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Or: How We’re Learning To Build The Right Thing, The Right Way What is UX Ben MelbourneUX Person
Building  the Right Thing the Right Way
Building  the Right Thing the Right Way
Team skills
Who is a UX? Interaction Designer Experience Architect UX Consultant User Experience Designer Usability Expert UX Person UI Designer Information Architect User Researcher UX
This I believe Vision Envision Deliver Evolve Evolve Deliver User Centered Design
UX skills Interaction Design Marketing Copy Writing Editing & Curation Content Strategy Branding Psychology Project Management Technology Coding Domain Knowledge Business Knowledge Analytics Industrial Design Business Process Engineering Visual Design Information Architecture Information Design Usability Practices User Research UX
What do we do? Customer Journey Maps Service Maps Usability testing Contextual inquiry In-depth interviews Wireframes Site maps Personas Prototypes User flows Interface designs Ethnography Sketches Research Design
UX research X ✓
What does this mean…
Let’s build a house
Design it
Build it
Move in
Extensions
Send in the UX…
Let’s build a house
Who is the house for?
Best home for them?
Business proposition? ≠ Build a house Business needs = Construct a building User needs = Home
Design? ?
Occupants needs?
How big?
Features, look, context?
Cost?
Let’s build a house ✓
Build it
What are we aiming to build?
Building  the Right Thing the Right Way
Building  the Right Thing the Right Way
= Agile ✓
+ = UX Agile ?
UX Phases Strategy & Planning Build & Deploy Ideation & Prototyping Design iteration Design ideation Build & Deploy Concept Proposition Feasibility ? ? ? ? ? Understand user needs Insights in to behavior + + Understand target audience Test & iterate Test & iterate Concept ideation research Design optimisation research and testing
TW Engagements Types Envisioning Delivery Design iteration Design ideation Build & Deploy Concept Proposition Feasibility ? ? ? ? ? Understand user needs Insights in to behavior + + Understand target audience Test & iterate Test & iterate
Envisioning Delivery Design iteration Design ideation Build & Deploy Concept Proposition Feasibility ? ? ? ? ? Understand user needs Insights in to behavior + + Understand target audience Test & iterate Test & iterate
UX in Envisioning Design ideation Concept Proposition Feasibility ? ? ? ? ? Insights in to behavior Understand user needs + Understand target audience Test & iterate
Multidisciplinary teams
"The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools." Thucydides, Greek Philosopher 450 BC
Team participation in research http://janchipchase.com/2010/08/street-dynamics/
Collaborative design sessions
Sketchboards
Prototypes
Envisioning Delivery Design iteration Design ideation Build & Deploy Concept Proposition Feasibility ? ? ? ? ? Understand user needs Insights in to behavior + + Understand target audience Test & iterate Test & iterate
UX in Delivery Build & Deploy Design iteration + Test & iterate
UXers embedded in dev teams
Pairing +
Collaborative design sessions
Prototypes
UI Designs (aka wireframes)

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What is UX? Or How We're Learning to Build the Right Thing, The Right Way

Hinweis der Redaktion

  1. When we work on a project, we start by asking a lot of questions.
  2. Within a project team UX people focus on understanding the user’s needs, BA’s focus on the business needs, and the Tech Lead on figuring out how to build it.
  3. Good UX research does not have to be academically or scientifically sound, requiring thorough and slow methodologies. UX research should be rapid and done in small iterative pieces as it is needed.
  4. Here’s a metaphor about a house.
  5. Clients often start a project by saying that they want to build a house.
  6. Start by getting an Architect to draw up some blueprints.
  7. Bring the construction team together to build a house based on the blueprints.
  8. Once it’s ready, the new occupants can move in.
  9. Over time new extensions can be built on the house.
  10. When we work on a project, we start by asking a lot of questions.
  11. Saying we get asked to build a house.
  12. Who is going to live in the house?
  13. Is a house the best type if home for them?
  14. What is the business proposition? What are the business needs and the user needs? Is there a better option that nobody else is doing yet?
  15. Will it be built to needs or mass produced and out of the box?
  16. Before starting the design we need to understand what the occupants needs are.
  17. How big does it need to be?
  18. What features should it have? What should it look like? How will it fit in to it’s local area?
  19. Along the way we need to make some decisions about requested scope vs cost.
  20. After having thought things through a little more we decide to build a house.
  21. Bring the construction team together to build a house based on the blueprints.
  22. UX is about getting past just ‘good enough’. It’s about taking off the blindfold and hitting the bull's-eye for the target audience.
  23. When we work on a project, we start by asking a lot of questions.
  24. We know that Agile is a great Software Development methodology
  25. How we combine UX and the TW Agile methodologies is a work in progress, and something to disucss.
  26. Some of the ways we currently use to integrate UX + Agile during Envisioning engagements
  27. Some of the ways we currently use to integrate UX + Agile during Envisioning engagements
  28. Within a project team UX people focus on understanding the user’s needs, BA’s focus on the business needs, and the Tech Lead on figuring out how to build it.
  29. It’s all about empathy
  30. Some of the ways we currently use to integrate UX + Agile during Envisioning engagements
  31. Some of the ways we currently use to integrate UX + Agile during Delivery engagements
  32. UX mitigates risk by asking the right questions upfront and finding mistakes earlier (failing faster).