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Reconciling           Franco Zambonelli
Self-adaptation and   Università di Modena e
                      Reggio Emilia
Self-organization     franco.zambonelli@unimore.it
Non-adaptive System
Adaptive with Human-in-the-Loop
Self-adaptive
Self-organizing
Reconciling Self-A and Self-O…
Outline

•  Self-­‐adap)ve	
  systems	
  
   –  Concepts	
  &	
  Experiences	
  	
  
•  Self-­‐organizing	
  systems	
  
   –  Concepts	
  &	
  Experiences	
  
•  Reconcilia)on	
  
   –  Roundabouts	
  and	
  more…	
  
   –  Future	
  urban	
  scenarios	
  
•  Conclusions	
  
Self-adaptive Systems: Concepts
•  Key	
  research	
  issues	
  	
  
     –  From	
  my	
  own	
  very	
  personal	
  and	
  
        necessarily	
  limited	
  perspec)ve	
  
•  Engineering	
  the	
  structure	
  of	
  feedback	
  
   loops	
  
     –  Individual	
  loops	
  
     –  Nested	
  loops	
  
     –  Interac)ng	
  loops	
  
•  And	
  the	
  components	
  within	
  
     –    E.g.,	
  for	
  effectors	
  
     –    Parameters	
  upda)ng	
  
     –    Behavioral	
  upda)ng	
  (COP	
  &	
  C)	
  
     –    Structural	
  upda)ng	
  
The ASCENS Project
•  ASCENS “Autonomic Service
   Component Ensembles”
  –  EU FP7 FET IP
  –  Starting October 1st 2010, lasting
     4 years
•  Key Challenges
  –  How to develop complex and
     large scale autonomic software
     systems?
  –  Models + Engineering Tools
  –  Experience with swarm robotics
     and car sharing of e-vehicles
The ASCENS SOTA Model
(IEEE ECBS 2012, IEEE WETICE 2012)

•  Kind	
  of	
  conceptual	
  framework	
  
•  SOTA	
  ::	
  “State	
  of	
  the	
  Affairs”	
  	
  
     –  A	
  Mul)dimensional	
  space	
  
     –  Everything	
  in	
  the	
  world	
  in	
  which	
  the	
  system	
  lives	
  and	
  executes,	
  
          that	
  may	
  affect	
  its	
  behaviour	
  
     	
  
     	
  
•  Adap)ve	
  systems	
  can	
  (should?)	
  be	
  expressed	
  in	
  terms	
  of	
  
   “goals”	
  =	
  	
  “states	
  of	
  the	
  affairs”	
  to	
  be	
  achieved	
  
     –  Without	
  making	
  assump)on	
  on	
  the	
  actual	
  design	
  
     –  It	
  is	
  a	
  requirements	
  engineering	
  ac)vity	
  
SOTA: Components of the Model
•  “State	
  of	
  the	
  Affairs”	
  ::	
  S	
  (t)	
  at	
  )me	
  t,	
  of	
  a	
  
   specific	
  en)ty	
  e	
  	
  is	
  a	
  tuple	
  of	
  n	
  si	
  values,	
  each	
  
   represen)ng	
  a	
  specific	
  aspect	
  of	
  the	
  current	
  
   situa)on	
  
•  Dynamics	
  ::	
  evolu)on	
  of	
  Se	
  as	
  a	
  movement	
  in	
  
   a	
  virtual	
  n-­‐dimensional	
  space	
  Se:	
  
•  Transi5ons	
  ::	
  θ(t,	
  t	
  +	
  1)	
  expresses	
  a	
  
   movement	
  of	
  e	
  in	
  S	
  à	
  endogenous	
  or	
  
   exogenous	
  
•  Goal	
  ::	
  achievement	
  of	
  a	
  given	
  state	
  of	
  the	
  
   affairs,	
  represented	
  as	
  a	
  confined	
  area	
  in	
  
   space	
  
•  U5lity	
  ::	
  (constraints	
  on	
  the	
  trajectory	
  to	
  
   follow	
  in	
  the	
  phase	
  space	
  Se)	
  expressed	
  as	
  a	
  
   subspace	
  in	
  Se:	
  
