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CLOUD GIANT SKELETONS (re-animated from original occupants of the keep)GS 1All 12 HDCloud Giant Skeleton #1  HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             50     00000 00000  00000  00000  00000  00000  these guards are damagedWT 1GS 2Cloud Giant Skeleton #2HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             50     00000 00000  00000  00000  00000  00000  these guards are damagedWT 2GS 3Cloud Giant Skeleton #3HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             50      00000 00000  00000  00000  00000  00000  these guards are damagedWT 3GS 4Cloud Giant Skeleton #4HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             50     00000 00000  00000  00000  00000  00000  these guards are damagedWT 4GS 5Cloud Giant Skeleton #5HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             50      00000 00000  00000  00000  00000  00000  these guards are damagedWT 5GS 6Cloud Giant Skeleton #6HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             50     00000 00000  00000  00000  00000  00000  these guards are damagedWT 6GS 7Cloud Giant Skeleton #7HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedCT 1GS 8 Cloud Giant Skeleton #8HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedCT 2GS 9Cloud Giant Skeleton #9HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedCT 3GS 10Cloud Giant Skeleton #10HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedCT 4GS 11Cloud Giant Skeleton #1HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedLT 1GS 12Cloud Giant Skeleton #12HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedLT 2 GS 13Cloud Giant Skeleton #13HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedLT 3GS 14Cloud Giant Skeleton #14HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedLT 4GS 15Cloud Giant Skeleton #15HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000  these guards are damagedWALL NORTHGS 16Cloud Giant Skeleton #16HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000             60     00000 00000  00000  00000  00000  00000   these guards are damagedWALL SOUTH GS 17 Cloud Giant Skeleton #17HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000Entry Hall 1GS 18Cloud Giant Skeleton #18HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000BH 1 BALCONEYGS 19Cloud Giant Skeleton #19HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000BH 2GS 20Cloud Giant Skeleton #20HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000BH 3GS 21Cloud Giant Skeleton #21HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000BH 4GS 22Cloud Giant Skeleton #22HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000GUARD HOUSEGS 23Cloud Giant Skeleton #23HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000SECRET DOOR 1bGS 24Cloud Giant Skeleton #24HP  80     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                      00000 00000  00000  00000  00000  00000Private RoomsRoll to hit Armor Class /  (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-10-1012345678910111213141516171819WeaponsGiant Crossbows2-8 / 2-12+3+59 / 18 / 27Will not reload. Tower guards have (3)Giant Clubs3-18 / 3-18+3+510’Ballista 2-12 / 3-18 +511 / 22 / 33Will not reload All targets AC 10Catapult2-20 / 3- 12 +510 / 20 / 30Will not reload   30’ dia. AOEArmorAC 5   ½ dam. edged weaponsHeadChestBackArmslegsNo DexWeight gpSpeed “Rusted Chain + Helm 55577N/A3,0009”Saving Throws:   (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic7Petrification, Polymorph8Rod, Staff, Wand9Breath Weapon8Spell10immuneImmune½ Damage from sharp or edged weapons.   Sleep, Charm, Hold and Cold based spells do not affect.   Holy water does 2-8 points damage.Giant Skeletons will turn as a Ghast:  90° cone  10” long  (front of cleric, see and hear cleric)123456789-13--2019131074TTINVISIBLE STALKER GUARDIANS IS 1GENInvisible Stalker 1  8 HDHP  60     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                 00000  00000(These will follow anyone seen in the tubes, except Kagato, up or down and attack)Treasure Room Trap         IS 2THANEInvisible Stalker 2  8 HDHP  60    00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                00000  00000(These will follow anyone seen in the tubes, except Kagato, up or down and attack)Treasure Room TrapIS 3DIOXInvisible Stalker 3  8 HDHP  60     