- The narrator runs the Instant City household and provides commentary on the activities of the Sims. They upgrade the appearances of downtown Sims and place them in outerwear for a trip to the moon.
- The household levels up multiple community businesses around the city. This includes a parking lot and scrap/bio business. Solar panels on the parking lot provide green energy refunds.
- The narrator assigns nicknames and roles to the new generation of children based on the Blade Runner universe before they move out on their own.
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Instant City - a BaMC Challenge: Household E-2, Fall 2
1. Instant City, a BaMC-Challenge
Household E-2
Fall 2
Instant City
Household E-2,
Fall 2
2. - Hello and Welcome back to another episode of Instant City – a BaMC Challenge! Last time, we set up the City’s New
downtown, which came with a lot of lit-up buildings and lights – and these lights made it to Instant City too – nice city
Skyline, right? Right??? –
‘… Are you talking to us? We’re just the ones you play, not your audience – oh right, you don’t have an audience… Also, we
don’t really care…’
- … Your honest opinion is very much appreciated and honestly, I don’t care about it… so lets get this show on the road…-
3. -… starting with the Roll Call: here’s Servo and Serva E-2, the Oceanographers, 17th Great-Granddaughter-1 aka Ching Shih
and 17th Great-Grandson-1 aka John… Okay, first the inventories get cleared, and then…-
4. -… back to the moon! –
‘Figures, no characterization, we’re all bland numbers…’
- If you constantly complain, there’s not much motivation to give you a personality…-
‘We complain constantly, so that you finally give us one!’
- … tell you what? I come back to you on that once they answered whether the hen or the egg was first… -
‘ *groan*..’
5. -… So last time, Instant City’s first vampire published her novel ‘Talk with a Vampire’ (Interview exceeded the 16-Character
limit), which we place for Sale due kestrellyn’s wonderful sellable novels mod…-
6. -… and which sells good right from the start – everybody’s reading it, even the downtowns female Slob scrapped her money
together to buy one… -
‘First – she has a name, it’s Pamela. Second – how did she end up on the moon?!’
- Immersive reading? But you’re right, better sell her a space suit, before the immersion breaks and she suffocates… -
7. -… of course, she needs a helmet first… and perhaps a little do-over is necessary…-
8. -… ah, much better… -
‘WHAT?! SHE LOOKS HORRIBLE!’
- She’s a slob, she doesn’t care… -
‘WE RIPPED HER TEETH OUT!’
-… Look, she looks happy with it… perhaps because she could be a blank slate instead… like you…. –
‘….!’
9. -… anyway, the helmet and new outfit are done, next is the suit…-
10. -… and done! –
‘Why did we do that? Seriously, Why?’
- Oh, after the last episode where I prettified Mr. Big/Pretty and the Diva , I realized that I had forgotten the Slobs, kinda
slobbish of me… of course, prettifying the slobs kinda goes against the idea of a slob, right?...’
12. -… and the reason, why I put them on the styling chair was due to me hoping that we would get a bad make over… well, it
worked, but not in the way I wanted… nothing against crossdresser Sims, but with this makeup?...-
13. -… thankfully, there are enough messy haircuts, that work well… also changed the hair color, a blonde dude with messy hair
being a slob just works better for me…-
‘You have brown hair, you know – just look into the mirror, slob…’
- ... You’re mean… no personality for you, Mister…! -
14. -… okay, so after upgrading the slobs, I thought it to be better to upgrade Mr. Big/Pretty as well Space-Suit-wise…-
17. -… and then we move on to the Grand Vampires… okay, since they’re supposed to be undead, a Space Suit isn’t that
necessary… also, they wouldn’t look as good in Suits… or be able to bite people, so I focused on giving them a bit more
fancy outerwear… here’s the Count, whom I realize has a bit more of a thin face than I remembered… -
18. -… and then the Countess… and here I realized, that the long female vampire hair is actually not available in outerwear…
and perhaps vampires just don’t need outerwear, so that’s why… oh never mind…-
19. -… anyway, to finally finish the look of my downtownies and NPC’s, here’s a final role call for them…-
20. -… and here they are in outerwear…-
‘Are we done yet?!’
-… with the downtownie part that I should have done last chapter? Mmyess…-
21. -… but let’s get home first, upgrade John’s Science Perks…-
22. -… and then look for some aliens…-
‘… okay, I’m a Science Sim with Science as my favorite Hobby to boot, so I kinda like this… but seriously, why do we always
try to do these abductions? Can’t we just finally let others from outside the family marry in, please?’
- Nah, I’m trying to prove… something…. here… though I thought of switching the Ideal Plantsims at some point… -
23. -… okay, no aliens showed up that night, so the next day, our oceanographers go to work…-
‘We’re not playing any role anymore, aren’t we?’