Using SOTA
in Analysis
•  Model	
  checking	
  func)onal	
  
   and	
  non	
  func)onal	
  
   requirements	
  
    –  Opera5onaliza5on	
  of	
  SOTA	
  
       goals	
  and	
  U)li)es	
  
    –  Transforma5on	
  into	
  
       asynchronous	
  FLTL	
  
    –  Verifica5on	
  with	
  LTSA	
  tool	
  

 •  Elici)ng	
  “awareness”	
  requirements	
  
      – Iden5fica5on:	
  which	
  knowledge	
  (dimensions	
  of	
  SOTA	
  space)	
  with	
  
         components	
  
      – Virtualiza5on:	
  which	
  (virtual)	
  sensors	
  available	
  with	
  components	
  
      – Metrifica5on:	
  which	
  granularity/accuracy	
  is	
  needed	
  for	
  sensors	
  
Using SOTA in Design
•  Express	
  adapta)on	
  pa]erns	
  
   in	
  terms	
  of	
  G	
  and	
  U	
  
    –  G	
  and	
  U	
  express	
  the	
  
       adapta)on	
  needs	
  
    –  And	
  can	
  thus	
  drive	
  the	
  
       iden)fica)on	
  of	
  With	
  which	
  
       so_ware	
  architecture	
  
       structure	
  of	
  feedback	
  loops)	
  

 •  At	
  the	
  level	
  of	
  both	
  individual	
  and	
  ensembles	
  
      –  Two	
  levels	
  are	
  strictly	
  inter-­‐twined	
  
      –  And	
  possibly	
  self-­‐expressing	
  the	
  structure	
  of	
  feedback	
  loops	
  
 •  Pa]ern-­‐based	
  approach	
  
      –  What	
  general	
  structures	
  for	
  feedback	
  loops?	
  
      –  Macro	
  taxonomy	
  of	
  pa]erns	
  
SOTA Patterns
                      	
  
            G	
  =	
  ∅,	
  	
  	
  	
  	
  	
  
     U	
  =	
  U1,U2,...	
  Un	
  
                 	
  
                 	
  
 G	
  =	
  G1,G2,...,Gm,	
  	
  	
  	
  	
  	
  	
  	
  	
  
     U	
  =	
  U1,U2,...,Un	
  	
  
                 	
  
                 	
  
                 	
  
GASC	
  =	
  GCSC	
  ∩	
  GACM	
  	
  	
  	
  	
  	
  
 UASC	
  =	
  UCSC	
  ∩	
  UACM	
  	
  
                 	
  
                       	
  
Self-org vs Self-adaptive Patterns
•  There are cases in which top-
   down self-adaptive patterns are
   more effective
   –  A small group of robots/vehicles
      with a leader perceiving and
      directing/negotiating the the group
   –  “Loci” of feedback control
•  There are cases in which bottom
   up self-org patterns are better
   –  A large group of robots/vehicles
      works well with peer organization
   –  Self-organizing activities and
      coordinated movements
   –  Distributed implicit control loops
Key Question #1

•  How	
  to	
  integrate	
  
   bo]om-­‐up	
  self-­‐
   organiza)on	
  pa]erns	
  
   into	
  large-­‐scale	
  self-­‐
   adap)ve	
  systems?	
  
    –  What	
  interface/API?	
  
    –  For	
  what	
  classes	
  of	
  self-­‐
       org	
  behavior?	
  
    –  What	
  mechanisms?	
  
    –  Can	
  we	
  define	
  general	
  
       rules/approaches?	
  
