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Standards
in Simulations and Serious Games
Presentation by
Viplav Baxi
CEO, Atelier Learning,
India




                                   Confidential - Atelier - All Rights Reserved
Agenda

• The Case
• The Context
   – Efforts so far
   – Industry Case Studies
   – Global Developments
• Standards
   – Challenges
   – Impacts
• What will we need to do?
• Thoughts?




                             Confidential - Atelier - All Rights Reserved
The Case

• Huge and growing market with high individual spends
  per project
• Technologically and pedagogically fragmented and
  differentiated industry
• No current global standards (some attempts do exist)
• Establishment of RoI a big priority for customers
• SG&S Industry is ripe for the creation of standards that
  establish
   – A shared vocabulary for design, development and inter-operable
     use
   – Some shared understanding of quality
   – Tracking, Capture & Reporting of Learning Analytics


                                                Confidential - Atelier - All Rights Reserved
Efforts so far
                          Computer Managed                                       2004 4th Edition / HLA
                          Instruction systems                                    Moving to the next
                          standards (latest v4,                                  generation of standards
                          June, 2004)




             The LETSI Foundation                                                2012 Release
             Runtime Web Services                                                Activity Stream Model
             Orchestration                                                       Learning Record Store
             Content as a Service
             Learning Activity Description
             Namesets and Working Memory
 http://learnos.wordpress.com/2011/01/18/lak11-from-tin-can-and-letsi/



                       Learning Analytics and                                 International specification
                                                                              for the procurement and
                       Knowledge
                                                                              production of technical
                                                                              publications




                                                                    Confidential - Atelier - All Rights Reserved
Industry Case Studies

                                                       Netcentric Simulation Training System (NSTS)
                                                       Collaborative, Collective, Networked, Simulation-Based
                                                       Training



           Joint ADL CoLab in Orlando, FL, in conjunction with Intelligent Automation, Inc. in Rockville, MD
           SITA (Simulation-based Intelligent Training and Assessment)




                                                     HealthStream Performance Center
                                                     SimCenter




 …other proprietary mechanisms



                                                                          Confidential - Atelier - All Rights Reserved
The Global Context

• Needs
   – Global Employability challenge
   – Demographics Trends
   – Device adoption trends
• Technologies
   –   Learning Analytics and BIG data
   –   Adaptive gaming
   –   Semantic web
   –   Location awareness
   –   Social networks
   –   Cloud
   –   Gesture computing



                                         Confidential - Atelier - All Rights Reserved
Standards are a much more complex problem in SG&S

•   Single user / Multi-user
•   Synchronous / Asynchronous
•   Self-paced / Blended classroom
•   Adaptive, Intelligent / Fixed
•   Simple / Complex variables, algorithms
•   Social, Networked / Web 1.0
•   Hardware Augmented / Software
•   Location / No location
•   Tablet / Phone / PC / Web / Cloud
•   Type (Simulation / Serious Game / ARG / Mobile Game)
•   Design Strategies (Evidence Centered Design, Epistemic Games)
•   Competency / Action-Outcome based




                                                 Confidential - Atelier - All Rights Reserved
Impact of the absence of Standards

• In absence of a standard, there is no way to re-use,
  inter-operate, access and make durable simulation/SG
  offerings
• No simple way to integrate outcomes to traditional
  learning management systems
• Tensions between creativity and standardization
• These act as barriers:
   –   To   open-ness
   –   To   change
   –   To   adoption
   –   To   time to market
   –   To   sharing of best practices


                                        Confidential - Atelier - All Rights Reserved
What will standards imply?

• A concerted open community effort
• Shared vocabulary, ontology
   –   Peda and Andragogical aspects
   –   Technology
   –   Behaviors & Data interfaces
   –   Analytics and reporting
   –   Metrics and effectiveness
• Guidance
   – Design and Authoring kits
   – Reference implementations and documentation
   – Open Integration interfaces
• Certification/Assessment & Training


                                             Confidential - Atelier - All Rights Reserved
Learning. The sixth element of Life.

