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๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
2013. 7. 3~4 (์ˆ˜,๋ชฉ์š”์ผ)
ํ•™๋™ ๊ฑด์„คํšŒ๊ด€ 9:30~18:15
www.gametech.gamespot.co.kr
์ „์‹œ์ œ์•ˆ์„œ
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
PAGE 2
1 ์ „๋ฌธ๊ฐ€๋“ค์ด ์ฐธ์—ฌํ•ฉ๋‹ˆ๋‹ค.
์ฐธ์—ฌ ๊ธฐ์—…(ํ˜‘์ฐฌ ๊ธฐ์—…)๊ณผ ์ฐธ๊ด€๊ฐ(์ปจํผ๋Ÿฐ์Šค Audience)๊ฐ€ ๋ชจ๋‘ ์ „๋ฌธ๊ฐ€๋กœ์จ,
์‚ฐ์—…์˜ ์ตœ์‹  ํŠธ๋žœ๋“œ๋ฅผ ์ด๋„๋Š” ๊ฐ ๋ถ„์•ผ์˜ ์ž„์›๊ณผ ์‹ค๋ฌด์ง„์ด ํ•จ๊ป˜ ์ฐธ์—ฌ
ํ•˜์‹ญ๋‹ˆ๋‹ค.
2 ์˜์‚ฌ ๊ฒฐ์ •์ž / ์˜์‚ฌ ๊ฒฐ์ • ์˜ํ–ฅ์ž
ํ–‰์‚ฌ๋งˆ๋‹ค ์˜์‚ฌ ๊ฒฐ์ •์ž์™€ ์˜์‚ฌ ๊ฒฐ์ •์— ํฐ ์˜ํ–ฅ์„ ์ค„ ์ˆ˜ ์žˆ๋Š” C-Level๊ณผ
์ž„์›๋ถ„๋“ค์ด ์•ฝ 15-20% ์ •๋„ ์ฐธ์—ฌ ํ•˜์‹ญ๋‹ˆ๋‹ค.
ํ–‰์‚ฌ ํŠน์ง•
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Game Tech 2013 ConferenceTITLE
2013๋…„ 7์›” 3~4์ผ (์ˆ˜,๋ชฉ) 9:30~18:15 , ํ•™๋™ ๊ฑด์„คํšŒ๊ด€
DATE
VENUE
ใˆœ๋ฉ”๊ฐ€๋‰ด์Šค (๊ฒŒ์ž„์ŠคํŒŸ์ฝ”๋ฆฌ์•„, ์ง€๋””๋„ท์ฝ”๋ฆฌ์•„)ORGANIZER
๋ฌธํ™”๊ด€๊ด‘๋ถ€, ํ•œ๊ตญ์ฝ˜ํ…์ธ ์ง„ํฅ์› (์˜ˆ์ •)ENDORSER
1,200๋ช…
ATTENDEE
Volume
๊ฒŒ์ž„๊ฐœ๋ฐœ์‚ฌ : ์—ํ”ฝ๊ฒŒ์ž„์ฆˆ, ํฌ๋ผ์ดํ…, ํ•˜๋ณต, ๊ฒŒ์ž„๋ฒ ์ด์Šค, ๋‚ด์ถ”๋Ÿด๋ชจ์…˜, ์ง€์˜ค๋ฉ”๋ฆญ์Šค, ๋„ทํ…์…˜โ€ฆ
์„œ๋น„์Šค์‚ฌ์—…์ž : ์—”์”จ์†Œํ”„ํŠธ, ๋„ฅ์Šจ, NHN, ์—‘์Šค์—˜๊ฒŒ์ž„์ฆˆโ€ฆ
์„œ๋น„์Šค ๋ฐ SW/HW/Chip ๋ฒค๋” : KT, MS, ์˜คํ† ๋ฐ์Šคํฌโ€ฆ
PARTICIPANT
(Expected)
๋ฉ€ํ‹ฐ ํ”Œ๋žซํผ ์‹œ๋Œ€์˜ ๊ธ€๋กœ๋ฒŒ ๊ฒŒ์ž„๊ธฐ์ˆ  ๋ฐ ๋งˆ์ผ€ํŒ… ๋ฐœ์ „๋ฐฉํ–ฅTOPIC
Overview
3
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
1. ๊ฒŒ์ž„์˜ SW/HW ์‹ ๊ธฐ์ˆ , ํŠธ๋žœ๋“œ, ์ ์šฉ์‚ฌ๋ก€ ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ
2. ๊ฒŒ์ž„์—”์ง„์˜ ๊ณ ๋„ํ™” ๋ฐ ์ „๋ฌธํ™”์— ๋”ฐ๋ฅธ ์ตœ์‹  ์—”์ง„๊ธฐ์ˆ  ๊ตฌํ˜„๊ณผ์ •์— ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ
3. ํฌ๋กœ์Šคํ”Œ๋žซํผ ์‹œ๋Œ€์˜ ๊ฒŒ์ž„์—”์ง„ ๋ฐ ๊ฐœ๋ฐœ๊ธฐ์ˆ ์˜ ์ง„ํ™”๋ฐฉํ–ฅ๊ณผ ์‹ค์ œ ์˜จ๋ผ์ธ/๋ชจ๋ฐ”์ผ ๊ฒŒ์ž„์—์„œ์˜
์ ์šฉ์‚ฌ๋ก€์— ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ
4. ๋น„์ฆˆ๋‹ˆ์Šค ์ฐจ๋ณ„ํ™” ์ „๋žต์œผ๋กœ ๊ธ€๋กœ๋ฒŒ ์‹œ์žฅ์—์„œ ๊ฐ๊ด‘๋ฐ›๊ณ  ์žˆ๋Š” ๊ฒŒ์ž„ ์„ฑ๊ณต์‚ฌ๋ก€์— ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ
ํ–‰์‚ฌ ๋ฐฐ๊ฒฝ
1. ํ–ฅํ›„ ๊ฒŒ์ž„๊ฐœ๋ฐœ์‹œ ๊ณ ๋ ค, ๋„์ž…ํ•  SW/HW ์‹ ๊ธฐ์ˆ  ์Šต๋“, ์ •๋ณด๊ณต์œ 
2. ๊ฒŒ์ž„์—”์ง„ ๋„์ž…์˜ ํ•„์š”์„ฑ ๋ฐ ํšจ์œจ์„ฑ ์ ๊ฒ€ ๋ฐ ๊ฒŒ์ž„๊ฐœ๋ฐœ์‚ฌ ๋ฉ”์ธ ํ”Œ๋ ˆ์ด์–ด๋“ค์˜ ๊ตฌํ˜„๊ณผ์ • ๋ฐ ๋„์ž…์‚ฌ๋ก€์—
๋Œ€ํ•œ ์ •๋ณด๊ณต์œ 
3. ํ•ด์™ธ ๋˜๋Š” ๊ตญ๋‚ด ๋Œ€ํ‘œ ๊ฒŒ์ž„์—”์ง„ ๋ฐ ๊ธฐ์ˆ  ํ”Œ๋žซํผ ๋™ํ–ฅ ๋ฐ ํŠธ๋žœ๋“œ ๋น„๊ตยท์ ๊ฒ€
4. ์ฝ˜ํ…์ธ  ๋น„์ฆˆ๋‹ˆ์Šค ๊ตฌ์ถ• ์ „๋žต ๋ฐ ๋งˆ์ผ€ํŒ… ์ „๋žต์— ๋Œ€ํ•œ ์ •๋ณด๊ณต์œ 
ํ–‰์‚ฌ ๋ชฉ์ 
1. ์˜คํ”„๋ผ์ธ ์ฝ˜ํผ๋Ÿฐ์Šค์™€ ๊ฒŒ์ž„์ŠคํŒŸ/์ง€๋””๋„ท ์ฝ”๋ฆฌ์•„๋ฅผ ํ†ตํ•ด ์˜จยท์˜คํ”„๋ผ์ธ ๋ฆด๋ ˆ์ด PR
2. ๊ตญ๋‚ด ๊ฒŒ์ž„์—…๊ณ„์— โ€˜๊ฒŒ์ž„ ์‹ ๊ธฐ์ˆ โ€™ Knowledge์˜ ์žฅ ์ œ๊ณต, Boom-Up ํšจ๊ณผ ๊ธฐ๋Œ€
3. ๊ตญ๋‚ด์™ธ ๊ฒŒ์ž„๊ด€๋ จ ๊ด€๋ จ๊ธฐ์—… ๋ฐ ๊ฒŒ์ž„๊ฐœ๋ฐœ์‚ฌ๋“ค์˜ ํ”„๋กœ๋ชจ์…˜ ๋ฐ Partnership ๊ธฐํšŒ์ œ๊ณต
๊ธฐ๋Œ€ ํšจ๊ณผ
Objective
4
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Target Audience
Game Tech 2013
Conference
๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž
๊ฒŒ์ž„ ๊ธฐํš, ๊ตฌ๋งค ๋“ฑ ๊ฒŒ์ž„๋น„์ฆˆ๋‹ˆ์Šค ์‚ฌ
๊ฒŒ์ž„ ๊ด€๋ จ ํ•™๊ณผ/์•„์นด๋ฐ๋ฏธ ํ•™์ƒ
๊ฒŒ์ž„ ๊ฐœ๋ฐœ์‚ฌ
๊ฒŒ์ž„๊ด€๋ จ HW/SW ์‚ฌ
๊ฒŒ์ž„๊ฐœ๋ฐœ์ž, ๊ธฐํš์ž, ๋งˆ์ผ€ํ„ฐ, ์œ ํ†ต์‚ฌ, ๊ทธ๋ž˜ํ”ฝ์—…์ข… ์ข…์‚ฌ์ž, ์Šคํƒ€ํŠธ์—…, etcโ€ฆ
5
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Schedule
์ „์‹œ๋ถ€์Šค์„ค์น˜
์ „์‹œ์—…์ฒด ์‹ ์ฒญ ๋งˆ๊ฐ
๋ถ€์Šค ์‹œ์•ˆ & ์ถœ๋ ฅ๋ฌผ ๋งˆ๊ฐ
2013. 7. 2
2013. 6
2013. 6
ํ–‰์‚ฌ์ง„ํ–‰2013. 7. 3~4
6
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
www.gametech.gamespot.co.kr
GTC Reference
Since 2009
7
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
History of Game Tech
Homepage : http://gametech.gamespot.co.kr
๏ƒ˜4rd GTC 2012 (2012.3.28) : ํฌ๋กœ์Šคํ”Œ๋žซํผ์œผ๋กœ ์ง„ํ•˜ใ…—ํ•˜๋Š” ๊ฒŒ์ž„๊ธฐ์ˆ ๊ณผ ๋ฐœ์ „ ๋ฐฉํ–ฅ
๏ƒ˜3rd GTC 2011 (2011.3.29) : ์„ธ๊ณ„ ๊ฒŒ์ž„์—”์ง„ ์‹ ๊ธฐ์ˆ  ๋ฐ ๋ฉ€ํ‹ฐํ”Œ๋žซํผ์˜ ์ง„ํ™”๋ฐฉํ–ฅ
๏ƒ˜2nd GTC 2010 (2010. 2.25) : ์„ธ๊ณ„ ํ†ฑ ๊ฒŒ์ž„์—”์ง„ ๊ฐœ๋ฐœ์ž ์ดˆ์ฒญ, ์ฐจ์„ธ๋Œ€ ๋ฏธ๋“ค์›จ์–ด ์ฒญ์‚ฌ์ง„ ์กฐ๋ง
๏ƒ˜1st GTC 2009 (2009. 2.10) : ๊ฒŒ์ž„ ์‹ ๊ธฐ์ˆ  ์†Œ๊ฐœ ๋ฐ ๊ฒŒ์ž„๊ธฐ์ˆ ์˜ ๋ฐœ์ „๋ฐฉํ–ฅ ์ ๊ฒ€
8
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Psyonix
Director of Developer
Dave Hagewood
Crytek GmbH
Senior Technical
Designer
Sascha Gundlach
Chair Entertainment
Creative Director
Geremy Mustard
Havok
Head of WW Support
& Professional Services
Ross Oโ€™ Dwyer
Autodesk
Senior Director
Brendan Iribe
Epic Games
CEO
Tim Sweeney
XLGAMES
CEO
์†ก์žฌ๊ฒฝ
Emergent
Technical Director
Dan Amerson
Scaleform
Technical Director
