As IT Partner for the IOC and the IPC Atos leads and integrates the contributions of all technology partners and suppliers to deliver seamless and secure technology operations and services that provide instant communications to athletes, spectators, organizers, officials, media, television viewers and Internet users worldwide.
1. IT for the Olympics Fun Facts
0,5 secondsresults can travel from
remote Sochi to downtown Sydney at 101
million km. per hour – more than 2,2 million
times faster than the world’s leading skaters
Delivering information from Sochi
to the world:
a distance of
38.000 kilometers
all in the time it takes a top-speed
bobsleigh to travel just 20 meters
255.000.000
IT security alerts
neutralized at London 2012
200
IT security events
per second
Every two years, in a new part of the
world, the Games are happening and
the IT must be ready!
When you are watching the Games
we are operating 24/7 to address
4,8 billion viewers in order to deliver
the biggest sports event on earth –
to you!
Utilizing cloud technology* to ensure
agile, flexible and scalable operations
to accomplish demand. Making the
Olympic Games even more digital.
Atos makes this happen!
*Together with other technology providers
100.000
that is equivalent to every spectator
at the Speed Skating tweeting
once a minute for 27 years
testing hours
Security alerts
0 impact on the games
Atos for Rio 2016
Olympic and Paralympic Games
atos.net
As IT Partner for the IOC and the IPC Atos leads and integrates the
contributions of all technology partners and suppliers to deliver
seamless and secure technology operations and services that
provide instant communications to athletes, spectators, organizers,
officials, media, television viewers and Internet users worldwide.
Digital empowerment
for the Olympic Games
2. The Rio 2016 Olympic Games
Numbers at a glance
TV views and digital consumers
Atos delivers anywhere, in real time to any device
Find us on the web
atos.net/olympic
The IOC and Atos embrace digital transformation to turn the Olympics into a
global and fully connected experience
linkedin.com/company/atosfacebook.com/atosyoutube.com/atostwitter.com/atos
devices connecting
in real time worldwide
viewers
worldwide
4,8
billion
0,5
seconds
8
billion
is what it takes to broadcast
results to the world
servers
250 x
70.000
volunteers
200.000
hours of IT testing
media channels
broadcasting world wide
30.000
300.000 +
accreditations
with complete
IT infrastructures
competition
venues37
14.700 +
athletes
80different systems
and applications
8 billion
multiple devices worldwide
We are using innovative technologies that
gives viewers of live sporting events real-
time results, statistics, biographies and
social media conversations. Content that
was never shown is now at the fingertips
of the fans.