2. The activities in the online portion of the
class are scheduled to take approximately
five hours total. These five hours replace
the five hours you would have been in
class. Please let me know if the activities
take you longer then the time allotted. You
have until January 26 to complete all
activities.
3. Adding a Photo to Angel
Look under the week 2 slides.
Please download the directions on how to upload a photo
onto angel.
STOP: Upload your picture to Angel. Then come back and
continue with the slides.
6. Digital Natives & Immigrants
Marc Prensky wrote this article in 2001 to explain the digital
divide in our nation.
Find out what you are and those around you by Reading
Digital Natives, Digital Immigrants.
STOP: Download the PDF from Angel (FIND IN CLASS 1
FOLDER Labeled Marc Prensky)
if iPad, download to Good Reader or ReaddleDocs to annotate/highlight
Reflect on this concept and how the concept of digital natives/digital
immigrants affects your classroom
7.
8.
9. Digital Natives and Immigrants
How does this concept relate to those around you?
(parents/grandparents/your children)
What does this mean in your classroom, if you are a digital
immigrant and they are a digital native?
What does it mean if you are both digital natives?
10. The Value of Education in a
Digital World
Here’s what recent college student had to say about all this...
12. Education NOT about
Education is is about
Education is about stoking
empowering our students
teaching facts
creativity....
to change the world
13. The Question is How?
This week, let’s explore some fun and innovative ways to
“stoke creativity” in the classroom.
Let’s talk about ways to let your students be “discovers of
knowledge”
Let’s talk about how to do all of this on a limited budget with
limited resources....
14. Outcomes
Big Ideas and Activities Time
Creativity Thinking: Textbook Theory 30 minutes
Technology as a Tutor: Explore Relevant Sites 1 hour
Technology as a Mindtool: Webquest and explore
1 hour
relevant digital storytelling sites.
Technology as Conversation Support:
Join and Post to Edmodo and Wiki Spaces
1 hour
Technology for Online Resources: Virtual Field
1 hour
Trip
15. Checklist for Activities
Section Activity to be Completed Finished
Read the article posted on Angel and reflect on how the concepts
Digital Natives
of digital native/digital immigrant affect your classroom.
Watch the Pogobat Video and think about the accessibility of
Video
information and the importance of constructing information
Read over slides and think critically about authentic instruction
Creative
and creativity in the classroom. Research additional sites as
Thinking
interested.
Technology as a Spend time researching the sites as listed to find practical and
Tutor applicable sites you could use for your own classroom.
Technology as a Spend time researching the digital storytelling sites as listed
Mindtool Complete Webquest activity and complete survey on Angel
Sign up for Edmodo, join our class group and respond to post
Conversation
Support Join our class wiki, and post 1 relevant website for use in the
class.
Take a virtual Field Trip. Explore one or more sites and think
Online Resources
about how doing an activity like this might play out in class.
Discussion Post 1 Log onto Angel and post a response to the question
17. The Big Questions
What is a learner centered classroom?
What is creative thinking?
How do I encourage creative thinking in class?
What is authentic instruction?
What role does technology play in all of this?
18. What is a learner centered classroom?
Learner Centered Teaching involves:
Focusing instruction on the needs, preferences and interest of students
Teachers acting as facilitators of knowledge not just “givers” of
knowledge
Learner Centered Classrooms:
Give students multiple opportunities to interact with the material
Emphasize cognitive processes that prompt students to construct
knowledge from research
19. Tips for Creating a LCC
To create a learner centered classrooms, we as teachers must
Incorporate age appropriate lessons
Incorporate lessons relevant to both our standards and the students
interests and needs
Connect learning to real life experiences (NET-T 1b)
Allow students to produce authentic work rather than regurgitate
information on a worksheet (NET-T 1a)
Promote creative thinking in the classroom
20. What is Creative Thinking?
Creative thinking is when students are able to generate
numerous ways to solve a problem and then select the way
the best serves their needs.
For example: Are your students paralyzed in math when they forget the formula
or can they piece together multiple ways to reach a reasonable answer?
