SlideShare ist ein Scribd-Unternehmen logo
1 von 42
Downloaden Sie, um offline zu lesen
Gamifica'on Social Responsibility
by SoInterac've
Małgorzata Kendziorek
Consul'ng Solu'ons Manager
Katarzyna Kałwak
Crea've Director
bussiness
creation
Katarzyna Korecka
Junior Researcher &
Documentalist
research
Gamifica'on is
user-centric.
… and they have a full spectrum of
gamifica'on mechanics to achieve
that.
badges team challengesawards leaderboardslevels
Gamifica'on designers are focused
on users’ ac'vi'es, feelings and
their individual progresses…
Gamifica'on tools change user’s
behaviors, such as:
learning
work
ac'vi'es
habits
lifestyle
FMCG leader — an example for learning
GAMIFICATION MECHANICS
levels
leaderboards
educa'onal tasks
worlds
user profile
individual reputa'on
How gamifica'on influences
on learning?
• Storytelling that encourages users to
expand their knowledge
• Educa'onal tasks in a form of
immersive games
• A leaderboard to strengthen the
rivalry between the players
• Knowledge base — a place to check
any necessary informa'on (needed
to solve the tasks)
SoTower — an example for work ac'vi'es
gamification mechanics
individual reputa'on
user profile
levels
trophies
• Increasing employees engagement
• Defining clear goals
• Support the rivalry by public
visualiza'on of employee’s
achievements
• BeQer iden'fica'on with company’s
values and rules
• Healthy compe''on: user’s progress
at work is visible for his colleagues
How gamifica'on influences on
work ac'vi'es?
ActGood — an example for habits
leaderboards badges
individual reputa'on
ranks
• Encourage people to type their
deeds
• The best posts were
appreciated by hearts
• Mechanics similar to Advent
Calendar — each day reveals a
new good deed
• Compe''on that supports a
good will
How gamifica'on influences
on habits?
JetBlue — an example for lifestyle
• Traveling around the world and
building user’s status as an
explorer
• Sharing travel badges in a form
of virtual achievements
• Invi'ng friends to True Blue
program
• Expending an interac've map of
flights
How gamifica'on influences
on lifestyle?
But gamifica'on does a lot more than that.
We can’t design gamifica'on
projects without a wider context
Each user has some social roles — he is a
part of various social circles and he is also a
ci'zen of the Earth.
Gamifica'on influences on
user’s surroundings:
neighborhood social groupsnatural environment
One must feel responsible for the change as well as the
results when using Gamifica2on.
Bernardo Crespo Velasco
Digital Transforma'on Leader 

@DIVISADERO
Gamifica'on influences not only on behaviors, gamifica'on creates
short- and long-term results and affects user’s environment.
Gabe Zicherman’s code of gamifica'on ethics
& our exper'se confirm that.
1. I will strive to design systems
that help individuals,
organiza'ons and socie'es
achieve their true poten'al, ac'ng
consistently with their values and
enlightened interest.
The Code of Gamifica'on Ethics
By Gabe Zichermann
2. I will not obfuscate the use
of game mechanics with intent
to deceive users about the
purpose or objec'ves of the
system.
The Code of Gamifica'on Ethics
By Gabe Zichermann
3. Where prac'cal by law and
contract, I will make an effort to
share what I’ve learned about
mo'va'ng behavior with the
community so that others may
leverage this understanding to
advance society and the state
of the art.
The Code of Gamifica'on Ethics
By Gabe Zichermann
Conclusion: We can’t focus only on an individual user.
So, how good gamifica'on should look like?
Let’s start with our case, strongly connected
with work environment:
Imagine…

• call center employees that sell financial
services
• in a highly result-targeted
environment
• with a strong rivalry between them
• and compe''ve a_tude (both: work &
private life)
• also there is a tendency to cri'cize
• and dominate peaceful people by
charisma'c employees
Possible consequences of bad-
designed gamifica'on may:
• support nega've behaviors and
cause team conflicts
• decrease employee turnover rate
• influence on nega've atmosphere
and „rat race” a_tude
• create emo'onal overload
• we suggested to use educa'onal duels with
randomly chosen people — to avoid
unhealthy rivalry that decreases self esteem.

