4. List any generating or focusing tools
you know well and have used:
Brainstorming
Brainstorming with Post-‐‑itsTM
Brainwriting
Force-‐‑FiZing
Hot spots, Highlighting
Identifying Hits
Sequencing: SML
Evaluation Matrix (variations)
Paired Comparison Analysis
ALoU
SCAMPER
Morphological Matrix
Ladder of Abstraction
WIBAI / WIBNI
5. EFFECTIVE PROBLEM SOLVING RELIES UPON…
Creative Thinking (divergent)
Generating new & many ideas
Principle of Deferred Judgment
Adapted from: Treffinger, D. J., Isaksen, S. G., & Dorval, K. B. (2006). Creative problem
solving: An introduction. (4th Ed.). Waco, TX: Prufrock Press.
8.
Brainwriting Directions
There should be enough sheets for everyone in the group,
Identify the question or problem on which the group will
be working. Write your name on the top of this sheet.
Next:
1. Take a blank brainwriting sheet and write three ideas
for dealing with the problem, entering one idea in boxes 1,
1, and 1.
2. Pass your sheet to the right when finished and take the
one passed to you from your left.
3. You should always have a new sheet, not the one you
just wrote on.
4. Read the ideas on the sheet you received and use the
ideas to make new connections.
5. Add three more ideas to the new sheet, and then repeat
steps 1-‐‑4. (write in boxes 2,2,2; then 3,3,3; and finally 4,4,4)
6. Continue until all the sheets have been filled with ideas!
7. Duplicate ideas should not be wriZen on any sheet;
however, if one of your ideas is not on the sheet you
receive and you cannot think of a novel idea, you may
repeat it.
10. EFFECTIVE PROBLEM SOLVING RELIES UPON…
Critical Thinking (convergent)
Focusing on the best idea(s)
Principle of Affirmative Judgment
Adapted from: Treffinger, D. J., Isaksen, S. G., & Dorval, K. B. (2006). Creative problem
solving: An introduction. (4th Ed.). Waco, TX: Prufrock Press.
12. EFFECTIVE PROBLEM SOLVING RELIES UPON…
Creative Thinking
Critical Thinking
Adapted from: Treffinger, D. J., Isaksen, S. G., & Dorval, K. B. (2006). Creative problem
solving: An introduction. (4th Ed.). Waco, TX: Prufrock Press.
13. CHESS
*A]ribute Listing -‐‑
What parts or game pieces are needed?
(Generating/Focusing)
14. *SCAMPER
How might we improve young peoples’ enjoyment of chess?
S -‐‑ Substitute
C -‐‑ Combine
A -‐‑ Adapt
M -‐‑ Modify/Magnify/Minimize
P -‐‑ put to other uses
E -‐‑ Eliminate
R -‐‑ Rearrange or reverse (SCAMPER)
(Generating)
19. Select Criteria
STEP 4. Select Criteria (Generating)
Generate criteria to help you decide which solution idea does the best job of solving your underlying problem. Select the five criteria you think are the most
important for measuring your solution ideas and write them in the space provided.. Each criterion should have a different focus. Do not write on the back of any
page. If needed, additional blank pages are provided.
1.
Which solution will … ?
2.
3.
4.
5.
20. Step 5. Apply Criteria (Focusing)
From your list of solution ideas, select the 8 ideas you think have the most potential to solve your underlying
problem. Use each criterion to compare/rank the solutions on a scale from 1 (poorest) to 8 (best). Enter the
numbers in the appropriate columns. Add the ranks you have given to each solution and enter the sums in
the Total
Step
3
Sol’n
#
Solu-on
Idea
Criteria
Total
1
2
3
4
#
1
Bank
loan
5
#
2
LOC
1
#
3
Borrow
from
a
friend
or
family
member
3
#
4
Raise
money
on
line
–
Go
Fund
Me
4
#
5
Fund
Raiser
2
21. ALoU
*ALoU – show the Advantages,
Limitations/means to Overcome,
and Unique possibilities
(Focusing)