Creative thinkers are “motivated, flexible in their thinking,
and have the confidence to act on their ideas despite the
awareness that they do not know for sure how their ideas will
play out.” (Black, 2005 - textbook page 45)
21. What is Creative Thinking?
Creative thinking takes on many forms because it involves
higher order thinking skills that are not predictable.
Creative thinking is not a single skill. It requires effort to
deliberate how to solve the problem, it involves trial and
error, it involves generating multiple solutions and then
selecting the best option with resources involved.
Like anything else, your students are more likely to attempt
creative thinking if you model it!
22. Encourage Creative Thinking
How do I support/encourage creative thinking in the classroom?
Provide students with CHOICE:
Ensure students are clear on the objective of the lesson
Provide them with a rubric on how they will be graded
Allow them to meet the objective the way that interests them the most
For many students and teachers, they are usually most comfortable if
there are three or four options for students to choose from
Consider allowing students time to brainstorm and submit ideas on
ways to demonstrate knowledge. Then you select the final options.
Allowing students choice appeals to all learning styles and interests (Gardner)
23. Encourage Creative Thinking
By teaching students how to learn, not just what to learn.
The Frostig center in Pasadena conducted a longitudinal study to
determine what made students successful in the classroom. The result:
students who possessed six particular life skills were significantly more
successful in the classroom and in life (i.e. career, family etc). This study
applied to students of all abilities. Awareness of these six traits
translates to creativity and success in the classroom.
Want to know more? Check out www.frostig.org
In the past, they have paid teachers to attend a
three day summer workshop to learn how to incorporate
these skills into our daily lessons. :)
24. Encourage Creative Thinking
Teach students how to learn, not just what to learn.
Teach them these six life skills:
Perseverance
Self-Awareness
Goal-Setting
How to find and access Support Systems
How to Cope if something goes wrong
How to be Proactive in their search for knowledge and help
25. Types of Creative Thinking
Teach students how to learn, not just what to learn.
Divergent Thinking
Starts from a common point
Moves out to various perspectives
Usually starts with an open ended question
For example: What can you infer? or What can you
predict?
26. Types of Creative Thinking
Innovation Thinking
A type of divergent thinking
The goal is to produce original ideas of value
Requires students to think from a different perspective
Ex: Create an alternate ending to this story from the
antagonists point of view.
27. Types of Creative Thinking
Convergent Thinking
Starts with various perspectives
Moves inward to a common point or understanding
Ex: There are many different ways to solve a math
problem. Encourage students to find many ways to come
to the correct answer.
28. Types of Creative Thinking
Critical Thinking
A type of convergent thinking
The goal is to determine the value of information
Often known as analytical thinking, this allows students to
objectively critique sources of information or compare and
contrast as they converge information to solve problems
29. Why do I need to know this?
Which type of learning can be tested and measured?
Convergent thinking is readily measured by our standardized
testing process. We can test to see if students will bubble in the
one correct answer on an assessment. But how often do we assess
how many potential solutions students can come up with?
Think of these two types of learning as interrelated. They are both
crucial to developing our students abilities to creatively think and
analyze data.
Want to know more? Check out: http://www.problem-solvingtechniques.com
30. Types of Creative Thinking
Inductive Reasoning
Moves from examples to generalization
Start with details, then ascertain the
main ideas, then draw a general conclusion.
Sometimes referred to as bottom up logic
Ex: What pattern do you observe? Where have we seen this pattern
before? What might be the larger reason we see this pattern reoccur?
Ex: All the swans we saw are white. Therefore, all swans are white.
31. Types of Creative Thinking
Deductive Reasoning
Opposite of Inductive Reasoning
Moves from generalizations to examples
Sometimes referred to as the top down approach. Start
with a general theory and then follow it down from the top
of the triangle to prove or disprove the specific example.
Ex: What is the spelling rule? Does this word follow the spelling rule?
Ex: All squares are rectangles. All rectangles have four sides. Therefore,
all squares have four sides.
32. Why do I need to know this?
Teaching and modeling convergent and divergent models of
thinking is important because these are ways students learn to
critically analyze and solve problems. (Higher Order Thinking)
Divergent thinking: Think of Albert Einstein and the way he would
ask a simple question, but then pose many different solutions or
answers to the problem.
