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APPLYING LEAN PRINCIPLES TO ENTERPRISE MOBILE DEVELOPMENT




DAVE SLOCOMBE – HEAD OF MOBILE CHANNEL


@DAVESLOCOMBE
WORKING LEAN – BUT WE’RE NO STARTUP!
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  • A typical lean startup
  • Individuals
WORKING LEAN – BUT WE’RE NO STARTUP!
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  • A typical enterprise
  • teams
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                  TALKING STYLE



on agile and lean...
• We use agile and lean as tools, we are not precious which “brand” of tool
   we use
• Each tool has a purpose
• Selected for the context
• Each tool is sized to the task
• Pick a tool, try it out, if it doesn’t work in your context, put it back and try
   another
• There are simple ways to self check!
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                       PRODUCT SCORECARDS


  • We use product scorecards to enable product decision making to
    ensure all efforts are targeted to contribute to the scorecard KPI’s

  • Clear KPI’s are set by the upper management and give clear
    guidance to Product Owners

  • Example..
      – Generate x% of total revenue by x date
      – Grow incremental bookings through new acquisition channels
      – Improve shopper conversion x% by x date


     A big part of the value of a product scorecard is focus. So you only want a few –
     ideally no more than 5 or 6. The product manager can track lots of data, but should
     only have a few priority objectives at a time.”
     Marty Cagan, SVPG
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               CLEAR TITLE STYLE

                       Lets get lean!




      REDUCE CYCLE TIME FROM CONCEPT TO CUSTOMER
      VALIDATE ALL ASSUMPTIONS WITH CUSTOMERS AND
                        STAKEHOLDERS
                 MAKE PROGRESS VISIBLE
   FOCUS ON THE MINIMUM OF THE MINIMUM VIABLE PRODUCT
                   NO BIG BANG RELEASES
                     NO MORE HEROES
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        EDIT MASTER RIGHT TEAM
                                   Co – located
                                   Flexible work space
                                   Pairing stations
                                   CI Display and monitoring
XP, PAIRING, TDD – NO MORE
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                           HEROES
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CUSTOMER INSIGHT
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FILLING THE OPPORTUNITY BACKLOG –CUSTOMER & PROBLEM
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                                                 INSIGHT
  Customer lifecycle from “inspiration for travel” to post travel “sharing”




                                                               Target customers
                                                              invited to breakfast
                                                            interviews over 1 week
FILLING THE IDEA BACKLOG
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   PROBLEM + SOLUTION HYPOTHESIS
   JUST ENOUGH CONCEPTS TO GET STARTED – 2HRS
                                          MAX
RAPID PRODUCT ITERATION
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                                                      Deliver to our
                                                        KPI’s of
                                                          WOW
                                                       Profitable
                                                      Marketable
  Customers
                THE
  love them!
                CHALLENGE
                 Get from 80 (worthless) concepts

         to 3 – 5 high value solutions, designed and tested

                   as fast as possible i.e. 1 week
POP UP DESIGN STUDIO
CLICK TO EDIT MASTER TITLE STYLE    Iteration wall




                                         4 days =
                                   100+ lastminute.com
                                    customers per day
     Social spaces                  300+ general hotel
                                        customers
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                                   BA           User research                 Product Owner
               Development
  Channel
                                                                UX x2




                                                                        I set the KPIs and
                                                                        prioritise stories at
                                        I beat the rhythm of               each iteration
  I own the project, lead                  the drum, keep
      the lean process,                  knowledge flowing
    iterations and goals
                                                                    We own the user
                            I’ll be asked to build this           experience and value
                                  app, so id like to                    feedback
                            understand the customer
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         EDIT MASTER TITLE TEAM
                                   BA           User research                 Product Owner
               Development
  Channel
                                                                UX x2




    WE ALL TALK TO CUSTOMERS, CREATE SOLUTIONS AND TEST
                           THEM
                                                                        I set the KPIs and
                                                                        prioritise stories at
                                        I beat the rhythm of               each iteration
  I own the project, lead                  the drum, keep
      the lean process,                  knowledge flowing
    iterations and goals
                                                                    We own the user
                            I’ll be asked to build this           experience and value
                                  app, so id like to                    feedback
                            understand the customer
Idea       Score 0 -10   Qual. feedback
CLICK TO
  backlog   EDIT MASTER TITLE STYLE          Project KPI’s
concept   Score 0 -10   Qual. feedback
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                                           42 Interviews – 4 hours
HUDDLE & SHOWCASE
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      PARK, PIVOT, PERSEVERE or...
HUDDLE & SHOWCASE
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      PARK, PIVOT, PERSEVERE or... KILL!
CLICK TO EDITFIDELITY AND REPEAT
   INCREASE MASTER TITLE STYLE
                                      Interface sketches
                                   Just enough prototyping
         Concept pitch and
                                     to get deeper insight
        envelope of previous
      feedback (decision trail)
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    INCREASE FIDELITY AND REPEAT
CLICK TO EDIT MASTERAND REPEAT!
  INCREASE FIDELITY TITLE STYLE