The SAPERE Project
•  SAPERE “Self-aware Pervasive
   Service Ecosystems”
  –  EU FP7 FET
  –  Starting October 1st 2010, lasting
     3 years
•  Key Challenges
  –  To define and implement a general
     framework for self-organizing
     service ecosystems
  –  Models + Middleware
  –  Experience with pervasive urban
     services and pervasive displays
The SAPERE Approach
•  Nature-inspired (Biochemical)
   –  Simply metaphor for combining/aggregating services
      in a spontaneous way
   –  Whether human or
      ICT ones
•  Spatially-situated
   –  To match the
      nature of urban
      scenarios
 – Inherently adaptive
   –  Spontaneous
      reconfiguration of
      activities and
      interactions
The SAPERE Architecture
•  Humans & ICT Devices
   –  Interact by injecting/
      consuming service/data
      components
•  Service Components
   –  Execute in a sort virtual
      “Spatial substrate”
   –  Distributed reactive tuple
      space
   –  Moving, acting, composing, as
      from eco-laws
•  Eco Laws
   –  Rule local activities and
      interactions
   –  Apply based on local state
   –  Self-organization of collective
      behavior
Using SAPERE
•  Inject “live semantic
   annotations” (LSAs)
   –  messages+service
      descriptions
•  Eco-laws apply to LSAs
   –  Bonding (subsuming
      discovery and composition)
      between LSAs
   –  Propagation (pheromones
      and fields) of LSAs
   –  Decay (evaporation)
•  Observe resulting LSA
   –  Their content
   –  Their distributed structure
Example: Steering Mobility
•  Mobile entities ingject LSA expressing their presence
   –  Propagation of LSA
•  Observe other LSAs
   –  And if affected by their presence in chosing directions
Simulation of Steering Mobility
Integrating Self-organization
and Self-Adaptation in SAPERE
•  Some LSAs that bonds with each other but are insensitive to
   fields and pheromones
   –  Autonomic manager can be easily integrated in the loop
•  Other LSAs as fields and pheromones
   –  For self-org patterns
•  All in the same environment/space and with same mechanisms
SAPERE Ecosystem of Displays
Key Question #2
•  How	
  to	
  control	
  by	
  design	
  
   the	
  behavior	
  of	
  self-­‐
   organizing	
  (sub)systems?         	
  
    –  Predictable	
  non-­‐
       determinism	
  
    –  Direct	
  engineering	
  of	
  
       self-­‐organizing	
  behaviors	
  
    –  E.g.,	
  in	
  SAPERE,	
  how	
  can	
  
       we	
  sure	
  that	
  the	
  macro	
  
       behavior	
  of	
  steered	
  will	
  
       not	
  diverge	
  from	
  what	
  
       expected	
  	
  
The Roundabout Lesson:
Engineering the environment
•  The	
  shape	
  of	
  the	
  environment	
  
   can	
  affect	
  the	
  behavior	
  of	
  self-­‐
   organizing	
  components	
  
    –  Without	
  undermining	
  their	
  
       autonomy	
  
    –  Without	
  losing	
  the	
  advantages	
  of	
  
       self-­‐organiza)on	
  
    –  Yet	
  promo)ng	
  more	
  predictability	
  
•  And	
  enabling	
  top-­‐down	
  
   engineering	
  
    –  The	
  shape	
  you	
  give	
  is	
  the	
  
       behavior	
  you	
  get	
  
Engineering the Environment
in SAPERE
•  What does it means to “shape” the environment
   –  Shaping its perception by components
   –  Equivalent to the distort the way LSAs are perceived and propagate


•  Very easy to
   implement but…
  –  Still to be verified
     its effectiveness
     and the ease of
     engineering top-
     down behaviors in
     this way
Engineering the Environment
in SAPERE
•  What does it means to “shape” the environment
   –  Shaping its perception by components
   –  Equivalent to the distort the way LSAs are perceived and propagate


•  Very easy to
   implement but…
  –  Still to be verified
     its effectiveness
     and the ease of
     engineering top-
     down behaviors in
     this way
Key Question #3

•  Are	
  there	
  different	
  
   approaches	
  to	
  
   reconciliate?	
  
   –  I	
  have	
  no	
  answers….	
  
   –  However…	
  
The Jazz Perspective
•  A few “engineered” rules
   –  How and how not to interact
   –  Rythms and rules of interactions
•  Freedom of self-organization for anything else
   –  With who and when to interact
   –  According to which internal goals/attitudes
   –  Dynamic instantiation of feedback loops
•  Worth investigating? I have no idea but it is fascinating
   –  cfr “Ad-opera” approach
Key Question #4

•  Where	
  will	
  
   reconcilia)on	
  
   approaches	
  be	
  firstly	
  
   applied?	
  
