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JS Essence

EPAM Systems
13. Dec 2012
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JS Essence

  1. JavaScript
  2. Get acquainted
  3. TargetProcess
  4. TP2 - Rich UI
  5. TP2 - Rich UI
  6. TP3 - high-performance UI
  7. Goals • JS popularization • JS as engineering tool
  8. JS Phenomena
  9. Roadmap • Embedded JS issues: - bad parts, good parts - imperative skin upon functional nature - misunderstanding of prototype inheritance - missing modules support - performance issues
  10. Bad parts, good parts
  11. Bad parts • global variables • eval • a++ • math • with • new (Number | String | Boolean) • == vs ===
  12. Good parts • === : type safe vs (==) • [] : new Array() • {} : new Object() • a && b : if (a) b else a • a || b : if (a) a else b • closures (~ lambda curring)
  13. Java(??!)Script
  14. Java(??!)Script • ..one more LISP dialect.. • Mocha • LiveScript • JavaScript
  15. Programming paradigms
  16. Functional nature • functions are the 1-st class objects: - assign to variables - pass as an argument - return as a result
  17. Inheritance? Why?
  18. OOP in JavaScript • Объект_о-ориентированный • Объектно-ориентированный
  19. Prototype chain
  20. Classical OOP simulation • Classical OOP inheritance can be simulated: > I would recommend John Resig’s “Class” object http://ejohn.org/blog/simple-javascript-inheritance/
  21. Classical OOP simulation Class.extend({ init: function(a, b) { // .ctor this._super(a, b); }, method1: function() { // do something } });
  22. Inheritance examples • Some examples
  23. Inheritance examples var F = function(n) { this.name = n; } var a = new F(“a”); var b = new F(“b”);
  24. Inheritance examples var F = function(n) { this.name = n; } F.prototype = , root: “hello world!” -; var a = new F(“a”); var b = new F(“b”); a.root // ??? b.root // ???
  25. Inheritance examples var F = function(n) { this.name = n; } F.prototype = , root: “hello world!” -; var a = new F(“a”); var b = new F(“b”); a.root = “Prototype inheritance magic”; b.root // ???
  26. Inheritance examples var F = function() {} var a = new F(); a.constructor === F // ???
  27. Inheritance examples var F = function() {} F.prototype = , root: “hello world!” -; var a = new F(); a.constructor === F // ???
  28. Dynamic inheritance var F = function() {}; F.prototype = { count: 0, augment: function() { ++F.prototype.count; F.prototype.test = function() { alert(this.count) } } }; var a = new F(); var b = new F(); a. augment(); a.test() // ??? b.test() // ???
  29. Functions • apply • call
  30. Modules
  31. Modules simulation • No modules. Global variables RULEZZZ!!11
  32. Modules simulation • No modules. Global variables RULEZZZ!!11 BAD!
  33. Modules simulation • No named modules. BUT functional context (function(global) { . . .})(window)
  34. Modules simulation • No named modules. BUT functional context (function(global) { . . .})(window)
  35. Modules simulation • No named modules. BUT functional context (function(global) { . . .})(window) var myJQueryVar = $.noConflict()
  36. Modules simulation • Namespacing as global variables chains newsite.common.utils newsite.common.services var newsite = newsite || {}; newsite.common = newsite.common || {}; newsite.common.utils = function() , … -;
  37. Modules simulation • Namespacing as global variables chains newsite.common.utils newsite.common.services • $LAB .script(“newsite.core.js").wait() .script(“newsite.common.utils.js") .script(“newsite.common.services.js“) .wait(function() { /* ready */ })
  38. Modules simulation RequireJS http://requirejs.org/
  39. Modules simulation - RequireJS <!DOCTYPE html> <html> <head> <title>My Sample Project</title> <script src="path_to/require.js“ data-main="entry_points/main"> </script> </head> <body> <h1>My Sample Project</h1> </body> </html>
  40. entry_points/main.js require( *“dir/module1“, “dir/module2“+, function(m1, m2) { /* to do: … */ } );
  41. dir/module1.js define( *“dependency-on-some-other-modules”+, function () { return { color: "black", clear: function() ,…- }; } );
  42. Performance
  43. IE6?!
  44. Performance - prologue • It’s still possible to write slow JavaScript on the new fast JavaScript engines • JavaScript performance directly affects user experience
  45. High Performance JavaScript
  46. Performance • Loading & execution • DOM scripting
  47. Loading and execution • Most browsers use a single UI thread for UI updates and JavaScript execution • Appearance of a <script ..> tag cause page download and rendering to stop and wait for the script to complete before processing • Even parallel script downloads block downloading other resources (images, CSS)
  48. Loading and execution • Put <script> tags as close to the bottom of the <body> as possible • Load scripts in groups (100 kb faster than 4 x 25kb) • Minify your scripts • Optimize your stylesheets
  49. Non-blocking loading • <script defer> (IE 4+, FF 3.5+) • Dynamic <script> elements – Parallel non-blocking loading – Put into <head> to prevent “operation aborted” – Remember of ordering (cross-browser variation) • XMLHttpRequest injection – Inline <script> vs eval() – Downloading from CDNs impossible
  50. RequireJS DO all the job!
  51. DOM Scripting • Live DOM collections • Repaint and Reflow • Handling DOM events
  52. What is DOM? • Document Object Model – language independent application interface (API) for working with XML and HTML documents • Browsers keep DOM and JavaScript implementations independent of each other
  53. Toll bridge • Touch the DOM lightly • Stay within ECMAScript as much as possible
  54. HTML collections • Expensive live collections • Use local variables when accessing collection elements
  55. Repaints and reflows • DOM tree • Render tree
  56. Reflow process When a DOM tree change affects element geometry – browser recalculate geometry and position of elements that could have been affected by the change and reconstructs the Render tree
  57. Redraw process Once the reflow is complete, the browser redraws the affected parts of the screen
  58. When does a reflow happen? • Page renders initially • Visible DOM elements are added or removed • Elements change position • Element change size (margin, padding, border, width, height) • Content is changed (text or image with different size) • Browser window is resized
  59. Queuing and flushing reflows • Browsers optimize reflow by queuing changes and performing them in batches • Never request layout information while it’s being changed
  60. Queuing and flushing reflows • offsetX • scrollX • clientX • getComputedStyle (currentStyle in IE) * X – Top, Left, Width, Height
  61. Minimizing repaints and reflows • Combine multiple DOM and style changes into a batch and apply them once
  62. Batching DOM changes • Take the element off of the document flow • Apply multiply changes • Bring the element back to the document
  63. Ways to modify the DOM off the document • Hide, apply changes and show again • Use document fragment to build subtree outside of the live DOM and then copy it to the document • Copy the original element into an off- document node, modify the copy and replace original element when done
  64. Take elements out of the flow for animation 1. Use absolute positioning 2. Animate the element 3. When the animation is done, restore the positioning JQuery DO this job for you!
  65. Event delegation • A lot of event handlers affects memory, performance and useless since user clicks 1 button of 100 for example • Set event handler for container element and use event delegation
  66. Performance essence • http://jsperf.com/ • http://www.developer.nokia.com/Community /Wiki/JavaScript_Performance_Best_Practices
  67. Patterns • http://www.addyosmani.com/resources/esse ntialjsdesignpatterns/book/
  68. How to move next • Primary • Advanced • Meta-level
  69. How to move next • http://habrahabr.ru/post/117838/
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