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Steffen Schubert
steffen.art@gmail.com
+39 34 20097119
2009 – present Freelance CG Artist & Compositor
2011 – 2014 Study of the Painting Techniques of the Old Masters at
The Florence Academy of Art. Since 2014 Instructor at The Florence
Academy of Art
During studying I worked on remote CG and Compositing
freelance projects mostly coming from LA
2009 – 2010 Travelled around the world
2004 – 2008 Sea Level Venice VFX / Public VFX (CG Supervisor/Artist,
Compositor, Matte Painter, On Set VFX Supervisor,
Creative Director)
2003 – 2004 Gorilla Post in Santa Monica (CG Artist and Compositor)
1998 – 2003 University Degree in Multimedia and Computer Science
Software: Expert in Maya, Nuke, ZBrush and Photoshop
Plus lots of other software tools as additional support to
the main packages
Strong skills in solving complex problems and finding solutions to difficult VFX shots makes
me known as the "go-to" person for complicated shots with clients in LA.
Besides my strong technical skills in Computer Graphics and having more than 12 years of
professional experience with film productions and commercials I also have 4 years of
professional art training. I sought out fine art education at the best school for realist
painting in the world, The Florence Academy of Art.
Through this training I have also obtained in-depth knowledge of human anatomy
supported by life study in charcoal and paint for 4 years, as well as ecorché anatomy
modeling classes. This training has offered an ability to understand and produce value,
edge, proportions and design relationships in a realistic image. Strong understanding of
perspective, color, rhythm as well as a keen eye for observation now bring the undeniable
reality to my creations. While studying fine art at the academy I continued working on CG
and Compositing freelance projects for my clients in Los Angeles. The combination of
technical skills, years of experience, strong problem solving skills and classical fine art
training all together is what I believe, sets me apart.
I also bring a massive amount of positive attitude and optimism that carry me though
projects as well as life.
I finished my studies here in Florence and I’m fully available for freelance work and
employment opportunities.
Please also check out my art work on http://steffenschubert.eu .
The following list is a just a small selection of the projects I worked on. There were more
than a hundred commercials, music videos and some feature movies I was involved in over
the last 12 years.
You can find a demo reel for some of my compositing and CG work here:
http://steffenschubert.eu/reel/Steffen_Schubert_Reel.mov
Please also take a look at the pre production test for the movie Where The Wild Things Are.
I was CG Consultant to Spike Jonze and the CG Supervisor for the replacement of the live
action suit face with a CG version.
https://www.youtube.com/watch?v=TC91BVPbilA
Jack In The Box (Superbowl Commercial
2015)
Compositing, 3D/2D Tracking, Cleanup and
CG Smoke. (Ftrack, Nuke, Photoshop and
Maya)
FitBit (2014)
Compositing , CG and Cleanup (Nuke,
Photoshop and Maya)
Apple - The Song (2014)
TBWA Media Art Labs
Director: Lance Accord
Tracking, complex hand mask creation, and
cleanup (Mocha, Photoshop and Nuke)
Apple - The story behind “The
Song” (2014)
TBWA Media Art Labs
Director: Lance Accord
Teeth cleanup/replacement in multiple
shots (Mocha, Photoshop and Nuke)
BGO (2014)
Director: Martin Weisz
I created believable animated CG casino
chips doing movements, that where not
physically possible. I also did the
compositing for those shots.
(Maya and Nuke)
GE - Thrillingly Predictable (2014)
BBDO NY
I created concepts and final User Interface
Designs and Animation for multiple plates.