- You’re part of the team!... On the backbench right now, but still…-
24. -… and with no job in the business career present… or at any day during the entire run of this household… it’s baby
spawning time for our Plantsims again!...-
29. -… and of course, we immediately start preparing them for the reality of the world…-
‘… no personality, skills nobody needs, listening to you… we can’t be in simhell, even simhell has standards…’
-... Just teach them the lullabies…-
30. -… meanwhile our oceanographers finish work without a chance card, bills are paid…-
31. -… and on the next night, finally… well okay, not finally, now that the kids are there, we can’t add anymore babies, but the
‘call aliens’ perks at least works…-
‘Yeah – finally… I prefer getting probed over listening to you…’
- HEY! -
32. ‘HEY! Any chance I can come with you, Cousin…?’
‘Sorry – single males only, Cousin… see ya!’
‘Great… and what am I doing now?’
- Hmmm… -
‘Me and my big mouth…’
33. -… so Ching Shih went down for a Spin to the Club V, to test how my changes from the last episode would show, if another
household visits… well, everything worked fine, Ella Showed up as the owner… -
35. -… and Marlene working the DJ Booth, Go Go Dancing is working too…-
36. -… and finally, at dawn, Ella runs back home, being a vampire etc.. That was actually my biggest concern, that the OFB and
Nightlife mechanic might conflict and end vampire business owners in the day… good thing we don’t have real vampire
employees though… -
37. -… anyway, time to go home and see what… oh, great, John’s back…-
*Lullaby*
- WHAA…? Okay, that’s it, something’s wrong with my game, last time, I thought that the abduction lullaby despite full
house was a glitch, but two times in a row…Nope! Nope! Nope! –
‘Oh my… make him shut up!’
‘Hello? What are you complaining about? I’m the one being abductpregnated and…’
‘You enjoyed it, didn’t you?!’
‘…’
38. ‘…okay, so I’m stuck with this condition for now…’
-… and to best way to cope with it is some cheesecake…-
‘… wait, we are still doing this? Isn’t that kinda cheaty?’
- Why? Because there is some error in my game I have no idea how it happens? Plus, PlantSims – we can spawn as many
Sims as we like if someone moves out… -
‘… point. Oh well – farewell, my slim figure…. *munch* *munch*’
39. -… and with that, things went back to normal… well, normal in a relative sense….the kids were playing, still no job in the
business career, Ching Shih writing another novel… oh, and John tried out the new woodworking bench from DeedeeSims…
yeah, I’m trying out something new again… now the design is clearly from Sims 4, which looks a bit… unrealistic for Sims 2…-
40. -…. But dang – look at that cute dragon, look at it! I just need to keep that bench in… -
‘Hooray for you adding new stuff that makes your game lag even more…’
-… Shut up… -
41. -… oh, also, new novel…-
‘All we do is working our behinds off for you…’
- You both got into the zone with your work, so you are enjoying this… -
‘…’
43. -… and the role call: 18th Great-Grandson-2 is Popularity, likes black beauties in bathing suits, but no brownnosers… okay,
doable…-
44. -… then 18th Great-Granddaughter-1, who is Fortune, likes clowns in underwear, if they don’t have their wig on….okay,
whatever…-
45. -… then 18th Great-Grandson-3, likes to party with clowns with hats, as long as they weren’t in a jewelry heist…. What is it
with these clowns?...-
‘Do you even realize, what You are saying…? Or what I am…?’
46. -… and finally 18th Great-Grandson-1, who likes engineers involved in jewelry heists, everything else stinks… okay, at least
it’s not clowns… by the way, were you saying something? –
‘…’
- No? Okay, then… -
47. -… back to the moon! First, the Kids need to learn the business skills…-
49. -… and then … oh, like her Grandma Ella…-
‘I’m the only girl of this litter so I didn’t really expect anything else… *sigh*’
‘Great – here’s the deed for our real estate agency…-
50. -… and done! Note: Real Estate Agencies = Easiest way to get 100.000 earned done, persuading people to buy deeds is
easier than any other object I know in the game… -
51. -… and what do we with our money…? –
‘…*sigh*… well, perma-plat, so why even bother…?’
52. -… of course, buying another Community Business! So last time, we already bought a Cyberpunk Business for Mosh Spicy
Harbour – So I placed another one next to it, the Blade Runner Street by Jonipoon…-
53. -… now, I left everything untouched with this lot – just experimented a bit, removing the only piece of CC, the Virgin sign
and tried to find a replacement for it… I settled with the Neon lights and the H&M Sign… okay, perhaps not totally fitting,
but till today, the H&M Sign is an awesome piece of wall decoration, I just wish I’d be gifted enough to make a similar
look/glowing piece of perhaps a Simlish letter combo…-
54. -… but I digress… because it’s time for.. leveling businesses! So lets head to the Multi-storey parking lot by dragomander in
Mosh Spicy Harbour…-
55. -… and gladly, some people already decided to use to park their cars for the day…. And night… and day… and night… of
course, if they don’t take them back… well, towing it is expensive, sooo…-
‘We get it! We get it! We give them back only against a high fee or just sell them to get back the parking fees – right?
RIGHT?!’
- You know, I realized that this logic sounds odd sometimes, but thanks that you agree with me…-
‘I don’t – ARRGH!...’
