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Quick Research & Sketching
kostiantyn.hladkov@gmail.com
+38 (067) 366-9036
Kostiantyn Hladkov
UX Designer at SoftServe
IT Trainer at Lviv IT School
Full Design Process
SERVICES
Discovery Prototyping Usability Assessment Product Design Implementation
Stakeholder interview
Storyboarding
Scenarios
User interviews
Personas development
Mood board
Customer journey map
Competitive research
Features prioritization
Ideation
Paper sketches
Screen mapping
Layout patterns
Wireframing
Rough prototyping
Clickable prototyping
Interactive prototyping
UI Assessment
Design review
Heuristic evaluation
Visual concept design
Visual design
Graphic refresh
Icon design
Logo design
UI Kit
UI Framework
Development
resources preparation
HTML Templates
UI Guidelines
Analytics setup
PLATFORMS
Smart TVWeb/DesktopNative MobileWearables Responsive Web Automotive
Fast Design Process
Discovery Personas Scenarios Sketches
1 2 3 4
Discovery Personas Scenarios Sketches
Fast Design Process
1 2 3 4
Business Goals
Users Needs
Competitive Analysis
Prioritizations
Empathy Map Storytelling
Storyboarding
Features
Sketching
Prototyping
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Mission
Goals
Features
Abilities
Users
Discovery
1 2 3 4
1. Business Goals
2. Users Needs
3. Competiti ve Analysis
4. Prioritizations
Discovery
1 2 3 4
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Discovery
1 2 3 4
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Discovery
1 2 3 4
Pleasurable
Usable
Reliable
Functional
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Discovery
1 2 3 4
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Discovery
1 2 3 4
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Discovery
1 2 3 4
1. Business Goals
2. Users Needs
3. Competitive Analysis
4. Prioritizations
Discovery Strengths Weaknesses
Opportunities Treaths
Features frequency importance
Personas & Scenarios
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
Who?
Want
Pain
Think & Feel Say & Do
Where and When?
Personas & Scenarios
1 2 3 4
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
Personas & Scenarios
1 2 3 4
Scenario
1.
2.
3.
4.
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
Personas & Scenarios
1 2 3 4
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
Sketch
Personas & Scenarios
1 2 3 4
Scenario
Personas & Scenarios
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
1 2 3 4
ScenarioSketch Requirements
- Ability to enter text
- Ability to track appoitments
- Ability to select items
- Ability to send message
- Ability to chating
- Ability to ...
1. Empathy Map
2. Storytelling
3. Storyboarding
4. Requirements
Who?
Want
Pain
Think & Feel Say & Do
Where and When?
Personas & Scenarios
ScenarioSketch Requirements
- Ability to ...
- Ability to ...
- Ability to ...
Sketches
Sketches
Sketches
Sketches
Sketches
Thanks =)

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Quick Research & Sketching by Kostiantyn Hladkov, UX Designer

  • 1. Quick Research & Sketching
  • 2. kostiantyn.hladkov@gmail.com +38 (067) 366-9036 Kostiantyn Hladkov UX Designer at SoftServe IT Trainer at Lviv IT School
  • 3. Full Design Process SERVICES Discovery Prototyping Usability Assessment Product Design Implementation Stakeholder interview Storyboarding Scenarios User interviews Personas development Mood board Customer journey map Competitive research Features prioritization Ideation Paper sketches Screen mapping Layout patterns Wireframing Rough prototyping Clickable prototyping Interactive prototyping UI Assessment Design review Heuristic evaluation Visual concept design Visual design Graphic refresh Icon design Logo design UI Kit UI Framework Development resources preparation HTML Templates UI Guidelines Analytics setup PLATFORMS Smart TVWeb/DesktopNative MobileWearables Responsive Web Automotive
  • 4. Fast Design Process Discovery Personas Scenarios Sketches 1 2 3 4
  • 5. Discovery Personas Scenarios Sketches Fast Design Process 1 2 3 4 Business Goals Users Needs Competitive Analysis Prioritizations Empathy Map Storytelling Storyboarding Features Sketching Prototyping
  • 6. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Mission Goals Features Abilities Users Discovery 1 2 3 4
  • 7. 1. Business Goals 2. Users Needs 3. Competiti ve Analysis 4. Prioritizations Discovery 1 2 3 4
  • 8. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Discovery 1 2 3 4
  • 9. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Discovery 1 2 3 4 Pleasurable Usable Reliable Functional
  • 10. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Discovery 1 2 3 4
  • 11. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Discovery 1 2 3 4
  • 12. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Discovery 1 2 3 4
  • 13. 1. Business Goals 2. Users Needs 3. Competitive Analysis 4. Prioritizations Discovery Strengths Weaknesses Opportunities Treaths Features frequency importance
  • 14. Personas & Scenarios 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements
  • 15. 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements Who? Want Pain Think & Feel Say & Do Where and When? Personas & Scenarios 1 2 3 4
  • 16. 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements Personas & Scenarios 1 2 3 4 Scenario 1. 2. 3. 4.
  • 17. 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements Personas & Scenarios 1 2 3 4
  • 18. 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements Sketch Personas & Scenarios 1 2 3 4 Scenario
  • 19. Personas & Scenarios 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements 1 2 3 4 ScenarioSketch Requirements - Ability to enter text - Ability to track appoitments - Ability to select items - Ability to send message - Ability to chating - Ability to ...
  • 20. 1. Empathy Map 2. Storytelling 3. Storyboarding 4. Requirements Who? Want Pain Think & Feel Say & Do Where and When? Personas & Scenarios ScenarioSketch Requirements - Ability to ... - Ability to ... - Ability to ...