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THE DIGITAL
 REVOLUTION
OF COMMERCE
       TECHNOLOGY REVIEW 2013
REVOLUTION IN SHOPPING

We are witnessing a major paradigm shift.




Early 1900s: Mass          Since the 1950s: Global           Early 2000s: Digital
production of goods        transition from local merchants   revolution of shopping.
revolutionizes shopping.   to chains and brands.
DIGITALNESS IS EVERYWHERE
•	 Changes in infrastructure is changing
   the way we think about commerce.

•	 Digitalness is ubiquitous and
   interconnected.

•	 There is no more online vs. offline.

•	 Digital maturity is a competitive
   advantage for any company.
TECHNOLOGY MAKES
COMPLEX THINGS EASY

•	 Technological development trends are changing
   the face of commerce.
                                                      LOCAL CINEMA

•	 Technology is at the same time becoming both       The great
                                                      blockbuster
   more sophisticated and easier to use.
                                                      movie II 19:30

•	 Routines in work and leisure can be automated by   Seat 1
                                                      Row 6
   technological solutions.

•	 Fusion of hi-tech and enterprise means that tech
   companies play a major role in developing the
   value of their clients businesses.
SHOPPING IS
AN EXPERIENCE                                  Wheeeeeee!


•	 The pace of life is getting faster,
   information flows freely and we




                                                            Shopping Cart designed by John Caserta from The Noun Project
   communicate in new ways.

•	 In this environment shopping is driven by
   instant availability, customization
   and know-how.
ENTER AGILE COMMERCE
”Commerce is not just about shoes and cosmetics, it’s
anything that’s transactional”.


Customers are multitasking between several touch
points. The backend for this brand experience is the
agile e-commerce platform.




                                                                           Package designed by Hakan Yalcin from The Noun Project
Forrester Research: eBusiness leaders will optimize
                                                           ADD TO BASKET
their people, processes, and technology to serve today’s
empowered, ever-connected customers across a rapidly
evolving set of customer touchpoints.
CUSTOMER
TOUCHPOINTS
•	 Traditional touchpoints:
   Stores, phone services, websites

•	 Emerging touchpoints:
   Social media, mobile sites and apps,
   smart televisions.                             McDonald’s drives brand engagement by
                                                  inserting nutritional information with QR

•	 Non-online touchpoints with web content:       codes in food packaging.

   Augmented reality, QR codes in magazines and   http://bit.ly/mcdonalds-qr

   bus stops.
MOBILE HAS CHANGED
EVERYTHING
•	 New smart mobile devices such as smartphones and tablets have emerged.                      2012

•	 Smartphones will replace the computer as the digital hub.

•	 Mobile web adoption is happening eight times faster
   than the adoption of the traditional web
                                                                                               100 %
   in the 1990s.                                                                               growth

                                   2011


                                                The average rise of mobile device usage from
                                                October 2011 to October 2012 on the 5 most popular
                                                e-commerce sites powered by Anders Inno.
Hi there! Would you
THE FUTURE OF COMMERCE                                               like to try our new
                                                                     Cheese Sub for £2,50?
IS MOBILE-DRIVEN
•	 M-commerce is raising fast, expected growth of 500 %
   until 2016.

•	 Technologies driving m-commerce are NFC, location-




                                                                                                Store designed by Edward Boatman from The Noun Project
   based marketing and QR codes.
                                                                             Why yes I
•	 Integrating mobile web, e-payments and social media                       would!
   is the Next Big Thing.

•	 Social-local-mobile (SoLoMo) is the next cutting edge
                                                           Subway (UK) sends MMS-based
   move for digital businesses. SoLoMo allows targeting
                                                           discount coupons to clients near a
   ideal market segments and engaging customers.           specific diner.
                                                           http://bit.ly/subway-uk-mms
FROM STORE TO SHOWROOM
•	 A large portion of retail space will
   disappear and be virtualized.

•	 Stores are transforming into
   showrooms with touchable screens,
   QR codes etc.

•	 Stores have also other uses: customer
   can place orders online and pick up
                                           Adidas’ adiVERSE Virtual Footwear Wall.
   the products from the store.
                                           http://bit.ly/adiverse-youtube
INNOVATIVE SHOWROOM




                                                                         Photo by Danny Choo: www.flickr.com/dannychoo
•	 Experiments are being done with augmented in-store concepts.

