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Animation interactive et modélisation par le dessin Applications pédagogiques en médecine David Bourguignon Doctorat de l’INPG Spécialité : modèles et instruments en médecine et biologie Préparé au sein du laboratoire GRAVIR Sous la direction de Marie-Paule Cani M.C. Escher
Information Technology in Teaching ,[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],Frog tomography data
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],Dynamic imaging left ventricle human heart
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],http://www.netanatomy.com
Information Technology in Teaching ,[object Object],[object Object],[object Object],http://www.froguts.com
Information Technology in Teaching ,[object Object],[object Object],[object Object],http://www.froguts.com
Information Technology in Teaching ,[object Object],[object Object],[object Object],http://www.froguts.com
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Information Technology in Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Our Contributions ,[object Object],[object Object],[object Object],[object Object],[object Object]
Our Contributions ,[object Object],[object Object],[object Object],[object Object],[object Object]
Motivation ,[object Object],Part 1
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1 Computer model of cardiac geometry and muscle fiber (McCulloch, UCSD)
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Human liver (Epidaure, INRIA) Part 1
Motivation ,[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Mass-Spring Systems ,[object Object],[object Object],[object Object],Tetrahedral mass-spring system Part 1
Mass-Spring Systems ,[object Object],[object Object],[object Object],Part 1 Tetrahedral mass-spring system
Our Approach ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Our Approach ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Our Approach ,[object Object],Surface mesh Part 1
Our Approach ,[object Object],Surface mesh Part 1 Volume mesh
Our Approach ,[object Object],Surface mesh Part 1 Volume mesh Vector field
Our Approach ,[object Object],Surface mesh Part 1 Volume mesh Vector field Barycenter Axes of interest (mechanical characteristics)
Our Approach ,[object Object],Surface mesh Part 1 Volume mesh Vector field Barycenter Axes of interest (mechanical characteristics) ,[object Object],[object Object],[object Object],[object Object],[object Object]
Forces Calculations Stretch: Axial damped spring forces (each axis) Shear: Angular spring forces (each pair of axes) f 1 I 1 ’ I 1 e 1 f 1 ’ f 3 I 1 ’ I 1 e 1 e 3 I 3 I 3 ’ f 1 f 1 ’ f 3 ’ Part 1
Volume Conservation ,[object Object],[object Object],f C f B f D f A Part 1
Volume Conservation ,[object Object],Part 1 With volume conservation forces Mass-spring system Without volume conservation forces
Results ,[object Object],[object Object],[object Object],Orthotropic material (as muscle fiber) Same parameters in the 3 directions Part 1
Results ,[object Object],[object Object],[object Object],Part 1 Orthotropic material (as muscle fiber) Same parameters in the 3 directions
Results ,[object Object],Horizontal Part 1
Results ,[object Object],Diagonal Part 1
Results ,[object Object],Part 1 Hemicircular
Results ,[object Object],Part 1 Concentric Helicoidal
Results ,[object Object],Part 1 Concentric Helicoidal (top view)
Results ,[object Object],Part 1 Random
Validations ,[object Object],[object Object],[object Object],Part 1
Validations ,[object Object],Object level behavior Part 1 f 1 I 1 ’ I 1 e 1 f 1 ’ Element level behavior (data points fit)  +
Validations ,[object Object],Part 1
Validations ,[object Object],Mass-spring system Our model Part 1
Conclusion and Future Work ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Conclusion and Future Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 1
Conclusion and Future Work ,[object Object],[object Object],[object Object],Part 1
Conclusion and Future Work ,[object Object],[object Object],[object Object],[object Object],Part 1
Conclusion and Future Work ,[object Object],[object Object],[object Object],[object Object],Animate! Part 1
Our Contributions ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],Human heart Part 2
Motivation ,[object Object],[object Object],[object Object],Leonardo da Vinci Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 2
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 2
Our Contributions ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 2.1
Previous Work ,[object Object],[object Object],[object Object],Part 2.1
Previous Work ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 2.1
