Plant propagation: Sexual and Asexual propapagation.pptx
One to-One Computing Webinar Final 20160401
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www.bardicsystems.comBardic Systems, Inc.
Welcome to the
Non-Geek’s Education Data Playbook:
Building Capacity for One-to-One Computing
Webinar
Presented by Bardic Systems, Inc.
This webinar will be a discussion related to the implementation of one-to-one computing programs in states and districts and what it takes to build capacity for
that. It will be focused on helping education leaders who are non-technical to understand how to talk to your technical people to support, and execute, your
policy decisions around one-to-one initiatives.
DATE: March 31, 2016
TIME: 3 PM Eastern / 12 PM Pacific, 90 minutes
LIVE: Interactive, initial presentation with discussion
TAKEAWAY: Free Position Paper
PRICE: Free to all attendees
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Non-Geek’s Education Data Playbook:
Building Capacity for One-to-One Computing
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www.bardicsystems.comBardic Systems, Inc.
AGENDA
Time Agenda Item Presenter
3:00-3:10 Welcome and Introductions Alex
3:10-3:20 What is One-To-One Computing? Greg
3:20-4:10 Core Topics to Cover (with Open Discussion) Presenters
4:10-4:20 Open Discussion: How do we grapple with these issues? All
4:20-4:30 Close and Next Steps Alex
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Non-Geek’s Education Data Playbook:
Building Capacity for One-to-One Computing
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www.bardicsystems.comBardic Systems, Inc.
Your Hosts and Panelists
Chief Information Officer
Cambridge Public Schools
STEVE SMITH
Cambridge Public
Schools
Business Development
Bardic Systems, Inc.
CABLE DILL
Bardic Systems
Manager
Public Consulting Group
GREG NADEAU
PCG
Chief Executive Officer
Bardic Systems, Inc.
ALEX JACKL
Bardic Systems
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Building Capacity for One-to-One Computing
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One-To-One Computing
What is it?
• An age- and “grade-level”-appropriate device(s) for each student
• Student-centric learning rather than classroom–based learning
• Digital assessments (both formative and high-stakes) centered on evaluation of the
student’s progress
• Supporting various pedagogical trends:
• Project-Based Learning
• Competency-based education
• Blended Learning
• Flipped classroom
• Access to appropriate OER/Digital Content
• Either organization-supplied devices or BYOD. Not always one-to-one- often it is one
learner to many devices.
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Building Capacity for One-to-One Computing
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One-To-One Computing
What does it mean?
• Changes in pedagogy
• Changes in organization and how organizations are managed
• Changes in the role of the teacher and the curriculum
• To be able to execute a one-to-one computing initiative you have to answer two questions:
• Why you are doing it?
• What are your desired outcomes?
• The core execution topics we introduce are really the core technical and data questions
you need to ask once you have resolved the “Why?” and “For What?” questions.
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Core Execution Topics to Cover
• Network
• Device
• Data
• Application/Content
• Training/Sustainability
• Privacy/Security
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Network Infrastructure
The connectivity between the internet and local servers through to devices in the
classroom and at home.
• Technical Infrastructure
• Access points
• # of devices per access point
• Presence
• Density of Coverage
• Scope of Coverage
• Classroom vs. School Building vs. Campus vs. Neighborhood vs. Community coverage?
• “Assessed Students “ as scope?
• Grade as a scope?
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Device Infrastructure (1 of 2)
The nature, type, and quantity of devices in the hands of
teachers, students, and their families. It is a tool to support
teaching and learning- not the other way around.
• Laptops vs tablets
• Typically Grades K-3->tablets, Grade 4+ ->laptops
• Charging stations
• For example: 1 per 30 devices?
• Classroom-based vs take home vs checkout
• “Bring Your Own Device” (BYOD)
• What standards do you apply to this?
• Pros and Cons
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Device Infrastructure (2 of 2)
• Formal testing vs formative/adaptive testing vs. instructional support
• Intended device usage matters in selecting the type of devices
used. This is where management leadership is required.
