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Supporting Student
Creativity in the Learner
  Centered Classroom

            Week 2
         Amanda Allen
The activities in the online portion of the
 class are scheduled to take approximately
five hours total. These five hours replace
   the five hours you would have been in
 class. Please let me know if the activities
take you longer then the time allotted. You
    have until January 26 to complete all
                   activities.
Adding a Photo to Angel

Look under the week 2 slides.

Please download the directions on how to upload a photo
onto angel.

STOP: Upload your picture to Angel. Then come back and
continue with the slides.
Who are you?
Digital Natives & Immigrants
Marc Prensky wrote this article in 2001 to explain the digital
divide in our nation.

Find out what you are and those around you by Reading
Digital Natives, Digital Immigrants.

STOP: Download the PDF from Angel (FIND IN CLASS 1
FOLDER Labeled Marc Prensky)
     if iPad, download to Good Reader or ReaddleDocs to annotate/highlight

     Reflect on this concept and how the concept of digital natives/digital
     immigrants affects your classroom
Digital Natives and Immigrants


 How does this concept relate to those around you?
 (parents/grandparents/your children)

 What does this mean in your classroom, if you are a digital
 immigrant and they are a digital native?

 What does it mean if you are both digital natives?
The Value of Education in a
      Digital World
Here’s what recent college student had to say about all this...
Video - Pogobat

Please click on link and watch this
     short video on youtube
Education NOT about
  Education is is about
Education is about stoking
 empowering our students
       teaching facts
       creativity....
   to change the world
The Question is How?

This week, let’s explore some fun and innovative ways to
“stoke creativity” in the classroom.

Let’s talk about ways to let your students be “discovers of
knowledge”

Let’s talk about how to do all of this on a limited budget with
limited resources....
Outcomes
          Big Ideas and Activities                  Time

   Creativity Thinking: Textbook Theory           30 minutes

Technology as a Tutor: Explore Relevant Sites      1 hour

 Technology as a Mindtool: Webquest and explore
                                                   1 hour
        relevant digital storytelling sites.

       Technology as Conversation Support:
    Join and Post to Edmodo and Wiki Spaces
                                                   1 hour

Technology for Online Resources: Virtual Field
                                                   1 hour
                    Trip
Checklist for Activities
  Section                      Activity to be Completed                                 Finished
                    Read the article posted on Angel and reflect on how the concepts
 Digital Natives
                       of digital native/digital immigrant affect your classroom.
                     Watch the Pogobat Video and think about the accessibility of
     Video
                     information and the importance of constructing information
                    Read over slides and think critically about authentic instruction
    Creative
                     and creativity in the classroom. Research additional sites as
    Thinking
                                               interested.
Technology as a      Spend time researching the sites as listed to find practical and
    Tutor               applicable sites you could use for your own classroom.

Technology as a      Spend time researching the digital storytelling sites as listed
   Mindtool           Complete Webquest activity and complete survey on Angel
                     Sign up for Edmodo, join our class group and respond to post
  Conversation
    Support          Join our class wiki, and post 1 relevant website for use in the
                                                 class.
                     Take a virtual Field Trip. Explore one or more sites and think
Online Resources
                      about how doing an activity like this might play out in class.
Discussion Post 1         Log onto Angel and post a response to the question
Supporting Student
Creativity in the Learner
  Centered Classroom

            Week 2
         Amanda Allen
The Big Questions

What is a learner centered classroom?

What is creative thinking?

How do I encourage creative thinking in class?

What is authentic instruction?

What role does technology play in all of this?
What is a learner centered classroom?

  Learner Centered Teaching involves:

    Focusing instruction on the needs, preferences and interest of students

    Teachers acting as facilitators of knowledge not just “givers” of
    knowledge

  Learner Centered Classrooms:

    Give students multiple opportunities to interact with the material

    Emphasize cognitive processes that prompt students to construct
    knowledge from research
Tips for Creating a LCC

To create a learner centered classrooms, we as teachers must
  Incorporate age appropriate lessons

  Incorporate lessons relevant to both our standards and the students
  interests and needs

  Connect learning to real life experiences (NET-T 1b)

  Allow students to produce authentic work rather than regurgitate
  information on a worksheet (NET-T 1a)

  Promote creative thinking in the classroom
What is Creative Thinking?

Creative thinking is when students are able to generate
numerous ways to solve a problem and then select the way
the best serves their needs.
  For example: Are your students paralyzed in math when they forget the formula
  or can they piece together multiple ways to reach a reasonable answer?

Creative thinkers are “motivated, flexible in their thinking,
and have the confidence to act on their ideas despite the
awareness that they do not know for sure how their ideas will
play out.” (Black, 2005 - textbook page 45)
What is Creative Thinking?

Creative thinking takes on many forms because it involves
higher order thinking skills that are not predictable.

Creative thinking is not a single skill. It requires effort to
deliberate how to solve the problem, it involves trial and
error, it involves generating multiple solutions and then
selecting the best option with resources involved.

Like anything else, your students are more likely to attempt
creative thinking if you model it!
Encourage Creative Thinking
How do I support/encourage creative thinking in the classroom?

   Provide students with CHOICE:

      Ensure students are clear on the objective of the lesson

      Provide them with a rubric on how they will be graded

      Allow them to meet the objective the way that interests them the most

          For many students and teachers, they are usually most comfortable if
          there are three or four options for students to choose from

          Consider allowing students time to brainstorm and submit ideas on
          ways to demonstrate knowledge. Then you select the final options.

Allowing students choice appeals to all learning styles and interests (Gardner)
Encourage Creative Thinking
By teaching students how to learn, not just what to learn.
The Frostig center in Pasadena conducted a longitudinal study to
determine what made students successful in the classroom. The result:
students who possessed six particular life skills were significantly more
successful in the classroom and in life (i.e. career, family etc). This study
applied to students of all abilities. Awareness of these six traits
translates to creativity and success in the classroom.

   Want to know more? Check out www.frostig.org

   In the past, they have paid teachers to attend a
   three day summer workshop to learn how to incorporate
    these skills into our daily lessons. :)
Encourage Creative Thinking
Teach students how to learn, not just what to learn.