(Photoshop, Nuke and Maya)
Smokey (March 2014)
Animating the face of Smokey the bear
- Compositing and Animation of the face to
create expressions on the face of the bear
suite
(Nuke and Maya)
- additionally Creating Expressions for
Prints
(Photoshop)
Squatters (2013)
Director: Martin Weisz
Cg Artist and Compositor
(Nuke and Maya)
Untitled Apple Project (2012)
Company: dtrainFX
Matte Painter
Christian Louboutin / Disney – Cinderella (2012)
CG Artist, Lipsync Animator
Adidas – Hello Tomorrow (2005)
Director: Spike Jonze
Agency: TBWAChiatDay
Company: Sea Level VFX
CG Supervisor and On Set Supervisor
KIA – Sweet Dreams (2010)
Director: Lance Acord
Agency: David & Goliath
Company: dtrainFX
Matte Painter
I’m Here (2009)
Director: Spike Jonze
Concept Artist
Where The Wild Things Are (2006)
Director: Spike Jonze
CG Supervisor and CG Consultant
for initial tests and pre production
CG Creature Face on Live Action Suits
Modelling, Texturing, Fur, Tracking, Rigging,
Lighting, Rendering
Bjork – Triumph of a Heart (2005)
Director: Spike Jonze
Company: Sea Level VFX
CG Artist
CG Cat Head
Citroen – Les Villes sont trop
petites (2006)
Company: Sea Level VFX
CG Artist
3D and 2D Animation and Compositing
Miller – Auditions (2006)
Director: Spike Jonze
Company: Sea Level VFX
Compositor and CG Artist
Red Bull – Shaun White
Welcome To My World
CG Artist and 2D Animation
AT&T – Action Movie
Company: Sea Level VFX
CG Artist
Nissan – So Far Ahead (2008)
Company: Moving Pixels
CG Artist
Farmer’s Insurance – Parachute (2009)
Director: Martin Weisz
CG Artist
CG Plane, Clouds, Skies
Acura TSX – Howl
Sea Level Venice VFX
CG Artist
CG Car Lights to change the car model
to the latest version
Nationwide Insurance – Tom & Andy
Sea Level Venice VFX
CG Artist and On Set Supervison
The Hills Have Eyes 2
Director: Martin Weisz
Previz Artist
Hyundai (2008)
Company: Sea Level VFX
CG Artist
CG Fluid Dynamics for smoke and steam
and Particles for fairy dust
(Maya)
Hyundai (2007)
Company: Sea Level VFX
CG Artist
CG Corn Fields with wind and wave
animations
(Maya)
Lexus (2007)
Company: Sea Level VFX
CG Artist
Smoke Particles and Cloth Animation
(Maya)
Toyota Tundra –
Wrecking Hammer (2007)
Company: Sea Level VFX
OnSet VFX Supervisor,
VFX Artist
Toyota Tundra –
Crosswinds (2007)
Company: Sea Level VFX
OnSet VFX Supervisor,
CG/VFX Artist
Smoke and Dust Particles
steffen.art@gmail.com
+39 34 20097119

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Steffen_Schubert_Resume

  • 1. Steffen Schubert steffen.art@gmail.com +39 34 20097119 2009 – present Freelance CG Artist & Compositor 2011 – 2014 Study of the Painting Techniques of the Old Masters at The Florence Academy of Art. Since 2014 Instructor at The Florence Academy of Art During studying I worked on remote CG and Compositing freelance projects mostly coming from LA 2009 – 2010 Travelled around the world 2004 – 2008 Sea Level Venice VFX / Public VFX (CG Supervisor/Artist, Compositor, Matte Painter, On Set VFX Supervisor, Creative Director) 2003 – 2004 Gorilla Post in Santa Monica (CG Artist and Compositor) 1998 – 2003 University Degree in Multimedia and Computer Science Software: Expert in Maya, Nuke, ZBrush and Photoshop Plus lots of other software tools as additional support to the main packages Strong skills in solving complex problems and finding solutions to difficult VFX shots makes me known as the "go-to" person for complicated shots with clients in LA. Besides my strong technical skills in Computer Graphics and having more than 12 years of professional experience with film productions and commercials I also have 4 years of professional art training. I sought out fine art education at the best school for realist painting in the world, The Florence Academy of Art. Through this training I have also obtained in-depth knowledge of human anatomy supported by life study in charcoal and paint for 4 years, as well as ecorché anatomy modeling classes. This training has offered an ability to understand and produce value, edge, proportions and design relationships in a realistic image. Strong understanding of perspective, color, rhythm as well as a keen eye for observation now bring the undeniable reality to my creations. While studying fine art at the academy I continued working on CG and Compositing freelance projects for my clients in Los Angeles. The combination of technical skills, years of experience, strong problem solving skills and classical fine art training all together is what I believe, sets me apart. I also bring a massive amount of positive attitude and optimism that carry me though projects as well as life. I finished my studies here in Florence and I’m fully available for freelance work and employment opportunities. Please also check out my art work on http://steffenschubert.eu .
