3. Building a section of your mod
For the remainder of the class we’ll be building a
section of your Skyrim mod. Your grade will be based
on your ability to produce these items at each
milestone.
Build a
location from
your world
map
Place enemy
units, loot
drops, and at
least one trap
Add NPC
dialogue
Test Mod
5. Implementation
Let’s talk about progress
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Where are you in the development process
Where do you go for help
What’s next on your list to accomplish
Are the tutorials helpful
What can I do to help?
6. Assignment
Continue building your mod with the Creation Kit.
Continuing with your previous file add NPC dialogue to fill in the backstory and introduce the character to this
portion of the map. Use the Dialogue Views tab to create a bit (3-4 challenges/responses) of conversation for
the player.
Once completed, create a zip file of
the conversation text and a screenshot
of the Dialogue Views tab with
conversation branches. Upload the file
to Moodle using the standard naming
convention – DWilliams_CISC105_10.zip
Hinweis der Redaktion
This is the act of building the environment where the characters live. A level is a subset of the world. So when we say level design we are talking about building localized sets and activities which provide the texture of the entire game play experience.