  Teach them these six life skills:

    Perseverance

    Self-Awareness

    Goal-Setting

    How to find and access Support Systems

    How to Cope if something goes wrong

    How to be Proactive in their search for knowledge and help
Types of Creative Thinking
Teach students how to learn, not just what to learn.

 Divergent Thinking

    Starts from a common point

    Moves out to various perspectives

    Usually starts with an open ended question

    For example: What can you infer? or What can you
    predict?
Types of Creative Thinking

Innovation Thinking

  A type of divergent thinking

  The goal is to produce original ideas of value

  Requires students to think from a different perspective

  Ex: Create an alternate ending to this story from the
  antagonists point of view.
Types of Creative Thinking

Convergent Thinking

 Starts with various perspectives

 Moves inward to a common point or understanding

 Ex: There are many different ways to solve a math
 problem. Encourage students to find many ways to come
 to the correct answer.
Types of Creative Thinking

Critical Thinking

  A type of convergent thinking

  The goal is to determine the value of information

  Often known as analytical thinking, this allows students to
  objectively critique sources of information or compare and
  contrast as they converge information to solve problems
Why do I need to know this?

Which type of learning can be tested and measured?

Convergent thinking is readily measured by our standardized
testing process. We can test to see if students will bubble in the
one correct answer on an assessment. But how often do we assess
how many potential solutions students can come up with?

Think of these two types of learning as interrelated. They are both
crucial to developing our students abilities to creatively think and
analyze data.

Want to know more? Check out: http://www.problem-solvingtechniques.com
Types of Creative Thinking

Inductive Reasoning

  Moves from examples to generalization

    Start with details, then ascertain the
    main ideas, then draw a general conclusion.

  Sometimes referred to as bottom up logic
  Ex: What pattern do you observe? Where have we seen this pattern
  before? What might be the larger reason we see this pattern reoccur?

  Ex: All the swans we saw are white. Therefore, all swans are white.
Types of Creative Thinking
Deductive Reasoning

  Opposite of Inductive Reasoning

  Moves from generalizations to examples

  Sometimes referred to as the top down approach. Start
  with a general theory and then follow it down from the top
  of the triangle to prove or disprove the specific example.

  Ex: What is the spelling rule? Does this word follow the spelling rule?

  Ex: All squares are rectangles. All rectangles have four sides. Therefore,
  all squares have four sides.
Why do I need to know this?

 Teaching and modeling convergent and divergent models of
 thinking is important because these are ways students learn to
 critically analyze and solve problems. (Higher Order Thinking)

   Divergent thinking: Think of Albert Einstein and the way he would
   ask a simple question, but then pose many different solutions or
   answers to the problem.

   Convergent thinking: Think of Sherlock Holmes and the way he
   would gather information from various sources, analyze the
   information and put it all together to solve the mystery (aka find
   the answer)
Encourage Creative Thinking
Follow the formula below to teach students how to learn, not just what to
learn.

 The Formula

 Teach and model creative thinking skills

  Create an environment where students                                   are
motivated to learn (often times this                                    is
the piece connected to technology)

•Mix in your expertise as a facilitator

•RESULT = Authentic creativity in the classroom
What is authentic instruction?
Authentic instruction is a model for high quality instruction
to facilitate and inspire student learning and creativity. It
provides students with:

  a depth of knowledge on a subject

  a connection to real world issues and problems

  student support

  learner autonomy
  Want to know more? Check out www.authenticinstruction.com
  for grade and subject specific lesson plans that demonstrate authentic instruction


  a chance to apply higher-order thinking skills
Learner Autonomy

Learner autonomy is when students control their learning

Authentic instruction builds learner autonomy

Allowing students choice during authentic instruction builds
motivation to learn!

All students can learn!

 Technology is one amazing way to create authentic
instruction in your classroom and increase motivation!
Authentic Instruction

Authentic instruction/learning plays on the idea of students
being actively involved in their own learning process.

This means teachers need to scaffold information to ensure
students are working at their Zone of Proximal Development
(ZPD - Vygotsky). This is the level where students must
think through problems, slightly beyond their own
knowledge base, but ultimately gain understanding with
scaffolded assistance from the teacher.
Authentic Instruction

“Tell me and I will forget. Show
me, and I may remember. Involve
  me, and I will understand.”
Just like you and me - students learn by actively
constructing their own knowledge. Study this next
chart.
Make sure you take a minute to read and understand
                    this chart.




                  Compliments of: http://courses.science.fau.edu/~rjordan/active_learning.htm
Authentic Instruction
In a traditional classroom

  Every student learns the material delivered in one format

  The teacher is the focal point

  Students learn by listening and reading

  Very few active “constructivists” tasks

  This accommodates verbal, linguistic and logical learners

  Interesting enough, this is the type of learner I am. But I
  know all my students do not learn this way.
Authentic Instruction

The Learner Centered Classroom

  Allows students to work collaboratively to solve problems

  Encourages Blooms Taxonomy of Higher Order Thinking

  Promotes creativity

  Reaches all learning styles

  Technology is an excellent tool to augment instruction.
Technology’s role in the LCC
Technology can save you time (teacher sites)

Technology can supplement and enhance your lessons
(videos, graphic organizers, webquests)

Technology can help reach students who might otherwise be
silent in class (Edmodo)

Technology can provide virtual simulations and field trips for
students (google earth, virtual animal dissections)

Technology can help students direct their own learning
(choice)
What about Videos?
Is Watching a Video using technology?

  YES! YES! YES!         Videos have become so ubiquitous we no longer think of
  them as technology, but they are. Imagine how teachers felt in the 1980s when
  videos were just being introduced in the classroom. Soon, the technology we
  fear will become so ubiquitous, people will forget to think of it as technology.

  Use videos to give students the opportunity to see things they are studying. A
  video can show students things you can only explain (think digestive system).

  Based on the previous triangle chart, videos fall in the 50% retention category.
  Take it up a notch and have students take notes, and discuss what they learned
  (70%) and then ask them to articulate what they learned in an activity (90%).
Technology’s role in the LCC

 As we go on from here, I am going to offer examples of the following
 roles of technology in the classroom with activities for you to complete
 mixed in. As I list reference sites, please take the time to check them
 out and add them to your personal reference bank.

