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OverWeb Education pitch at the Coronavirus Hackathon (Covid19 InfoImmunity project)
1. InfoImmunity Project
A healthy co-learning ecosystem
April 19, 2020
Daveed Benjamin
Lauren Nignon
Alexar Pendashteh
Leslie Eubanks
Pablo Pazmino
Felix Manford
2. The Education OverWeb makes entire web into a classroom
and more!
Internet
Layer
Collective Learning Map Overlay
OverWeb
One account/user
On-page presence,
On-page interactions
Democratized linking
Ubiquitous Context
Online Research Collaboration
Smart Tag
Apps
Whole Internet
is a classroom
Urgent learning,
fact checking
COVID19
(Inter-)national
Digital Health
Service
Online Global
School
Community/ Peer
based learning
Curriculum built
around problems
(e.g., SDGs)
Educational
kiosks, boxes.
flashdrives
Courses /
Containers
Learning Guilds
Gamified
Learning
3. Name: Alba Suarez
Age: 19
Location: Barcelona, Spain
Job Title/Occupation: University business student and
marketing intern
Living Situation: Before the crisis, lived in a student
residence, but now living at home with her parents and
younger brother.
Personas #2 The Bored Student
Long Term
Alba’s teacher created a project on the Education Overweb to help
students learn how social isolation affects mental well-being and what
students can do to support each other. Alba and her team are assigned
to build bridges that create a learning map of content to pass onto
other students so they can also learn how to support one another.
Alba loves being online and is engaged when she is able to find new
information that she is interested in instead of being told exactly what
to learn. She loves the OverWeb to build ways of sharing information
with others. She is able to meet other students on the web pages and
support them in their learning. They can talk in real time to share
understandings and even add to the learning map as they go.
Alba is learning and thinking differently with her fellow classmates
and her teacher as they improve the map over time. She is also able to
share her knowledge with others which has taught her how to take on a
leadership role. She feels a sense of ownership of the learning map and
frequently goes online to talk with other students online that are on it.
4. - Use guilds and gaming technology to organize
students into education roles, and use them to
check facts and process information, teaching
them advanced research in the process while
identifying misinformation.
- Schools anywhere in the world can take part; it is
accessible even to the financially disadvantaged
in India or Africa, as well as rural communities
- Students learn deep skills and can continue to
advance, and education becomes a meritocracy
- Instead of funding schools by soft drink
companies, we attract clients like policy makers
who will pay for the quality of information
The Bored Student Joins a Guild
-Students accomplish small tasks, take on roles and
learn academic and collective intelligence crafts
as they play
-Mentorship and peer support is built into the
system
5. The Education OverWeb is a BIG IDEA that could
potentially provide value for all personas and ideas, and
enable businesses to collaborate at scale
• Helping people think and learn together
• Building information grid ecosystem for earning/learning
• Making learning critical thinking fun
Takeaways