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Immersive Media Distribution // Investor Pitch Deck (2016)

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1
INVESTOR
The End To End
Virtual Reality Platform For Business
2
Christopher Berno
Co-Founder
Victor Nappe
Co-Founder
“When we first began working
with VR production and
streaming techn...
3
VRoom Technology, Inc. is a holding
company for two separate
sub-corporations; Chaos Media, LLC
and HeadVRoom, LLC, both...

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Immersive Media Distribution // Investor Pitch Deck (2016)

  1. 1. 1 INVESTOR The End To End Virtual Reality Platform For Business
  2. 2. 2 Christopher Berno Co-Founder Victor Nappe Co-Founder “When we first began working with VR production and streaming technologies in 2014 we realized that the workflows, time and costs required would prohibit VR adoption for both producers and end-users. We saw this major problem as a massive opportunity and got our teams working on a solution…” VRoomTech™ was born!
  3. 3. 3 VRoom Technology, Inc. is a holding company for two separate sub-corporations; Chaos Media, LLC and HeadVRoom, LLC, both Florida based corporations. Our business model consolidates the two sub-divisions of VRoom Tech into a well-balanced, cross-functional and complementary offering of high quality virtual reality (VR) production and post-production services made available by Chaos Media, LLC, and scalable I.T. services for the hosting, distribution and monetization of VR content available through platform technologies developed and managed by HeadVRoom. This structure provides an end-to-end solution for clients and solves the VR industry’s BIG problem ... VRoom Technology, Inc. (our friends just call us “VRoom”)
  4. 4. 4 VR CONTENT SUPPLY VR Producers and Brands Need Help Managing VR Production and Distribution How Do We Do This? We Want VR Content! The BIG Problem With VR The process of getting top quality cinematic VR content to consumers is complicated, time consuming and expensive. DEMAND FOR VR CONTENT VR Consumers Want Content!
  5. 5. 5 How Do We Do This? We Want VR Content! Our Solution Virtual Reality As A Service (VRAAS) We’ve developed an integrated suite of VR production services and cloud based content distribution tools that cut costs, eliminate risks and fast-track distribution of cinematic VR content to end-users.
  6. 6. 6 HeadVRoom! World class VR production services and easy-to-use, scalable tools for managing and streaming VR across multiple device types ... all under one roof. Production In-Studio, On-Location Post-Editing Client Portal Host, Manage Assets Apps Engage, ROI Distribute Live Stream, On-Demand Cloud Upload, Encode Our Solution Virtual Reality As A Service (VRAAS)
  7. 7. 7 1. VR Production Services We offer full scale VR production service for projects ranging from Corporate presentations and immersive branding experiences to full feature documentaries and more. We work with our clients to conceptualize, stage, write, produce, shoot and edit immersive VR content that connects with their target audience and integrates with current brand strategies. Features: Benefits: ✓ In our Studios or On-Location ✓ Location, Casting, Scripting and Storyboarding ✓ State Of The Art 360 Video and Binaural Audio Capture tech ✓ Award Winning and Experienced VR producers ✓ Crew Services ✓ Full Post-Production Edit Services
  8. 8. 8 2. HeadVRoom Cloud HeadVRoom™ Cloud Services will host and securely archive your 360° VR video library, fully optimized for VR playback on-demand. The automatic encoding feature will create and store unique renditions of your VR content to target each device saving producers countless hours in post. ✓ On-demand Scalability ✓ Automatic Encoding ✓ Easy Integrations ✓ Ample storage Features: Benefits:
  9. 9. 9 3. VR Producer Portal (DarkVRoom™) Our VR Content Management System is your VR file management and publishing center. In the portal, you can manage uploads, change formats, publish / unpublish videos to your apps all in real time. The portal is also home for your VR analytics and heatmap reports. ✓ Easy, Intuitive U.I. ✓ Powerful Tools ✓ Access to Source Code ✓ Admin Features Producer Portal Features: Benefits:
  10. 10. 10 4. VR App Center VR Analytics Track how many views each of your videos receive, and what your users focus on with our heatmap data viewer. Monetization Deploy apps designed to provide durable ROI to VR producers from PPV to in-app ecommerce. Advertising Grow revenues with in-app advertising functions that allow embedded 3rd party advertising. Easily create your own custom branded mobile VR video app, integrate hotspots into your VR video and even link to external websites and payment platforms. This is where you can take storytelling, branding and marketing to a whole new level. ✓ Select Video From Cloud Vroom. ✓ Easily Add Interactive Functionality From A Growing Library Of Apps And Plugins. ✓ No Coding! Easy User Interface And Preview Mode ✓ 1-Click To Publish Live. Distribute Via iOS And Android App Stores.
  11. 11. 11 On-Demand VR HeadVRoom™ technology enables high-quality live 360° video streaming to a wide range of virtual reality–enabled devices. Live Streaming VR Reach global audiences with high-quality, immersive VR experiences. Live from your event! Easy To Embed Easily embed a 360 video or WebVR version on your site with a single line of code. Live stream your next event in VR, provide end-users with a custom branded mobile VR app or develop your own VR content network, or configure a custom combination. No matter how you want to deliver your immersive content, HeadVRoom™ can help. ✓ Custom Branded Mobile VR App ✓ Custom Branded VR Content Channels ✓ Publish to your existing portfolio or website ✓ 1-click to publish live ✓ VR Live Streaming 5. Distribution Features: Benefits:
  12. 12. 12 How We Do It ... Here is a general overview of the current HeadVRoom™ architecture and APIs and how they work together. We are continually testing and optimizing configurations, constantly improving algorithms with one goal in mind .. delivering the highest quality end-user experiences for our clients while minimizing data requirements. Cloud Upload, Encode Branded WebVR Channels Audience Data Analytics Data DataVRoom - Producer Portal HeadVRoom - APP Center End User Data