• Content support
• Does the device support intended content. For instance, dynamic
flash on iPads.
• How much local storage vs. networked storage do the intended
applications require?
• Managing devices (# of devices, mobile management solutions)
• You want to be able to manage the apps on the device based on
the identity of the student (login, id) and have that be automated
and not be manually loading apps onto the individual student
devices
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Data Environment (1 of 2)
The administrative and operational data structures and content
that allow for the system to work.
• Single Sign on (SSO)
• Do your students already have district usernames and logins that
must be supported?
• Authentication, Authorization, and Access standards
• District MUST take a stand on this (See Application/Content
Integration)
• Data Dictionary
• Definitions
• Minimum data structures and interface types for new applications.
• What should new apps know about students and what should they
not (see Privacy).
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Data Environment (2 of 2)
• Rostering
• How do apps get basic student demographics, classroom
info, rosters and basic teacher demographics?
• SHOULD NOT BE ONE-OFFS!
• SIS and LMS connectivity
• Do your core application follow some basic standards (SIF
Infrastructure, LTI Infrastructure, CEDS definitions) to allow
quicker and cheaper connectivity over time as well as
enhancing sustainability.
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Application/Content Integration (1 of 2)
The digital resources and tools that allow for the
pedagogy to be expressed and managed through
devices.
• Content Standards
• Common Cartridge, LRMI, QTI
• Presentation Standards
• HTML 5, Flash (or lack thereof)
• Server dependency
• Do you need a local server (CITRIX) or is it web-based, or it
is run only on the device?
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Application/Content Integration (2 of 2)
• SLAs
• Do all your application-providers (not just vendors) have
SLAs that meet your district’s educational needs?
• Privacy and Security
• This must be accounted for with each application and
content provider. (See Privacy)
• Username and Login integration
• Does the application integrate with your rules for
usernames and login integration? You DO NOT want to
multiply the amount of usernames and passwords teachers
need to manage.
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Training, Communication, and Sustainability (1 of 3)
The processes and structures to train educators, support
personnel, students, and parents in the system both
initially and into the future.
• Train the trainer
• Building and District champions
• Website content that provides FAQs and quick easy
reference to what is available and how to learn more.
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Training, Communication, and Sustainability (2 of 3)
• This applies to both student learning, culture and
organizational management but also the professional
development for teachers and other educators.
• Annual professional development on using and
integrating technology tools in the classroom.
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Training, Communication, and Sustainability (3 of 3)
• Help Desk training and scope
• 24X7? 12X6?
• What level of support do your teachers and students
need?
• Home-based access training?
• Renewal agreements with providers?
• Refresh policy AND BUDGET for devices, key software,
and network
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Privacy and Security (1 of 2)
Student privacy today touches on all these prior concerns
Considerations when implementing 1-to-1:
•Mobile device security
•BYOD considerations (device segmentation)
•Device monitoring & transparency (ACLU report)
• https://aclum.org/app/uploads/2015/10/back_to_the_drawing_board_report_large_file_size.pdf
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Privacy and Security (2 of 2)
On line applications & student data privacy
•FERPA & data sharing
•Contracting with vendors
•PTAC model contract language
• http://ptac.ed.gov/sites/default/files/TOS_Guidance_Jan%202015_0.pdf
•MSPA Model
• https://secure2.cpsd.us/mspa/index.php
•Cambridge Public Schools
• https://secure2.cpsd.us/mspa/index.php
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www.bardicsystems.comBardic Systems, Inc.
For More Information
For questions about One-to-One Computing
Initiatives and Strategy or any issues
regarding System Architecture, Education
Data Semantics, Metrics, Governance, and/or
Policy, contact:
Alex Jackl, alex@bardicsystems.com
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Thank you for Attending!
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Non-Geek’s Education Data Playbook:
Building Capacity for One-to-One Computing