56. -… okay, so we set up a cash register, because apparently some Parkers are already overdue…-
57. -… and since they don’t show up… I’m pretty sure, Vonnie has some use for a – graffitid? – car… -
58. -… of course our parking lot is well regarded, so we reach level 5 rather fast…-
59. -… and here is the result of a little experiment… because the lot was originally residential and has a few solar panels, I kept
the mailbox and trash can – and apparently, the green energy refund mechanic works even on community lots with a
mailbox! Now, I haven’t tested, if the mailman comes more than once, or if the mechanic may be broken after that but…
note to self: research solar panel power station further…-
60. -… okay, and now it’s over to the second lot, the Cyberpunk Bio & Scrap…-
61. -… annd – we sell scrap! –
‘… summing up all the other businesses so far, aren’t we?’
- Shush… -
62. -… after all, the Not-Komei likes it and gives us a prize….-
63. -… oh, and the other amenities of the lot are used also, though access to the upper levels has been blocked for now…-
66. -… and again a green energy refund… okay, so the mechanic works every time I visit the lot… if it works multiple times I
don’t know, but we’ll see in the future… -
67. -… oh, and here we see a severe case of existentialism… this Sim sooo wants to go the next level of existen the parking lot,
but can’t… because the ramp is in fact an illusion… wow, that’s almost an allegory to life… guess, instead of trying to go up, I
need to look for the elevators too…. –
‘Are you finished with your existential crisis?’
-... Excuse me for being introspective for a second… but what do you know, you never had an existential crisis, right….? -
68. -… oh!… apparently you just had… how is he, Doc? –
‘Hmmm… I’d zay just ze normal popularity aspiration failure, with no new friends, but… Ze boy looks kinda…zizzled….’
‘Oh, that’s easy to explain…’
69. ‘… one of the Serva ran amok and electrocuted him, so this was to be expected…’
‘YAAAARGH!’
- … and I guess, you have a second patient soon, Doc… don’t worry boys, you’re Plantsims, we can’t really die from
electrocution… -
70. -… okay, so the Serva eventually calmed down and we made it to level 10…-
71. -… and the leveling attracted quite a lot of new customers… everyone wants to park their car here now…-
79. -… and then a Pirate Song together and – it’s nickname time again! -
‘WHAAA…?!!’
- Yep, but no pirates this time – instead, since we placed the Blade Runner Lot, this time the Theme is: Replicants! So:
18th Greatgranddaughter-1 is Pris,
18th Greatgrandson-1 is Leon,
18th Greatgrandson-2 is Roy,
And 18th Greatgrandson-3 is… Zhora… nah, that doesn’t sounds right for a man… okay, let’s try… Zhora instead - or Zhora…
wow, never expected Blade Runner to educate me about Male Armenian Names and their misrepresentation in SciFi… -
80. -… oh well, next thing: gifting the inventory to the kids moving out…-
‘Okay, here, kiddo – Pris, was it?’
‘You know, I actually like that name, Dad… it actually fits, as Plantsims aren’t supposed to get that old either with two to
three life stages missing… and we’re also kinda spawned to work off our butts to do the dirty work for…’
‘…I’m a Pirate, ARRR!’
‘… sorry, I shut up now…’
81. ‘… and here you go…’
‘… it was the aspiration failure, wasn’t it?’
‘… yeah, so sorry, … Leon?’
‘Yeah… at least he didn’t make any ‘Cleaner’ or ‘Mathilda’ Jokes or… wait – STOP PUTTING WORDS INTO MY MOUTH!’
-… but I write your entire dialogue, you know? –
‘… ‘
82. -… and with that, it’s about time to return home… just one last look at the nightly skyline of Mosh Spicy Harbour…-
84. -… and I didn’t actually check, but somewhere in-between, Servo and Serva E-2 became permaplat, hooray…-
‘Wow, did he actually mention us? Thought we’d become invisible, now that these Plantsims have taken over…’
‘*Sssh* did you like it when he controlled us?’
‘… no…’
‘See?’
- Yeah, yeah, whatever – look, backseats, we’re working on that…-
85. -… for now, it’s time to move out – after a quick job search, still no business…-
89. -….and 18th Great-Granddaughter-3 – which by the way is…. - *drumroll* - the 300th playable Sim! This is Madness! –
‘…’
-… come on, say it! –
‘*Sigh*…. ‘Madness? THIS! IS! SPAR… sorry, I mean: INSTANT CITY!... Happy Now?’
-… close enough… -
90. -… okay, the babies are parked under the snapdragons for now…-
91. -… and with that, we finally make it to winter…-
92. -…and another chapter comes to an end… now with an illuminated downtown, I thought about illuminating Mosh Spicy
Harbour as well…. Unfortunately, many of the Skyscrapers here still have no illuminated versions made… and it fits the more
gritty nature of the Harbour that there is not as much light here… Anyway, thanks for reading and see you again soon with
another chapter of Instant City – A BaMC Challenge!-
- Happy Simming! -
Population:
Playables = 294 +6
Households = 89
Community Lots =
227 +1
Business Districts = 8
Downtown unlocked
SM = 1[Starter] +
1[1st Bus.] + 40[8 BD]
+ 5[DT] + 45[228
Bus.] = 92
= 300 x 92 = 27600