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Benjamin Nowak
Founder & CEO, Cinamaker
REAL-TIME INTERNET
Beijing, China
September 22, 2017
OTT Today
Early and most current OTT
programming
 Is Linear
 Emulates old TV model
 Has Limited interactivity
REAL-TIME INTERNET
Beijing, China
Video Evolution is Accelerating
Live & Interactive
2016 / 2017
Live & InteractiveLive &
Hyper Interactive
2018…
Host/Viewer
Interaction
Audience Integrated
into Broadcast
Gaming Integrated
into Video
Programming
Tbd…
Fan Engagement
E-Commerce
@KPBC @CINAMAKERAPP
REAL-TIME INTERNET
Beijing, China
Current OTT models are being disrupted
 Original OTT was a direct adaptation of the current TV
business model
 Current OTT
 Linear Content
 Not Real Time
 Limited or No Interactivity
 New OTT enabled by real-time video
 New models are being driven by gaming and social
REAL-TIME INTERNET
Beijing, China
OTT Tomorrow
The next wave of video content will
offer immersive interactivity for users
and encourage audience participation
 viewer participation
 host/guest interaction
 compete
 collaborate
 influence show
REAL-TIME INTERNET
Beijing, China
OTT Tomorrow
Software tools are driving innovation
 Software applications will become integrated with video streams
 Broadcasting becomes interactive
 Extra content presented based on location and timecode
 Custom, software-based TV programs and generalized software
platforms will become the backbone of the media industry
 Audience integrated with host
REAL-TIME INTERNET
Beijing, China
Evidence of Changes Coming
Micro-Channel is Evolving Rapidly
 From single camera to multi-camera (eg: Cinamaker)
 From chat to interactive applications (eg: Telescope)
 E-Commerce Product Sales (eg: Storefront Social)
 Easy, High Quality Content Creation (eg: Musical.ly)
 Direct fan engagement (eg: Live.ly, YouNow, Live.me)
REAL-TIME INTERNET
Beijing, China
Successful Models to Emulate
We can learn from 20 years of experience with the
Internet and the gaming industry
 Social Networks
 Online Gaming, MMO’s
 Digital Marketing
 1:1 Advertising
 Usage Analytics
 Continuous Optimization
REAL-TIME INTERNET
Beijing, China
Production Tools Are Evolving
Shift from Broadcast tools to Mobile Native tools
 Expensive
 Difficult to Setup & Operate
 Legacy Architecture
 Affordable
 Easy to Setup & Operate
 Real-Time & Mobile Native
REAL-TIME INTERNET
Beijing, China
The Future is Now
Changes in content development:
 Mobile is the New TV
 New shows and scripts are being conceived and written for
interactivity with the viewer
 TV content development is starting to resemble video game
development with a strong emphasis on video and video interaction
 Today’s creators want quality content with minimal effort
(eg: Musical.ly)
REAL-TIME INTERNET
Beijing, China
The Future is Now
 Cinamaker - Full Multi-Camera Production Studio with
Host/Guest Interaction
 Telescope - Realtime Polls, Digital Engagement and
Activations, Social Platform Integration
REAL-TIME INTERNET
Beijing, China
Peek into future interaction with live production tools
launched in 2017
Future Interactive, Micro-Channel Possibilities
 News
 Curated Crowd Sourced Live Content, Contextual Enhanced Content Links, Real-Time
Polling
 Sports
 Bet with Friends, Integrated Real-Time Stats, Visual Fantasy Sports
 Entertainment
 Traditional Game Show with Remote Participants (eg: Hollywood Squares 2018)
 User Influence of Outcomes, Storyline
 Educational
 Ask Me Anything, Remote Educators, Contextual Enhanced Content
REAL-TIME INTERNET
Beijing, China
In Summary
Convergence of Broadcast TV and OTT will disrupt the
current content marketplace
Successful models will be:
 Hyper-Interactive
 Micro-Channel
 Mobile
REAL-TIME INTERNET
Beijing, China
Cinamaker Studio
Contact Sales
USA:
China :
Kate Dawson
kate@cinamaker.net
Tim Song
songang@agora.io
+86 139 1608 9055
REAL-TIME INTERNET
Beijing, China

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Convergence & Innovation. How software is shaping the future of TV.