 Let UX lead - Dont waste precious Dev time on prototypes that may get dropped!
PRODUCT DISCOVERY
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                                    Increase visibility to
                                   build trust and engage
                                        stakeholders
DESIGN COMPLETE INTO DEV
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                        BACKLOG
                                   Design complete functionality
                                   fed into the backlog


                                     Stories created and prioritised
                                     during iteration planning
RETROSPECTIVES
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                                           = not a blame game
 Prime Directive
 Regardless of what we discover, we
                                           Everyone participates in
 understand and truly believe that
                                           signing up to solve the
 everyone did the best job they could,
                                           “bad” or the “puzzle”
 given what they knew at the time, their
 skills and abilities, the resources
                                           Celebrate our successes
 available, and the situation at hand.
                                           i.e. Remind the PM to
 Retrospectives.com
                                           buy us cake
NOT CONTINUOUS DEPLOYMENT
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  • Weekly deployment – labour intensive
  • Completely manual process with no (limited) automated deployment
    mechanism
  • Ad-hoc testing of new features, with minimal regression testing
CONTINUOUS DEPLOYMENT
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  • Move to a DevOps Culture
  • Changed the way the team develops (every check-in deployable)
  • Automated the manual steps in the process where physically
    possible
  • Created consistent deployments between all environments
    eliminating environmental issues
  • Uses mechanisms that allow for rapid change to our operational
    infrastructure
  • Repeatability, Repeatability & Repeatability


       Confidence in deployments! No more big bang releases
   12 mins to production...still working to optimise the business processes!
SHOWCASE!
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TAKEAWAYS
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  •   Target reduced cycle time from concept to customer through Continuous
      Deployment
  •   Make work visible, showcase, engage outside of product and tech!
  •   No dogma! Using the right tools and be prepared to iterate your process
  •   Co-locate your team
  •   Communicate clear organisational and team goals through Product
      Scorecards, product and tech principles
  •   Engage your wider organisation to grow your opportunity backlog
  •   Empower your UX team to iterate the experience with customers without
      pulling precious development resource
  •   Listen to the team regularly, health check - Who doesn’t want to be the
      master of their own destiny?!
  •   No more heroes! Share knowledge and skills (XP, Pairing, TDD &
      Continuous Integration)