Ben Mowery
Red 5 Studios
CEO
Mark Kern
Natural Motion
CTO
Simon Mack
Key speakers
Epic Games
Production Director
Rod Fergusson
Havok
Technical Sipport
Engineer
Nikita Kindt
Rovio
Asia SVP
Henry Holm
Epic Games
Support Manager
Engine Programmer
Jack Porter
Geomerics
Development
Director
Michael Balzer
NaturalMotion
CTO
Simon Mack
Past Key Speakers
9
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Past Sponsors
10
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Overall Survey Result
1%
3%
4%
4%
5%
9%
21%
53%
ํ•™ํšŒ, ์—ฐ๊ตฌ, ๊ต์œก๊ธฐ๊ด€
์ผ๋ฐ˜IT์†Œํ”„ํŠธ์›จ์–ด
์ผ๋ฐ˜ITํ•˜๋“œ์›จ์–ด
๊ฒŒ์ž„์†Œํ”„ํŠธ์›จ์–ด ๊ฐœ๋ฐœ ๋ฐ ์œ ํ†ต
๊ฒŒ์ž„ ํผ๋ธ”๋ฆฌ์‹ฑ, ์„œ๋น„์Šค
ํ•™๊ต
๋ชจ๋ฐ”์ผ๊ฒŒ์ž„๊ฐœ๋ฐœ
์˜จ๋ผ์ธ๊ฒŒ์ž„๊ฒŒ๋ฐœ
1. ์ฐธ๊ด€๊ฐ ์†Œ์†
Online Game Development
Mobile Game Development
Student
Game Publishing, Service
Game Distribution
IT Hardware
IT Software
Game Academy, Organization
Below
Average
2%
Average
23%
Satisfied
75%
2. Gametech 2012
์ฐธ๊ด€๊ฐ ๋งŒ์กฑ๋„
11
2%
2%
2%
3%
7%
13%
22%
49%
C-Level
ํ”„๋กœ๋•์…˜
๊ธฐ์ˆ ์ง€์›/์„œ๋น„์Šค
์‚ฌ์—…/๋งˆ์ผ€ํŒ…/๊ฒฝ์˜๋“ฑ
ํ•™์ƒ
๊ฒŒ์ž„๊ธฐํš
๋””์ž์ธ(๋น„์ฃผ์–ผ ์•„ํŠธ&์‚ฌ์šด๋“œ)
ํ”„๋กœ๊ทธ๋ž˜๋ฐ
3. ์ฐธ๊ด€๊ฐ ๋‹ด๋‹น ์—…๋ฌด
No
3%
Not Sure
26%
Yes
71%
4. 2013๋…„๋„ ๊ฒŒ์ž„ํ…Œํฌ ์ปจํผ๋Ÿฐ์Šค์—๋„
์ฐธ๊ด€ ํ•˜์‹œ๊ฒ ์Šต๋‹ˆ๊นŒ?
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
12
๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘
Contact
์‚ฌ์—…๋งˆ์ผ€ํŒ… ์†ก๊ฒฝ์„ ๊ณผ์žฅ
k.song@zdnet.co.kr
Thank you
Your Success is our business.