  13. 13. 13 Still seem too complicated? Don’t Worry! We just took you into our world of API integrations, CODEC packs and Bitrate configs to show off a bit. On the Retail side customers will see nicely organized UI (user interfaces) and easy to understand plans and packages that make sense. . . The customer experience is VITAL and has been accounted for at every step of our development process.
  14. 14. 14 What Customers Will See ...
  15. 15. 15Opportunity & Addressable Market Total VR Industry Revenue $160 B VR Hardware Revenue $107 B VR Content Revenue $53 B VR Revenues 2017 to 2020: ● VR headsets are expected to reach 2.5 million units this year, up 79% from 2016 ● VR Content sales will represent more than one-third of total VR revenue by 2018 ● HeadVRoom™ VRAAS addressable market in 2018 = $53 B References:
  16. 16. 16 We are strategically positioned at the epicenter of the VR industry and act as an integrator, providing a one-stop-shop for VR producers and brands seeking to launch into virtual reality.
  17. 17. 17 We make it easy to publish VR content and manage assets from a central location. Reduces time to distribution by up to 50% Rapid VR Distribution Export your app and stream with one click for Oculus Rift, Gear VR, HTC, PSVR and Daydream. This increases exposure and greatly reduces workload. Cross Platform Streaming VR assets are securely stored on our cloud servers, ensuring lightning fast download speeds and maximum security and uptime. Secure, Fast, Scalable Track views on your videos,find out what your users focus on with our heatmap viewer. This closed feedback loop between producers and end-users allows for fast iterations and provides faster ROI Comprehensive VR Analytics Value Proposition & Advantages Creative, Production and Post-Production services lead by an Emmy Award winning team. Award Winning VR Production Services
  18. 18. 18 Demo Development Hit The Road Partner Deals Platform Expansion We need to quickly develop industry specific demos for each of our 5 target verticals. These will showcase the power and quality of our Pro VR services With epic demos in hand the next step will be to get them into the hands of (or on heads of) key marketing execs from our target verticals. One way we will do this by attending trade shows for the verticals we serve. We’re not growing this organically. White label and private label deals will allow us ‘massive scale’ access to build the End-User side of the business fast. To do this we will need to develop strategic relationships with highly influential networks within our target markets who are interested in delivering VR content via a “powered by” business model. High-value users will be key for us to attract other users to the platform. Their participation on the platform brings massive value value so we will make specific efforts to subsidize and maximize the participation of these high-value users. Second, we will incentivise users that can fill both our B2B and retail end-user roles. So we will highly encourage end-users to become pro-am producers of VR content themselves. 2017 Expansion Plan
  19. 19. 19VRoom Management Team Christopher Berno Co-Founder, CEO Chris Berno has been leading technical operations for some of the world’s most innovative firms in the technology sector for more than 15 years. He’s a respected and proven senior leader with extensive international management experience in the Cloud Hosting industry. Victor Nappe Co-Founder, Chairman LLC, Victor served as CEO for CloudJacket Security, an award-winning cyber security technology firm and led innovation and change online with some of the world’s most powerful technology firms his entire career. At Apple ,he lead the development of key strategic channel partnerships with Fortune 500 companies, digital media firms and third-party solutions providers that made industry waves for the magnitude of change they brought to the marketplace. As CEO of Luke Entertainment Victor was the first entertainment industry executive to lead a hip-hop label to a successful IPO. Victor shares his passion for leadership and technology as an mentor with MIT’s Global Venture Mentor program and is an actively involved with Florida Atlantic University’s Tech Runway. https://www.linkedin.com/in/buffalovic https://www.linkedin.com/in/callcenterpro Victor Nappe is a widely recognized Internet entrepreneur with expertise in finding, developing and deploying highly disruptive technologies. He’s an accomplished Director, Producer and a noted expert in the fields full feature and 360 virtual reality production. Prior to launching Chaos Studios, Chris brings valuable international experience managing emerging growth technology companies including leading strategy, business development, product, marketing, sales and operations teams both domestically and internationally as an expat in Eastern Europe. In 1999 Chris signed on with wireless data pioneer Omnisky Corp. in San Francisco , CA. where he launched and grew technical operations. In 2002, Chris joined New York based Barnes&Noble.com as Operations Director where he played a key role in the implementation of the online sales and fulfillment processes that kept BN.com ranking at the top of every major service quality study. For the past 10 years Chris has been leading International technical operations teams in the cloud hosting industry and prior to starting work on the VRoom opportunity actively consulted with top tier hosting provider DreamHost in Los Angeles.
  20. 20. 20 Initial Close @ $1,000,000 - Move platform from beta to production - Develop industry specific demos - Add developer resources - Add server capacity $1,500,000
  21. 21. 21 For more information including full business plan and financial data, please contact: Victor Nappe victor@chaosmade.com (954) 695-3800 Christopher Berno chris@chaosmade.com (407) 421-2245

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