   Technology as a Tutor

   Technology as a Mindtool

   Technology as Conversation Support

   Technology for Online Resources
Technology as a Tutor
   Tutors present new information, provide practice and
   information on a topic and evaluate students learning.

   There are, of course, many programs that you can purchase to
   provide direct instruction and practice for your students and
   some provide you with feedback on their performance.

   There are ALSO many free programs your students can
   access on the internet to provide them with direct instruction
   and practice on specific skill sets.
Activity: Spend some time looking into some of the resources listed on the next few
   slides.
Technology as a Tutor
Ticket to Read (www.tickettoread.com) is sponsored by the
public schools and provides phonics and reading support
and enrichment to students at their zone of proximal
development. Students take an assessment to determine level.
Designed for K-6 students, you can also purchase a license for
your class. Accelerated Reader (http://www.renlearn.com/ar/) is similar

IXL (www.ixl.com) is designed for students in grades K
through Algebra. Each content standard is targeted and
reports highlighting student progress are generated and e-
mailed to the teacher weekly. Class subscriptions are available.
Technology as a Tutor
Mathletics (www.mathletics.com) is similar to ixl. It provides
repeated practice on targeted skills, but it spans grades K-12.
Subscriptions are available for purchase and reports are
generated.

HAND HELD DEVICES

In addition to your subject / grade level. If you have an iPad,
iPhone, or other HHD (hand held device).....there’s an app for
that! Do your research (check out iear.org or
teacherswithapps.com) and you are guaranteed to find an
amazing app that helps you reach your students!
Technology as a Tutor

Spelling City (www.spellingcity.com) is FREE. Create a
free account and upload all your spelling and vocabulary
words to this site. Students can independently take
quizzes and play games to learn the words. A premium account
membership allows your kids to take their tests online and it grades it for you!

Starfall (www.starfall.com) is FREE. Students in primary
grades (K-2/3) practice phonics, reading and some math
skills. A must use for any primary grade teacher and
those with children at home!
Technology as a Tutor
For older students here are two great options:

Khan Academy (www.khanacademy.com) provides visual
demonstrations of math lessons. Students forget the
pythagorean theorem? No problem, watch a refresher video
here.

Podcasts: Top notch professors from universities and
authors alike have recorded podcasts on a range of subjects
from history to religion. Open up i-tunes, download a
podcast and have your students listen to it while they take
notes.
Technology as a Tutor:
               WebQuests
What is a WebQuest?
  A WebQuest is an inquiry orientated lesson plan with an organized
  format for presenting lessons that utilize web resources. Students
  use the technique (discovery based learning) as they analyze and
  synthesize information on a specific topic
  They usually consist of five parts
    Motivational Instruction
    A clear objective/outcome
    Outlined steps the students should take
    Evaluation Criteria
    Concluding and reflective closing activities
WebQuests
Activity: Today, technology is going to act as your tutor is a
very structured way. Technology is going to allow you to
construct knowledge just like your student would. You
are going to perform a WebQuest for educators learning about
WebQuests. Find your grade level (next slide) and cut and
paste the appropriate link into your browser. You will find a
guide on how to navigate through 4 different WebQuests.
Since we will not meet in groups to discuss, it will be up to you
to think critically about the sites you are exploring. What did
you like? What didn’t you like? How would this engage your
students?
WebQuest Links
• High School (General): http://webquest.sdsu.edu/webquestwebquest-hs.html

• High School English: http://webquest.sdsu.edu/webquestwebquest-hs-eng.html

• High School Math/Science:       http://webquest.sdsu.edu/webquestwebquest-hs-mathsci.html


• High School Humanties: http://webquest.sdsu.edu/webquestwebquest-hum.html

• Elementary School: http://webquest.sdsu.edu/webquestwebquest-es.html

• Middle School:         http://webquest.sdsu.edu/webquestwebquest-ms.html

The best part about WebQuests is that you can find a lot of them already made. Why r
  einvent the wheel? Want to know more? Check out webquest.org
WebQuests


 Activity: After you have finished your WebQuest, please log
onto Angel and complete the short survey I have posted about
                        WebQuests.
Technology as a Mindtool
 Definition: Mindtools are computer applications that enable
 learners to represent, manipulate or reflect on what they know,
 rather than to reproduce what someone else knows. (page 80)

 Example: Concept Mapping Tools (i.e. Graphic Organizers)
 require students to sort and reflect on information

    Check out these internet sites for tools.
       Read Write Think sponsored by IRA International Reading Association
       Inspiration or Kidspiration Grades K-5
       Example: Databases like Excel require students to
       amalgamate and sort data into categories. Have students
       create spreadsheets of data they are collecting.
Tools4Students

 • iPad app
 • 10+ Graphic
   Organizers




Consider working on graphic organizers as a whole class
       if you only have one Hand Held Device
Technology as a Mindtool
Digital Stories: Get your kids excited about the writing process.
Have them create storybooks to illustrate points in all subjects. Take the
next 15 minutes or so and explore the following story making sites.
Students can e-mail and share their work with family around the world.

   www.storybird.com

   www.storynory.com

   www.zooburst.com

   Toontastic (iPad app) - Check out launchpadtoys.com
Digital Stories

Steps to Creating a Digital Story
1. Write a script

2. Develop a storyboard

3. Locate images

4. Create a digital story

5. Share with others

Also, spend some time checking out Pixie software, use iMovie
(mac), Moviemaker (PC) or iPad apps such as Toontastic, Puppet
Pals or Comic Life
Technology as a Mindtool
Mindtools can also be classified as real life simulations. My favorite
example of this is the beloved Oregon Trail. Not familiar? Learn
more at www.oregontrail.com or get the app.

ENHANCE lessons on westward expansion with this simulated
experience of the pioneers. Do not have students work on things
like this without coupling it with teaching.

EXPAND the lesson by talking about westward expansion from the
Native Americans’ point of view. (Higher Order Thinking)

INTERNALIZE the lesson by having students debate and discuss
why they made certain decisions in the game.
Technology as Conversation
            Support

The ways to use technology to converse with other people around the
world and in your own classroom is exploding.