  • 1. Benjamin Nowak Founder & CEO, Cinamaker REAL-TIME INTERNET Beijing, China September 22, 2017
  • 2. OTT Today Early and most current OTT programming  Is Linear  Emulates old TV model  Has Limited interactivity REAL-TIME INTERNET Beijing, China
  • 3. Video Evolution is Accelerating Live & Interactive 2016 / 2017 Live & InteractiveLive & Hyper Interactive 2018… Host/Viewer Interaction Audience Integrated into Broadcast Gaming Integrated into Video Programming Tbd… Fan Engagement E-Commerce @KPBC @CINAMAKERAPP REAL-TIME INTERNET Beijing, China
  • 4. Current OTT models are being disrupted  Original OTT was a direct adaptation of the current TV business model  Current OTT  Linear Content  Not Real Time  Limited or No Interactivity  New OTT enabled by real-time video  New models are being driven by gaming and social REAL-TIME INTERNET Beijing, China
  • 5. OTT Tomorrow The next wave of video content will offer immersive interactivity for users and encourage audience participation  viewer participation  host/guest interaction  compete  collaborate  influence show REAL-TIME INTERNET Beijing, China
  • 6. OTT Tomorrow Software tools are driving innovation  Software applications will become integrated with video streams  Broadcasting becomes interactive  Extra content presented based on location and timecode  Custom, software-based TV programs and generalized software platforms will become the backbone of the media industry  Audience integrated with host REAL-TIME INTERNET Beijing, China
  • 7. Evidence of Changes Coming Micro-Channel is Evolving Rapidly  From single camera to multi-camera (eg: Cinamaker)  From chat to interactive applications (eg: Telescope)  E-Commerce Product Sales (eg: Storefront Social)  Easy, High Quality Content Creation (eg: Musical.ly)  Direct fan engagement (eg: Live.ly, YouNow, Live.me) REAL-TIME INTERNET Beijing, China
  • 8. Successful Models to Emulate We can learn from 20 years of experience with the Internet and the gaming industry  Social Networks  Online Gaming, MMO’s  Digital Marketing  1:1 Advertising  Usage Analytics  Continuous Optimization REAL-TIME INTERNET Beijing, China
  • 9. Production Tools Are Evolving Shift from Broadcast tools to Mobile Native tools  Expensive  Difficult to Setup & Operate  Legacy Architecture  Affordable  Easy to Setup & Operate  Real-Time & Mobile Native REAL-TIME INTERNET Beijing, China
  • 10. The Future is Now Changes in content development:  Mobile is the New TV  New shows and scripts are being conceived and written for interactivity with the viewer  TV content development is starting to resemble video game development with a strong emphasis on video and video interaction  Today’s creators want quality content with minimal effort (eg: Musical.ly) REAL-TIME INTERNET Beijing, China
  • 11. The Future is Now  Cinamaker - Full Multi-Camera Production Studio with Host/Guest Interaction  Telescope - Realtime Polls, Digital Engagement and Activations, Social Platform Integration REAL-TIME INTERNET Beijing, China Peek into future interaction with live production tools launched in 2017
  • 12. Future Interactive, Micro-Channel Possibilities  News  Curated Crowd Sourced Live Content, Contextual Enhanced Content Links, Real-Time Polling  Sports  Bet with Friends, Integrated Real-Time Stats, Visual Fantasy Sports  Entertainment  Traditional Game Show with Remote Participants (eg: Hollywood Squares 2018)  User Influence of Outcomes, Storyline  Educational  Ask Me Anything, Remote Educators, Contextual Enhanced Content REAL-TIME INTERNET Beijing, China
  • 13. In Summary Convergence of Broadcast TV and OTT will disrupt the current content marketplace Successful models will be:  Hyper-Interactive  Micro-Channel  Mobile REAL-TIME INTERNET Beijing, China
  • 14. Cinamaker Studio Contact Sales USA: China : Kate Dawson kate@cinamaker.net Tim Song songang@agora.io +86 139 1608 9055 REAL-TIME INTERNET Beijing, China