Convergent thinking: Think of Sherlock Holmes and the way he
would gather information from various sources, analyze the
information and put it all together to solve the mystery (aka find
the answer)
33. Encourage Creative Thinking
Follow the formula below to teach students how to learn, not just what to
learn.
The Formula
Teach and model creative thinking skills
Create an environment where students are
motivated to learn (often times this is
the piece connected to technology)
•Mix in your expertise as a facilitator
•RESULT = Authentic creativity in the classroom
34. What is authentic instruction?
Authentic instruction is a model for high quality instruction
to facilitate and inspire student learning and creativity. It
provides students with:
a depth of knowledge on a subject
a connection to real world issues and problems
student support
learner autonomy
Want to know more? Check out www.authenticinstruction.com
for grade and subject specific lesson plans that demonstrate authentic instruction
a chance to apply higher-order thinking skills
35. Learner Autonomy
Learner autonomy is when students control their learning
Authentic instruction builds learner autonomy
Allowing students choice during authentic instruction builds
motivation to learn!
All students can learn!
Technology is one amazing way to create authentic
instruction in your classroom and increase motivation!
36. Authentic Instruction
Authentic instruction/learning plays on the idea of students
being actively involved in their own learning process.
This means teachers need to scaffold information to ensure
students are working at their Zone of Proximal Development
(ZPD - Vygotsky). This is the level where students must
think through problems, slightly beyond their own
knowledge base, but ultimately gain understanding with
scaffolded assistance from the teacher.
37. Authentic Instruction
“Tell me and I will forget. Show
me, and I may remember. Involve
me, and I will understand.”
Just like you and me - students learn by actively
constructing their own knowledge. Study this next
chart.
38. Make sure you take a minute to read and understand
this chart.
Compliments of: http://courses.science.fau.edu/~rjordan/active_learning.htm
39. Authentic Instruction
In a traditional classroom
Every student learns the material delivered in one format
The teacher is the focal point
Students learn by listening and reading
Very few active “constructivists” tasks
This accommodates verbal, linguistic and logical learners
Interesting enough, this is the type of learner I am. But I
know all my students do not learn this way.
40. Authentic Instruction
The Learner Centered Classroom
Allows students to work collaboratively to solve problems
Encourages Blooms Taxonomy of Higher Order Thinking
Promotes creativity
Reaches all learning styles
Technology is an excellent tool to augment instruction.
41. Technology’s role in the LCC
Technology can save you time (teacher sites)
Technology can supplement and enhance your lessons
(videos, graphic organizers, webquests)
Technology can help reach students who might otherwise be
silent in class (Edmodo)
Technology can provide virtual simulations and field trips for
students (google earth, virtual animal dissections)
Technology can help students direct their own learning
(choice)
42. What about Videos?
Is Watching a Video using technology?
YES! YES! YES! Videos have become so ubiquitous we no longer think of
them as technology, but they are. Imagine how teachers felt in the 1980s when
videos were just being introduced in the classroom. Soon, the technology we
fear will become so ubiquitous, people will forget to think of it as technology.
Use videos to give students the opportunity to see things they are studying. A
video can show students things you can only explain (think digestive system).
Based on the previous triangle chart, videos fall in the 50% retention category.
Take it up a notch and have students take notes, and discuss what they learned
(70%) and then ask them to articulate what they learned in an activity (90%).
43. Technology’s role in the LCC
As we go on from here, I am going to offer examples of the following
roles of technology in the classroom with activities for you to complete
mixed in. As I list reference sites, please take the time to check them
out and add them to your personal reference bank.
Technology as a Tutor
Technology as a Mindtool
Technology as Conversation Support
Technology for Online Resources
44. Technology as a Tutor
Tutors present new information, provide practice and
information on a topic and evaluate students learning.
There are, of course, many programs that you can purchase to
provide direct instruction and practice for your students and
some provide you with feedback on their performance.
There are ALSO many free programs your students can
access on the internet to provide them with direct instruction
and practice on specific skill sets.
Activity: Spend some time looking into some of the resources listed on the next few
slides.
