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CN5111 – Week 11
Dr. Andres Baravalle
Lecture content
• Don’t make me think!
• Feedback
• 2015-2016 dissertation supervisions
2
Usability heuristics
• The first law of Usability Engineering
(according to Steve Krug) is...
• Don’t Make Me Think
3
#1: Users don’t read web pages
• Users don’t read web pages – they just
scan
4
#2: Don’t make optimal choices
• Optimal choices are in most cases a waste
of resources
• Typically is not needed to commit the
resources needed to have an optimal
interface rather than a good interface
– People don’t look for perfect plans – they look
for good enough plans
– Are you really going to look for a second price
when you find a book in Amazon at £ 3?
5
#3: Users have no understanding of how
things work
• Nor they should need to, in many cases
– Knowing the TCP/IP stack is not going to help
you to send an email
– RTFM is not a good suggestion (typically)
• Don’t design interfaces that require
learning from users – most probably users
are NOT going to learn how to use your
interface
6
The trunk test
• Imagine you are blindfolded in the trunk of
a car
• Driven around
• Dumped somewhere
– Once you are out, you need to assess your
situation
7
The trunk test (2)
• A usable web site will allow you to “survive” a
trunk test
• On a usable web page you’ll be always able to
answer these questions:
– What site is this
– What page I’m on
– What are the main sections
– What are my options
– Where I am
– How can I search
8
The trunk test (3)
• You can use this approach by printing a
set of pages and asking users to circle
some or all of those areas
• You can compare user’s performance on
different web pages to have an indicator of
their usability
9
Designing home pages
• A typical home page will include:
– Site identity and mission
– Site hierarchy
– Site search
– Teases (e.g. Featured content)
– Timely content
– Deals (including ads)
– Shortcuts to content
– Registration
• A home page should always pass the “trunk
test”!
10
Usability evaluation methods
• Usability inquiry: focus on talking to and/or
observing users
• Usability inspection: focus on expert
analysis
• Usability testing: focus on testing
interfaces with users
11
Always, always, always TEST
• Testing one user is better than testing
none!
12
Test soon, test often
• Testing one user early is better than
testing 50 at the end
13
Testing is iterative
• No point in testing if you don’t correct the
errors that you find...
14
And this is (nearly) the end...
15
Feedback
• Module feedback available on Moodle
• Please submit the feedback – let us know
what you liked and how we can improve
16
Bibliography
• Krug, S. (2009) Don’t Make Me Think
17
SUPERVISIONS
18
Final year supervision
• This is for September 2015
• I’m happy to consider supervising (in
2014-2015) students in the following
areas:
– Web APPLICATIONS development
– Open Source technologies
– Usability, accessibility and HCI
19
Remember!
• It’s your research/dissertation – you have
to pick something that you enjoy
– I’m open to supervise thesis in my areas of
interest
– I’m not interested in supervising thesis that
are not interesting for me too
20
Supervision meetings
• I hold all my supervision meetings on one
day
– It is not negotiable
– I will hold supervisions in small groups (3 to 6
persons)
• The supervision slots will not clash with
any of your classes
• If you are not free on that day I cannot
supervise you
21
Where to find more
• A selection of available dissertation topics
is available here:
baravalle.com/teaching
You can write me at a.baravalle@uel.ac.uk
22
FAQs
• Where are my 5 web sites?
• Can you review my coursework tomorrow?
• All my sites are perfect!
• What method should I use?

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Don't make me think

  • 1. CN5111 – Week 11 Dr. Andres Baravalle
  • 2. Lecture content • Don’t make me think! • Feedback • 2015-2016 dissertation supervisions 2
  • 3. Usability heuristics • The first law of Usability Engineering (according to Steve Krug) is... • Don’t Make Me Think 3
  • 4. #1: Users don’t read web pages • Users don’t read web pages – they just scan 4
  • 5. #2: Don’t make optimal choices • Optimal choices are in most cases a waste of resources • Typically is not needed to commit the resources needed to have an optimal interface rather than a good interface – People don’t look for perfect plans – they look for good enough plans – Are you really going to look for a second price when you find a book in Amazon at £ 3? 5
  • 6. #3: Users have no understanding of how things work • Nor they should need to, in many cases – Knowing the TCP/IP stack is not going to help you to send an email – RTFM is not a good suggestion (typically) • Don’t design interfaces that require learning from users – most probably users are NOT going to learn how to use your interface 6
  • 7. The trunk test • Imagine you are blindfolded in the trunk of a car • Driven around • Dumped somewhere – Once you are out, you need to assess your situation 7
  • 8. The trunk test (2) • A usable web site will allow you to “survive” a trunk test • On a usable web page you’ll be always able to answer these questions: – What site is this – What page I’m on – What are the main sections – What are my options – Where I am – How can I search 8
  • 9. The trunk test (3) • You can use this approach by printing a set of pages and asking users to circle some or all of those areas • You can compare user’s performance on different web pages to have an indicator of their usability 9
  • 10. Designing home pages • A typical home page will include: – Site identity and mission – Site hierarchy – Site search – Teases (e.g. Featured content) – Timely content – Deals (including ads) – Shortcuts to content – Registration • A home page should always pass the “trunk test”! 10
  • 11. Usability evaluation methods • Usability inquiry: focus on talking to and/or observing users • Usability inspection: focus on expert analysis • Usability testing: focus on testing interfaces with users 11
  • 12. Always, always, always TEST • Testing one user is better than testing none! 12
  • 13. Test soon, test often • Testing one user early is better than testing 50 at the end 13
  • 14. Testing is iterative • No point in testing if you don’t correct the errors that you find... 14
  • 15. And this is (nearly) the end... 15
  • 16. Feedback • Module feedback available on Moodle • Please submit the feedback – let us know what you liked and how we can improve 16
  • 17. Bibliography • Krug, S. (2009) Don’t Make Me Think 17
  • 19. Final year supervision • This is for September 2015 • I’m happy to consider supervising (in 2014-2015) students in the following areas: – Web APPLICATIONS development – Open Source technologies – Usability, accessibility and HCI 19
  • 20. Remember! • It’s your research/dissertation – you have to pick something that you enjoy – I’m open to supervise thesis in my areas of interest – I’m not interested in supervising thesis that are not interesting for me too 20
  • 21. Supervision meetings • I hold all my supervision meetings on one day – It is not negotiable – I will hold supervisions in small groups (3 to 6 persons) • The supervision slots will not clash with any of your classes • If you are not free on that day I cannot supervise you 21
  • 22. Where to find more • A selection of available dissertation topics is available here: baravalle.com/teaching You can write me at a.baravalle@uel.ac.uk 22
  • 23. FAQs • Where are my 5 web sites? • Can you review my coursework tomorrow? • All my sites are perfect! • What method should I use?