2. SEVEN BASIC TOOLS FOR
QUALITY IMPROVEMENT
Cause-and-effect diagram (also known as the "fishbone" or
Ishikawa diagram)
Check sheet
Control chart
Histogram
Pareto chart
Scatter diagram
Stratification (alternately, flow chart or run chart)
3.
4. QUALITY
IMPROVEMEN
TRoot cause analysis (RCA) is a class of problem solving
methods aimed at identifying the root causes of
problems or events.
Systems need designed-in redundancy so that desired
outcomes don’t depend on “the being more
careful . . .”
5. ROOT CAUSE
ANALYSIS
The practice of RCA is predicated on the belief that problems are
best solved by attempting to correct or eliminate root causes, as
opposed to merely addressing the immediately obvious
symptoms. By directing corrective measures at root causes, it is
hoped that the likelihood of problem recurrence will be
minimized. However, it is recognized that complete prevention of
recurrence by a single intervention is not always possible. Thus,
RCA is often considered to be an iterative process, and is
frequently viewed as a tool of continuous improvement.
6. QUALITY
IMPROVEMEN
T
Safety-based RCA descends from the fields of
accident investigation and occupational safety
and health.
Root causes tend to be viewed as failed or missing
safety barriers, unrecognized risks or hazards, or
inadequate safety engineering.
8. QUALITY
IMPROVEMEN
TGeneral principles of root cause analysis
• Aiming corrective measures at root causes is more
effective than merely treating the symptoms of a
problem.
• To be effective, RCA must be performed systematically,
and conclusions must be backed up by evidence.
• There is usually more than one root cause for any given
problem.
9. QUALITY
IMPROVEMEN
T
General process for performing RCA
• Define the problem.
• Gather data/evidence.
• Identify problems that contributed to problem (Causal Factors).
• Find root causes for each Causal Factor.
• Develop solution recommendations.
• Implement the solutions.
10. 10
HOW TO IDENTIFY THE
PROBLEM
• Is it a real problem?
• Do we have enough reliable data to prove that it is a problem?
• What is the scope of the problem?
• Who are the Stakeholders?
• What is the impact of this problem on Patient Care?
• Is the solution within the scope of the team?
11. 11
HOW TO WRITE A
PROBLEMSTATEMENT
•A good problem statement
Should be:
• specific
• measurable
• supported by data
• objective
And should not:
• include any causes or solutions or blame anybody
16. FISHBO
NE
Dr. Kaoru Ishikawa, a Japanese quality control statistician,
invented the fishbone diagram. Therefore, it may be
referred to as the Ishikawa diagram. The design of the
diagram looks much like the skeleton of a fish. Therefore, it
is often referred to as the fishbone diagram. It is also called
as cause-and-effect analysis.
17.
18. WHAT IS FISHBONE/CAUSE-AND-EFFECT
/ISHIKAWA ANALYSIS ?
A cause-and-effect analysis generates and sorts
hypotheses about possible causes of problems within a
process by asking participants to list all of the possible
causes and effects for the identified problem
Cause-and-effect diagrams can reflect either causes that
block the way to the desired state or helpful factors
needed to reach the desired state.
19.
20. WHEN SHOULD A FISHBONE
DIAGRAM BE USED?
•Need to study a problem/issue to determine the root
cause?
•Want to study all the possible reasons why a process is
beginning to have difficulties, problems, or breakdowns?
•Need to identify areas for data collection?
•Want to study why a process is not performing properly
or producing the desired results?
21. WHY
FISHBONE :
The fishbone analysis is mostly used by teams at
the deepen stage of the remodeling process. It does not tell
which is the root cause, but rather possible causes.
22. HOW TO USE CAUSE-AND-EFFECT
ANALYSIS
Steps
1. Draw a horizontal line (central spine) near the centre of
a page. Label one end with the problem or goal.
2. Collect information from the participants on aspects of
the situation. For the main aspects, draw lines off the
central spine. Aspects related to a particular main spine
are then drawn off that spine.
23. 3. Set priorities. Select the most important main spine
then rank the items drawn off that spine. Continue
this process with the other main spines.
4. If the top priority spine has no branches, use this
aspect of the situation for the next step in problem
solving.
24.
25. TIPS /
COMMENTS
•It can show much of a situation's structure.
•It can however become messy for complicated situations.
•Moreover, positive and negative aspects of the situation
are not being distinguished.