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Lean Enterprise

  • 1. APPLYING LEAN PRINCIPLES TO ENTERPRISE MOBILE DEVELOPMENT DAVE SLOCOMBE – HEAD OF MOBILE CHANNEL @DAVESLOCOMBE
  • 2. WORKING LEAN – BUT WE’RE NO STARTUP! CLICK TO EDIT MASTER TITLE STYLE • A typical lean startup • Individuals
  • 3. WORKING LEAN – BUT WE’RE NO STARTUP! CLICK TO EDIT MASTER TITLE STYLE • A typical enterprise • teams
  • 4. CLICK TO EDIT MASTER TITLE TOOLS TALKING STYLE on agile and lean... • We use agile and lean as tools, we are not precious which “brand” of tool we use • Each tool has a purpose • Selected for the context • Each tool is sized to the task • Pick a tool, try it out, if it doesn’t work in your context, put it back and try another • There are simple ways to self check!
  • 5. CLICK TO EDIT MASTER TITLE STYLE PRODUCT SCORECARDS • We use product scorecards to enable product decision making to ensure all efforts are targeted to contribute to the scorecard KPI’s • Clear KPI’s are set by the upper management and give clear guidance to Product Owners • Example.. – Generate x% of total revenue by x date – Grow incremental bookings through new acquisition channels – Improve shopper conversion x% by x date A big part of the value of a product scorecard is focus. So you only want a few – ideally no more than 5 or 6. The product manager can track lots of data, but should only have a few priority objectives at a time.” Marty Cagan, SVPG
  • 6. CLICK TO EDIT MASTERTEAM GOALS CLEAR TITLE STYLE Lets get lean! REDUCE CYCLE TIME FROM CONCEPT TO CUSTOMER VALIDATE ALL ASSUMPTIONS WITH CUSTOMERS AND STAKEHOLDERS MAKE PROGRESS VISIBLE FOCUS ON THE MINIMUM OF THE MINIMUM VIABLE PRODUCT NO BIG BANG RELEASES NO MORE HEROES
  • 7. CLICK TOBUILDING THE TITLE STYLE EDIT MASTER RIGHT TEAM Co – located Flexible work space Pairing stations CI Display and monitoring
  • 8. XP, PAIRING, TDD – NO MORE CLICK TO EDIT MASTER TITLE STYLE HEROES
  • 9. CLICK TO EDIT MASTER TITLE STYLE
  • 10. CUSTOMER INSIGHT CLICK TO EDIT MASTER TITLE STYLE
  • 11. FILLING THE OPPORTUNITY BACKLOG –CUSTOMER & PROBLEM CLICK TO EDIT MASTER TITLE STYLE INSIGHT Customer lifecycle from “inspiration for travel” to post travel “sharing” Target customers invited to breakfast interviews over 1 week
  • 12. FILLING THE IDEA BACKLOG CLICK TO EDIT MASTER TITLE STYLE PROBLEM + SOLUTION HYPOTHESIS JUST ENOUGH CONCEPTS TO GET STARTED – 2HRS MAX
  • 13. RAPID PRODUCT ITERATION CLICK TO EDIT MASTER TITLE STYLE Deliver to our KPI’s of WOW Profitable Marketable Customers THE love them! CHALLENGE Get from 80 (worthless) concepts to 3 – 5 high value solutions, designed and tested as fast as possible i.e. 1 week
  • 14. POP UP DESIGN STUDIO CLICK TO EDIT MASTER TITLE STYLE Iteration wall 4 days = 100+ lastminute.com customers per day Social spaces 300+ general hotel customers
  • 15. CLICK TO CROSS FUNCTIONALSTYLE EDIT MASTER TITLE TEAM BA User research Product Owner Development Channel UX x2 I set the KPIs and prioritise stories at I beat the rhythm of each iteration I own the project, lead the drum, keep the lean process, knowledge flowing iterations and goals We own the user I’ll be asked to build this experience and value app, so id like to feedback understand the customer
  • 16. CLICK TO CROSS FUNCTIONALSTYLE EDIT MASTER TITLE TEAM BA User research Product Owner Development Channel UX x2 WE ALL TALK TO CUSTOMERS, CREATE SOLUTIONS AND TEST THEM I set the KPIs and prioritise stories at I beat the rhythm of each iteration I own the project, lead the drum, keep the lean process, knowledge flowing iterations and goals We own the user I’ll be asked to build this experience and value app, so id like to feedback understand the customer
  • 17. Idea Score 0 -10 Qual. feedback CLICK TO backlog EDIT MASTER TITLE STYLE Project KPI’s
  • 18. concept Score 0 -10 Qual. feedback CLICK TO EDIT MASTER TITLE STYLE 42 Interviews – 4 hours
  • 19. HUDDLE & SHOWCASE CLICK TO EDIT MASTER TITLE STYLE PARK, PIVOT, PERSEVERE or...
  • 20. HUDDLE & SHOWCASE CLICK TO EDIT MASTER TITLE STYLE PARK, PIVOT, PERSEVERE or... KILL!
  • 21. CLICK TO EDITFIDELITY AND REPEAT INCREASE MASTER TITLE STYLE Interface sketches Just enough prototyping Concept pitch and to get deeper insight envelope of previous feedback (decision trail)
  • 22. CLICK TO EDIT MASTER TITLE STYLE INCREASE FIDELITY AND REPEAT
  • 23. CLICK TO EDIT MASTERAND REPEAT! INCREASE FIDELITY TITLE STYLE Let UX lead - Dont waste precious Dev time on prototypes that may get dropped!
  • 24. PRODUCT DISCOVERY CLICK TO EDIT MASTER TITLE STYLE Increase visibility to build trust and engage stakeholders
  • 25. DESIGN COMPLETE INTO DEV CLICK TO EDIT MASTER TITLE STYLE BACKLOG Design complete functionality fed into the backlog Stories created and prioritised during iteration planning
  • 26. RETROSPECTIVES CLICK TO EDIT MASTER TITLE STYLE = not a blame game Prime Directive Regardless of what we discover, we Everyone participates in understand and truly believe that signing up to solve the everyone did the best job they could, “bad” or the “puzzle” given what they knew at the time, their skills and abilities, the resources Celebrate our successes available, and the situation at hand. i.e. Remind the PM to Retrospectives.com buy us cake
  • 27. NOT CONTINUOUS DEPLOYMENT CLICK TO EDIT MASTER TITLE STYLE • Weekly deployment – labour intensive • Completely manual process with no (limited) automated deployment mechanism • Ad-hoc testing of new features, with minimal regression testing
  • 28. CONTINUOUS DEPLOYMENT CLICK TO EDIT MASTER TITLE STYLE • Move to a DevOps Culture • Changed the way the team develops (every check-in deployable) • Automated the manual steps in the process where physically possible • Created consistent deployments between all environments eliminating environmental issues • Uses mechanisms that allow for rapid change to our operational infrastructure • Repeatability, Repeatability & Repeatability Confidence in deployments! No more big bang releases 12 mins to production...still working to optimise the business processes!
  • 29. SHOWCASE! CLICK TO EDIT MASTER TITLE STYLE
  • 30. TAKEAWAYS CLICK TO EDIT MASTER TITLE STYLE • Target reduced cycle time from concept to customer through Continuous Deployment • Make work visible, showcase, engage outside of product and tech! • No dogma! Using the right tools and be prepared to iterate your process • Co-locate your team • Communicate clear organisational and team goals through Product Scorecards, product and tech principles • Engage your wider organisation to grow your opportunity backlog • Empower your UX team to iterate the experience with customers without pulling precious development resource • Listen to the team regularly, health check - Who doesn’t want to be the master of their own destiny?! • No more heroes! Share knowledge and skills (XP, Pairing, TDD & Continuous Integration)