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Gametech2013 exhibitorproposal

  • 1. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ 2013. 7. 3~4 (์ˆ˜,๋ชฉ์š”์ผ) ํ•™๋™ ๊ฑด์„คํšŒ๊ด€ 9:30~18:15 www.gametech.gamespot.co.kr ์ „์‹œ์ œ์•ˆ์„œ
  • 2. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ PAGE 2 1 ์ „๋ฌธ๊ฐ€๋“ค์ด ์ฐธ์—ฌํ•ฉ๋‹ˆ๋‹ค. ์ฐธ์—ฌ ๊ธฐ์—…(ํ˜‘์ฐฌ ๊ธฐ์—…)๊ณผ ์ฐธ๊ด€๊ฐ(์ปจํผ๋Ÿฐ์Šค Audience)๊ฐ€ ๋ชจ๋‘ ์ „๋ฌธ๊ฐ€๋กœ์จ, ์‚ฐ์—…์˜ ์ตœ์‹  ํŠธ๋žœ๋“œ๋ฅผ ์ด๋„๋Š” ๊ฐ ๋ถ„์•ผ์˜ ์ž„์›๊ณผ ์‹ค๋ฌด์ง„์ด ํ•จ๊ป˜ ์ฐธ์—ฌ ํ•˜์‹ญ๋‹ˆ๋‹ค. 2 ์˜์‚ฌ ๊ฒฐ์ •์ž / ์˜์‚ฌ ๊ฒฐ์ • ์˜ํ–ฅ์ž ํ–‰์‚ฌ๋งˆ๋‹ค ์˜์‚ฌ ๊ฒฐ์ •์ž์™€ ์˜์‚ฌ ๊ฒฐ์ •์— ํฐ ์˜ํ–ฅ์„ ์ค„ ์ˆ˜ ์žˆ๋Š” C-Level๊ณผ ์ž„์›๋ถ„๋“ค์ด ์•ฝ 15-20% ์ •๋„ ์ฐธ์—ฌ ํ•˜์‹ญ๋‹ˆ๋‹ค. ํ–‰์‚ฌ ํŠน์ง•
  • 3. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ Game Tech 2013 ConferenceTITLE 2013๋…„ 7์›” 3~4์ผ (์ˆ˜,๋ชฉ) 9:30~18:15 , ํ•™๋™ ๊ฑด์„คํšŒ๊ด€ DATE VENUE ใˆœ๋ฉ”๊ฐ€๋‰ด์Šค (๊ฒŒ์ž„์ŠคํŒŸ์ฝ”๋ฆฌ์•„, ์ง€๋””๋„ท์ฝ”๋ฆฌ์•„)ORGANIZER ๋ฌธํ™”๊ด€๊ด‘๋ถ€, ํ•œ๊ตญ์ฝ˜ํ…์ธ ์ง„ํฅ์› (์˜ˆ์ •)ENDORSER 1,200๋ช… ATTENDEE Volume ๊ฒŒ์ž„๊ฐœ๋ฐœ์‚ฌ : ์—ํ”ฝ๊ฒŒ์ž„์ฆˆ, ํฌ๋ผ์ดํ…, ํ•˜๋ณต, ๊ฒŒ์ž„๋ฒ ์ด์Šค, ๋‚ด์ถ”๋Ÿด๋ชจ์…˜, ์ง€์˜ค๋ฉ”๋ฆญ์Šค, ๋„ทํ…์…˜โ€ฆ ์„œ๋น„์Šค์‚ฌ์—…์ž : ์—”์”จ์†Œํ”„ํŠธ, ๋„ฅ์Šจ, NHN, ์—‘์Šค์—˜๊ฒŒ์ž„์ฆˆโ€ฆ ์„œ๋น„์Šค ๋ฐ SW/HW/Chip ๋ฒค๋” : KT, MS, ์˜คํ† ๋ฐ์Šคํฌโ€ฆ PARTICIPANT (Expected) ๋ฉ€ํ‹ฐ ํ”Œ๋žซํผ ์‹œ๋Œ€์˜ ๊ธ€๋กœ๋ฒŒ ๊ฒŒ์ž„๊ธฐ์ˆ  ๋ฐ ๋งˆ์ผ€ํŒ… ๋ฐœ์ „๋ฐฉํ–ฅTOPIC Overview 3