•	 Mobile devices are used to shop for products using NFC and QR codes
ERA OF THE
NEW CONSUMER

We are entering the era of consumer self-
realization. Personalization, unlimited
selection, novelty and instant availability.


Consumers do not want to adapt to society’s
rhythm but instead want new technologies to
serve their own rhythm.
BLENDING OF INDIVIDUAL
AND SOCIAL

•	 Consumers are active, individual and social at the
   same time.

•	 Opinions on brands are formed together with
   other people.

•	 Customer we, instead of Customer I.

•	 A company’s success depends on understanding
   the human perspective.
THE ECOSYSTEM CREATES
THE EXPERIENCE

•	 The shopping experience is created by the
   whole ecosystem.

•	 The ecosystem includes shopping services,
   branded apps, payment methods, logistics.

•	 Completing one single customer promise
   requires the co-operation and commitment of
   several individual players.
THE POTENTIAL OF
SEMANTIC METADATA
•	 We are seeing the rise of semantic metadata and interconnected APIs.

•	 People will be able to buy things whenever they see them.

•	 This would not be possible without a larger ecosystem.
BUILDING LOYALTY IN THE
DIGITAL ERA

•	 In the new era of abundance audiences are
   easy to reach but harder to connect with.   So, umm, how are you
                                               really feeling today
•	 Companies need to know their customers
                                               fellas? Everything good?




                                                                          Group designed by Amar Chadgar from The Noun Project
   and their wants.

•	 This is a complex problem.
UNDERSTANDING
CUSTOMERS



•	 Customers make purchases which make them happy.




                                                                    Celebration designed by Scott Lewis from The Noun Project
•	 Customer information is gained through web analytics, location
   based technology, social media and other metadata.

•	 Understand the way people search products, purchase them
   and talk about them.
REFERENCES

Interesting articles, presentations and videos.


http://stephaniefierman.com/wp-content/uploads/2011/06/Welcome-to-the-Age-of-Agile-Commerce-Forrester-3-11.pdf


http://new.livestream.com/Infocrea-fi/Foresight-2012-11-07/videos/5860741?t=1352405389332


http://www.mrandmrsfuture.com/book/contents.html


http://www.capgemini-consulting.com/ebook/The-Digital-Advantage/index.html#/24/
We provide cutting edge e-business services and tools for companies.
       Our solutions makes commerce possible in all channels.


                       www.andersinno.com

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Anders Inno - Technology Review 2013

