Mobile Software Engineering Crash Course - C07 Frameworks and Conclusion
1. Mobile
Software
Engineering
L07 – Frameworks and Conclusion
Mohammad Shaker
FIT of Damascus - AI dept.
MohammadShakerGtr@gmail.com
Mobile SE – August 2012
13. “Popular apps on the Android Market are more than
2.5 times more expensive on average those of their
counterparts on the iOS App Store”
http://searchenginewatch.com/article/2155122/Android-Market-vs.-App-Store-Prices-Why-Android-Users-Pay-Double-Study
http://www.canalys.com/newsroom/android-apps-are-too-expensive
17. app store review guidelines
http://developer.apple.com/appstore/guidelines.html
or download it through Google search
18. “We have over 250,000 apps in the App Store. We
don't need any more Fart apps. If your app doesn't
do something useful or provide some form of lasting
entertainment, it may not be accepted.”
Apple guideline
19. “If your app is rejected, we have a Review Board
that you can appeal to. If you run to the press and
trash us, it never helps.”
Apple guideline
23. From next year, developers will be able to distribute paid applications.
Google opted for a similar revenue sharing model like Apple (70/30),
except that 30% of the revenue will go to carriers. "Developers will get
70% of the revenue from each purchase; the remaining amount goes to
carriers and billing settlement fees — Google does not take a percentage.
We believe this revenue model creates a fair and positive experience for
users, developers, and carriers."
Eric Chu