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000                 00000  00000(This one will attack anyone entering the private rooms area except Kagato)Private RoomsRoll to hit Armor Class /  (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-102345678910111213141516171819202020Special 4-160”ArmorAC  3HeadChestBackArmslegsNo DexWeight gpSpeed “333333012”-4 to hit with melee weapons due to invisibility, must detect invisible opponent to use missile weapons @ -4Saving Throws:   (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic10Petrification, Polymorph11Rod, Staff, Wand12Breath Weapon12Spell13Magic Resistance: 30%30%30%30%30%DETECTION OF INVISIBLE OPPONENTS TABLELevel or Hit DiceINTELLIGENCE     Keen Hearing = 13-14    Keen Smell =  15-16     Both = 17+0-12-45-78-1011-1213-1415-16171-75%85%10%95%10%15%105%15%20%25%115%15%25%30%35%125%15%25%35%40%45%135%10%25%35%45%50%55%145%10%15%35%45%55%65%75%15+10%15%20%45%55%65%80%95%SKELETAL SNAKES IN KAGATO’S TREASURYSS 1FangSnake (Giant) Skeletons  8HDHP  50     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000 Kagato’s TreasurySS 2SlitherSnake (Giant) Skeletons  8 HDHP  50     00000  00000  00000  00000  00000  00000  00000  00000  00000  00000Kagato’s TreasurySkeletal Snakes are huge 50’ and have dagger and sword blades in place of teeth (cemented in).A bellows arrangement in place of their old poison sacks lets them spray poison once in a 20’ x 10’ cone for 2-20 damage. After 1 spray the bellows is empty.This also coats the teeth so that the 1st successful bite after spraying their poison requires a save vs. poison or die. Successful save reduces damage to 2-20.  HD = 8  HP = 50  AC= 7  Damage = 2-16 (normal bite: approximately 2 long sword fangs or 4 dagger teeth) Roll to hit Armor Class /  (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-102345678910111213141516171819202020WeaponsBite  2-161st hit after spray save or die, save = 2-20 damage.Spray Venom 20’ x 10’2-20Save for ½ ArmorAC 7 ½ dam. edged weaponsHeadChestBackArmslegsNo DexWeight gpSpeed “77777N/A12”Saving Throws:   (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic10Petrification, Polymorph11Rod, Staff, Wand12Breath Weapon12Spell13immuneImmune½ Damage from sharp or edged weapons.   Sleep, Charm, Hold and Cold based spells do not affect. Holy water does 2-8 points damage.     Giant Skeletons will turn as Ghast: see cloud giant skeletons.<br />
Kagato's keep monsters

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Kagato's keep monsters

  • 1. CLOUD GIANT SKELETONS (re-animated from original occupants of the keep)GS 1All 12 HDCloud Giant Skeleton #1 HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 50 00000 00000 00000 00000 00000 00000 these guards are damagedWT 1GS 2Cloud Giant Skeleton #2HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 50 00000 00000 00000 00000 00000 00000 these guards are damagedWT 2GS 3Cloud Giant Skeleton #3HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 50 00000 00000 00000 00000 00000 00000 these guards are damagedWT 3GS 4Cloud Giant Skeleton #4HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 50 00000 00000 00000 00000 00000 00000 these guards are damagedWT 4GS 5Cloud Giant Skeleton #5HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 50 00000 00000 00000 00000 00000 00000 these guards are damagedWT 5GS 6Cloud Giant Skeleton #6HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 50 00000 00000 00000 00000 00000 00000 these guards are damagedWT 6GS 7Cloud Giant Skeleton #7HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedCT 1GS 8 Cloud Giant Skeleton #8HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedCT 2GS 9Cloud Giant Skeleton #9HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedCT 3GS 10Cloud Giant Skeleton #10HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedCT 4GS 11Cloud Giant Skeleton #1HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedLT 1GS 12Cloud Giant Skeleton #12HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedLT 2 GS 13Cloud Giant Skeleton #13HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedLT 3GS 14Cloud Giant Skeleton #14HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedLT 4GS 15Cloud Giant Skeleton #15HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedWALL NORTHGS 16Cloud Giant Skeleton #16HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 60 00000 00000 00000 00000 00000 00000 these guards are damagedWALL