1. What is Motion Media?
Motion Media
- a form of media that has the appearance of moving text and graphics on a display. Its purpose
is to communicate information in multiple ways (Roblyer, 2006)
- an integrated sight-and-sound kinetic media (Shelton, 2004)
General Characteristics of Motion Media
1. It communicates message to large, heterogeneous, and anonymous audiences;
2. It communicates the same message to mass audiences simultaneously, sometimes in public,
other times in private;
3. It embodies messages that are usually impersonal and transitory;
4. It is multisensory such that the audience’s sight and hearing are stimulated in concert. Such a
combination of sensory stimuli forms a complex synergism that can significantly enhance commu-
nication. This powerful double-barreled combination of dual-sense stimulation contributes in large
measure to the compelling influence of motion media;
5. It is a formal, authoritative channel of communication. Accordingly, its power in informing and
entertaining lies in the communicator’s ability to control visual and aural stimuli;
6. It is instrumental in behavior and attitude modification – that is, attitude formation, change,
conservation, and canalization (directing a performed attitude to a new direction);
7. It confers status upon issues, persons, organizations, or social movements.
What are the Different Motion
Media Formats?
1.) Film- also called a movie or motion picture, is a series of still or moving images
a.) Short Film
b.) Documentary Film
c.) Animation
2.) Motion Pictures in Television
Television (TV) is a telecommunication medium for transmitting and receiving moving images
that can be monochrome (black-and-white) or colored, with or without accompanying sound.
a.) Commercial Advertisements on TV
b.) Philippine Drama
c.) Reality Shows
d.) Game Shows
e.) Talk Shows
f.) Television News
3.) Interactive Video - usually refers to a technique used to blend interaction and linear film or
video.
a.) "Customizable" Online Interactive Videos - Customizable videos allow the user to adjust
some variables and then play a video customised to the user's particular preferences. How-
2. ever the user does not actually interact with the video while it is playing.
b.) "Conversational" Online Interactive Videos - Conversational videos allow the user to in-
teract with a video in a turn-based manner, almost as though the user was having a simple con-
versation with the characters in the video.
i.) Videoconferencing
ii.) Videophone
c.) "Exploratory" Online Interactive Videos - Exploratory videos allow the user to move
through a space or look at an object such as an artwork from multiple angles, almost as though
the user was looking at the object in real life. The object or space is depicted using video loops,
not still, creating a more "live" feel.
4. Others (i.e. phone gaming, computer games, cinema)
Livestream is a live streaming video platform that
allows users to view and broadcast video content us-
ing a camera and a computer through the internet.
It offers a free ad-supported service aad multi-tiered
premium services.
YouTube is a video-sharing website, created by
three former PayPal employees in February 2005, on
which users can upload, view and share vid-
eos.Unregistered users can watch videos, while regis-
tered users can upload an unlimited number of vid-
eos.
What are the Advantages and Limita-
tions of Motion Media?
ADVANTAGES OF MOTION MEDIA
Motion: Better mastery of procedures, as opposed to stagnant images
Processes: Operations where sequential movement is needed can be shown.
Safe Observation: Observing phenomena that might be dangerous to view directly
Skill Learning: Videos can be viewed over and over, so repeated observation of skills is possible
Dramatization: Recreations of history and personalities; observing and analyzing human relations
problems
Affective Learning: Films for shaping personal and social attitudes; documentaries and propa-
ganda films to affect attitudes
Problem Solving: Open-ended dramatizations can leave viewers to solve problems themselves
Cultural Understanding: Appreciation for other cultures by seeing video depictions of them
Establishing Commonality: People with different backgrounds can discuss topics after watching
a video
3. Limitations of Motion Media
Fixed Pace: cannot be interrupted
Still Phenomena: Motion media is sometimes unsuitable to other topics such as those involving a
map, a wiring diagram, etc.
Misinterpretation: In documentaries and dramatizations especially, intended messages are quite
deep and complex. Because of that, young viewers who lack maturity tend to misinterpret the
message.
Cost: Equipment and materials for motion media are expensive. (e.g. DVD player, television,
computer, etc.)
How does Motion Media Help in Educa-
tion?
Applications to Education
EDUCATIONAL IMPLICATIONS (APPLICATIONS TO EDUCATION)
video-based learning materials
how-to videos (problem-based topics)
public broadcast archives (current events, important events like SONA, public speeches)
educational films
documentaries
multimedia essays
video call/video conference
Interactive Videos
What should be the goal of video-based materials in learning?
The video-based materials and activities shall produce a deeper level of engagement, better un-
derstanding of the content, or even an improvement in students' cognitive capacities for learning
from video.
What makes video-based materials effective for instruction?
These materials promote student-centered instructional approach. After viewing and utilizing
4. a material in the classroom, online, or in a distant learning setting, students create their own inter-
pretation, Thus, they dig deeper into the content and understands the topic more. Concepts are
transferred to new problem questions and the construction of knowledge occurs. Thus, students
are becoming more engaged in the learning process. (Research shows that the amount of stu-
dent learning that occurs in a classroom is directly proportional to the quality and quantity of stu-
dent involvement in the educational program (Cooper and Prescott 1989).
How can video-based learning materials amplify rather than minimize the role of teachers?
Distant learning is a form of schooling that is continuously emerging. Since video call and confer-
ences are already possible, the teacher can still facilitate and deliver the intended content.
Moreover, video-based materials require further explanation, analysis, synthesis and conclusion
from teachers. Thus, teachers need to go beyond the content to explain the significance of the
material.
References
Bossewitch, J., Preston, M. D. (March 31, 2011). Teaching And Learning with Video Annotations. Learning Through Digital MediaEx-
periments in Technology and Pedagogy. Retrieved from http://learningthroughdigitalmedia.net/teaching-and-learning-with-video-
annotations
Brady, M. J. (1997). All You Ever Wanted to Know Before You Knew You Needed to Know. Designing for Learning. Retrieved from
http://www.designingforlearning.info/services/writing/interact.htm
Heinich, R., Molenda, M., & Russell, J.D. (1993). Instructional media and the new technologies of instruction. New York: Macmillan
Publishing Company.
Keddie, J. (November 3, 2010). Video For The English Classroom. Teaching English. British Council. Retrieved from http://
www.teachingenglish.org.uk/articles/video-english-classroom
Orlando, J. (December 15, 2010). Effective Used of Video in the Classroom. Faculty Focus. Retrieved from http://
www.facultyfocus.com/articles/teaching-with-technology-articles/effective-uses-of-video-in-the-classroom/
Roblyer, M. D. (2006). Integrating educational technology into teaching. New Jersey: Pearson Education.
Shelton, S. M. (2004). Communicating ideas with film, video and multimedia: A practical guide to information motion-media. Carbon-
dale: South Illinois University Press.
Film. (n.d.). In Wikipedia. Retrived July 27, 2012, from http://en.wikipedia.org/wiki/Film
Interactive Video. (n.d.). In Wikiepedia. Retrieved July 31, 2012 from http://en.wikipedia.org/wiki/Interactive_video
Television. (n.d.). In Wikipedia. Retrieved July 28, 2012, from http://en.wikipedia.org/wiki/Television#Genres
5. EDUC IN MOTION
EDTECH 101: Motion Media
Romhela Apostol
Lean Aquino
Jamie Garcia
Ariza Lopez
Christopher Omega
Jowella Rey