1. How Web 2.0 Tools
Impact Learning and
the Capacity to Learn
Charlene Chausis
Mgr. Technology Training and Integration
Adlai E. Stevenson High School
Lincolnshire, IL
cchausis@d125.org
21. Research
Becta’s (9/29/08) recent research on the use of
Web 2.0 technologies, (wikis, blogs and social
networking), both in and out of the school
environment.
Children ages 11-16:
• Prolific use of Web 2.0 technologies in their
leisure time
• Use of Web 2.0 in the classroom limited
http://news.becta.org.uk/display.cfm?resID=38417
22. Research
Schools and teachers who are innovating in this area,
report:
• Web 2.0 helps to encourage student engagement
and increase participation, by enabling expression
through less traditional media such as video.
• Use of social networking technology can encourage
online discussion amongst students outside of
school.
http://news.becta.org.uk/display.cfm?resID=38417
23. Research
Schools and teachers who are innovating in this area,
report:
• Web 2.0 can be available anytime, anywhere, which
encourages some individuals to extend their
learning through further investigation into topics
that interest them.
• Pupils feel a sense of ownership and engagement
when they publish their work online and this can
encourage attention to detail and an
overall improved quality of work.
http://news.becta.org.uk/display.cfm?resID=38417
24. Benefits of Web 2.0 tools:
• Opportunities for learners to take more control
of their learning and access their own customized
information, resources, tools and services
• Encourage a wider range of expressive capability
• Facilitate more collaborative ways of working,
community creation, dialogue and knowledge
sharing
• Furnish a setting for learner achievements to
attract an authentic audience.
http://news.becta.org.uk/display.cfm?resID=38417
25. 175,000
Educators
119
Countries
9,000
Attended
Over 500
Sessions
27 “Instructional Technology” Topic
Only 5 Sessions on Web 2.0 Content
26. http://www.iste.org/
1.
Creativity and Innovation
2.
Communication and Collaboration
3.
Research and Information Fluency
4.
Critical Thinking, Problem Solving, and Decision Making
5.
Digital Citizenship
6.
Technology Operations and Concepts
29. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
Wikis Blogs Podcasts
31. “In September 2008 we gave away our 100,000th K-12 wiki. We
know a good thing when we see it so we're giving away
another 250,000 ad-free, private K-12 Plus wikis! All the
features and benefits that normally cost $50/year -
for free. No fine print, no usage limits, no advertising, no catches.”
40. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
45. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
50. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
57. Advice for selecting
Web 2.0 tools:
• learning becomes independent of time,
space, & place, the capacity for learning
changes. Select tools based on instructional
needs. –Ryan Bretag
• the tools have to be easy to use and easy
to access. If it takes long to setup or
involves many steps, I'm usually turned off
– Helen Mowers