  • 1. THE DIGITAL REVOLUTION OF COMMERCE TECHNOLOGY REVIEW 2013
  • 2. REVOLUTION IN SHOPPING We are witnessing a major paradigm shift. Early 1900s: Mass Since the 1950s: Global Early 2000s: Digital production of goods transition from local merchants revolution of shopping. revolutionizes shopping. to chains and brands.
  • 3. DIGITALNESS IS EVERYWHERE • Changes in infrastructure is changing the way we think about commerce. • Digitalness is ubiquitous and interconnected. • There is no more online vs. offline. • Digital maturity is a competitive advantage for any company.
  • 4. TECHNOLOGY MAKES COMPLEX THINGS EASY • Technological development trends are changing the face of commerce. LOCAL CINEMA • Technology is at the same time becoming both The great blockbuster more sophisticated and easier to use. movie II 19:30 • Routines in work and leisure can be automated by Seat 1 Row 6 technological solutions. • Fusion of hi-tech and enterprise means that tech companies play a major role in developing the value of their clients businesses.
  • 5. SHOPPING IS AN EXPERIENCE Wheeeeeee! • The pace of life is getting faster, information flows freely and we Shopping Cart designed by John Caserta from The Noun Project communicate in new ways. • In this environment shopping is driven by instant availability, customization and know-how.
  • 6. ENTER AGILE COMMERCE ”Commerce is not just about shoes and cosmetics, it’s anything that’s transactional”. Customers are multitasking between several touch points. The backend for this brand experience is the agile e-commerce platform. Package designed by Hakan Yalcin from The Noun Project Forrester Research: eBusiness leaders will optimize ADD TO BASKET their people, processes, and technology to serve today’s empowered, ever-connected customers across a rapidly evolving set of customer touchpoints.
  • 7. CUSTOMER TOUCHPOINTS • Traditional touchpoints: Stores, phone services, websites • Emerging touchpoints: Social media, mobile sites and apps, smart televisions. McDonald’s drives brand engagement by inserting nutritional information with QR • Non-online touchpoints with web content: codes in food packaging. Augmented reality, QR codes in magazines and http://bit.ly/mcdonalds-qr bus stops.
  • 8. MOBILE HAS CHANGED EVERYTHING • New smart mobile devices such as smartphones and tablets have emerged. 2012 • Smartphones will replace the computer as the digital hub. • Mobile web adoption is happening eight times faster than the adoption of the traditional web 100 % in the 1990s. growth 2011 The average rise of mobile device usage from October 2011 to October 2012 on the 5 most popular e-commerce sites powered by Anders Inno.
  • 9. Hi there! Would you THE FUTURE OF COMMERCE like to try our new Cheese Sub for £2,50? IS MOBILE-DRIVEN • M-commerce is raising fast, expected growth of 500 % until 2016. • Technologies driving m-commerce are NFC, location- Store designed by Edward Boatman from The Noun Project based marketing and QR codes. Why yes I • Integrating mobile web, e-payments and social media would! is the Next Big Thing. • Social-local-mobile (SoLoMo) is the next cutting edge Subway (UK) sends MMS-based move for digital businesses. SoLoMo allows targeting discount coupons to clients near a ideal market segments and engaging customers. specific diner. http://bit.ly/subway-uk-mms
  • 10. FROM STORE TO SHOWROOM • A large portion of retail space will disappear and be virtualized. • Stores are transforming into showrooms with touchable screens, QR codes etc. • Stores have also other uses: customer can place orders online and pick up Adidas’ adiVERSE Virtual Footwear Wall. the products from the store. http://bit.ly/adiverse-youtube
  • 11. INNOVATIVE SHOWROOM Photo by Danny Choo: www.flickr.com/dannychoo • Experiments are being done with augmented in-store concepts. • Mobile devices are used to shop for products using NFC and QR codes
  • 12. ERA OF THE NEW CONSUMER We are entering the era of consumer self- realization. Personalization, unlimited selection, novelty and instant availability. Consumers do not want to adapt to society’s rhythm but instead want new technologies to serve their own rhythm.
  • 13. BLENDING OF INDIVIDUAL AND SOCIAL • Consumers are active, individual and social at the same time. • Opinions on brands are formed together with other people. • Customer we, instead of Customer I. • A company’s success depends on understanding the human perspective.
  • 14. THE ECOSYSTEM CREATES THE EXPERIENCE • The shopping experience is created by the whole ecosystem. • The ecosystem includes shopping services, branded apps, payment methods, logistics. • Completing one single customer promise requires the co-operation and commitment of several individual players.
  • 15. THE POTENTIAL OF SEMANTIC METADATA • We are seeing the rise of semantic metadata and interconnected APIs. • People will be able to buy things whenever they see them. • This would not be possible without a larger ecosystem.
  • 16. BUILDING LOYALTY IN THE DIGITAL ERA • In the new era of abundance audiences are easy to reach but harder to connect with. So, umm, how are you really feeling today • Companies need to know their customers fellas? Everything good? Group designed by Amar Chadgar from The Noun Project and their wants. • This is a complex problem.
  • 17. UNDERSTANDING CUSTOMERS • Customers make purchases which make them happy. Celebration designed by Scott Lewis from The Noun Project • Customer information is gained through web analytics, location based technology, social media and other metadata. • Understand the way people search products, purchase them and talk about them.
  • 18. REFERENCES Interesting articles, presentations and videos. http://stephaniefierman.com/wp-content/uploads/2011/06/Welcome-to-the-Age-of-Agile-Commerce-Forrester-3-11.pdf http://new.livestream.com/Infocrea-fi/Foresight-2012-11-07/videos/5860741?t=1352405389332 http://www.mrandmrsfuture.com/book/contents.html http://www.capgemini-consulting.com/ebook/The-Digital-Advantage/index.html#/24/
  • 19. We provide cutting edge e-business services and tools for companies. Our solutions makes commerce possible in all channels. www.andersinno.com