45. Technology as a Tutor
Ticket to Read (www.tickettoread.com) is sponsored by the
public schools and provides phonics and reading support
and enrichment to students at their zone of proximal
development. Students take an assessment to determine level.
Designed for K-6 students, you can also purchase a license for
your class. Accelerated Reader (http://www.renlearn.com/ar/) is similar
IXL (www.ixl.com) is designed for students in grades K
through Algebra. Each content standard is targeted and
reports highlighting student progress are generated and e-
mailed to the teacher weekly. Class subscriptions are available.
46. Technology as a Tutor
Mathletics (www.mathletics.com) is similar to ixl. It provides
repeated practice on targeted skills, but it spans grades K-12.
Subscriptions are available for purchase and reports are
generated.
HAND HELD DEVICES
In addition to your subject / grade level. If you have an iPad,
iPhone, or other HHD (hand held device).....there’s an app for
that! Do your research (check out iear.org or
teacherswithapps.com) and you are guaranteed to find an
amazing app that helps you reach your students!
47. Technology as a Tutor
Spelling City (www.spellingcity.com) is FREE. Create a
free account and upload all your spelling and vocabulary
words to this site. Students can independently take
quizzes and play games to learn the words. A premium account
membership allows your kids to take their tests online and it grades it for you!
Starfall (www.starfall.com) is FREE. Students in primary
grades (K-2/3) practice phonics, reading and some math
skills. A must use for any primary grade teacher and
those with children at home!
48. Technology as a Tutor
For older students here are two great options:
Khan Academy (www.khanacademy.com) provides visual
demonstrations of math lessons. Students forget the
pythagorean theorem? No problem, watch a refresher video
here.
Podcasts: Top notch professors from universities and
authors alike have recorded podcasts on a range of subjects
from history to religion. Open up i-tunes, download a
podcast and have your students listen to it while they take
notes.
49. Technology as a Tutor:
WebQuests
What is a WebQuest?
A WebQuest is an inquiry orientated lesson plan with an organized
format for presenting lessons that utilize web resources. Students
use the technique (discovery based learning) as they analyze and
synthesize information on a specific topic
They usually consist of five parts
Motivational Instruction
A clear objective/outcome
Outlined steps the students should take
Evaluation Criteria
Concluding and reflective closing activities
50. WebQuests
Activity: Today, technology is going to act as your tutor is a
very structured way. Technology is going to allow you to
construct knowledge just like your student would. You
are going to perform a WebQuest for educators learning about
WebQuests. Find your grade level (next slide) and cut and
paste the appropriate link into your browser. You will find a
guide on how to navigate through 4 different WebQuests.
Since we will not meet in groups to discuss, it will be up to you
to think critically about the sites you are exploring. What did
you like? What didn’t you like? How would this engage your
students?
51. WebQuest Links
• High School (General): http://webquest.sdsu.edu/webquestwebquest-hs.html
• High School English: http://webquest.sdsu.edu/webquestwebquest-hs-eng.html
• High School Math/Science: http://webquest.sdsu.edu/webquestwebquest-hs-mathsci.html
• High School Humanties: http://webquest.sdsu.edu/webquestwebquest-hum.html
• Elementary School: http://webquest.sdsu.edu/webquestwebquest-es.html
• Middle School: http://webquest.sdsu.edu/webquestwebquest-ms.html
The best part about WebQuests is that you can find a lot of them already made. Why r
einvent the wheel? Want to know more? Check out webquest.org
52. WebQuests
Activity: After you have finished your WebQuest, please log
onto Angel and complete the short survey I have posted about
WebQuests.
53. Technology as a Mindtool
Definition: Mindtools are computer applications that enable
learners to represent, manipulate or reflect on what they know,
rather than to reproduce what someone else knows. (page 80)
Example: Concept Mapping Tools (i.e. Graphic Organizers)
require students to sort and reflect on information
Check out these internet sites for tools.
Read Write Think sponsored by IRA International Reading Association
Inspiration or Kidspiration Grades K-5
Example: Databases like Excel require students to
amalgamate and sort data into categories. Have students
create spreadsheets of data they are collecting.