• we put an accent on posi've behaviors (nice
talk with a client, sugges'ng new ideas, etc.)
— to appreciate someone publicly.
Our solu'on
• we also reduced bad and disrup've
ways of mo'va'ng employees and
focused on fast iden'fica'on on
individual strong competences to
iden'fy employee that he can find his
place in a team.
Our solu'on
We believe that a nega've mind will never give you a posi've
life. That’s why our mechanics strengthen the best skills and
posi've a_tude to work.
Lead Master
Party Starter
The Best Invoice
Problem Solver
Fast and Furious
Next case. Voluntary spirit and
gamifica'on… Together?
Imagine a company…
… that sells sodware. 100 employees
— developers, project managers,
graphic designers. How to encourage
them to take part in voluntary ac'on
for kids?
Possible consequences of bad
gamifica'on…
• lack of engagement
• clear goal is missing
• too much gamifica'on
mechanics (annoying, disturbing)
• not clear rules cause confusion
… and good gamifica'on
• employees (players) are divided by
teams
• no oppressive mechanics
• individual success = team success
• team iden'ty supported by emblems
• common goal described by clear rules
Let’s see how it worked and
what we achieved:
Gamifica'on influences not only on behaviors,
gamifica'on creates short- and long-term
results and affects user’s environment.
Thank you for your aen'on!
/sointeractive
@SoInteractive
/sointeractive

Weitere ähnliche Inhalte

Andere mochten auch

Andere mochten auch (7)

Projektowanie odpowiedzialnej grywalizacji
Projektowanie odpowiedzialnej grywalizacjiProjektowanie odpowiedzialnej grywalizacji
Projektowanie odpowiedzialnej grywalizacji
 
Grywalizacja w edukacji. Powiedz mi, co Cię motywuje, a ja Cię nauczę — wprow...
Grywalizacja w edukacji. Powiedz mi, co Cię motywuje, a ja Cię nauczę — wprow...Grywalizacja w edukacji. Powiedz mi, co Cię motywuje, a ja Cię nauczę — wprow...
Grywalizacja w edukacji. Powiedz mi, co Cię motywuje, a ja Cię nauczę — wprow...
 
Bussiness and socity
Bussiness and socityBussiness and socity
Bussiness and socity
 
Comarch Loyalty Breakfast - behavioural analysis in gamification
Comarch Loyalty Breakfast - behavioural analysis in gamification Comarch Loyalty Breakfast - behavioural analysis in gamification
Comarch Loyalty Breakfast - behavioural analysis in gamification
 
Grywalizacja
GrywalizacjaGrywalizacja
Grywalizacja
 
Standard deviation
Standard deviationStandard deviation
Standard deviation
 
Grywalizacja - prezentacja dla PTTK
Grywalizacja - prezentacja dla PTTKGrywalizacja - prezentacja dla PTTK
Grywalizacja - prezentacja dla PTTK
 

Ähnlich wie Gamification Social Responsibility

Sententia Gamification Certification and Audits with Monica Cornetti
Sententia Gamification Certification and Audits with Monica CornettiSententia Gamification Certification and Audits with Monica Cornetti
Sententia Gamification Certification and Audits with Monica Cornetti
Monica Cornetti
 
Gamification Strategies for Consumer Insights and Brand Engagement
Gamification Strategies for Consumer Insights and Brand Engagement Gamification Strategies for Consumer Insights and Brand Engagement
Gamification Strategies for Consumer Insights and Brand Engagement
Adriana Rocha
 

Ähnlich wie Gamification Social Responsibility (20)

Gamification
GamificationGamification
Gamification
 
Innovation Pioneers Tank Meeting 22 May 2013: Gamification
Innovation Pioneers Tank Meeting 22 May 2013: GamificationInnovation Pioneers Tank Meeting 22 May 2013: Gamification
Innovation Pioneers Tank Meeting 22 May 2013: Gamification
 
Encourage engagement & improve human capital with blended learning - retail b...
Encourage engagement & improve human capital with blended learning - retail b...Encourage engagement & improve human capital with blended learning - retail b...
Encourage engagement & improve human capital with blended learning - retail b...
 
