TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
Presentasi Adobe Camp 2012
1. Force & Fireworks
Using The Starling Framework To Enhance Your Apps
Arie M. Prasetyo
24-05-2012
2. Stage3D
Stage 3D, previously codenamed "Molehill," is a new method/model of 2D
and 3D rendering developed by Adobe and supported with a new Stage3D
API—a set of low-level GPU-accelerated APIs enabling advanced 2D and 3D
capabilities across multiple screens and devices (desktop, mobile, and TV)
through the runtimes.
http://www.adobe.com/devnet/flashplayer/stage3d.html
8. Starling
• Stage3D without the hassle of AGAL
• Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
9. Starling
• Stage3D without the hassle of AGAL
• Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
• Easy integration with physics libraries
http://dl.dropbox.com/u/7009356/StarlingTests/physics2/bin-release/Startup.html
10. Starling
• Stage3D without the hassle of AGAL
• Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
• Easy integration with physics libraries
http://dl.dropbox.com/u/7009356/StarlingTests/physics2/bin-release/Startup.html
• Particle Effects
http://blog.onebyonedesign.com/flash/particle-editor-for-starling-framework/
11. Starling
• Stage3D without the hassle of AGAL
• Similar class structure to FlashDisplay class
http://www.dehats.com/drupal/?q=node/102
• Easy integration with physics libraries
http://dl.dropbox.com/u/7009356/StarlingTests/physics2/bin-release/Startup.html
• Particle Effects
http://blog.onebyonedesign.com/flash/particle-editor-for-starling-framework/
• Sprites and Textures
http://www.texturepacker.com/