54. Tools4Students
• iPad app
• 10+ Graphic
Organizers
Consider working on graphic organizers as a whole class
if you only have one Hand Held Device
55. Technology as a Mindtool
Digital Stories: Get your kids excited about the writing process.
Have them create storybooks to illustrate points in all subjects. Take the
next 15 minutes or so and explore the following story making sites.
Students can e-mail and share their work with family around the world.
www.storybird.com
www.storynory.com
www.zooburst.com
Toontastic (iPad app) - Check out launchpadtoys.com
56. Digital Stories
Steps to Creating a Digital Story
1. Write a script
2. Develop a storyboard
3. Locate images
4. Create a digital story
5. Share with others
Also, spend some time checking out Pixie software, use iMovie
(mac), Moviemaker (PC) or iPad apps such as Toontastic, Puppet
Pals or Comic Life
57. Technology as a Mindtool
Mindtools can also be classified as real life simulations. My favorite
example of this is the beloved Oregon Trail. Not familiar? Learn
more at www.oregontrail.com or get the app.
ENHANCE lessons on westward expansion with this simulated
experience of the pioneers. Do not have students work on things
like this without coupling it with teaching.
EXPAND the lesson by talking about westward expansion from the
Native Americans’ point of view. (Higher Order Thinking)
INTERNALIZE the lesson by having students debate and discuss
why they made certain decisions in the game.
58. Technology as Conversation
Support
The ways to use technology to converse with other people around the
world and in your own classroom is exploding.
Around the World: Pen pals can now write each other letters and
Face Time or Skype with one another. Never tried it? It’s free.
Download them and check it out.
In your Classroom: Have all the students contribute to one online
source. This allows even your quietest students in the back of the
room to speak up and share their thoughts. I am going to highlight
both Edmodo and Wikispaces as forums for knowledge construction.
You will need to join both sites for our classroom discussions.
59. Activity
I want to introduce you to a FREE, private,
secure “facebook for the classroom like”
site that allows your class to post, turn in
assignments, take free polls and keep a
class calendar.
Take a moment and go to
www.edmodo.com to create an account -
Make sure you sign up as a teacher, so you
can use this with your own students and/or
parents.
60. Once you have logged in, on the left hand
side of the screen click on the join button to
join our class group
Next, enter our specific
group code (see below) to
join our class discussions
uaxuaz
61. Make sure you responded to the question listed on
Edmodo before you move on.
Think of this site as a central repository for ideas,
quickwrites, drafts, brainstorming, etc..
There are no ads or games to distract students
Remember, as a teacher you will need to teach students
how to interact on a site like this. This includes:
Controlling for “i” vs. “I”
Posting content appropriate information
62. Technology as Conversation
Support
Activity: Wikispaces is FREE for educators and an excellent way for students to
collaborate as they construct knowledge. Please go to
www.technology205.wikispaces.com and join our group. You will need
to create an account. I recommend you use the same
username/password that you used for edmodo. You need to post to this
site three times over the semester to this site with resources your
colleagues would benefit from.
63. Wikispaces
Once you have joined our group, it is time to post:
Consider all the research you have done looking into the teaching sites I
have listed throughout this presentation. Perhaps one site led you to
another site. Consider your own personal resources you use in your
classroom. Now it’s time to collaborate. Let’s work together to give
everyone fresh ideas.
Activity: Post one relevant site for teachers that relates to the classroom.
You will need to post one each class session, so pick one this week that is
specifically geared towards teachers, or students or a miscellaneous site
with valuable resources. Please see the wiki for an example of content that
needs to be posted with the site. If you want to use a site that I listed in this
presentation, that’s fine, but be sure to elaborate on its functions in the
classroom. Resources not mentioned already are an excellent addition!
64. Technology for Online
Resources
Online Resources are designed to
Save time: Why reinvent the wheel when another teacher may have already constructed an
amazing lesson around what you are teaching. While we often feel isolated in our own classrooms, just
think about how many other teachers there are in this world teaching your same grade level and same
content area. Let’s give ourselves a break and collaborate!