          Viplav Baxi
   Blog: learnos.wordpress.com
       Twitter: @viplavbaxi




                                   Confidential - Atelier - All Rights Reserved

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Serious Gaming and Social Connect 2012, Singapore

  • 1. Standards in Simulations and Serious Games Presentation by Viplav Baxi CEO, Atelier Learning, India Confidential - Atelier - All Rights Reserved
  • 2. Agenda • The Case • The Context – Efforts so far – Industry Case Studies – Global Developments • Standards – Challenges – Impacts • What will we need to do? • Thoughts? Confidential - Atelier - All Rights Reserved
  • 3. The Case • Huge and growing market with high individual spends per project • Technologically and pedagogically fragmented and differentiated industry • No current global standards (some attempts do exist) • Establishment of RoI a big priority for customers • SG&S Industry is ripe for the creation of standards that establish – A shared vocabulary for design, development and inter-operable use – Some shared understanding of quality – Tracking, Capture & Reporting of Learning Analytics Confidential - Atelier - All Rights Reserved
  • 4. Efforts so far Computer Managed 2004 4th Edition / HLA Instruction systems Moving to the next standards (latest v4, generation of standards June, 2004) The LETSI Foundation 2012 Release Runtime Web Services Activity Stream Model Orchestration Learning Record Store Content as a Service Learning Activity Description Namesets and Working Memory http://learnos.wordpress.com/2011/01/18/lak11-from-tin-can-and-letsi/ Learning Analytics and International specification for the procurement and Knowledge production of technical publications Confidential - Atelier - All Rights Reserved
  • 5. Industry Case Studies Netcentric Simulation Training System (NSTS) Collaborative, Collective, Networked, Simulation-Based Training Joint ADL CoLab in Orlando, FL, in conjunction with Intelligent Automation, Inc. in Rockville, MD SITA (Simulation-based Intelligent Training and Assessment) HealthStream Performance Center SimCenter …other proprietary mechanisms Confidential - Atelier - All Rights Reserved
  • 6. The Global Context • Needs – Global Employability challenge – Demographics Trends – Device adoption trends • Technologies – Learning Analytics and BIG data – Adaptive gaming – Semantic web – Location awareness – Social networks – Cloud – Gesture computing Confidential - Atelier - All Rights Reserved
  • 7. Standards are a much more complex problem in SG&S • Single user / Multi-user • Synchronous / Asynchronous • Self-paced / Blended classroom • Adaptive, Intelligent / Fixed • Simple / Complex variables, algorithms • Social, Networked / Web 1.0 • Hardware Augmented / Software • Location / No location • Tablet / Phone / PC / Web / Cloud • Type (Simulation / Serious Game / ARG / Mobile Game) • Design Strategies (Evidence Centered Design, Epistemic Games) • Competency / Action-Outcome based Confidential - Atelier - All Rights Reserved
  • 8. Impact of the absence of Standards • In absence of a standard, there is no way to re-use, inter-operate, access and make durable simulation/SG offerings • No simple way to integrate outcomes to traditional learning management systems • Tensions between creativity and standardization • These act as barriers: – To open-ness – To change – To adoption – To time to market – To sharing of best practices Confidential - Atelier - All Rights Reserved
  • 9. What will standards imply? • A concerted open community effort • Shared vocabulary, ontology – Peda and Andragogical aspects – Technology – Behaviors & Data interfaces – Analytics and reporting – Metrics and effectiveness • Guidance – Design and Authoring kits – Reference implementations and documentation – Open Integration interfaces • Certification/Assessment & Training Confidential - Atelier - All Rights Reserved
  • 10. Learning. The sixth element of Life. Viplav Baxi Blog: learnos.wordpress.com Twitter: @viplavbaxi Confidential - Atelier - All Rights Reserved