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Gaming Advertiser Performance on Mobile & Social
Contents 
Peak Games Overview (3-4) 
Facebook & Social Advertising (5-6) 
Social.com (7) 
Creative Optimization (8-17) 
Credits (18-19)
Peak Games Overview 
Founded in November 2010, headquartered in Istanbul, Turkey 
Biggest and fastest-growing startup in the region with over 100 employees 
Free-to-play, community-based, cross-platform network of games 
Serving 25 million active players from around the world 
Major titles include Okey Plus, War of Mercenaries, and Lost Bubble
Peak Games Story 
Peak Games has quickly gone from a regional leader to a global player. This has meant an 
evolution in strategy from bringing to market culturally-relevant web titles to now serving 
cross-platform games appealing to a global audience. 
Portfolio of multiplayer table-top games with loyal regional and global 
audience of 300,000 peak concurrent users 
Cross-platform social casual games with frequent game sessions and high 
virality 
Mid-core strategy titles with stellar long-term engagement metrics
Games Acquisition Mobile 
Facebook Apps 
Peak Games serves millions of 
gamers on Facebook canvas 
apps played synchronously 
with mobile versions 
Facebook Ads 
Using Facebook’s unique 
audience targeting, Peak 
Games uses ads to drive 
millions of new users and 
reengage existing gamers 
Mobile Apps 
Peak Games drives significant 
new installs to iOS, Android 
and Amazon game apps 
directly from Facebook 
Peak Games And Facebook 
1. Active Audiences 
Segment & Synch 
Dynamically segment 
inactive records from your 
ExactTarget database. 
2. Custom Audiences 
Create Facebook Custom 
Audiences or Twitter 
Tailored Audiences 
containing customers 
3. Always-On Campaigns 
4. Reactivation Apply templated always-on 
Includes e-commerce campaigns to drive 
lead entry, or toward reactivation event.
Social Advertising 
Peak Games spends millions of dollars (USD) annually on Facebook to: 
Acquire new & high quality facebook app users 
Drive mobile app installs 
Reengage and upsell facebook & mobile app users
Using Social.com 
Levers Peak Games uses to optimize their advertising include oCPM bidding, audience targeting 
optimization, A/B Testing, creative optimization, ad segmentation, and more. 
To do this at scale using all of the latest capabilities of Facebook Advertising, while accounting for 
current consumer trends, Peak Games chose Social.com as its platform of choice for its advertising 
team due to: 
ü Robust campaign creation and ad segmentation 
ü Automated custom audiences 
ü Bulk campaign management 
ü Powerful reporting center 
ü Premium optimization center and analytic insights 
ü Collaborative team tools like draft campaigns, audience targeting
Creative Optimization 
Through its advertising team and best-in-class ads platform – Social.com – Peak Games 
developed critical best practices for Creative Optimization as a key differentiation to attract 
high quality game players to its suite of titles on Facebook and Mobile, including: 
• Launch separate campaigns (or ad set) for each 
image with one ad each and broad targeting of 
audience (limit additional variables & externalities) 
• Report regularly to creative team on image 
performance insights for future creative 
development 
• Launch campaigns with same targeting parameters 
and modified image creative and iterate the process 
seven or eight times, testing over 100 images
Creative Optimization & Life Time Value 
Creative optimization with strategic thinking and 
implementation in tracking and measurement allows 
Peak Games to look at their players holistically. . . 
• Performance is not solely based on click thru rates 
(CTRs) and cost per installs (CPI). For each game, Peak 
Games identified an early engagement event for 
optimization 
• Ongoing optimization of creative lowers costs per 
engagement and helps identify best audience. 
• Although CTRs for shiny and more attractive visuals are 
higher, long term performance is much lower than with 
less shiny but more relevant creatives.
Creative Optimization & Life Time Value 
Creative CTR Performance Level 3 Player 
+98% +32% 
+65% +29% 
+12% +26% 
+87% +15% 
+67% +13% 
+65% +10% 
+38% -27% 
+37% -12% 
baseline baseline
Creative Optimization & Life Time Value 
This Creative was the second-worst performing in the 
test set on CTR, but due to multi-stage tracking, it was 
shown to be one of the best performing for quality 
players. 