Around the World: Pen pals can now write each other letters and
Face Time or Skype with one another. Never tried it? It’s free.
Download them and check it out.

In your Classroom: Have all the students contribute to one online
source. This allows even your quietest students in the back of the
room to speak up and share their thoughts. I am going to highlight
both Edmodo and Wikispaces as forums for knowledge construction.
 You will need to join both sites for our classroom discussions.
Activity
I want to introduce you to a FREE, private,
secure “facebook for the classroom like”
site that allows your class to post, turn in
assignments, take free polls and keep a
class calendar.
Take a moment and go to
www.edmodo.com to create an account -
Make sure you sign up as a teacher, so you
can use this with your own students and/or
parents.
Once you have logged in, on the left hand
side of the screen click on the join button to
join our class group
       Next, enter our specific
     group code (see below) to
     join our class discussions


                 uaxuaz
Make sure you responded to the question listed on
Edmodo before you move on.

Think of this site as a central repository for ideas,
quickwrites, drafts, brainstorming, etc..

There are no ads or games to distract students

Remember, as a teacher you will need to teach students
how to interact on a site like this. This includes:

   Controlling for “i” vs. “I”

   Posting content appropriate information
Technology as Conversation
         Support




Activity: Wikispaces is FREE for educators and an excellent way for students to
            collaborate as they construct knowledge. Please go to
www.technology205.wikispaces.com and join our group. You will need
           to create an account. I recommend you use the same
username/password that you used for edmodo. You need to post to this
   site three times over the semester to this site with resources your
                       colleagues would benefit from.
Wikispaces

Once you have joined our group, it is time to post:
  Consider all the research you have done looking into the teaching sites I
  have listed throughout this presentation. Perhaps one site led you to
  another site. Consider your own personal resources you use in your
  classroom. Now it’s time to collaborate. Let’s work together to give
  everyone fresh ideas.

  Activity: Post one relevant site for teachers that relates to the classroom.
  You will need to post one each class session, so pick one this week that is
  specifically geared towards teachers, or students or a miscellaneous site
  with valuable resources. Please see the wiki for an example of content that
  needs to be posted with the site. If you want to use a site that I listed in this
  presentation, that’s fine, but be sure to elaborate on its functions in the
  classroom. Resources not mentioned already are an excellent addition!
Technology for Online
                Resources
Online Resources are designed to

  Save time:        Why reinvent the wheel when another teacher may have already constructed an
  amazing lesson around what you are teaching. While we often feel isolated in our own classrooms, just
  think about how many other teachers there are in this world teaching your same grade level and same
  content area. Let’s give ourselves a break and collaborate!


  Enhance your lesson by...
      providing experiences for your students they may not have otherwise been
      exposed to

      Think.....Virtual Field Trips
Technology for Online
            Resources
Virtual Field Trips provide authentic real life experiences.
Teachers rely on pre-teaching to get students excited about
what they might discover while exploring the site. They take
kids places they would have never otherwise gone.

Ways to take a Virtual Field Trip:

  Assign individuals or groups to explore specific sites or areas and
  report back.

   Project and tour places as a whole class. This allows you to guide
  the discovery of information
Virtual Field Trips
Activity: Take your own Virtual Field Trip. Spend some time exploring
one or all of these sites based on your own grade level and interest. Be
sure to treat this as a real Field Trip. Look at their pre and post teaching
resources. If you find another site that makes a great Virtual Field Trip,
feel free to explore that one as well. Your discussion prompt 2 will be
directly linked to your Virtual Field Trip. Take a look at the next slide to
see what you should be thinking about as you explore.

The Smithsonian
                                This list of top 5 virtual Field Trips I
UPM Forest Life
                               took directly from teaching monster.
The Moon in Google Earth           Click this link to get detailed
                               descriptions of each one with links to
Planet in Action
                                their sites and have fun exploring!
AR Sights                                    Teaching Monster
Virtual Field Trips

1. How might a Virtual Field Trip augment a learner centered
  classroom?

2. Are there any other relevant sites you explored today that
  you could tie in with the Virtual Field Trip?

3. What type of creative thinking (divergent, convergent, etc)
  would an activity like this encourage and why?
Discussion Prompt 1


Discussion Prompt #1 is now posted on Angel. Please log on
to Angel and post your response by Thursday, January 24th.
You must respond to 2 of your classmates by Saturday
January 26th.
Remember
No matter how old your students are, it is important you teach
your students how to interact on a web based program or
exploration. Spending time training your students early will
result in engaged students and a happy teacher!
Remember
Technology change is hard because we don’t always know
the outcome. Teachers like to be in control and sure of the
outcome.

It’s hard for us, but it’s a natural transition for the students.

Enlist your students to help you. Put them in charge of
teaching the class how to use a site or new technology.

Working together creates a shared learning space with
mutual respect and minimizes behavior problems.
Lesson Plan
 As you are working on your                                                                         Assignment
lesson plan, please keep these
       things in mind.

                                                                                                    Information Age


                                                                                       Work          Work is knowledge oriented
1. Students should be actively involved in the lesson. They remember 90% of
what they say and do!2. The lesson should be knowledge orientated not product
orientated.3. Technology should be incorporated. 4. Students at different abilities
need to be addressed.5. Think about combining elements of “choice” in your
lesson planning.
                                                                                                     Workers are learners needing
                                                                                      Workers       flexible, advanced skill sets for
                                                                                                           rapid innovations


                                                                                                     Workgroups identify and solve
                                                                                      Time and
                                                                                                  problems over extended time periods,
                                                                                      authority
                                                                                                        then communicate results
We remember 90% of
   what we say and do!
                   Support student creativity by involving them.
                      Create an environment where students
                              construct knowledge.




Give technology as a choice for students
to demonstrate what they have learned
Almost Finished

Double check the list on the next slide to make sure you have
completed all the activities.

If you need help with anything, PLEASE let me know sooner
rather than later. I am happy to help.

