2. THE MAIN CONTRIBUTIONS OF THIS PAPER ARE THE FOLLOWING: 1. We introduce the concept of persuading visual Attention through geometry modification. 2. We present a general class of mesh filters that can Increase the saliency of a mesh over an arbitrary Region of interest. 3. We are the first to present a view-independent Method of visual attention persuasion that directly Operates on meshes. 4. We examine the effectiveness of persuading visual Attention through geometry using an eye-tracking based User study.
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6. One of the simplest and most effective ways to specify regions on a mesh is by a WYSIWYG painting User specifies a T-shaped region on a mesh, the confluence of two linear regions is likely to elicit greater attention due to perceptual principles other than the ones we are targeting in this paper Therefore, we have only used simple circular or rectangular region selections
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22. Lee have defined the mesh saliency of a vertex v at a scale using the centre -surround mechanism as where C denotes the mean curvature values around a vertex v and GðC; v; Þ is the Gaussian-weighted average of the mean curvature of vertices in the neighborhood. In fact, the center-surround mechanism used in this definition is the Difference of Gaussians (DoG) function at a fine scale and a coarse scale 2 .