       –  In	
  most	
  large-­‐scale	
  
          so_ware	
  systems	
  
       –  And	
  primarily	
  in	
  future	
  
          urban	
  socio-­‐technical	
  
          superorganisms	
  
	
  
Smart Cities: From Senseable…
•  Sensing what’s
   happening
  –  Via ICT devices     Sense	
  
  –  And social
     networks
•  To better
   understand (via
   data analysis)                    Understand    	
  
  –  City and social                 (compute)	
  
     dynamics
  –  At a global level
…To Actuable
•  We can “shape”
   other than
   understand           Sense	
                            Act
                                                             	
  
                                                         (Steer)  	
  
  –  Actuating ICT
     device
  –  Steering human
     actions
•  Closing loops that               Understand    	
  
   enables finalized                (compute)	
  
   urban behaviors
   possible
…To Actuable
•  We can “shape”
   other than
   understand           Sense	
                            Act
                                                             	
  
                                                         (Steer)  	
  
  –  Actuating ICT
     device
  –  Steering human
     actions
•  Closing the loop                 Understand    	
  
   that enables                     (compute)	
  
   finalized urban
   behaviors possible
Adaptation in Urban
Superorganisms
•  The ICT and Human/Social level
   blurred to the point of invisibility
   –  Their capabilities well complement
      each other à high value co-creation
   –  High-levels of collective “urban”
      intelligence
   –  Necessarily situated and adaptive
•  Many levels of top-down and
   bottom-up adaptation
   –  Centralized control (municipalities)
   –  Bottom up control (citizen
      proactiveness)
   –  Hybrid (crowdsourcing)
•  Will have to be orchestrated
Example:
Mobility in Urban Superorganisms
•    Mobility per se :: steer for car, bike, ride sharing
•    City maintainance :: please go there and do that
•    Exhibitions ::steer to avoid crowd or suggest paths
•    All of these require
     –  Sensing, computing (data interpretation) actuation (steering)
     –  Adaptive self-organized mobility strategies
     –  Top up engineering and control of behaviors
•  Exxacerbating all previous engineering challenges
Conclusions
•  Need to reconcile self-org and self-adapt approaches
  •  Integration of localized self-org sub-systems !
  •  Controlling self-organizing behaviors !
  •  Jazz ?
•  Will be of fundamental importance in future urban
   socio-technical superorganisms
  •  Yet there are still a lot of engineering challenges
  •  There included social issues à humans are back in the loop!

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Reconciling self-adaptation and self-organization