Enhance your lesson by...
providing experiences for your students they may not have otherwise been
exposed to
Think.....Virtual Field Trips
65. Technology for Online
Resources
Virtual Field Trips provide authentic real life experiences.
Teachers rely on pre-teaching to get students excited about
what they might discover while exploring the site. They take
kids places they would have never otherwise gone.
Ways to take a Virtual Field Trip:
Assign individuals or groups to explore specific sites or areas and
report back.
Project and tour places as a whole class. This allows you to guide
the discovery of information
66. Virtual Field Trips
Activity: Take your own Virtual Field Trip. Spend some time exploring
one or all of these sites based on your own grade level and interest. Be
sure to treat this as a real Field Trip. Look at their pre and post teaching
resources. If you find another site that makes a great Virtual Field Trip,
feel free to explore that one as well. Your discussion prompt 2 will be
directly linked to your Virtual Field Trip. Take a look at the next slide to
see what you should be thinking about as you explore.
The Smithsonian
This list of top 5 virtual Field Trips I
UPM Forest Life
took directly from teaching monster.
The Moon in Google Earth Click this link to get detailed
descriptions of each one with links to
Planet in Action
their sites and have fun exploring!
AR Sights Teaching Monster
67. Virtual Field Trips
1. How might a Virtual Field Trip augment a learner centered
classroom?
2. Are there any other relevant sites you explored today that
you could tie in with the Virtual Field Trip?
3. What type of creative thinking (divergent, convergent, etc)
would an activity like this encourage and why?
68. Discussion Prompt 1
Discussion Prompt #1 is now posted on Angel. Please log on
to Angel and post your response by Thursday, January 24th.
You must respond to 2 of your classmates by Saturday
January 26th.
69. Remember
No matter how old your students are, it is important you teach
your students how to interact on a web based program or
exploration. Spending time training your students early will
result in engaged students and a happy teacher!
70. Remember
Technology change is hard because we don’t always know
the outcome. Teachers like to be in control and sure of the
outcome.
It’s hard for us, but it’s a natural transition for the students.
Enlist your students to help you. Put them in charge of
teaching the class how to use a site or new technology.
Working together creates a shared learning space with
mutual respect and minimizes behavior problems.
71. Lesson Plan
As you are working on your Assignment
lesson plan, please keep these
things in mind.
Information Age
Work Work is knowledge oriented
1. Students should be actively involved in the lesson. They remember 90% of
what they say and do!2. The lesson should be knowledge orientated not product
orientated.3. Technology should be incorporated. 4. Students at different abilities
need to be addressed.5. Think about combining elements of “choice” in your
lesson planning.
Workers are learners needing
Workers flexible, advanced skill sets for
rapid innovations
Workgroups identify and solve
Time and
problems over extended time periods,
authority
then communicate results
72. We remember 90% of
what we say and do!
Support student creativity by involving them.
Create an environment where students
construct knowledge.
Give technology as a choice for students
to demonstrate what they have learned
73. Almost Finished
Double check the list on the next slide to make sure you have
completed all the activities.
If you need help with anything, PLEASE let me know sooner
rather than later. I am happy to help.
Congratulations on all your hard work. Hope you learned
something new you can use in your classroom.
74. Checklist for Activities
Section Activity to be Completed Finished
Read the article posted on Angel and reflect on how the concepts
Digital Natives
of digital native/digital immigrant affect your classroom.
Watch the Pogobat Video and think about the accessibility of
Video
information and the importance of constructing information
Read over slides and think critically about authentic instruction
Creative
and creativity in the classroom. Research additional sites as
Thinking
interested.
Technology as a Spend time researching the sites as listed to find practical and
Tutor applicable sites you could use for your own classroom.
Technology as a Spend time researching the digital storytelling sites as listed
Mindtool Complete Webquest activity and complete survey on Angel
Sign up for Edmodo, join our class group and respond to post
Conversation
Support Join our class wiki, and post 1 relevant website for use in the
class.
Take a virtual Field Trip. Explore one or more sites and think
Online Resources
about how doing an activity like this might play out in class.
Discussion Post 1 Log onto Angel and post a response to the question