Congratulations on all your hard work. Hope you learned
something new you can use in your classroom.
Checklist for Activities
  Section                      Activity to be Completed                                 Finished
                    Read the article posted on Angel and reflect on how the concepts
 Digital Natives
                       of digital native/digital immigrant affect your classroom.
                     Watch the Pogobat Video and think about the accessibility of
     Video
                     information and the importance of constructing information
                    Read over slides and think critically about authentic instruction
    Creative
                     and creativity in the classroom. Research additional sites as
    Thinking
                                               interested.
Technology as a      Spend time researching the sites as listed to find practical and
    Tutor               applicable sites you could use for your own classroom.

Technology as a      Spend time researching the digital storytelling sites as listed
   Mindtool           Complete Webquest activity and complete survey on Angel
                     Sign up for Edmodo, join our class group and respond to post
  Conversation
    Support          Join our class wiki, and post 1 relevant website for use in the
                                                 class.
                     Take a virtual Field Trip. Explore one or more sites and think
Online Resources
                      about how doing an activity like this might play out in class.
Discussion Post 1         Log onto Angel and post a response to the question

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Edu 205 week 2

  • 1. Supporting Student Creativity in the Learner Centered Classroom Week 2 Amanda Allen
  • 2. The activities in the online portion of the class are scheduled to take approximately five hours total. These five hours replace the five hours you would have been in class. Please let me know if the activities take you longer then the time allotted. You have until January 26 to complete all activities.
  • 3. Adding a Photo to Angel Look under the week 2 slides. Please download the directions on how to upload a photo onto angel. STOP: Upload your picture to Angel. Then come back and continue with the slides.
  • 5.
  • 6. Digital Natives & Immigrants Marc Prensky wrote this article in 2001 to explain the digital divide in our nation. Find out what you are and those around you by Reading Digital Natives, Digital Immigrants. STOP: Download the PDF from Angel (FIND IN CLASS 1 FOLDER Labeled Marc Prensky) if iPad, download to Good Reader or ReaddleDocs to annotate/highlight Reflect on this concept and how the concept of digital natives/digital immigrants affects your classroom
  • 7.
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  • 9. Digital Natives and Immigrants How does this concept relate to those around you? (parents/grandparents/your children) What does this mean in your classroom, if you are a digital immigrant and they are a digital native? What does it mean if you are both digital natives?
  • 10. The Value of Education in a Digital World Here’s what recent college student had to say about all this...
  • 11. Video - Pogobat Please click on link and watch this short video on youtube
  • 12. Education NOT about Education is is about Education is about stoking empowering our students teaching facts creativity.... to change the world
  • 13. The Question is How? This week, let’s explore some fun and innovative ways to “stoke creativity” in the classroom. Let’s talk about ways to let your students be “discovers of knowledge” Let’s talk about how to do all of this on a limited budget with limited resources....
  • 14. Outcomes Big Ideas and Activities Time Creativity Thinking: Textbook Theory 30 minutes Technology as a Tutor: Explore Relevant Sites 1 hour Technology as a Mindtool: Webquest and explore 1 hour relevant digital storytelling sites. Technology as Conversation Support: Join and Post to Edmodo and Wiki Spaces 1 hour Technology for Online Resources: Virtual Field 1 hour Trip
  • 15. Checklist for Activities Section Activity to be Completed Finished Read the article posted on Angel and reflect on how the concepts Digital Natives of digital native/digital immigrant affect your classroom. Watch the Pogobat Video and think about the accessibility of Video information and the importance of constructing information Read over slides and think critically about authentic instruction Creative and creativity in the classroom. Research additional sites as Thinking interested. Technology as a Spend time researching the sites as listed to find practical and Tutor applicable sites you could use for your own classroom. Technology as a Spend time researching the digital storytelling sites as listed Mindtool Complete Webquest activity and complete survey on Angel Sign up for Edmodo, join our class group and respond to post Conversation Support Join our class wiki, and post 1 relevant website for use in the class. Take a virtual Field Trip. Explore one or more sites and think Online Resources about how doing an activity like this might play out in class. Discussion Post 1 Log onto Angel and post a response to the question
  • 16. Supporting Student Creativity in the Learner Centered Classroom Week 2 Amanda Allen
  • 17. The Big Questions What is a learner centered classroom? What is creative thinking? How do I encourage creative thinking in class? What is authentic instruction? What role does technology play in all of this?
  • 18. What is a learner centered classroom? Learner Centered Teaching involves: Focusing instruction on the needs, preferences and interest of students Teachers acting as facilitators of knowledge not just “givers” of knowledge Learner Centered Classrooms: Give students multiple opportunities to interact with the material Emphasize cognitive processes that prompt students to construct knowledge from research
  • 19. Tips for Creating a LCC To create a learner centered classrooms, we as teachers must Incorporate age appropriate lessons Incorporate lessons relevant to both our standards and the students interests and needs Connect learning to real life experiences (NET-T 1b) Allow students to produce authentic work rather than regurgitate information on a worksheet (NET-T 1a) Promote creative thinking in the classroom
  • 20. What is Creative Thinking? Creative thinking is when students are able to generate numerous ways to solve a problem and then select the way the best serves their needs. For example: Are your students paralyzed in math when they forget the formula or can they piece together multiple ways to reach a reasonable answer? Creative thinkers are “motivated, flexible in their thinking, and have the confidence to act on their ideas despite the awareness that they do not know for sure how their ideas will play out.” (Black, 2005 - textbook page 45)
  • 21. What is Creative Thinking? Creative thinking takes on many forms because it involves higher order thinking skills that are not predictable. Creative thinking is not a single skill. It requires effort to deliberate how to solve the problem, it involves trial and error, it involves generating multiple solutions and then selecting the best option with resources involved. Like anything else, your students are more likely to attempt creative thinking if you model it!
  • 22. Encourage Creative Thinking How do I support/encourage creative thinking in the classroom? Provide students with CHOICE: Ensure students are clear on the objective of the lesson Provide them with a rubric on how they will be graded Allow them to meet the objective the way that interests them the most For many students and teachers, they are usually most comfortable if there are three or four options for students to choose from Consider allowing students time to brainstorm and submit ideas on ways to demonstrate knowledge. Then you select the final options. Allowing students choice appeals to all learning styles and interests (Gardner)
