This paper presents our experience with SpeakUp, a mobile app for blended interaction in the classroom. With SpeakUp students can anonymously ask questions during the course. Try it out at seance.ch.
9. RQ1 How can co-located social media
affect interaction in classroom audiences?
RQ2 How to design for a synergy between
digital and face-to-face interaction?
10. RQ1 How can co-located social media
affect interaction in classroom audiences?
21. All comments on the ComA course evaluation related to SpeakUp verbatim
U"lisa"on
à
l'app
SpeakUp
à
généraliser.
Réguler
speak
up.
Les
professeurs
sont
vraiment
impliqués
!
Le
cours
est
beau,
bien
préparé
!
+
SpeakUp
Les
profs
ont
été
toujours
clairs.
L'u6lisa6on
de
SpeakUp
Ajouter
des
clickers.
SpeakUp
intéressant
mais
pas
performant.
😀
😀
😀
😐
#
22. Content
I don’t understand differentiation by
product compared to conformity
+35
Organisation
Be careful with the background color
of your slides, the text is sometimes
hard to read
+5
Not relevant
We’re qualified-46
Interactions were coded in three categories
26. Lecture related
Look for the sickest marlboro ad ever+1
Fun
Chuck Norris is the biggest blood
donor, but it’s never his own
+3
Social
Pez, do you wanna marry me?+2
News
We’re qualified-43
We’ve been qualified for a month+29
We further coded the interactions not relevant to the teacher in four categories
33. Theoretically we would like to easily identify the bad apples
Numberofgoodmessages
Number of bad messages
10
5
0
5 10
Ban bad apples
34. Ban bad apples
Theoretically we would like to easily identify the bad apples
Numberofgoodmessages
Number of bad messages
10
5
0
5 10
😇
😈 😈
😇
😇
😇
😇
😇
😇
😈
35. 😈😈😇
Practically It looks a bit more messy
Numberofgoodmessages
Number of bad messages
10
5
0
5 10
😇
😇
😇
😈😈
😋
😋
😋
😋
😋
😋
😋😋 😋
😋
😋
Ban bad apples
45. RQ1 How can co-located social media
affect interaction in classroom audiences?
co-located Social Media can improve
interactions in the classroom
Interactions are of a rich mix of kinds
on both the front and back channels
anonymity increases interaction but can
also lead to non-relevant messages
46. RQ1 How can co-located social media
affect interaction in classroom audiences?
RQ2 How to design for a synergy between
digital and face-to-face interaction?
47. RQ2 How to design for a synergy between
digital and face-to-face interaction?
48. Guideline 1 – Facilitate
access with little or no
registration
Guideline 2 – Facilitate
usage with simple
features
Design for first use
49. Guideline 3 – Provide
concealed identity
Design for more digital interaction
Guideline 4 – Design
for privacy
Guideline 5 – Make the
interaction temporary
50.
51. Guideline 6 – Make use
of f2f etiquette to guide
digital interaction
Design for richer digital interaction
Guideline 7 – Embrace
the backchannel and
try to separate it from
the front channel
52. Guideline 8 – Design
for awareness
Design for digital f2f transitions
Guideline 9 – Design
for reflection
53. RQ2 How to design for a synergy between
digital and face-to-face interaction?
Facilitate first use, get
users onboard
Improve content, more and better
interaction
Improve action, more awareness
during and after the interaction