  • 4. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ 1. ๊ฒŒ์ž„์˜ SW/HW ์‹ ๊ธฐ์ˆ , ํŠธ๋žœ๋“œ, ์ ์šฉ์‚ฌ๋ก€ ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ 2. ๊ฒŒ์ž„์—”์ง„์˜ ๊ณ ๋„ํ™” ๋ฐ ์ „๋ฌธํ™”์— ๋”ฐ๋ฅธ ์ตœ์‹  ์—”์ง„๊ธฐ์ˆ  ๊ตฌํ˜„๊ณผ์ •์— ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ 3. ํฌ๋กœ์Šคํ”Œ๋žซํผ ์‹œ๋Œ€์˜ ๊ฒŒ์ž„์—”์ง„ ๋ฐ ๊ฐœ๋ฐœ๊ธฐ์ˆ ์˜ ์ง„ํ™”๋ฐฉํ–ฅ๊ณผ ์‹ค์ œ ์˜จ๋ผ์ธ/๋ชจ๋ฐ”์ผ ๊ฒŒ์ž„์—์„œ์˜ ์ ์šฉ์‚ฌ๋ก€์— ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ 4. ๋น„์ฆˆ๋‹ˆ์Šค ์ฐจ๋ณ„ํ™” ์ „๋žต์œผ๋กœ ๊ธ€๋กœ๋ฒŒ ์‹œ์žฅ์—์„œ ๊ฐ๊ด‘๋ฐ›๊ณ  ์žˆ๋Š” ๊ฒŒ์ž„ ์„ฑ๊ณต์‚ฌ๋ก€์— ๋Œ€ํ•œ ์ •๋ณด์š”๊ตฌ ํ–‰์‚ฌ ๋ฐฐ๊ฒฝ 1. ํ–ฅํ›„ ๊ฒŒ์ž„๊ฐœ๋ฐœ์‹œ ๊ณ ๋ ค, ๋„์ž…ํ•  SW/HW ์‹ ๊ธฐ์ˆ  ์Šต๋“, ์ •๋ณด๊ณต์œ  2. ๊ฒŒ์ž„์—”์ง„ ๋„์ž…์˜ ํ•„์š”์„ฑ ๋ฐ ํšจ์œจ์„ฑ ์ ๊ฒ€ ๋ฐ ๊ฒŒ์ž„๊ฐœ๋ฐœ์‚ฌ ๋ฉ”์ธ ํ”Œ๋ ˆ์ด์–ด๋“ค์˜ ๊ตฌํ˜„๊ณผ์ • ๋ฐ ๋„์ž…์‚ฌ๋ก€์— ๋Œ€ํ•œ ์ •๋ณด๊ณต์œ  3. ํ•ด์™ธ ๋˜๋Š” ๊ตญ๋‚ด ๋Œ€ํ‘œ ๊ฒŒ์ž„์—”์ง„ ๋ฐ ๊ธฐ์ˆ  ํ”Œ๋žซํผ ๋™ํ–ฅ ๋ฐ ํŠธ๋žœ๋“œ ๋น„๊ตยท์ ๊ฒ€ 4. ์ฝ˜ํ…์ธ  ๋น„์ฆˆ๋‹ˆ์Šค ๊ตฌ์ถ• ์ „๋žต ๋ฐ ๋งˆ์ผ€ํŒ… ์ „๋žต์— ๋Œ€ํ•œ ์ •๋ณด๊ณต์œ  ํ–‰์‚ฌ ๋ชฉ์  1. ์˜คํ”„๋ผ์ธ ์ฝ˜ํผ๋Ÿฐ์Šค์™€ ๊ฒŒ์ž„์ŠคํŒŸ/์ง€๋””๋„ท ์ฝ”๋ฆฌ์•„๋ฅผ ํ†ตํ•ด ์˜จยท์˜คํ”„๋ผ์ธ ๋ฆด๋ ˆ์ด PR 2. ๊ตญ๋‚ด ๊ฒŒ์ž„์—…๊ณ„์— โ€˜๊ฒŒ์ž„ ์‹ ๊ธฐ์ˆ โ€™ Knowledge์˜ ์žฅ ์ œ๊ณต, Boom-Up ํšจ๊ณผ ๊ธฐ๋Œ€ 3. ๊ตญ๋‚ด์™ธ ๊ฒŒ์ž„๊ด€๋ จ ๊ด€๋ จ๊ธฐ์—… ๋ฐ ๊ฒŒ์ž„๊ฐœ๋ฐœ์‚ฌ๋“ค์˜ ํ”„๋กœ๋ชจ์…˜ ๋ฐ Partnership ๊ธฐํšŒ์ œ๊ณต ๊ธฐ๋Œ€ ํšจ๊ณผ Objective 4