  • 23. Encourage Creative Thinking By teaching students how to learn, not just what to learn. The Frostig center in Pasadena conducted a longitudinal study to determine what made students successful in the classroom. The result: students who possessed six particular life skills were significantly more successful in the classroom and in life (i.e. career, family etc). This study applied to students of all abilities. Awareness of these six traits translates to creativity and success in the classroom. Want to know more? Check out www.frostig.org In the past, they have paid teachers to attend a three day summer workshop to learn how to incorporate these skills into our daily lessons. :)
  • 24. Encourage Creative Thinking Teach students how to learn, not just what to learn. Teach them these six life skills: Perseverance Self-Awareness Goal-Setting How to find and access Support Systems How to Cope if something goes wrong How to be Proactive in their search for knowledge and help
  • 25. Types of Creative Thinking Teach students how to learn, not just what to learn. Divergent Thinking Starts from a common point Moves out to various perspectives Usually starts with an open ended question For example: What can you infer? or What can you predict?
  • 26. Types of Creative Thinking Innovation Thinking A type of divergent thinking The goal is to produce original ideas of value Requires students to think from a different perspective Ex: Create an alternate ending to this story from the antagonists point of view.
  • 27. Types of Creative Thinking Convergent Thinking Starts with various perspectives Moves inward to a common point or understanding Ex: There are many different ways to solve a math problem. Encourage students to find many ways to come to the correct answer.
  • 28. Types of Creative Thinking Critical Thinking A type of convergent thinking The goal is to determine the value of information Often known as analytical thinking, this allows students to objectively critique sources of information or compare and contrast as they converge information to solve problems
  • 29. Why do I need to know this? Which type of learning can be tested and measured? Convergent thinking is readily measured by our standardized testing process. We can test to see if students will bubble in the one correct answer on an assessment. But how often do we assess how many potential solutions students can come up with? Think of these two types of learning as interrelated. They are both crucial to developing our students abilities to creatively think and analyze data. Want to know more? Check out: http://www.problem-solvingtechniques.com
  • 30. Types of Creative Thinking Inductive Reasoning Moves from examples to generalization Start with details, then ascertain the main ideas, then draw a general conclusion. Sometimes referred to as bottom up logic Ex: What pattern do you observe? Where have we seen this pattern before? What might be the larger reason we see this pattern reoccur? Ex: All the swans we saw are white. Therefore, all swans are white.
  • 31. Types of Creative Thinking Deductive Reasoning Opposite of Inductive Reasoning Moves from generalizations to examples Sometimes referred to as the top down approach. Start with a general theory and then follow it down from the top of the triangle to prove or disprove the specific example. Ex: What is the spelling rule? Does this word follow the spelling rule? Ex: All squares are rectangles. All rectangles have four sides. Therefore, all squares have four sides.
  • 32. Why do I need to know this? Teaching and modeling convergent and divergent models of thinking is important because these are ways students learn to critically analyze and solve problems. (Higher Order Thinking) Divergent thinking: Think of Albert Einstein and the way he would ask a simple question, but then pose many different solutions or answers to the problem. Convergent thinking: Think of Sherlock Holmes and the way he would gather information from various sources, analyze the information and put it all together to solve the mystery (aka find the answer)
  • 33. Encourage Creative Thinking Follow the formula below to teach students how to learn, not just what to learn. The Formula Teach and model creative thinking skills Create an environment where students are motivated to learn (often times this is the piece connected to technology) •Mix in your expertise as a facilitator •RESULT = Authentic creativity in the classroom
  • 34. What is authentic instruction? Authentic instruction is a model for high quality instruction to facilitate and inspire student learning and creativity. It provides students with: a depth of knowledge on a subject a connection to real world issues and problems student support learner autonomy Want to know more? Check out www.authenticinstruction.com for grade and subject specific lesson plans that demonstrate authentic instruction a chance to apply higher-order thinking skills
  • 35. Learner Autonomy Learner autonomy is when students control their learning Authentic instruction builds learner autonomy Allowing students choice during authentic instruction builds motivation to learn! All students can learn! Technology is one amazing way to create authentic instruction in your classroom and increase motivation!
  • 36. Authentic Instruction Authentic instruction/learning plays on the idea of students being actively involved in their own learning process. This means teachers need to scaffold information to ensure students are working at their Zone of Proximal Development (ZPD - Vygotsky). This is the level where students must think through problems, slightly beyond their own knowledge base, but ultimately gain understanding with scaffolded assistance from the teacher.
  • 37. Authentic Instruction “Tell me and I will forget. Show me, and I may remember. Involve me, and I will understand.” Just like you and me - students learn by actively constructing their own knowledge. Study this next chart.
  • 38. Make sure you take a minute to read and understand this chart. Compliments of: http://courses.science.fau.edu/~rjordan/active_learning.htm
  • 39. Authentic Instruction In a traditional classroom Every student learns the material delivered in one format The teacher is the focal point Students learn by listening and reading Very few active “constructivists” tasks This accommodates verbal, linguistic and logical learners Interesting enough, this is the type of learner I am. But I know all my students do not learn this way.
  • 40. Authentic Instruction The Learner Centered Classroom Allows students to work collaboratively to solve problems Encourages Blooms Taxonomy of Higher Order Thinking Promotes creativity Reaches all learning styles Technology is an excellent tool to augment instruction.
  • 41. Technology’s role in the LCC Technology can save you time (teacher sites) Technology can supplement and enhance your lessons (videos, graphic organizers, webquests) Technology can help reach students who might otherwise be silent in class (Edmodo) Technology can provide virtual simulations and field trips for students (google earth, virtual animal dissections) Technology can help students direct their own learning (choice)
  • 42. What about Videos? Is Watching a Video using technology? YES! YES! YES! Videos have become so ubiquitous we no longer think of them as technology, but they are. Imagine how teachers felt in the 1980s when videos were just being introduced in the classroom. Soon, the technology we fear will become so ubiquitous, people will forget to think of it as technology. Use videos to give students the opportunity to see things they are studying. A video can show students things you can only explain (think digestive system). Based on the previous triangle chart, videos fall in the 50% retention category. Take it up a notch and have students take notes, and discuss what they learned (70%) and then ask them to articulate what they learned in an activity (90%).
