2. Plot- Similarities
• The plot of both the game and movie link up very well with a
number of plot points being similar and in some cases identical.
These include:
o A man connected to the Assassins Creed order but not a member
being kidnaped by the Templar order, disguised as Abstergo
industries, to steal his memories.
o The man being sent to the past using a machine known as the
Animus to relive the memories of his ancestor, an Assassin.
o The mans memories of the past being used to locate the ancient
artifact known as the apple of Eden in the modern day.
o The man meeting his estranged Assassin farther again.
o The man suffering hallucinations from the animus.
o The man being trained from his experiences in the animus.
o The man escaping the facility with the assistance of Assassins.
o The man and his fellow Assassins taking back the Apple of Eden.
3. Plot- Differences
• The main differences come in the form of that characters and the events in the past
segments.
o In the game Desmond Miles is the man who is taken by Abstergo, within the film the
stand in for this character is Callum Lynch (Michael Fassbender). While Desmond is
working in a bar when he is taken Callum is being executed for murder and saved by
Abstergo. Callum also comes across as more willing to help the Templars find the Apple
of Eden as he just wants his life back and feels betrayed by the Assassins due to his
father’s murder of his mother.
o Both the game and the film has a female potential love interest who is the one controlling
the Animus when Desmond/Callum are in the machine. The game has Lucy Stillman who
eventually helps Desmond escape and is revealed to be an Assassin in disguise however
it is then revealed again that she is a double agents and still is loyal to the Templars.
Instead the movie has Sophie Rikkin a scientist first, Templar second who works for her
fathers company Abstergo, she comes across as not entirely loyal to the Templars
however this changes with the demise of her farther.
o The main antagonist in both adaptations is the head of Abstergo Industries these come in
the form of Warren Vidic (game) and Alan Rikken (Movie) Respectively.
o Finally the last important character to both adaptations is the ancestor who
Desmond/Callum embody in the past. This character varies for each game with examples
being Altair (AC 1) a Muslim Assassin whose story took place during the the events of the
crusades, Ezio (AC 2) an Assassin during the times of the Italian renaissance and Connor
(AC 3) a native American during the American Revolution. The movie has Aguilar an
4. Visually
• Visually the movie adaptation of Assassins Creed is very faithful to the original game.
o With the costumes of the characters in the past being both historically accurate and
visually the same to the games characters. Even the weapons are very game accurate
with: swords, hidden blades, throwing knives, bows, rope darts, tomahawks, axes, spears,
smoke bombs, etc…
o The characters in the present only have to wear modern clothing however the only
exception to the similarities from the game is the modern day Assassins, we are shown in
the game that they will wear modern clothing as well as more modernized Assassin hoods
however the modern Assassins shown in the movie are still wearing the more traditional
hoods.
o Both the fight sequences and the free running are also game accurate, with iconic moves
from the game being used in the film such as: the leap of faith, dropdown assassination,
walk by assassination, etc…
5. Critically/ Financially
Game/ Game Series
• First Game: Assassins
Creed: 81/100 Metacritic
• Highest Rating Game:
Assassins Creed II: 91/100
Metacritic
• Lowest Rating Game:
Assassins Creed Unity:
70/100 Metacritic
• Over 93 Million Copies sold
(Entire game series)
Film
• Metacritic: 36/100
• Rotten Tomatoes: 18/100
• IMDB: 64/100
• Budget: $125 million
• Box Office: $210.10 million
6. Overview
The adaptation of Assassin’s Creed from game to movie
appears to be a very faithful adaptation with the majority of
the plot elements and visuals appearing as if they have
come straight from the game, the only expectation to this is
the characters within the film however following new
characters provides the chance to keep elements of the
story fresh. Even though it appears to be a faithful
adaptation the critical success of the game series is not
matched which appears to be a trend on any film based on
a video game, the simple reason for this is that a film loses
the interactivity that makes a game so enjoyable, in the
games you can physically move your character anyway and
decide on what you want a situation to be like however in
film all you can do is sit back and watch someone else
decide how the story goes. After people have been playing
the Assassin’s Creed Series of games for years now where
they can do whatever the like in the games it can become
underwhelming when you're just watching the story you
know so well especially if is not how you would do it.