  • 5. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ Target Audience Game Tech 2013 Conference ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž ๊ฒŒ์ž„ ๊ธฐํš, ๊ตฌ๋งค ๋“ฑ ๊ฒŒ์ž„๋น„์ฆˆ๋‹ˆ์Šค ์‚ฌ ๊ฒŒ์ž„ ๊ด€๋ จ ํ•™๊ณผ/์•„์นด๋ฐ๋ฏธ ํ•™์ƒ ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์‚ฌ ๊ฒŒ์ž„๊ด€๋ จ HW/SW ์‚ฌ ๊ฒŒ์ž„๊ฐœ๋ฐœ์ž, ๊ธฐํš์ž, ๋งˆ์ผ€ํ„ฐ, ์œ ํ†ต์‚ฌ, ๊ทธ๋ž˜ํ”ฝ์—…์ข… ์ข…์‚ฌ์ž, ์Šคํƒ€ํŠธ์—…, etcโ€ฆ 5
  • 6. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ Schedule ์ „์‹œ๋ถ€์Šค์„ค์น˜ ์ „์‹œ์—…์ฒด ์‹ ์ฒญ ๋งˆ๊ฐ ๋ถ€์Šค ์‹œ์•ˆ & ์ถœ๋ ฅ๋ฌผ ๋งˆ๊ฐ 2013. 7. 2 2013. 6 2013. 6 ํ–‰์‚ฌ์ง„ํ–‰2013. 7. 3~4 6
  • 7. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ www.gametech.gamespot.co.kr GTC Reference Since 2009 7
  • 8. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ History of Game Tech Homepage : http://gametech.gamespot.co.kr ๏ƒ˜4rd GTC 2012 (2012.3.28) : ํฌ๋กœ์Šคํ”Œ๋žซํผ์œผ๋กœ ์ง„ํ•˜ใ…—ํ•˜๋Š” ๊ฒŒ์ž„๊ธฐ์ˆ ๊ณผ ๋ฐœ์ „ ๋ฐฉํ–ฅ ๏ƒ˜3rd GTC 2011 (2011.3.29) : ์„ธ๊ณ„ ๊ฒŒ์ž„์—”์ง„ ์‹ ๊ธฐ์ˆ  ๋ฐ ๋ฉ€ํ‹ฐํ”Œ๋žซํผ์˜ ์ง„ํ™”๋ฐฉํ–ฅ ๏ƒ˜2nd GTC 2010 (2010. 2.25) : ์„ธ๊ณ„ ํ†ฑ ๊ฒŒ์ž„์—”์ง„ ๊ฐœ๋ฐœ์ž ์ดˆ์ฒญ, ์ฐจ์„ธ๋Œ€ ๋ฏธ๋“ค์›จ์–ด ์ฒญ์‚ฌ์ง„ ์กฐ๋ง ๏ƒ˜1st GTC 2009 (2009. 2.10) : ๊ฒŒ์ž„ ์‹ ๊ธฐ์ˆ  ์†Œ๊ฐœ ๋ฐ ๊ฒŒ์ž„๊ธฐ์ˆ ์˜ ๋ฐœ์ „๋ฐฉํ–ฅ ์ ๊ฒ€ 8
  • 9. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ Psyonix Director of Developer Dave Hagewood Crytek GmbH Senior Technical Designer Sascha Gundlach Chair Entertainment Creative Director Geremy Mustard Havok Head of WW Support & Professional Services Ross Oโ€™ Dwyer Autodesk Senior Director Brendan Iribe