  • 1. Reconciling Franco Zambonelli Self-adaptation and Università di Modena e Reggio Emilia Self-organization franco.zambonelli@unimore.it
  • 7. Outline •  Self-­‐adap)ve  systems   –  Concepts  &  Experiences     •  Self-­‐organizing  systems   –  Concepts  &  Experiences   •  Reconcilia)on   –  Roundabouts  and  more…   –  Future  urban  scenarios   •  Conclusions  
  • 8. Self-adaptive Systems: Concepts •  Key  research  issues     –  From  my  own  very  personal  and   necessarily  limited  perspec)ve   •  Engineering  the  structure  of  feedback   loops   –  Individual  loops   –  Nested  loops   –  Interac)ng  loops   •  And  the  components  within   –  E.g.,  for  effectors   –  Parameters  upda)ng   –  Behavioral  upda)ng  (COP  &  C)   –  Structural  upda)ng  
  • 9. The ASCENS Project •  ASCENS “Autonomic Service Component Ensembles” –  EU FP7 FET IP –  Starting October 1st 2010, lasting 4 years •  Key Challenges –  How to develop complex and large scale autonomic software systems? –  Models + Engineering Tools –  Experience with swarm robotics and car sharing of e-vehicles
  • 10. The ASCENS SOTA Model (IEEE ECBS 2012, IEEE WETICE 2012) •  Kind  of  conceptual  framework   •  SOTA  ::  “State  of  the  Affairs”     –  A  Mul)dimensional  space   –  Everything  in  the  world  in  which  the  system  lives  and  executes,   that  may  affect  its  behaviour       •  Adap)ve  systems  can  (should?)  be  expressed  in  terms  of   “goals”  =    “states  of  the  affairs”  to  be  achieved   –  Without  making  assump)on  on  the  actual  design   –  It  is  a  requirements  engineering  ac)vity  
  • 11. SOTA: Components of the Model •  “State  of  the  Affairs”  ::  S  (t)  at  )me  t,  of  a   specific  en)ty  e    is  a  tuple  of  n  si  values,  each   represen)ng  a  specific  aspect  of  the  current   situa)on   •  Dynamics  ::  evolu)on  of  Se  as  a  movement  in   a  virtual  n-­‐dimensional  space  Se:   •  Transi5ons  ::  θ(t,  t  +  1)  expresses  a   movement  of  e  in  S  à  endogenous  or   exogenous   •  Goal  ::  achievement  of  a  given  state  of  the   affairs,  represented  as  a  confined  area  in   space   •  U5lity  ::  (constraints  on  the  trajectory  to   follow  in  the  phase  space  Se)  expressed  as  a   subspace  in  Se:  
  • 12. Using SOTA in Analysis •  Model  checking  func)onal   and  non  func)onal   requirements   –  Opera5onaliza5on  of  SOTA   goals  and  U)li)es   –  Transforma5on  into   asynchronous  FLTL   –  Verifica5on  with  LTSA  tool   •  Elici)ng  “awareness”  requirements   – Iden5fica5on:  which  knowledge  (dimensions  of  SOTA  space)  with   components   – Virtualiza5on:  which  (virtual)  sensors  available  with  components   – Metrifica5on:  which  granularity/accuracy  is  needed  for  sensors  
  • 13. Using SOTA in Design •  Express  adapta)on  pa]erns   in  terms  of  G  and  U   –  G  and  U  express  the   adapta)on  needs   –  And  can  thus  drive  the   iden)fica)on  of  With  which   so_ware  architecture   structure  of  feedback  loops)   •  At  the  level  of  both  individual  and  ensembles   –  Two  levels  are  strictly  inter-­‐twined   –  And  possibly  self-­‐expressing  the  structure  of  feedback  loops   •  Pa]ern-­‐based  approach   –  What  general  structures  for  feedback  loops?   –  Macro  taxonomy  of  pa]erns  
  • 14. SOTA Patterns   G  =  ∅,             U  =  U1,U2,...  Un       G  =  G1,G2,...,Gm,                   U  =  U1,U2,...,Un           GASC  =  GCSC  ∩  GACM             UASC  =  UCSC  ∩  UACM        
  • 15. Self-org vs Self-adaptive Patterns •  There are cases in which top- down self-adaptive patterns are more effective –  A small group of robots/vehicles with a leader perceiving and directing/negotiating the the group –  “Loci” of feedback control •  There are cases in which bottom up self-org patterns are better –  A large group of robots/vehicles works well with peer organization –  Self-organizing activities and coordinated movements –  Distributed implicit control loops
  • 16. Key Question #1 •  How  to  integrate   bo]om-­‐up  self-­‐ organiza)on  pa]erns   into  large-­‐scale  self-­‐ adap)ve  systems?   –  What  interface/API?   –  For  what  classes  of  self-­‐ org  behavior?   –  What  mechanisms?   –  Can  we  define  general   rules/approaches?  
  • 17. The SAPERE Project •  SAPERE “Self-aware Pervasive Service Ecosystems” –  EU FP7 FET –  Starting October 1st 2010, lasting 3 years •  Key Challenges –  To define and implement a general framework for self-organizing service ecosystems –  Models + Middleware –  Experience with pervasive urban services and pervasive displays
  • 18. The SAPERE Approach •  Nature-inspired (Biochemical) –  Simply metaphor for combining/aggregating services in a spontaneous way –  Whether human or ICT ones •  Spatially-situated –  To match the nature of urban scenarios – Inherently adaptive –  Spontaneous reconfiguration of activities and interactions
