3. Nintendo’s Fate
• Riddled with debt, Nintendo struggled to
survive in the Japanese toy industry. It was
still small at this point, and dominated by
already well established companies such
as Bandai and Tomy.
• In 1977, Nintendo saw the hiring
of Shigeru Miyamoto, the man who would
become a living legend in the world of
gaming and the secret to Nintendo's
longevity. His creative vision was
instrumental in determining the path
Nintendo's future would follow to beat all
other companies.
4. Electronic Games
• The early 1980s saw Nintendo's video game
division (led by Yokoi) creating some of its
most famous arcade titles. The massively
popular Donkey Kong was created in 1981,
with Miyamoto as its mastermind.
This release method would be
used on several later Nintendo
arcade games of this same
period, including the original
Mario Bros.
5.
6. • Created by game designer Gunpei Yokoi,
each Game & Watch features a single game to be
played on an LCD screen in addition to a clock
and an alarm.
• In 1979, Gunpei Yokoi saw a bored businessman
playing with an LCD calculator by pressing the
buttons. Yokoi then thought of an idea for a
watch that doubled as a miniature game machine
for killing time.
• 43.4 million copies of the 59 games were sold
worldwide. It was the earliest Nintendo product
to garner major success.
7. In July 1983, Nintendo released
their Famicom (Family Computer) system
in Japan, which was their first attempt at a
cartridge-based video game console. The
system was sold over 500,000 units within two
months at a price around $100 USD.
8.
9. Nintendo test marketed the
Nintendo Entertainment System in
the New York area on October 18,
1985. They expanded the test to Los
Angeles in February 1986, followed
by tests in Chicago and San
Francisco. They would go national
by the end of 1986, along with 15
games, sold separately.
In 1988, Nintendo of America
unveiled Nintendo Power, a monthly
news and strategy magazine from
Nintendo that served to advertise
new games.
13. • In 1989, Nintendo released the Game Boy,
along with the accompanying game Tetris. Due
to the price, the game and its durability, the
Game Boy sold extremely well. It eventually
became the best selling portable game system
of all time.
14.
15. The Super Famicom was released in Japan on November
21, 1990. The system's launch was widely successful, and
the Super Famicom was sold out across Japan within
three days. In August 1991, the Super Famicom was
launched in the US under the name "Super Nintendo
Entertainment System" (SNES). The SNES was released in
Europe in 1992.
Super
Famicom
16. • The Super Nintendo Entertainment System
followed in the steps of its predecessor, with
high technical specifications for its era. The
controller of the SNES had also improved over
that of the NES, as it now had rounded edges
and four new buttons, a standard which is
evident on many modern controllers today.
Super Nintendo
20. • On June 23, 1996, the
Nintendo 64 (N64) was
released in Japan and
became a huge hit, selling
over 500,000 units on the • On December 1, 1999,
first day of its release. On Nintendo released an add-
September 29, 1996, on to the Nintendo 64 in
Nintendo released the Japan, titled the Nintendo
Nintendo 64 in North 64DD, although it was never
America, and it too was a released elsewhere.
success.
21. • On October 13, 1998,
the Game Boy Color was
released in Japan, with
releases in North America
and Europe a month later.
118 Million of Units
Sold
22. • Nintendo released the Game Boy
Advance in Japan on March 21, 2001. This was
followed by the North American launch on
June 11 and the European launch on June 22.
23.
24. • Nintendo released the GameCube home video game console on
September 14, 2001, in Japan. It was released in North America on
November 18, 2001, Europe on May 3, 2002, and Australia on May
17, 2002.
• It was also the first DVD-Based Nintendo console, with Mini DVD
games.
• The GameCube controller was
voted as the best videogame
controller of all time.
25. • On September 20,
2004, Nintendo
announced that the
Nintendo DS would be
released in North
America on November
21, 2004 for US$149.99
• Later, they announced
Nintendo DS Lite, DSi
and DSiXL versions.
27. • On September 14, 2006, Nintendo announced the
release information for Japan, North and South
America, Oceania, Asia and Europe, including dates,
prices, and projected unit distribution numbers. It was
announced that the majority of the 2006 shipments
would be allotted to the Americas, and that 33 titles
would be available at the time of launch. The Wii was
launched in the United States on November 19, 2006 at
$249.99.
28.
29. • Nintendo sold its entire allotment of 400,000
Nintendo 3DS units during its February 2011
release in Japan amid reports of queue
outside retailers and pre-order sellouts. The
3DS sold about 300,000 units during the
launch weekend of 26 February.
Hinweis der Redaktion
Hanafuda cards.Nintendo = Leave Luck to HeavenHandmade Cards
Later added buttons and directional buttons.
GoldenEye 007(8 million)The Legend of Zelda: Ocarina of Time (7.6 million)Super Smash Bros. (5 million)