UKLUG 2012 Leverage user adoption with gamification
UKLUG 2012 Leverage user adoption with gamificationUKLUG 2012 Leverage user adoption with gamification
UKLUG 2012 Leverage user adoption with gamification
 
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service DeskSanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
 
Gamification training pros-2015
Gamification training pros-2015Gamification training pros-2015
Gamification training pros-2015
 
Gamification
GamificationGamification
Gamification
 
Gamification - How to Think Straight About
Gamification - How to Think Straight AboutGamification - How to Think Straight About
Gamification - How to Think Straight About
 
Sententia Gamification Certification and Audits with Monica Cornetti
Sententia Gamification Certification and Audits with Monica CornettiSententia Gamification Certification and Audits with Monica Cornetti
Sententia Gamification Certification and Audits with Monica Cornetti
 
Gametization 101 (14 Dec 2018)
Gametization 101 (14 Dec 2018)Gametization 101 (14 Dec 2018)
Gametization 101 (14 Dec 2018)
 
Gamification Elements and Mechanics
Gamification Elements and MechanicsGamification Elements and Mechanics
Gamification Elements and Mechanics
 
User Story Mapping - WHY and HOW, a handson workshop
User Story Mapping - WHY and HOW, a handson workshopUser Story Mapping - WHY and HOW, a handson workshop
User Story Mapping - WHY and HOW, a handson workshop
 
Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital Marketing
 
Id camp x dicoding live : persiapan jadi software engineer hebat 101
Id camp x dicoding live : persiapan jadi software engineer hebat 101Id camp x dicoding live : persiapan jadi software engineer hebat 101
Id camp x dicoding live : persiapan jadi software engineer hebat 101
 
68 Tips for E-Learning Engagement & Interactivity 2013
68 Tips for E-Learning Engagement & Interactivity 201368 Tips for E-Learning Engagement & Interactivity 2013
68 Tips for E-Learning Engagement & Interactivity 2013
 
LMS and Gamification
LMS and GamificationLMS and Gamification
LMS and Gamification
 
Gamification Strategies for Consumer Insights and Brand Engagement
Gamification Strategies for Consumer Insights and Brand Engagement Gamification Strategies for Consumer Insights and Brand Engagement
Gamification Strategies for Consumer Insights and Brand Engagement
 
SCRIPT for Gamification 101 - 2020 Workforcefor Private Client Presentation
SCRIPT for Gamification 101 - 2020 Workforcefor Private Client PresentationSCRIPT for Gamification 101 - 2020 Workforcefor Private Client Presentation
SCRIPT for Gamification 101 - 2020 Workforcefor Private Client Presentation
 
Learning Insights for the New Year [WEBINAR]
Learning Insights for the New Year [WEBINAR]Learning Insights for the New Year [WEBINAR]
Learning Insights for the New Year [WEBINAR]
 
Gamification - A Brief Introduction to Gamification
Gamification - A Brief Introduction to GamificationGamification - A Brief Introduction to Gamification
Gamification - A Brief Introduction to Gamification
 

Mehr von SoInteractive

Mehr von SoInteractive (9)

Fireballs, necromancy & M&M’s - how to do gamification?
Fireballs, necromancy & M&M’s - how to do gamification?Fireballs, necromancy & M&M’s - how to do gamification?
Fireballs, necromancy & M&M’s - how to do gamification?
 
IoT in Smart City solutions
IoT in Smart City solutionsIoT in Smart City solutions
IoT in Smart City solutions
 
Growth Hacking Academy. Building Smart Applications for Smart Cities.
Growth Hacking Academy. Building Smart Applications for Smart Cities.Growth Hacking Academy. Building Smart Applications for Smart Cities.
Growth Hacking Academy. Building Smart Applications for Smart Cities.
 
Wykorzystanie technologii mobilnych w koncepcji Smart City
Wykorzystanie technologii mobilnych w koncepcji Smart CityWykorzystanie technologii mobilnych w koncepcji Smart City
Wykorzystanie technologii mobilnych w koncepcji Smart City
 
WUD 2014 - Engaging User Journey
WUD 2014 - Engaging User JourneyWUD 2014 - Engaging User Journey
WUD 2014 - Engaging User Journey
 
Gamification_DE
Gamification_DEGamification_DE
Gamification_DE
 
BizEcatalog for L’Oreal Case Study
BizEcatalog for L’Oreal Case StudyBizEcatalog for L’Oreal Case Study
BizEcatalog for L’Oreal Case Study
 
Social CRM SoInteractive
Social CRM SoInteractiveSocial CRM SoInteractive
Social CRM SoInteractive
 
SoInteractive Enterprise Gamification - grywalizacja w miejscu pracy
SoInteractive Enterprise Gamification - grywalizacja w miejscu pracySoInteractive Enterprise Gamification - grywalizacja w miejscu pracy
SoInteractive Enterprise Gamification - grywalizacja w miejscu pracy
 

Kürzlich hochgeladen

Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
daisycvs
 
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al MizharAl Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
allensay1
 
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in PakistanChallenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
vineshkumarsajnani12
 

Kürzlich hochgeladen (20)

Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...
Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...
Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...
 