SOUTH GS 17 Cloud Giant Skeleton #17HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000Entry Hall 1GS 18Cloud Giant Skeleton #18HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000BH 1 BALCONEYGS 19Cloud Giant Skeleton #19HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000BH 2GS 20Cloud Giant Skeleton #20HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000BH 3GS 21Cloud Giant Skeleton #21HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000BH 4GS 22Cloud Giant Skeleton #22HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000GUARD HOUSEGS 23Cloud Giant Skeleton #23HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000SECRET DOOR 1bGS 24Cloud Giant Skeleton #24HP 80 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000Private RoomsRoll to hit Armor Class / (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-10-1012345678910111213141516171819WeaponsGiant Crossbows2-8 / 2-12+3+59 / 18 / 27Will not reload. Tower guards have (3)Giant Clubs3-18 / 3-18+3+510’Ballista 2-12 / 3-18 +511 / 22 / 33Will not reload All targets AC 10Catapult2-20 / 3- 12 +510 / 20 / 30Will not reload 30’ dia. AOEArmorAC 5 ½ dam. edged weaponsHeadChestBackArmslegsNo DexWeight gpSpeed “Rusted Chain + Helm 55577N/A3,0009”Saving Throws: (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic7Petrification, Polymorph8Rod, Staff, Wand9Breath Weapon8Spell10immuneImmune½ Damage from sharp or edged weapons. Sleep, Charm, Hold and Cold based spells do not affect. Holy water does 2-8 points damage.Giant Skeletons will turn as a Ghast: 90° cone 10” long (front of cleric, see and hear cleric)123456789-13--2019131074TTINVISIBLE STALKER GUARDIANS IS 1GENInvisible Stalker 1 8 HDHP 60 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000(These will follow anyone seen in the tubes, except Kagato, up or down and attack)Treasure Room Trap IS 2THANEInvisible Stalker 2 8 HDHP 60 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000(These will follow anyone seen in the tubes, except Kagato, up or down and attack)Treasure Room TrapIS 3DIOXInvisible Stalker 3 8 HDHP 60 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000(This one will attack anyone entering the private rooms area except Kagato)Private RoomsRoll to hit Armor Class / (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-102345678910111213141516171819202020Special 4-160”ArmorAC 3HeadChestBackArmslegsNo DexWeight gpSpeed “333333012”-4 to hit with melee weapons due to invisibility, must detect invisible opponent to use missile weapons @ -4Saving Throws: (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic10Petrification, Polymorph11Rod, Staff, Wand12Breath Weapon12Spell13Magic Resistance: 30%30%30%30%30%DETECTION OF INVISIBLE OPPONENTS TABLELevel or Hit DiceINTELLIGENCE Keen Hearing = 13-14 Keen Smell = 15-16 Both = 17+0-12-45-78-1011-1213-1415-16171-75%85%10%95%10%15%105%15%20%25%115%15%25%30%35%125%15%25%35%40%45%135%10%25%35%45%50%55%145%10%15%35%45%55%65%75%15+10%15%20%45%55%65%80%95%SKELETAL SNAKES IN KAGATO’S TREASURYSS 1FangSnake (Giant) Skeletons 8HDHP 50 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000 Kagato’s TreasurySS 2SlitherSnake (Giant) Skeletons 8 HDHP 50 00000 00000 00000 00000 00000 00000 00000 00000 00000 00000Kagato’s TreasurySkeletal Snakes are huge 50’ and have dagger and sword blades in place of teeth (cemented in).A bellows arrangement in place of their old poison sacks lets them spray poison once in a 20’ x 10’ cone for 2-20 damage. After 1 spray the bellows is empty.This also coats the teeth so that the 1st successful bite after spraying their poison requires a save vs. poison or die. Successful save reduces damage to 2-20. HD = 8 HP = 50 AC= 7 Damage = 2-16 (normal bite: approximately 2 long sword fangs or 4 dagger teeth) Roll to hit Armor Class / (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-102345678910111213141516171819202020WeaponsBite 2-161st hit after spray save or die, save = 2-20 damage.Spray Venom 20’ x 10’2-20Save for ½ ArmorAC 7 ½ dam. edged weaponsHeadChestBackArmslegsNo DexWeight gpSpeed “77777N/A12”Saving Throws: (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic10Petrification, Polymorph11Rod, Staff, Wand12Breath Weapon12Spell13immuneImmune½ Damage from sharp or edged weapons. Sleep, Charm, Hold and Cold based spells do not affect. Holy water does 2-8 points damage. Giant Skeletons will turn as Ghast: see cloud giant skeletons.<br />