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From concept mapping to digital media publishing: An overview for researchers II

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Workshop ATT CCMAR

Objectives: Learn to be more productive with current digital media, using tools for concept mapping, content creation and publishing with digital media.

Description: Today we face complex changes in society, for instance, high turnover rate of scientific knowledge, changing labour market, fast pace of technology renewal, which require a more effective response to the world problems that surround us. To address those and other issues an operational workflow is proposed, based on current and freely available tools. For effective results these emerging digital tools must be used in the right context and without losing track of the objectives, that may span from concept mapping (for a thesis, article, research proposal, etc.) to the design of multimédia content to be disseminated with impact (in a conference, exhibition, website, ebook, etc.)

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From concept mapping to digital media publishing: An overview for researchers II

  1. 1. AN OVERVIEW FOR RESEARCHERS II FROM CONCEPT MAPPING TO DIGITAL MEDIA PUBLISHING José Bidarra, 2017Workshop ATT - CCMAR
  2. 2. Learn to be more productive with current digital media, using tools for concept mapping, content creation and publishing with digital media
  3. 3. SCIENTIFIC COMMUNICATIONS MEDIA PUBLISHING WORKSHOP – PART II •  Organization of the data •  Structuring of the presentation •  Visual support and effects •  Narrative flow and impact •  Digital media and interaction
  4. 4. •  Between one person and another •  Between an individual and the society •  Between humans and the environment •  … A CONFLICT OR PROBLEM •  A Plot •  A Narrator •  A Setting •  Characters FOUR ESSENTIAL ELEMENTS SCIENCE NARRATIVES DIGITAL STORYTELLING
  5. 5. DIGITAL STORYTELLING Opening: also called the exposition, this part of the story introduces the setting, characters and action. Rising Action: the interest level increases usually due to problems, setbacks or complications. Conflict: also called the crisis, this single, sudden or special event starts the story going because something changes. Climax: the point of highest interest. Everything else that happens is affected by the moment or event in the climax. Resolution: the resolution of the plot in which some or all of the loose ends of the plot are tied up. Falling Action: events unravel or unfold because of something, think of dominoes that are sent tumbling in a row.  
  6. 6. TAXONOMY OF MULTIMEDIA COMPONENTS José Bidarra, 2017 Levels of interactivity (Schulmeister, 2001)
  7. 7. LEVEL I: VIEWING OBJECTS AND RECEIVING José Bidarra, 2017
  8. 8. LEVEL II: WATCHING AND RECEIVING MULTIPLE REPRESENTATIONS José Bidarra, 2017
  9. 9. LEVEL III: VARYING THE FORM OF REPRESENTATION José Bidarra, 2017
  10. 10. LEVEL IV: MANIPULATING THE

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