Epic Games CEO Tim Sweeney XLGAMES CEO ์†ก์žฌ๊ฒฝ Emergent Technical Director Dan Amerson Scaleform Technical Director Ben Mowery Red 5 Studios CEO Mark Kern Natural Motion CTO Simon Mack Key speakers Epic Games Production Director Rod Fergusson Havok Technical Sipport Engineer Nikita Kindt Rovio Asia SVP Henry Holm Epic Games Support Manager Engine Programmer Jack Porter Geomerics Development Director Michael Balzer NaturalMotion CTO Simon Mack Past Key Speakers 9
  • 11. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ Overall Survey Result 1% 3% 4% 4% 5% 9% 21% 53% ํ•™ํšŒ, ์—ฐ๊ตฌ, ๊ต์œก๊ธฐ๊ด€ ์ผ๋ฐ˜IT์†Œํ”„ํŠธ์›จ์–ด ์ผ๋ฐ˜ITํ•˜๋“œ์›จ์–ด ๊ฒŒ์ž„์†Œํ”„ํŠธ์›จ์–ด ๊ฐœ๋ฐœ ๋ฐ ์œ ํ†ต ๊ฒŒ์ž„ ํผ๋ธ”๋ฆฌ์‹ฑ, ์„œ๋น„์Šค ํ•™๊ต ๋ชจ๋ฐ”์ผ๊ฒŒ์ž„๊ฐœ๋ฐœ ์˜จ๋ผ์ธ๊ฒŒ์ž„๊ฒŒ๋ฐœ 1. ์ฐธ๊ด€๊ฐ ์†Œ์† Online Game Development Mobile Game Development Student Game Publishing, Service Game Distribution IT Hardware IT Software Game Academy, Organization Below Average 2% Average 23% Satisfied 75% 2. Gametech 2012 ์ฐธ๊ด€๊ฐ ๋งŒ์กฑ๋„ 11 2% 2% 2% 3% 7% 13% 22% 49% C-Level ํ”„๋กœ๋•์…˜ ๊ธฐ์ˆ ์ง€์›/์„œ๋น„์Šค ์‚ฌ์—…/๋งˆ์ผ€ํŒ…/๊ฒฝ์˜๋“ฑ ํ•™์ƒ ๊ฒŒ์ž„๊ธฐํš ๋””์ž์ธ(๋น„์ฃผ์–ผ ์•„ํŠธ&์‚ฌ์šด๋“œ) ํ”„๋กœ๊ทธ๋ž˜๋ฐ 3. ์ฐธ๊ด€๊ฐ ๋‹ด๋‹น ์—…๋ฌด No 3% Not Sure 26% Yes 71% 4. 2013๋…„๋„ ๊ฒŒ์ž„ํ…Œํฌ ์ปจํผ๋Ÿฐ์Šค์—๋„ ์ฐธ๊ด€ ํ•˜์‹œ๊ฒ ์Šต๋‹ˆ๊นŒ?
  • 13. ๋งˆ์Šคํ„ฐ ์ œ๋ชฉ ์Šคํƒ€์ผ ํŽธ์ง‘ Contact ์‚ฌ์—…๋งˆ์ผ€ํŒ… ์†ก๊ฒฝ์„ ๊ณผ์žฅ k.song@zdnet.co.kr Thank you Your Success is our business.