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Game Premise Home Life Communal Living Room Fight for Space
RTS Real Time / Turn Based Strategy Proposed Game World Scenario: Fight for Living Room Control
Gameplay PLAYER 1 PLAYER 1
Game Details Extra players added easily Terrain editing options Start from “bases” i.e. sofa, TV, etc. “Units” used are items of clothing/dirty plates etc. Units rated in terms of ‘disgust factor’. More disgusting units will fend off lesser units. Objective is to capture all territory.
Game Premise Drinking Night Out Need to get home Not in full control of faculties
RPG Role Playing Game Proposed Game Scenario Pub World
Gameplay ,[object Object]
Feck! Drink!
*sway gently then fall down*,[object Object]
Game Premise Tournament Paintball All rules following Millennium Series Rules 2011
FPS First Person Shooter Proposed Game Scenario – Millennium field.
Gameplay
Game Details Game may be single player or cooperative. Game mechanics based on real paintball players, with buttons linked to moves. 3rdperson view during movement with first person/over the shoulder aiming mechanic Player progresses through tournament to try and win.
Game Premise Domestic Argument Fight between domestic partners
Arcade Typical Sidescrolling, 2 player game, a-la Street Fighter style.
Gameplay
Game Details Interactive world – objects can be utilised as weapons/distractions. E.g. Pot may be thrown, flowers may reduce opponent’s effectiveness. Aim is to remove life-bar of opposing player
Game Premise Lateness/Procrastination Snooze button on Alarm Clock
Indie Indie game – Low budget, low graphics, low requirements Proposed Game World – Inside an Alarm Clock
Gameplay Dreamer’s Dream 3: 15

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5thingsinlife presentation

  • 1. Game Premise Home Life Communal Living Room Fight for Space
  • 2. RTS Real Time / Turn Based Strategy Proposed Game World Scenario: Fight for Living Room Control
  • 3. Gameplay PLAYER 1 PLAYER 1
  • 4. Game Details Extra players added easily Terrain editing options Start from “bases” i.e. sofa, TV, etc. “Units” used are items of clothing/dirty plates etc. Units rated in terms of ‘disgust factor’. More disgusting units will fend off lesser units. Objective is to capture all territory.
  • 5. Game Premise Drinking Night Out Need to get home Not in full control of faculties
  • 6. RPG Role Playing Game Proposed Game Scenario Pub World
  • 7.
  • 9.
  • 10. Game Premise Tournament Paintball All rules following Millennium Series Rules 2011
  • 11. FPS First Person Shooter Proposed Game Scenario – Millennium field.
  • 13. Game Details Game may be single player or cooperative. Game mechanics based on real paintball players, with buttons linked to moves. 3rdperson view during movement with first person/over the shoulder aiming mechanic Player progresses through tournament to try and win.
  • 14. Game Premise Domestic Argument Fight between domestic partners
  • 15. Arcade Typical Sidescrolling, 2 player game, a-la Street Fighter style.
  • 17. Game Details Interactive world – objects can be utilised as weapons/distractions. E.g. Pot may be thrown, flowers may reduce opponent’s effectiveness. Aim is to remove life-bar of opposing player
  • 18. Game Premise Lateness/Procrastination Snooze button on Alarm Clock
  • 19. Indie Indie game – Low budget, low graphics, low requirements Proposed Game World – Inside an Alarm Clock
  • 21. Game Details Player is an imp inside an alarm clock trying to keep a sleeper sleeping. Similar to Scribblenauts – words typed into game spawn objects that are placed into the dream of the sleeper The objects must help the dreamer continue dreaming (e.g. if dreaming of falling, spawn a parachute) Successful dream continuation increases points.