  • 19. The SAPERE Architecture •  Humans & ICT Devices –  Interact by injecting/ consuming service/data components •  Service Components –  Execute in a sort virtual “Spatial substrate” –  Distributed reactive tuple space –  Moving, acting, composing, as from eco-laws •  Eco Laws –  Rule local activities and interactions –  Apply based on local state –  Self-organization of collective behavior
  • 20. Using SAPERE •  Inject “live semantic annotations” (LSAs) –  messages+service descriptions •  Eco-laws apply to LSAs –  Bonding (subsuming discovery and composition) between LSAs –  Propagation (pheromones and fields) of LSAs –  Decay (evaporation) •  Observe resulting LSA –  Their content –  Their distributed structure
  • 21. Example: Steering Mobility •  Mobile entities ingject LSA expressing their presence –  Propagation of LSA •  Observe other LSAs –  And if affected by their presence in chosing directions
  • 23. Integrating Self-organization and Self-Adaptation in SAPERE •  Some LSAs that bonds with each other but are insensitive to fields and pheromones –  Autonomic manager can be easily integrated in the loop •  Other LSAs as fields and pheromones –  For self-org patterns •  All in the same environment/space and with same mechanisms
  • 25. Key Question #2 •  How  to  control  by  design   the  behavior  of  self-­‐ organizing  (sub)systems?   –  Predictable  non-­‐ determinism   –  Direct  engineering  of   self-­‐organizing  behaviors   –  E.g.,  in  SAPERE,  how  can   we  sure  that  the  macro   behavior  of  steered  will   not  diverge  from  what   expected    
  • 26. The Roundabout Lesson: Engineering the environment •  The  shape  of  the  environment   can  affect  the  behavior  of  self-­‐ organizing  components   –  Without  undermining  their   autonomy   –  Without  losing  the  advantages  of   self-­‐organiza)on   –  Yet  promo)ng  more  predictability   •  And  enabling  top-­‐down   engineering   –  The  shape  you  give  is  the   behavior  you  get  
  • 27. Engineering the Environment in SAPERE •  What does it means to “shape” the environment –  Shaping its perception by components –  Equivalent to the distort the way LSAs are perceived and propagate •  Very easy to implement but… –  Still to be verified its effectiveness and the ease of engineering top- down behaviors in this way
  • 28. Engineering the Environment in SAPERE •  What does it means to “shape” the environment –  Shaping its perception by components –  Equivalent to the distort the way LSAs are perceived and propagate •  Very easy to implement but… –  Still to be verified its effectiveness and the ease of engineering top- down behaviors in this way
  • 29. Key Question #3 •  Are  there  different   approaches  to   reconciliate?   –  I  have  no  answers….   –  However…  
  • 30. The Jazz Perspective •  A few “engineered” rules –  How and how not to interact –  Rythms and rules of interactions •  Freedom of self-organization for anything else –  With who and when to interact –  According to which internal goals/attitudes –  Dynamic instantiation of feedback loops •  Worth investigating? I have no idea but it is fascinating –  cfr “Ad-opera” approach
  • 31. Key Question #4 •  Where  will   reconcilia)on   approaches  be  firstly   applied?   –  In  most  large-­‐scale   so_ware  systems   –  And  primarily  in  future   urban  socio-­‐technical   superorganisms    
  • 32. Smart Cities: From Senseable… •  Sensing what’s happening –  Via ICT devices Sense   –  And social networks •  To better understand (via data analysis) Understand   –  City and social (compute)   dynamics –  At a global level
  • 33. …To Actuable •  We can “shape” other than understand Sense   Act   (Steer)   –  Actuating ICT device –  Steering human actions •  Closing loops that Understand   enables finalized (compute)   urban behaviors possible
  • 34. …To Actuable •  We can “shape” other than understand Sense   Act   (Steer)   –  Actuating ICT device –  Steering human actions •  Closing the loop Understand   that enables (compute)   finalized urban behaviors possible
  • 35. Adaptation in Urban Superorganisms •  The ICT and Human/Social level blurred to the point of invisibility –  Their capabilities well complement each other à high value co-creation –  High-levels of collective “urban” intelligence –  Necessarily situated and adaptive •  Many levels of top-down and bottom-up adaptation –  Centralized control (municipalities) –  Bottom up control (citizen proactiveness) –  Hybrid (crowdsourcing) •  Will have to be orchestrated
  • 36. Example: Mobility in Urban Superorganisms •  Mobility per se :: steer for car, bike, ride sharing •  City maintainance :: please go there and do that •  Exhibitions ::steer to avoid crowd or suggest paths •  All of these require –  Sensing, computing (data interpretation) actuation (steering) –  Adaptive self-organized mobility strategies –  Top up engineering and control of behaviors •  Exxacerbating all previous engineering challenges
  • 37. Conclusions •  Need to reconcile self-org and self-adapt approaches •  Integration of localized self-org sub-systems ! •  Controlling self-organizing behaviors ! •  Jazz ? •  Will be of fundamental importance in future urban socio-technical superorganisms •  Yet there are still a lot of engineering challenges •  There included social issues à humans are back in the loop!