Hinweis der Redaktion

  1. Target reduced cycle time from concept to customer through Continuous DeploymentMaking work visibleUsing the right tools Lean team structuresCommunicate clear organisational and team goalsGrow your pool of ideasEmpower your UX teamRegularly, health checking the team – continuous improvementNo more heroes! Share knowledge and skills (XP, Pairing, TDD & Continuous Integration)
  2. tight communication cycleClear lines of ownership and responsibilityShort cycle time, product iteration and decision makingBut too many hats!
  3. Complex communication cycleUnclear lines of ownership and responsibility, multiple “owners”Long cycle time, product iteration and decision making--- how to operate as tight a cycle time as a lean startup???
  4. We need to foucs our efforts towards delivering VALUE to the businessThese high level goals enable product owners to filter their backlog of ideas and focus on the activites that deliver the most value
  5. All has one purpose – to reduce the time it takes to get the information you need on the task at hand
  6. We work as an XP development team, which means pairing on coding/test writing. Originally a sceptic of pairing but what we have seen is consistency improve, deeper technical challenges taken on.“BOB””, is off sick, you have tight deadline and you ask who can update some config and the reply is “only BOB knows how to do that”. Its a huge risk for a tech organisation to have heroes own domains, lose BOB to another company and it creates a big disruption. Pairing also drives out the “stay up all night until i fix that issue” hero mentality. It just burns out the team and creates an unhappy workplace. Theres a place for all nighters, but when pairing you can debug together and the mental load is shared.Pairing creates a team that is more flexible to team member changes.TDD and CI servers mean the cycle time from bug to feedback to the developer is seconds, not hours or days. The benefit being they still have the code fresh in their minds and are more likely to fix the bug quickly.
  7. Guerilla testing is great for early prototype feedback and for broader engagement from product, design and development teams. Try going to the nearby coffee shop and get direct feedback from customers for the price of a coffee
  8. Get currency!
  9. After each round of interviews we play back the learnings and decide whether to PARK, PIVOT or PERSEVERE or my favourite .... KILL!
  10. After each round of interviews we play back the learnings and decide whether to PARK, PIVOT or PERSEVERE or my favourite .... KILL!
  11. With basic concepts validated increase the fidelity of the idea by creating 1 or 2 interface design sketches on cards and revalidate. Huddle and playback the customer feedback, at each iteration decide more detailed criteria on the PIVOT.
  12. Consider your MVP for this concept, is qualititative feedback enough? If not look to create an online MVP such as a sign up form.
  13. UX should lead the wireframe iteration process, tools like axure or basic html/css enable rapid prototypingWe have a secure site where all wireframes and design mocks live for user testing at anytime – we also make it widely available to the rest of the company so anyone can see the tests we have in progress, it make it easy to run user testing from anywhere
  14. Showcase often! UX should showcase to product owners and key stakeholders regularly, mainly si they can hear the cusotmers voice, but also to get a steer on the direct the design can go inStakeholders such as supply, marketing, finance and legal can also provide valuable business feedback and head off issues early – when they are cheapest fix – which is during product discovery
  15. In an ideal world completed design features are passed to the BA who will break out the stories, size them with the development team and play them in an order determined by the product ownerReleasing the feature on demand to the customer.So a typical story is.... And attached to this is a set of acceptance criteria
  16. The release process and its cycle time is the metronome for all activity in a business – our old process...My favourite scenario: it works fine in Staging, doesnt work in QA – content is different, but works in PROD...
  17. Youve put in all this effort, showcase it – we showcase fortnightly to the wider org, kay stakeholders in marketing, trading, product and techRule is: live code demo, latest designs,