Previous Work ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Previous Work ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 2.1
Our Approach ,[object Object],[object Object],[object Object],Eye Edgar Degas Part 2.1
Our Approach ,[object Object],[object Object],[object Object],[object Object],Back Edgar Degas Part 2.1
Our Approach ,[object Object],[object Object],[object Object],Part 2.1
Our Approach ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Our Approach ,[object Object],[object Object],[object Object],Part 2.1
Our Approach ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Part 2.1
Silhouette Stroke ,[object Object],[object Object],Part 2.1
Silhouette Stroke ,[object Object],[object Object],[object Object],Part 2.1
Silhouette Stroke ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Silhouette Stroke ,[object Object],[object Object],Part 2.1
Silhouette Stroke ,[object Object],[object Object],[object Object],Part 2.1
Silhouette Stroke ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Interface for Drawing ,[object Object],[object Object],Part 2.1
Interface for Drawing ,[object Object],[object Object],[object Object],Part 2.1
Interface for Drawing ,[object Object],Part 2.1
Applications ,[object Object],Part 2.1
Applications ,[object Object],Part 2.1
Conclusion ,[object Object],[object Object],Part 2.1
Conclusion ,[object Object],[object Object],[object Object],Part 2.1
Conclusion ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Conclusion ,[object Object],[object Object],[object Object],Part 2.1
Conclusion ,[object Object],[object Object],[object Object],[object Object],Part 2.1
Our Contributions ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 2.2
Motivation ,[object Object],[object Object],[object Object],[object Object],Part 2.2
Motivation ,[object Object],[object Object],Part 2.2
Motivation ,[object Object],[object Object],[object Object],[object Object],Michelangelo Buonarroti Rembrandt van Rijn Part 2.2
Previous Work ,[object Object],Part 2.2 +
Previous Work ,[object Object],Part 2.2
Previous Work ,[object Object],Part 2.2
Previous Work ,[object Object],Part 2.2
Previous Work ,[object Object],Artisan [Alias|wavefront, 2002] ZBrush [Pixologic, 2002] Part 2.2
From 2D to 2.5D ,[object Object],Strokes 2D discontinuous Part 2.2
From 2D to 2.5D ,[object Object],Geometry 2D discontinuous Part 2.2 Strokes
From 2D to 2.5D ,[object Object],Geometry Constrained triangulation 2D discontinuous Part 2.2 Strokes
From 2D to 2.5D ,[object Object],Geometry Non-convex hull 2D discontinuous Part 2.2 Strokes Constrained triangulation
From 2D to 2.5D ,[object Object],Geometry Image 2D discontinuous Part 2.2 Strokes Constrained triangulation Non-convex hull
From 2D to 2.5D ,[object Object],Geometry Height field 2D discontinuous 2.5D continuous Part 2.2 Strokes Image Constrained triangulation Non-convex hull
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2 Stone #3 , Avalon Studios
From 2D to 2.5D ,[object Object],[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],[object Object],Part 2.2
From 2D to 2.5D ,[object Object],Part 2.2
From 2D to 2.5D ,[object Object],Part 2.2
From 2D to 2.5D ,[object Object],Part 2.2
Results ,[object Object]
Conclusion ,[object Object],[object Object],[object Object],[object Object],Part 2.2
Conclusion ,[object Object],[object Object],[object Object],[object Object],[object Object],Part 2.2
Future Work ,[object Object],Part 2.2 Modeling by drawing Changing viewpoint
Future Work ,[object Object],[object Object],[object Object],Fourth century B.C. First century B.C. Fifteenth century Part 2.2
General Conclusion ,[object Object],[object Object],[object Object]
General Conclusion ,[object Object],[object Object],[object Object],[object Object]
General Conclusion ,[object Object],[object Object],[object Object]
General Future Work ,[object Object],[object Object]
Merci de votre attention
 

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Interactive Animation And Modeling By Drawing - Pedagogical Applications In Medicine

  • 1. Animation interactive et modélisation par le dessin Applications pédagogiques en médecine David Bourguignon Doctorat de l’INPG Spécialité : modèles et instruments en médecine et biologie Préparé au sein du laboratoire GRAVIR Sous la direction de Marie-Paule Cani M.C. Escher
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  • 45. Forces Calculations Stretch: Axial damped spring forces (each axis) Shear: Angular spring forces (each pair of axes) f 1 I 1 ’ I 1 e 1 f 1 ’ f 3 I 1 ’ I 1 e 1 e 3 I 3 I 3 ’ f 1 f 1 ’ f 3 ’ Part 1
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  • 145. Merci de votre attention
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