  • 43. Technology’s role in the LCC As we go on from here, I am going to offer examples of the following roles of technology in the classroom with activities for you to complete mixed in. As I list reference sites, please take the time to check them out and add them to your personal reference bank. Technology as a Tutor Technology as a Mindtool Technology as Conversation Support Technology for Online Resources
  • 44. Technology as a Tutor Tutors present new information, provide practice and information on a topic and evaluate students learning. There are, of course, many programs that you can purchase to provide direct instruction and practice for your students and some provide you with feedback on their performance. There are ALSO many free programs your students can access on the internet to provide them with direct instruction and practice on specific skill sets. Activity: Spend some time looking into some of the resources listed on the next few slides.
  • 45. Technology as a Tutor Ticket to Read (www.tickettoread.com) is sponsored by the public schools and provides phonics and reading support and enrichment to students at their zone of proximal development. Students take an assessment to determine level. Designed for K-6 students, you can also purchase a license for your class. Accelerated Reader (http://www.renlearn.com/ar/) is similar IXL (www.ixl.com) is designed for students in grades K through Algebra. Each content standard is targeted and reports highlighting student progress are generated and e- mailed to the teacher weekly. Class subscriptions are available.
  • 46. Technology as a Tutor Mathletics (www.mathletics.com) is similar to ixl. It provides repeated practice on targeted skills, but it spans grades K-12. Subscriptions are available for purchase and reports are generated. HAND HELD DEVICES In addition to your subject / grade level. If you have an iPad, iPhone, or other HHD (hand held device).....there’s an app for that! Do your research (check out iear.org or teacherswithapps.com) and you are guaranteed to find an amazing app that helps you reach your students!
  • 47. Technology as a Tutor Spelling City (www.spellingcity.com) is FREE. Create a free account and upload all your spelling and vocabulary words to this site. Students can independently take quizzes and play games to learn the words. A premium account membership allows your kids to take their tests online and it grades it for you! Starfall (www.starfall.com) is FREE. Students in primary grades (K-2/3) practice phonics, reading and some math skills. A must use for any primary grade teacher and those with children at home!
  • 48. Technology as a Tutor For older students here are two great options: Khan Academy (www.khanacademy.com) provides visual demonstrations of math lessons. Students forget the pythagorean theorem? No problem, watch a refresher video here. Podcasts: Top notch professors from universities and authors alike have recorded podcasts on a range of subjects from history to religion. Open up i-tunes, download a podcast and have your students listen to it while they take notes.
  • 49. Technology as a Tutor: WebQuests What is a WebQuest? A WebQuest is an inquiry orientated lesson plan with an organized format for presenting lessons that utilize web resources. Students use the technique (discovery based learning) as they analyze and synthesize information on a specific topic They usually consist of five parts Motivational Instruction A clear objective/outcome Outlined steps the students should take Evaluation Criteria Concluding and reflective closing activities
  • 50. WebQuests Activity: Today, technology is going to act as your tutor is a very structured way. Technology is going to allow you to construct knowledge just like your student would. You are going to perform a WebQuest for educators learning about WebQuests. Find your grade level (next slide) and cut and paste the appropriate link into your browser. You will find a guide on how to navigate through 4 different WebQuests. Since we will not meet in groups to discuss, it will be up to you to think critically about the sites you are exploring. What did you like? What didn’t you like? How would this engage your students?
  • 51. WebQuest Links • High School (General): http://webquest.sdsu.edu/webquestwebquest-hs.html • High School English: http://webquest.sdsu.edu/webquestwebquest-hs-eng.html • High School Math/Science: http://webquest.sdsu.edu/webquestwebquest-hs-mathsci.html • High School Humanties: http://webquest.sdsu.edu/webquestwebquest-hum.html • Elementary School: http://webquest.sdsu.edu/webquestwebquest-es.html • Middle School: http://webquest.sdsu.edu/webquestwebquest-ms.html The best part about WebQuests is that you can find a lot of them already made. Why r einvent the wheel? Want to know more? Check out webquest.org
  • 52. WebQuests Activity: After you have finished your WebQuest, please log onto Angel and complete the short survey I have posted about WebQuests.
  • 53. Technology as a Mindtool Definition: Mindtools are computer applications that enable learners to represent, manipulate or reflect on what they know, rather than to reproduce what someone else knows. (page 80) Example: Concept Mapping Tools (i.e. Graphic Organizers) require students to sort and reflect on information Check out these internet sites for tools. Read Write Think sponsored by IRA International Reading Association Inspiration or Kidspiration Grades K-5 Example: Databases like Excel require students to amalgamate and sort data into categories. Have students create spreadsheets of data they are collecting.
  • 54. Tools4Students • iPad app • 10+ Graphic Organizers Consider working on graphic organizers as a whole class if you only have one Hand Held Device
  • 55. Technology as a Mindtool Digital Stories: Get your kids excited about the writing process. Have them create storybooks to illustrate points in all subjects. Take the next 15 minutes or so and explore the following story making sites. Students can e-mail and share their work with family around the world. www.storybird.com www.storynory.com www.zooburst.com Toontastic (iPad app) - Check out launchpadtoys.com
  • 56. Digital Stories Steps to Creating a Digital Story 1. Write a script 2. Develop a storyboard 3. Locate images 4. Create a digital story 5. Share with others Also, spend some time checking out Pixie software, use iMovie (mac), Moviemaker (PC) or iPad apps such as Toontastic, Puppet Pals or Comic Life
  • 57. Technology as a Mindtool Mindtools can also be classified as real life simulations. My favorite example of this is the beloved Oregon Trail. Not familiar? Learn more at www.oregontrail.com or get the app. ENHANCE lessons on westward expansion with this simulated experience of the pioneers. Do not have students work on things like this without coupling it with teaching. EXPAND the lesson by talking about westward expansion from the Native Americans’ point of view. (Higher Order Thinking) INTERNALIZE the lesson by having students debate and discuss why they made certain decisions in the game.
  • 58. Technology as Conversation Support The ways to use technology to converse with other people around the world and in your own classroom is exploding. Around the World: Pen pals can now write each other letters and Face Time or Skype with one another. Never tried it? It’s free. Download them and check it out. In your Classroom: Have all the students contribute to one online source. This allows even your quietest students in the back of the room to speak up and share their thoughts. I am going to highlight both Edmodo and Wikispaces as forums for knowledge construction. You will need to join both sites for our classroom discussions.
