3. What affects Mana?
• Intelligence:
– Determines the AMOUNT of mana
– Increased spell power (increases average heal)
– Increases critical strike (Doubles you heal amount)
• Spirit:
– Determines how fast you REGENERATE mana
• In combat & out of combat
5. In combat regeneration
• Use wand to attack and conserve mana
– Not very effect attack
• Mindbender (Talent at lvl 45)
– Summon a shadow fiend to attack target
– Each fiend attack gives priest up to 5% of total
mana back
– % back increases with character level
6. Suggested Talents
• Level 15: Dominate Mind
– Takes control of an enemy player or NPC
• Level 30: Angelic Feather
– Allows you to place up to 3 feathers that increase
movement by 60% for 4 seconds
• Level 45: Mindbender
– Gives reliable Mana regeneration cooldown
7. Suggested Talents
• Level 60: Desperate Prayer
– Instance cast, self-heal for 30% of max health
• Level 75: Power Infusion
– Increases casting by 20% and reduces mana cost of
spells by 20% for 20 secs
• Level 90: Cascade
– Chain heal that bounces from target to target ;
bounces up to 3 times
8. Types of Healing
• Just like in DPS
– Single Target Healing
• Most efficient spell for healing a single person
• AKA: Tank heals
– Area of Effect (AOE) Healing
• Most efficient spell for healing group
• AKA: Raid Heals
10. Holy
• Best for Raid healing (10 to 25 man)
• Chakras – learned at lvl 56
– Chastise – increase damage done
– Sanctuary – increase AOE healing
– Serenity – increase single target healing
11. Holy
• Stat Priority
• Lvl 1 to 79
– Focus on Intellect & Spirit
• Lvl 80+
– Focus on Intellect & Spirit
– Start looking for: Haste, Crit, then Mastery
12. Discipline (Disc)
• Focuses on
– Damage Absorption and Mitigation
• Aims at avoiding damage and smoothing out incoming
damage
• Strategic use of shields to reduce need for healing
• Can tank heal or raid heal
13. Discipline (Disc)
• Stat Priority
• Lvl 1 to 79
– Focus on Intellect & Spirit
• Lvl 80+
– Focus on Intellect & Spirit
– Start looking for: Crit, Mastery, then Haste
14. Discipline (Disc)
• Crit v. Mastery
– Focus on Crit
• Atonement Healing
– Focus on Mastery
• Increase basic Healing
15. Discipline (Disc)
• Atonement
– Allows you to heal players by attacking enemy
with Smite, Holy Fire, and Penance
– Lowes Health player within 40 yards of target is
healed equal to the amount of damage the priest
did
– Each Smite, Holy Fire, and Penance places a stack
of Evangelism on the enemy
16. Discipline (Disc)
• Evangelism
– Want to keep as many stacks on the target as you
can
– Use Archangel to consume the stacks and gain up
to 25% healing increase
• Use Archangel when lots of damage is occurring
17. Shadow
• DPS only
• Maintain Shadow form
• Weak heals and shields, but can help heal in a
pinch; but kicks you out of shadow form, so
lower dps
18. Shadow
• Stat Priority
• Lvl 1 to 79:
– Intellect & Hit/Spirit (to 15% hit)
• Lvl 80+:
– Intellect, Hit / Spirit (to 15% hit)
– Haste (to 24.97%), Crit, then Mastery
19. Useful Spells
• Power Word: Fortitude (Fort)
– Always cast on yourself/group
– Increases Stamina by 10%
• Hymn of Hope
– Group wide Mana Regen
• Fear Ward
– Grants one person immunity to a fear attack
20. Useful Spells
• Purify
– Will remove all Magic and Disease effects on friendly
target
• Dispel
– Will remove one beneficial Magic effect from an
enemy
• Silence
– Interrupt the target’s spell casting for 45 secs
21. Useful Spells
• Mass Dispel
– Remove one harmful magical effect from every
friendly player and one beneficial magical effect
from every enemy within 15yards of the caster.
– Capped at 10 friendly and 10 enemy dispels
– Can also remove effects in raids that are normally
not dispellable
22. Useful Spells
• Psychic Scream
– AOE Fear up to 8 enemies
• Shackle “Undead”
– Allows you to crowd control undead enemies
– Does not work on Forsaken
• Fade
– Will reduce priest’s threat to all enemies
23. Useful Spells
• Leap of Faith
– Pulls a friendly target to you
– Good for getting that certain DPS out of the fire
• Levitate
– Reduces damage from falling and allows walking
on water
24. Useful Spells
• Vampiric Embrace
– Heals you and your allies for 50% of the damage
you deal for 15 seconds.
– Shadow spec only spell