This slide on Latest Trends in Multimedia is an ongoing effort to put together my lectures and notes compiled over several years of studying the Multimedia Systems at one of the most reputed university in the country. I realized it is a more natural fit for my thinking on the matter of books. I do not care to make money off of a "student". The knowledge contained in these lectures is not my invention, it may have the imprint of my interpretation and to that extent is my creation with all its flaws. Therefore, I see myself as merely a conduit of this knowledge. It is for you the reader to decide what this is worth to you. If this is worth something to you then hopefully you will participate in similar acts of knowledge dissemination as you are able.
Most of the topics are complete with some that I plan to fill with time. For each topic that I already have content there is my audio that goes with the powerpoint slides. The pdfs are simply prints of the powerpoint slides. On some lectures I have notes associated with the powerpoint slides. Also where relevant I used animation in powerpoint when I felt it served as an aid towards comprehension.
2. What are some of the current
trends in multimedia?
Some of the current trends include :-
– Web 2.0 tools and applications
– Digital Spherical Displays
– Digital Spokesperson (live actor)
– Personalized Access
– Multicast Backbone
– SMIL
– Animation
– Android Application
– MIDI
3. Web 2.0
Web 2.0 is a new term that describes a new
form of technological communication that
gives educators, business professionals or
students “the ability to collaborate and share
information online.” (WebMediaBrands Inc.,
2009)
4. Information about Web 2.0
Web 2.0 consists of the following tools:
– Podcasts
– Blogs
– RSS feeders
– Social Networking
– Wikis
“Web 2.0 tools focuses on knowledge
sharing and creation.”
5. Benefits of Web 2.0
Encourages participation and collaboration amongst
educators, students and business professionals.
Available anytime on line, anywhere from any
location, inexpensive and affordable for anyone.
Instant feedback on projects, reports or research
papers.
Sites are easy to design, manage and update.
Opportunities for real time conversations,
videoconferencing or messaging without having to
download Instant Messaging (IM) software or
constantly use "traditional" email.
6.
7.
8.
9. Microsoft Surface
It is a commercial computing platform that
enables people to use touch and real world
objects to share digital content at the same
time. The Surface platform consists of
software and hardware products that
combine vision based multitouch PC
hardware, 360-degree multiuser application
design, and Windows software to create
a natural user interface (NUI) for users.
10.
11. Digital Spherical Displays
Provides a 360 degree multimedia display
Can be incorporated in many markets or
territories
Can be used in educational installations,
exhibitions, displays, events, parties or set
designs
Popular Company: Pufferfish
12. Digital Spokesperson (live actor)
Aids in bringing a website to life
Adds a personal touch to a website
Script can be tailored to fit the needs of your
site
Spokesperson can be used to market various
sites or even conduct on line tutorials.
13. Personalized Access
Several important research directions may be
derived from this vision:-
Representation of multimedia content
descriptions
Representation of user preferences and
context
Automated content annotation
Automated presentation authoring
14.
15. Multicast Backbone
Equivalent of conventional TV and Radio on
the Internet. Enabling Technologies
developing at a rapid rate to support ever
increasing need for Multimedia. Carrier,
Switching, Protocol, Application,
Coding/Compression, Database, Processing,
and System Integration Technologies at the
forefront of this.
16. Synchronized Multimedia Integration
Language (SMIL)
This is synchronized multimedia what HTML
is to hyperlinked text. Pronounced smile,
SMIL is a simple, vendor-neutral markup
language designed to let Web builders of all
skill levels schedule audio, video, text, and
graphics files across a timeline without
having to master development tools or
complex programming languages.
17.
18.
19.
20.
21. Animation
Animation is the rapid display of a sequence
of images of 2-D or 3-D artwork or model
positions to create an illusion of movement.
The effect is an optical illusion of motion due
to the phenomenon of persistence of vision,
and can be created and demonstrated in
several ways.
22.
23. Android Applications
Applications are usually developed in
the Java language using the Android
Software Development Kit, but other
development tools are available, including
a Native Development Kit for applications or
extensions in C or C++, Google App
Inventor, a visual environment for novice
programmers and various cross platform
mobile web applications frameworks.
24.
25.
26. Musical Instrument Digital
Interface
MIDI is an electronic musical instrument ,
industry specification that enables a wide
variety of digital musical
instruments, computers and other related
devices to connect and communicate
seamlessly with one another.