CROSS CULTURAL NEGOTIATION BY PANMISEM NS
CROSS CULTURAL NEGOTIATION BY PANMISEM NSCROSS CULTURAL NEGOTIATION BY PANMISEM NS
CROSS CULTURAL NEGOTIATION BY PANMISEM NS
 
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR ESCORTS
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR  ESCORTSJAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR  ESCORTS
JAJPUR CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN JAJPUR ESCORTS
 
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
 
Horngren’s Cost Accounting A Managerial Emphasis, Canadian 9th edition soluti...
Horngren’s Cost Accounting A Managerial Emphasis, Canadian 9th edition soluti...Horngren’s Cost Accounting A Managerial Emphasis, Canadian 9th edition soluti...
Horngren’s Cost Accounting A Managerial Emphasis, Canadian 9th edition soluti...
 
New 2024 Cannabis Edibles Investor Pitch Deck Template
New 2024 Cannabis Edibles Investor Pitch Deck TemplateNew 2024 Cannabis Edibles Investor Pitch Deck Template
New 2024 Cannabis Edibles Investor Pitch Deck Template
 
Paradip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Paradip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGParadip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Paradip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
 
Buy gmail accounts.pdf buy Old Gmail Accounts
Buy gmail accounts.pdf buy Old Gmail AccountsBuy gmail accounts.pdf buy Old Gmail Accounts
Buy gmail accounts.pdf buy Old Gmail Accounts
 
Arti Languages Pre Seed Teaser Deck 2024.pdf
Arti Languages Pre Seed Teaser Deck 2024.pdfArti Languages Pre Seed Teaser Deck 2024.pdf
Arti Languages Pre Seed Teaser Deck 2024.pdf
 
UAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur Dubai
UAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur DubaiUAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur Dubai
UAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur Dubai
 
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al MizharAl Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
 
Durg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTS
Durg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTSDurg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTS
Durg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTS
 
PHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation FinalPHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation Final
 
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGBerhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
 
Falcon Invoice Discounting: Unlock Your Business Potential
Falcon Invoice Discounting: Unlock Your Business PotentialFalcon Invoice Discounting: Unlock Your Business Potential
Falcon Invoice Discounting: Unlock Your Business Potential
 
Ooty Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Avail...
Ooty Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Avail...Ooty Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Avail...
Ooty Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Avail...
 
Berhampur 70918*19311 CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur 70918*19311 CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGBerhampur 70918*19311 CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Berhampur 70918*19311 CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
 
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in PakistanChallenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
 
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAIGetting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
 
Lundin Gold - Q1 2024 Conference Call Presentation (Revised)
Lundin Gold - Q1 2024 Conference Call Presentation (Revised)Lundin Gold - Q1 2024 Conference Call Presentation (Revised)
Lundin Gold - Q1 2024 Conference Call Presentation (Revised)
 