  • 2. The following list is a just a small selection of the projects I worked on. There were more than a hundred commercials, music videos and some feature movies I was involved in over the last 12 years. You can find a demo reel for some of my compositing and CG work here: http://steffenschubert.eu/reel/Steffen_Schubert_Reel.mov Please also take a look at the pre production test for the movie Where The Wild Things Are. I was CG Consultant to Spike Jonze and the CG Supervisor for the replacement of the live action suit face with a CG version. https://www.youtube.com/watch?v=TC91BVPbilA Jack In The Box (Superbowl Commercial 2015) Compositing, 3D/2D Tracking, Cleanup and CG Smoke. (Ftrack, Nuke, Photoshop and Maya) FitBit (2014) Compositing , CG and Cleanup (Nuke, Photoshop and Maya) Apple - The Song (2014) TBWA Media Art Labs Director: Lance Accord Tracking, complex hand mask creation, and cleanup (Mocha, Photoshop and Nuke)
  • 3. Apple - The story behind “The Song” (2014) TBWA Media Art Labs Director: Lance Accord Teeth cleanup/replacement in multiple shots (Mocha, Photoshop and Nuke) BGO (2014) Director: Martin Weisz I created believable animated CG casino chips doing movements, that where not physically possible. I also did the compositing for those shots. (Maya and Nuke) GE - Thrillingly Predictable (2014) BBDO NY I created concepts and final User Interface Designs and Animation for multiple plates. (Photoshop, Nuke and Maya) Smokey (March 2014) Animating the face of Smokey the bear - Compositing and Animation of the face to create expressions on the face of the bear suite (Nuke and Maya) - additionally Creating Expressions for Prints (Photoshop)
  • 4. Squatters (2013) Director: Martin Weisz Cg Artist and Compositor (Nuke and Maya) Untitled Apple Project (2012) Company: dtrainFX Matte Painter Christian Louboutin / Disney – Cinderella (2012) CG Artist, Lipsync Animator Adidas – Hello Tomorrow (2005) Director: Spike Jonze Agency: TBWAChiatDay Company: Sea Level VFX CG Supervisor and On Set Supervisor KIA – Sweet Dreams (2010) Director: Lance Acord Agency: David & Goliath Company: dtrainFX Matte Painter
  • 5. I’m Here (2009) Director: Spike Jonze Concept Artist Where The Wild Things Are (2006) Director: Spike Jonze CG Supervisor and CG Consultant for initial tests and pre production CG Creature Face on Live Action Suits Modelling, Texturing, Fur, Tracking, Rigging, Lighting, Rendering Bjork – Triumph of a Heart (2005) Director: Spike Jonze Company: Sea Level VFX CG Artist CG Cat Head Citroen – Les Villes sont trop petites (2006) Company: Sea Level VFX CG Artist 3D and 2D Animation and Compositing
  • 6. Miller – Auditions (2006) Director: Spike Jonze Company: Sea Level VFX Compositor and CG Artist Red Bull – Shaun White Welcome To My World CG Artist and 2D Animation AT&T – Action Movie Company: Sea Level VFX CG Artist Nissan – So Far Ahead (2008) Company: Moving Pixels CG Artist
  • 7. Farmer’s Insurance – Parachute (2009) Director: Martin Weisz CG Artist CG Plane, Clouds, Skies Acura TSX – Howl Sea Level Venice VFX CG Artist CG Car Lights to change the car model to the latest version Nationwide Insurance – Tom & Andy Sea Level Venice VFX CG Artist and On Set Supervison The Hills Have Eyes 2 Director: Martin Weisz Previz Artist
  • 8. Hyundai (2008) Company: Sea Level VFX CG Artist CG Fluid Dynamics for smoke and steam and Particles for fairy dust (Maya) Hyundai (2007) Company: Sea Level VFX CG Artist CG Corn Fields with wind and wave animations (Maya) Lexus (2007) Company: Sea Level VFX CG Artist Smoke Particles and Cloth Animation (Maya) Toyota Tundra – Wrecking Hammer (2007) Company: Sea Level VFX OnSet VFX Supervisor, VFX Artist
  • 9. Toyota Tundra – Crosswinds (2007) Company: Sea Level VFX OnSet VFX Supervisor, CG/VFX Artist Smoke and Dust Particles steffen.art@gmail.com +39 34 20097119