Shiny, attractive, and simple creatives consistently have high 
performing initial engagement (CTRs), but this creative 
image was the worst for quality traffic.
Creative Optimization & Gender 
Historically for Peak Games, performance between the genders differs greatly depending 
on the creative image. Female players tend to respond better to brighter and colorful 
images and male players respond better to simple imagery. 
Peak Games’ blockbuster title – Rummy Plus – shows the value of robust creative testing. 
While the first image performed best for both genders in terms of CTR, female users 
overall Cost Per Install (CPI) performance was 20% better with second image.
Peak Games ensures that 
creative testing accounts for 
both the location and culture 
of the targeted audience. 
War of Mercenaries – a real-time 
strategy game with an 
eastern-oriented theme – 
showed major performance 
differences in different 
regions. 
Image creatives depicting 
characters with a traditional 
eastern appearance 
performed strongly in the 
Middle East and North Africa, 
but did not perform well in 
Western countries. 
Peak Games & Facebook
Creative Optimization & Text 
Facebook’s various ad formats demand a unique 
approach to creative testing. In-feed ads like mobile app 
ads with larger images allow you to convey messages 
differently and target areas where users are most 
engaged 
Peak Games found that using 20% text in the image 
creative improves performance as users are less 
responsive to text below image in feed. 
Images with explanatory text reduced cost-per-install 
27% and cost-per-engagement 8%.
Creative Optimization & Image Design 
Using Facebook, Peak Games has supercharged the 
growth of their mobile app games. Best practices for 
design of creative images in mobile app ads include: 
• Images that visualized game play increase conversion 
rates. 
• Images that depicted a game on phone or tablet 
increase CTR by 30% 
• Creatives that showed a user interacting with a game 
double CTR and reduced cost per click (CPC) by 
40-50%.
Creative Optimization & Social.com 
Peak Games connected their database with Social.com 
via API to most effectively communicate with users at 
the right moment. 
With automated API updates, Peak Games easily and 
effectively targets groups of users with pre-defined 
criteria at scale. 
When users fell into a given segment, (i.e. not logged in 
for x days) they were automatically remarketed using 
Facebook’s Custom Audiences with relevant compelling 
messaging.
Creative Optimization Overview 
Implement campaign ad segmentation & rigorous testing 
Optimize creatives across entire user life cycle 
Execute tests accounting for key demographics including gender & geography 
Ensure image design & text conforms best to specific ad format 
Utilize best-in-class platforms like Social.com for performance & scale
What is Social.com? 
A true self-service platform, that’s powerful but easy-to-use and helps run efficient and effective social ad campaigns at scale. It powers the 
largest agencies and advertisers globally including the biggest social media advertisers in gaming, retail, CPG, finance and entertainment. We also 
provide premium, migration and support service options to help customers optimize, manage and scale their advertising teams and spend. 
Who uses the platform? 
Customer Campaigns Performance 
Agencies Manage thousands of clients at scale Direct Response, Reach, Collaboration 
Mobile Publishers Drive mobile app installs & engagement App Installs 
Gaming Drive app installs & revenue Direct Response, LTV 
Brand In-House Teams Magnify brand message & conversions Reach, Direct Response 
What is Active Audiences? 
Active Audiences helps marketers harness data from email, mobile, and social engagement along with the powerful automation and 
segmentation capabilities of ExactTarget to create targeted audiences for paid media campaigns that drive results. 
Why use it? 
Agencies and advertisers can build highly targeted campaigns quickly and easily, with sophisticated tools to optimize and automate every dollar 
invested. Teams can share and collaborate around campaign assets, to allow scalability across social ad buying and strategy.
Credits 
This case study was a collaboration between Peak Games and Social.com. 
It is intended to educate and inform readers of the best practices of a Facebook advertiser while using a best in 
class advertising platform. All results reported are not indicative of future results but reflect the learnings of Peak 
Games running their campaigns over a pre-defined period. 
Our thanks to Renan Ovali, Erdem Inan and the entire Peak Games team for their openness and continued 
partnership with Social.com and the Salesforce ExactTarget Marketing Cloud. 
We also acknowledge the work of Marc Judlin and Rob Baxter at Social.com for their ongoing work with Peak 
Games in helping to create this report. 
The case study was co-authored by Chris Jacob heading up Product Marketing at Social.com and Erdem Inan, 
Director of Business Intelligence & Marketing, Peak Games. 
