Understanding the Everyday Relationship Between UX and Accessibility
The world we design for is increasingly complex and diverse, demanding considerations for user accessibility and real-world contexts. We often project the user as a mirror image of ourselves, making the mistake of imagining the best-case scenario—that users are calm, happy, and want to use the product. But this assumption is often false. In this talk, designers Anthony D Paul and Kelly Driver from idfive look at the role of stress cases, or common pain points, in user experience design, and share methods of building empathy between creatives and decision-makers in order to elevate product experiences for all.
9. By identifying stress cases and designing
with compassion in mind, you’ll create
experiences that support more of
your users, more of the time.
Eric Meyer, WordCamp NEO Keynote https://is.gd/UIDQVf
23. Our instinct is to imagine someone
like ourselves. But so many of our users
are nothing like us in any way.
Eric Meyer, WordCamp NEO Keynote https://is.gd/UIDQVf
24. We use design differently.
We use it with a myriad of limitations
—both permanent and temporary.
45. introduction
1. Break into groups of
2–3 people
2. Grab at least one worksheet
per group
You've built a website for a college
commencement. The website does
typical graduation things, like help
families get driving and parking
directions, check schedules, look for
tourism information, learn about
the speaker, and more.
46. worksheet section A
1. Choose an audience type for each side
2. Assign each one or more tasks to perform in a single session
3. Define a stress case inherent to the user (e.g., physical/cognitive)
4. Define a stress case imposed by the situation/environment
10 minutes
47.
48. worksheet section B
Open a commencement site; for example:
➔ commencement.osu.edu
➔ commencement.umich.edu
➔ commencement.syr.edu
➔ commencement.utexas.edu
➔ commencement.wisc.edu
49. worksheet section B
Who is it designed for?
What tasks or content are most prominent?
At first glance, is this website for your user?
51. 1. Capture difficulty notes
2. Repeat this exercise for both
of your users
3. Optionally simulate inhibitor
(dim screen, move device)
You are no longer the designer. You
are a user participating in a usability
study, using this website in the real
world, within the context that has
been given to you.
10 minutes
worksheet section B
52.
53. ➔ Note they don’t have to be
implemented.
➔ These are objective
suggestions.
➔ Use the word “consider.”
Put your designer and researcher
hat back on. Suggest design
revisions to remedy the difficulties
you observed in usability testing.
5 minutes
worksheet section C
56. set research goals
Define all important audience groups
➔ Their respective tasks
➔ How needs change throughout their lifecycle
Think about any limitations
➔ User abilities
➔ Environmental and situational hurdles
57. run multiple studies
Across devices
Field research, outside, in the weather
With real people
With multiple types of tests
➔ Interviews
➔ Betas
➔ Treejack surveys
➔ Usability tests
68. Disability is an engine of innovation.
Xbox's August de los Reyes (Cliff Kuang) https://is.gd/SJ6C4K
69. Cliff Kuang https://is.gd/SJ6C4K
1808, Pellegrino Turri
invents typewriter to help
blind friend write legibly
1937, Joseph Friedman
creates bendy straw for
his young daughter
1973, Vint Cerf
creates email to remotely
communicate with deaf wife
70. By designing with the disabled
in mind, we can create projects that
are better for everyone else.
Xbox's August de los Reyes (Cliff Kuang) https://is.gd/SJ6C4K
71. If you really want that thumbs up
experience, your best bet is to
design for stress cases.
72.
73. speaking
Responsive wireframing (2016)
at edUi (Charlottesville, VA)
Atomic brand libraries workshop (2017)
at UXCamp DC and UXPA International (Toronto)
organizing
➔ http://baltimore.wordcamp.org (Nov 19-20)
➔ http://wiaddc.org (Feb 18)
Anthony D Paul
http://adp.rocks
http:// .ws
http:// .ws
@anthonydpaul
Kelly Driver
http://kellydriver.com
@kdriver4