human
touch
• Can a mediated touch
using simple electro-
mechanical actuators yield
similar effects as a real
human touch?
18. Midas Touch
• A brief touch on the arm or
shoulder can:
– Increase compliance to a request
– Increase pro-social behavior
(e.g., helping behavior)
• Proven effective in F2F settings:
– Get on a bus for free
– Have someone hold on to your excitable
dog while you go shopping
– Get better tips when working as a
waitress
– Get people to help you if you drop
something (disks, papers, pens, ...)
23. Conclusion
• Engaging the body in HCI broadens the human-machine
interaction bandwidth
– Creating more natural interactions
– Creating more engaging experiences
• We need a combination of human-oriented and
engineering sciences to help us move forward
• Exciting time to be an engineer, a psychologist, or an
interaction designer!
/ Industrial Engineering & Innovation Sciences
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