All information and data in this case study remains the property of Peak Games and Social.com and any usage in 
part or in its entirety of this document must receive the express written permission in advance from the content 
owners. 
Chris Jacob 
Director, Product Marketing (Advertising) 
Salesforce ExactTarget Marketing Cloud

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Social.com Case Study - Peak Games

  • 1. + Gaming Advertiser Performance on Mobile & Social
  • 2. Contents Peak Games Overview (3-4) Facebook & Social Advertising (5-6) Social.com (7) Creative Optimization (8-17) Credits (18-19)
  • 3. Peak Games Overview Founded in November 2010, headquartered in Istanbul, Turkey Biggest and fastest-growing startup in the region with over 100 employees Free-to-play, community-based, cross-platform network of games Serving 25 million active players from around the world Major titles include Okey Plus, War of Mercenaries, and Lost Bubble
  • 4. Peak Games Story Peak Games has quickly gone from a regional leader to a global player. This has meant an evolution in strategy from bringing to market culturally-relevant web titles to now serving cross-platform games appealing to a global audience. Portfolio of multiplayer table-top games with loyal regional and global audience of 300,000 peak concurrent users Cross-platform social casual games with frequent game sessions and high virality Mid-core strategy titles with stellar long-term engagement metrics
  • 5. Games Acquisition Mobile Facebook Apps Peak Games serves millions of gamers on Facebook canvas apps played synchronously with mobile versions Facebook Ads Using Facebook’s unique audience targeting, Peak Games uses ads to drive millions of new users and reengage existing gamers Mobile Apps Peak Games drives significant new installs to iOS, Android and Amazon game apps directly from Facebook Peak Games And Facebook 1. Active Audiences Segment & Synch Dynamically segment inactive records from your ExactTarget database. 2. Custom Audiences Create Facebook Custom Audiences or Twitter Tailored Audiences containing customers 3. Always-On Campaigns 4. Reactivation Apply templated always-on Includes e-commerce campaigns to drive lead entry, or toward reactivation event.
  • 6. Social Advertising Peak Games spends millions of dollars (USD) annually on Facebook to: Acquire new & high quality facebook app users Drive mobile app installs Reengage and upsell facebook & mobile app users
  • 7. Using Social.com Levers Peak Games uses to optimize their advertising include oCPM bidding, audience targeting optimization, A/B Testing, creative optimization, ad segmentation, and more. To do this at scale using all of the latest capabilities of Facebook Advertising, while accounting for current consumer trends, Peak Games chose Social.com as its platform of choice for its advertising team due to: ü Robust campaign creation and ad segmentation ü Automated custom audiences ü Bulk campaign management ü Powerful reporting center ü Premium optimization center and analytic insights ü Collaborative team tools like draft campaigns, audience targeting
  • 8. Creative Optimization Through its advertising team and best-in-class ads platform – Social.com – Peak Games developed critical best practices for Creative Optimization as a key differentiation to attract high quality game players to its suite of titles on Facebook and Mobile, including: • Launch separate campaigns (or ad set) for each image with one ad each and broad targeting of audience (limit additional variables & externalities) • Report regularly to creative team on image performance insights for future creative development • Launch campaigns with same targeting parameters and modified image creative and iterate the process seven or eight times, testing over 100 images
  • 9. Creative Optimization & Life Time Value Creative optimization with strategic thinking and implementation in tracking and measurement allows Peak Games to look at their players holistically. . . • Performance is not solely based on click thru rates (CTRs) and cost per installs (CPI). For each game, Peak Games identified an early engagement event for optimization • Ongoing optimization of creative lowers costs per engagement and helps identify best audience. • Although CTRs for shiny and more attractive visuals are higher, long term performance is much lower than with less shiny but more relevant creatives.
  • 10. Creative Optimization & Life Time Value Creative CTR Performance Level 3 Player +98% +32% +65% +29% +12% +26% +87% +15% +67% +13% +65% +10% +38% -27% +37% -12% baseline baseline
  • 11. Creative Optimization & Life Time Value This Creative was the second-worst performing in the test set on CTR, but due to multi-stage tracking, it was shown to be one of the best performing for quality players. Shiny, attractive, and simple creatives consistently have high performing initial engagement (CTRs), but this creative image was the worst for quality traffic.