26. FISHBONE DIAGRAM
EXAMPLE 1
This fishbone diagram was drawn by a manufacturing
team to try to understand the source of periodic iron
contamination. The team used the six generic headings to
prompt ideas. Layers of branches show thorough thinking
about the causes of the problem.
27. METHO
D:
•Agree on a problem statement (effect). Write it at the center
right of the flipchart or whiteboard. Brainstorm the major
categories of causes of the problem.
•Generic headings: Methods, Machines (equipment), People
(manpower), Materials, Measurement and Environment.
•Write the categories of causes as branches from the main
arrow.
28. •Brainstorm all the possible causes of the problem.
•Ask: “Why does this happen?” As each idea is given, the
facilitator writes it as a branch from the appropriate
category. Causes can be written in several places if they
relate to several categories.
•Again ask “why does this happen?” about each cause.
•Write sub-causes branching off the causes. Continue to
ask “Why?” and generate deeper levels of causes.
•When the group runs out of ideas, focus attention to
places on the chart where ideas are few.
30. FISHBONE
EXAMPLE 2
A local office in a government department found that
papers and articles (scientific ones) took months to
circulate to all the people on the circulation list. In a one
hour session, an action team brainstormed possible reasons
and causes and created the following fishbone. A voting
exercise highlighted three items as being the main causes
and they then went on to tackle and resolve them.
31.
32. TYPES OF CAUSE-AND-EFFECT
ANALYSES
•Fishbone diagram
•Tree diagram
Fishbone diagram, organized around categories of cause,
will help to broaden their thinking. A tree diagram,
however, will encourage team members to explore the
chain of events or causes.
33. THE FISHBONE DIAGRAM HELPS TEAMS TO
BRAINSTORM ABOUT POSSIBLE CAUSES OF A
PROBLEM, ACCUMULATE EXISTING
KNOWLEDGE ABOUT THE CAUSAL SYSTEM
SURROUNDING THAT PROBLEM, AND GROUP
CAUSES INTO GENERAL CATEGORIES.
34. Tree diagram, which highlights the chain of causes. It
starts with the effect and the major groups of causes and
then asks for each branch, "Why is this happening?
What is causing this?"
The tree diagram is a graphic display of a simpler
method known as the Five Why’s. It displays the layers
of causes, looking in-depth for the root cause.
35. FISHBONE ANALYSIS DIAGRAM FOR 4P’S
SFishbone or Cause-and-Effect for 4P’s (Plant, People, Policies and Procedure)
4P’s
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
CauseHere
NameYour
EffectHere
36. 36
CAUSE-AND-EFFECT
DIAGRAM
• Determine and define the major categories which
describe the system or process under review, e.g.,
5ps: (or) 5ms:
People Manpower
Policies Materials
Plant Machines
Procedures Methods
Place Measurements
37. 37
BASIC LAYOUT OF
CAUSE AND EFFECT
DIAGRAMS
EFFECT
Manpower
(People)
Methods
(Procedures)
Materials
(Policies)
Machines
(Plant)
Environment
38. FISHBONE ANALYSIS DIAGRAM FOR 4S’S
Fishbone or Cause-and-Effect for 4Ss (Surroundings, Suppliers, Systems, Skills)
4S’s
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
CauseHere
NameYour
EffectHere
39. FISHBONE ANALYSIS DIAGRAM FOR 6M’S
Fishbone or Cause-and-Effect for 6M’s (Man, Machine, Management, Measurement,
Material and Method)
6M’s
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
CauseHere
Name Your
CauseHere
Name Your
CauseHere
NameYour
EffectHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
Name Your
CauseHere
40.
41.
42. LATE ATTENDANCE – MINOR STAFF
Late
Attendance
People
Equipment
Methods
Environment
Missed Bus/Train
Raining
Traffic Block
Drug effect -Sleepy
Forget to set alarm
Vehicle Breakdown
Drop children to school
Drop spouse at work
Alcoholism
More work at home
Late to get up
Not interested in work
44. 44
Construct a PROBLEM TREE showing the cause and
effect relationships between the problems.
Review the problem tree, verify its validity and
completeness, and make necessary adjustments
PROBLEM TREE
46. 46
WHY – WHY
DIAGRAMS
Why-Why diagrams organize the thinking of a problem
solving group and illustrate a chain of symptoms leading
to the true cause of a problem.
Ask Why? – Five times