  • 59. Activity I want to introduce you to a FREE, private, secure “facebook for the classroom like” site that allows your class to post, turn in assignments, take free polls and keep a class calendar. Take a moment and go to www.edmodo.com to create an account - Make sure you sign up as a teacher, so you can use this with your own students and/or parents.
  • 60. Once you have logged in, on the left hand side of the screen click on the join button to join our class group Next, enter our specific group code (see below) to join our class discussions uaxuaz
  • 61. Make sure you responded to the question listed on Edmodo before you move on. Think of this site as a central repository for ideas, quickwrites, drafts, brainstorming, etc.. There are no ads or games to distract students Remember, as a teacher you will need to teach students how to interact on a site like this. This includes: Controlling for “i” vs. “I” Posting content appropriate information
  • 62. Technology as Conversation Support Activity: Wikispaces is FREE for educators and an excellent way for students to collaborate as they construct knowledge. Please go to www.technology205.wikispaces.com and join our group. You will need to create an account. I recommend you use the same username/password that you used for edmodo. You need to post to this site three times over the semester to this site with resources your colleagues would benefit from.
  • 63. Wikispaces Once you have joined our group, it is time to post: Consider all the research you have done looking into the teaching sites I have listed throughout this presentation. Perhaps one site led you to another site. Consider your own personal resources you use in your classroom. Now it’s time to collaborate. Let’s work together to give everyone fresh ideas. Activity: Post one relevant site for teachers that relates to the classroom. You will need to post one each class session, so pick one this week that is specifically geared towards teachers, or students or a miscellaneous site with valuable resources. Please see the wiki for an example of content that needs to be posted with the site. If you want to use a site that I listed in this presentation, that’s fine, but be sure to elaborate on its functions in the classroom. Resources not mentioned already are an excellent addition!
  • 64. Technology for Online Resources Online Resources are designed to Save time: Why reinvent the wheel when another teacher may have already constructed an amazing lesson around what you are teaching. While we often feel isolated in our own classrooms, just think about how many other teachers there are in this world teaching your same grade level and same content area. Let’s give ourselves a break and collaborate! Enhance your lesson by... providing experiences for your students they may not have otherwise been exposed to Think.....Virtual Field Trips
  • 65. Technology for Online Resources Virtual Field Trips provide authentic real life experiences. Teachers rely on pre-teaching to get students excited about what they might discover while exploring the site. They take kids places they would have never otherwise gone. Ways to take a Virtual Field Trip: Assign individuals or groups to explore specific sites or areas and report back. Project and tour places as a whole class. This allows you to guide the discovery of information
  • 66. Virtual Field Trips Activity: Take your own Virtual Field Trip. Spend some time exploring one or all of these sites based on your own grade level and interest. Be sure to treat this as a real Field Trip. Look at their pre and post teaching resources. If you find another site that makes a great Virtual Field Trip, feel free to explore that one as well. Your discussion prompt 2 will be directly linked to your Virtual Field Trip. Take a look at the next slide to see what you should be thinking about as you explore. The Smithsonian This list of top 5 virtual Field Trips I UPM Forest Life took directly from teaching monster. The Moon in Google Earth Click this link to get detailed descriptions of each one with links to Planet in Action their sites and have fun exploring! AR Sights Teaching Monster
  • 67. Virtual Field Trips 1. How might a Virtual Field Trip augment a learner centered classroom? 2. Are there any other relevant sites you explored today that you could tie in with the Virtual Field Trip? 3. What type of creative thinking (divergent, convergent, etc) would an activity like this encourage and why?
  • 68. Discussion Prompt 1 Discussion Prompt #1 is now posted on Angel. Please log on to Angel and post your response by Thursday, January 24th. You must respond to 2 of your classmates by Saturday January 26th.
  • 69. Remember No matter how old your students are, it is important you teach your students how to interact on a web based program or exploration. Spending time training your students early will result in engaged students and a happy teacher!
  • 70. Remember Technology change is hard because we don’t always know the outcome. Teachers like to be in control and sure of the outcome. It’s hard for us, but it’s a natural transition for the students. Enlist your students to help you. Put them in charge of teaching the class how to use a site or new technology. Working together creates a shared learning space with mutual respect and minimizes behavior problems.
  • 71. Lesson Plan As you are working on your Assignment lesson plan, please keep these things in mind. Information Age Work Work is knowledge oriented 1. Students should be actively involved in the lesson. They remember 90% of what they say and do!2. The lesson should be knowledge orientated not product orientated.3. Technology should be incorporated. 4. Students at different abilities need to be addressed.5. Think about combining elements of “choice” in your lesson planning. Workers are learners needing Workers flexible, advanced skill sets for rapid innovations Workgroups identify and solve Time and problems over extended time periods, authority then communicate results
  • 72. We remember 90% of what we say and do! Support student creativity by involving them. Create an environment where students construct knowledge. Give technology as a choice for students to demonstrate what they have learned
  • 73. Almost Finished Double check the list on the next slide to make sure you have completed all the activities. If you need help with anything, PLEASE let me know sooner rather than later. I am happy to help. Congratulations on all your hard work. Hope you learned something new you can use in your classroom.
  • 74. Checklist for Activities Section Activity to be Completed Finished Read the article posted on Angel and reflect on how the concepts Digital Natives of digital native/digital immigrant affect your classroom. Watch the Pogobat Video and think about the accessibility of Video information and the importance of constructing information Read over slides and think critically about authentic instruction Creative and creativity in the classroom. Research additional sites as Thinking interested. Technology as a Spend time researching the sites as listed to find practical and Tutor applicable sites you could use for your own classroom. Technology as a Spend time researching the digital storytelling sites as listed Mindtool Complete Webquest activity and complete survey on Angel Sign up for Edmodo, join our class group and respond to post Conversation Support Join our class wiki, and post 1 relevant website for use in the class. Take a virtual Field Trip. Explore one or more sites and think Online Resources about how doing an activity like this might play out in class. Discussion Post 1 Log onto Angel and post a response to the question