  • 12. Creative Optimization & Gender Historically for Peak Games, performance between the genders differs greatly depending on the creative image. Female players tend to respond better to brighter and colorful images and male players respond better to simple imagery. Peak Games’ blockbuster title – Rummy Plus – shows the value of robust creative testing. While the first image performed best for both genders in terms of CTR, female users overall Cost Per Install (CPI) performance was 20% better with second image.
  • 13. Peak Games ensures that creative testing accounts for both the location and culture of the targeted audience. War of Mercenaries – a real-time strategy game with an eastern-oriented theme – showed major performance differences in different regions. Image creatives depicting characters with a traditional eastern appearance performed strongly in the Middle East and North Africa, but did not perform well in Western countries. Peak Games & Facebook
  • 14. Creative Optimization & Text Facebook’s various ad formats demand a unique approach to creative testing. In-feed ads like mobile app ads with larger images allow you to convey messages differently and target areas where users are most engaged Peak Games found that using 20% text in the image creative improves performance as users are less responsive to text below image in feed. Images with explanatory text reduced cost-per-install 27% and cost-per-engagement 8%.
  • 15. Creative Optimization & Image Design Using Facebook, Peak Games has supercharged the growth of their mobile app games. Best practices for design of creative images in mobile app ads include: • Images that visualized game play increase conversion rates. • Images that depicted a game on phone or tablet increase CTR by 30% • Creatives that showed a user interacting with a game double CTR and reduced cost per click (CPC) by 40-50%.
  • 16. Creative Optimization & Social.com Peak Games connected their database with Social.com via API to most effectively communicate with users at the right moment. With automated API updates, Peak Games easily and effectively targets groups of users with pre-defined criteria at scale. When users fell into a given segment, (i.e. not logged in for x days) they were automatically remarketed using Facebook’s Custom Audiences with relevant compelling messaging.
  • 17. Creative Optimization Overview Implement campaign ad segmentation & rigorous testing Optimize creatives across entire user life cycle Execute tests accounting for key demographics including gender & geography Ensure image design & text conforms best to specific ad format Utilize best-in-class platforms like Social.com for performance & scale
  • 18. What is Social.com? A true self-service platform, that’s powerful but easy-to-use and helps run efficient and effective social ad campaigns at scale. It powers the largest agencies and advertisers globally including the biggest social media advertisers in gaming, retail, CPG, finance and entertainment. We also provide premium, migration and support service options to help customers optimize, manage and scale their advertising teams and spend. Who uses the platform? Customer Campaigns Performance Agencies Manage thousands of clients at scale Direct Response, Reach, Collaboration Mobile Publishers Drive mobile app installs & engagement App Installs Gaming Drive app installs & revenue Direct Response, LTV Brand In-House Teams Magnify brand message & conversions Reach, Direct Response What is Active Audiences? Active Audiences helps marketers harness data from email, mobile, and social engagement along with the powerful automation and segmentation capabilities of ExactTarget to create targeted audiences for paid media campaigns that drive results. Why use it? Agencies and advertisers can build highly targeted campaigns quickly and easily, with sophisticated tools to optimize and automate every dollar invested. Teams can share and collaborate around campaign assets, to allow scalability across social ad buying and strategy.
  • 19. Credits This case study was a collaboration between Peak Games and Social.com. It is intended to educate and inform readers of the best practices of a Facebook advertiser while using a best in class advertising platform. All results reported are not indicative of future results but reflect the learnings of Peak Games running their campaigns over a pre-defined period. Our thanks to Renan Ovali, Erdem Inan and the entire Peak Games team for their openness and continued partnership with Social.com and the Salesforce ExactTarget Marketing Cloud. We also acknowledge the work of Marc Judlin and Rob Baxter at Social.com for their ongoing work with Peak Games in helping to create this report. The case study was co-authored by Chris Jacob heading up Product Marketing at Social.com and Erdem Inan, Director of Business Intelligence & Marketing, Peak Games. All information and data in this case study remains the property of Peak Games and Social.com and any usage in part or in its entirety of this document must receive the express written permission in advance from the content owners. Chris Jacob Director, Product Marketing (Advertising) Salesforce ExactTarget Marketing Cloud