Gamification Social Responsibility

  • 2. Małgorzata Kendziorek Consul'ng Solu'ons Manager Katarzyna Kałwak Crea've Director bussiness creation Katarzyna Korecka Junior Researcher & Documentalist research
  • 4. … and they have a full spectrum of gamifica'on mechanics to achieve that. badges team challengesawards leaderboardslevels Gamifica'on designers are focused on users’ ac'vi'es, feelings and their individual progresses…
  • 5. Gamifica'on tools change user’s behaviors, such as: learning work ac'vi'es habits lifestyle
  • 6. FMCG leader — an example for learning
  • 8. How gamifica'on influences on learning? • Storytelling that encourages users to expand their knowledge • Educa'onal tasks in a form of immersive games • A leaderboard to strengthen the rivalry between the players • Knowledge base — a place to check any necessary informa'on (needed to solve the tasks)
  • 9. SoTower — an example for work ac'vi'es
  • 11. • Increasing employees engagement • Defining clear goals • Support the rivalry by public visualiza'on of employee’s achievements • BeQer iden'fica'on with company’s values and rules • Healthy compe''on: user’s progress at work is visible for his colleagues How gamifica'on influences on work ac'vi'es?
  • 12. ActGood — an example for habits
  • 14. • Encourage people to type their deeds • The best posts were appreciated by hearts • Mechanics similar to Advent Calendar — each day reveals a new good deed • Compe''on that supports a good will How gamifica'on influences on habits?
  • 15. JetBlue — an example for lifestyle
  • 16.
  • 17. • Traveling around the world and building user’s status as an explorer • Sharing travel badges in a form of virtual achievements • Invi'ng friends to True Blue program • Expending an interac've map of flights How gamifica'on influences on lifestyle?
  • 18. But gamifica'on does a lot more than that.
  • 19. We can’t design gamifica'on projects without a wider context Each user has some social roles — he is a part of various social circles and he is also a ci'zen of the Earth.
  • 20. Gamifica'on influences on user’s surroundings: neighborhood social groupsnatural environment
  • 21. One must feel responsible for the change as well as the results when using Gamifica2on. Bernardo Crespo Velasco Digital Transforma'on Leader 
 @DIVISADERO
  • 22. Gamifica'on influences not only on behaviors, gamifica'on creates short- and long-term results and affects user’s environment.
  • 23. Gabe Zicherman’s code of gamifica'on ethics & our exper'se confirm that.
  • 24. 1. I will strive to design systems that help individuals, organiza'ons and socie'es achieve their true poten'al, ac'ng consistently with their values and enlightened interest. The Code of Gamifica'on Ethics By Gabe Zichermann
  • 25. 2. I will not obfuscate the use of game mechanics with intent to deceive users about the purpose or objec'ves of the system. The Code of Gamifica'on Ethics By Gabe Zichermann
  • 26. 3. Where prac'cal by law and contract, I will make an effort to share what I’ve learned about mo'va'ng behavior with the community so that others may leverage this understanding to advance society and the state of the art. The Code of Gamifica'on Ethics By Gabe Zichermann
  • 27. Conclusion: We can’t focus only on an individual user.
  • 28. So, how good gamifica'on should look like?
  • 29. Let’s start with our case, strongly connected with work environment:
  • 30. Imagine…
 • call center employees that sell financial services • in a highly result-targeted environment • with a strong rivalry between them • and compe''ve a_tude (both: work & private life) • also there is a tendency to cri'cize • and dominate peaceful people by charisma'c employees
  • 31. Possible consequences of bad- designed gamifica'on may: • support nega've behaviors and cause team conflicts • decrease employee turnover rate • influence on nega've atmosphere and „rat race” a_tude • create emo'onal overload
  • 32. • we suggested to use educa'onal duels with randomly chosen people — to avoid unhealthy rivalry that decreases self esteem.
 • we put an accent on posi've behaviors (nice talk with a client, sugges'ng new ideas, etc.) — to appreciate someone publicly. Our solu'on
  • 33. • we also reduced bad and disrup've ways of mo'va'ng employees and focused on fast iden'fica'on on individual strong competences to iden'fy employee that he can find his place in a team. Our solu'on
  • 34. We believe that a nega've mind will never give you a posi've life. That’s why our mechanics strengthen the best skills and posi've a_tude to work. Lead Master Party Starter The Best Invoice Problem Solver Fast and Furious
  • 35. Next case. Voluntary spirit and gamifica'on… Together?
  • 36. Imagine a company… … that sells sodware. 100 employees — developers, project managers, graphic designers. How to encourage them to take part in voluntary ac'on for kids?
  • 37. Possible consequences of bad gamifica'on… • lack of engagement • clear goal is missing • too much gamifica'on mechanics (annoying, disturbing) • not clear rules cause confusion
  • 38. … and good gamifica'on • employees (players) are divided by teams • no oppressive mechanics • individual success = team success • team iden'ty supported by emblems • common goal described by clear rules
  • 39. Let’s see how it worked and what we achieved:
  • 40.
  • 41. Gamifica'on influences not only on behaviors, gamifica'on creates short- and long-term results and affects user’s environment.
  • 42. Thank you for your aen'on! /sointeractive @SoInteractive /sointeractive